The Angband Ladder: Bronze Man, Steam-Mecha Engineer by EpicMan

  [Steamband 0.4.1 Character Dump]

 Name   Bronze Man                               Self  abcdefghijkl@   Best
 Sex    Male           Age           130  MUS:    591  ..*...*....*.   981
 Race   Steam-Mecha    Height        100  AGI:    423  ..........**.   653
 Class  Engineer       Weight        429  Vig:    685  ......*......   765
 Title  Chief WO-3     Status         79  SCH:    327  .....8...*...   517
 WP     167/167        MaxDepth  Lev  18  EGO:    114  .........*...   224
 SP     143/229        Preserve        Y  CHR:     75  .........**..   305

 Level           37       Armor   [139,+140]     Saving Throw           Good
 Cur Exp    2104893       Blows       2/turn     Stealth             Abyssal
 Max Exp    2104893       Shots       1/turn     Fighting      Legendary[5+]
 Adv Exp    2520000       Infra        70 ft     Shooting      Legendary[5+]
                                                 Disarming         Favorable
          Stat     Skill     Equip.    Total     Magic Device     First-rate
 Melee (+20,+21) (+10,+10) (+65,+83)(+95,+114)   Perception           Heroic
 Shoot  (+20,+0)   (+5,+6) (+59,+15) (+84,+21)   Searching      Legendary[5]

     You are a robot. You are made from titanium. You were once
     human.  You have glass circles for eyes, an angular torso,
     and a round head.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.............
   Vampiric:.............   Telepathy:.............    Mutation:.............
      Throw:.............   See Invis:.........+...    No Magic:.............
     Vorpal:+............    Free Act:...........+.   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:............+    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:+............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:+............   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:............+    Teleport:.............
  Psn. Brnd:.............    Res Fear:.............   Aggravate:............+
  Resistances:
  Fire :128%......++.+++.+  Acid :88% ......+..+++.+  Light:55% ......+..+++..
  Erth :98% ......+..+++.+  Poisn:153%......+......+  Dark :55% ......+..+++..
  Air  :123%......+..+++.+  Time :55% ......+..+++..  Mind :120%......+.......
  Water:98% ......+..+++.+  Ether:40% ......+..++...  Force:43% ......+..+++..
  Elec :148%+.....+.++++.+  Sound:43% ......+..+++..  Sprt :120%......+.......
  Ice  :86% ......+..+++.+  Nethr:40% ......+..++...
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            \}=="~[()]]]              \}=="~[()]]]              \}=="~[()]]]

  [Skills]

   Disarming Traps  2
           Stealth  1
         Searching  3
    Systems Cypher 11
  Onslaught Cypher 20
      Aegis Cypher 15
   Rocketry Cypher 12
   Neophyte Combat 10
   Standard Combat 20
   Advanced Combat  3
      Power Strike  1
   Critical Strike  1
   Accurate Strike 10
    Vicious Strike 10
        Swift Blow  3
    Weapon Finesse  1
      Martial Arts  1
 Neophyte Firearms 13
     Critical Shot  3
     Accurate Shot  5
        Swift Shot  2
          Throwing  1
         Latin {*}  1
   Occult Lore {O}  1
  Ritual Magic {O}  1
  Spirituality {S}  1
 Tempered Will {*}  1
         Gadgeteer 20
 Utility Bandolier 12
 Clockwork Chassis  7
 Clockwork Carbine 18
        Velocipede  6
   Analytic Engine 20
      Pyrokinetics  2
     Using Devices 11
  Advanced Devices 10
 Device Efficiency  1
  Device Power Amp 20
Advanced Power Amp 12
    Device Bio Amp  1
         Toughness  3


  [Character Equipment]

a) The War Hammer of Snaefellsjokull (3d5|7) (+12,+16) <+1>
b) a 12 Gauge Shotgun (x4) (+6,+15)
c) a Corundum Ring of Muscle <+15>
d) an Oak Ring of Damage (+25)
e) a Copper Amulet of *Regeneration*
f) The Pocket Lantern of Sherlock Holmes [4] <+8, +4>
g) a Titanium Torso of *Resistance* [65,+35] <+12>
h) a Cloak of Inviolability to Fire [1,+11]
i) a Pair of Breeches of Inviolability to Electricity [3,-2]
j) a Titanium Head of Target Acquisition (+29) [25,+24] <+3, +11>
k) a Pair of Cavorite Arms (Enameled) (+12) [40,+31] <+11, +12>
l) a Pair of Aluminium Legs (Pneumatic) [5,+4] <+15, +12>
n) a Steel shotgun slug (8d22|0) (+0,+0) (+428/428)


  [Character Inventory]

a) 8 Enigmatic Devices [Utility Bandolier]
b) 4 Enigmatic Devices [Detective's Kit]
c) 4 Enigmatic Devices [Clockwork Chassis] {10% off}
d) 5 Enigmatic Devices [Clockwork Carbine] {40% off}
e) an Enigmatic Device [Velocipede]
f) an Enigmatic Device [Analytic Engine]
g) The Book [A Connecticut Yankee in King Arthur's Court]
h) 66 Tin-Plated Telegraph Mechanisms of Repair Kit {40% off}
i) 2 Bronze Astrograph Mechanisms of *Repair* Kit
j) 16 Copper Ray Guns of Fire (137 charges)
k) 10 Gold Ray Guns of Ice (83 charges)
l) 2 Silver-Plated Ray Guns of Voltage (46 charges)
m) 3 Titanium Ray Guns of Acid (31 charges)
n) a Gold-Plated Ray Gun of Phasic Shift (8 charges)
o) a Small Tool of Object Analysis (2 charges)
p) a Golden Tool of Structural Analysis (4 charges)
q) a Slim Tool of Curing (11 charges)
r) an Inscribed Tool of Celerity (7 charges)
s) The Cutlass of Korad (1d11|2) (+10,+12) <+6, +2>
t) 34 Shotgun slugs (8d11|0) (+6,+6) (+276/276)
u) 13 Steel shotgun slugs (8d22|0) (+7,+3) (+440/440)
v) 8 Steel shotgun slugs (8d22|0) (+0,+0) (+428/428)


  [Home Inventory]

14 Bronze Astrograph Mechanisms of *Repair* Kit
2 Moaning Macrocopter Mechanisms of Energy Kit
6 Alien Radioton Mechanisms of *Energy* Kit
a Portal Generator of Returning
a Portal Generator of Returning
a Marble Tool of Area Disintegration (3 charges)
a Gold Ring of Resist Bewilderment
The Sabre of Clubs (1d7|1) (+8,+5) <+1>
a Halberd of Slay Animal (3d5|6) (+3,+4) [10,+0]
a 16 Gauge Shotgun (x4) (+3,+7)
2 Col. Moran's Air Rifles (x3) (+12,+5)
2 .303 Lee-Enfields of Precision (x3) (+32,+17) <+1>
28 Shotgun slugs (8d11|0) (+5,+7) (+280/280)
19 Shotgun slugs (8d11|0) (+6,+6) (+276/276)
20 Shotgun slugs (8d11|0) (+0,+0) (+252/252)
25 Shotgun buckshot (3d12|0) (+0,+0) (+136/136)


  [Current Quest]

To fulfill your task, you must kill 17 Tiger Men on dungeon level 17.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 23.5.2014 16:54

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8823. on the Ladder (of 18915)
115. on the Steamband Ladder (of 319)
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On 23.5.2014 16:54 EpicMan wrote:
Highest-level character I've ever had. I could use a bit more speed and a lot more Schooling (INT) for more SP, but my defenses and damage are both very good (especially with Improved Biological Enhancement running).

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