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The Angband Ladder: Norbit, Yeek Monk by <greg@wooledge.org>

  [ToME 2.2.0(CVS) Character Dump]

 Name  : Norbit                 Age                 13       STR:     13       
 Sex   : Male                   Height              41       INT:      8       
 Race  : Yeek                   Weight              32       WIS:      9       
 Class : Monk                   Social Class        61       Dex:     15     16
 Body  : Player                                              CON:      9       
 God   : Tulkas                                              CHR:     10       
                                                                               
 + To Melee Hit           9 Level             27    Max Hit Points       216   
 + To Melee Damage       14 Experience     21041    Cur Hit Points        -6   
 + To Ranged Hit         16 Max Exp        21041    Max SP (Mana)         29   
 + To Ranged Damage      16 Exp to Adv.    22750    Cur SP (Mana)         29   
   AC                 15+65 Gold           93693    Piety               1766   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Excellent    Searching   : Bad          Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Poor         Mel.dmg/Rnd:  8-288     
 Stealth     : Fair         Magic Device: Superb       Infra-Vision: 20 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of five children of a master Yeek.  You are a            
          well liked child.  You have brown eyes, wavy brown hair,             
          and an average complexion.                                           
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 20 (1000')
        The Old Forest: Level 13 (650')

 Your body was a Player.
 You have defeated 1513 enemies.
 You saved 10 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 47th Yavie of the 2890th year of the third age.
 Your adventure lasted 4 days.

     Your Attributes:
You are dead, killed by an Earth hound on level 20 of Orc Cave.
You are bleeding.
Your eyes are sensitive to infrared light.
You have free action.
You can sense the presence of orcs.
You are unlucky.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to nexus attacks.
Your wisdom is sustained.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.

Skills (points left: 3)
 - Combat                                        24.300 [0.900]
	  . Weaponmastery                               00.000 [0.300]
	  . Archery                                     10.400 [0.500]
	  . Barehand-combat                             31.600 [0.900]
 - Sneakiness                                    01.000 [0.900]
	  . Stealth                                     01.000 [0.900]
	  . Disarming                                   01.000 [0.900]
	  . Dodging                                     00.000 [0.700]
 - Magic                                         03.858 [0.600]
	  . Magic-Device                                30.000 [1.000]
	  . Meta                                        07.000 [0.500]
	  . Temporal                                    15.000 [0.500]
	  . Mind                                        00.000 [0.500]
 - Spirituality                                  01.000 [0.900]
	  . Prayer                                      00.000 [0.500]
	  . Mindcraft                                   01.000 [0.300]
	  . Music                                       00.000 [0.300]
 - Monster-lore                                  01.000 [1.100]
	  . Corpse-preservation                         01.000 [0.500]
	  . Possession                                  00.000 [0.100]


  [Character Equipment]

a) (nothing)
d) a Long Bow of Power (x3) (+7,+16)
e) a Ring of Fire Resistance {cursed}
        It provides resistance to fire.  It is cursed.  It cannot be harmed by
    fire.  
    You bought it from the Magic shop.
f) a Ring of Cold Resistance {cursed}
    It provides resistance to cold.  It
    is cursed.  It cannot be harmed by cold.  
    You bought it from the Magic shop.
k) an Amulet of the Serpents [+4] (+4)
    It can be activated for venom
    breathing every 40+d60 turns if it is being worn. It increases your 
    dexterity by 4.  It provides resistance to poison.  
    You bought it from the Black Market.
m) a Brass Lantern (with 6592 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) Elven Leather Jacket of Resist Lightning (-1) [12,+14] (+2 to stealth)
o) a Cloak [1,+6]
p) (nothing)
s) a Hard Leather Cap of Wisdom [2,+8] (+1)
u) (nothing)
x) (nothing)
z) (nothing)
{) 17 Arrows (1d4) (+7,+5)
|) a Shovel (1d2) (+0,+0) (+1) {50% off}
    It increases your ability to
    tunnel by 1.  


  [Character Inventory]

a) 10 Rations of Food
    
b) 7 Flasks of oil
    
c) 2 Potions of Speed {!*}
d) 4 Potions of Heroism {25% off}
    
e) 6 Potions of Cure Critical Wounds
    
f) 7 Scrolls of Phase Door
    
g) 7 Scrolls of Teleportation {!*}
    
h) 4 Scrolls of Word of Recall {!*}
    
i) 13 Scrolls of Identify
    
j) a Silver Rod of Illumination (100/100) {@z9}
    
k) a Wand of Manathrust (17 charges)
l) a Wand of Noxious Cloud (1 charge)
    
m) a Robe [2,+2]
n) Hard Studded Leather of Resist Cold (-1) [7,+2]
o) a Rapier of Slay Giant (1d6) (+3,+5)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of Stone Skin
    
b) a Spellbook of Divine Aim {25% off}
    
c) a Rod Tip of Light (15 Mana to cast)
d) a Staff of Identify (0 charges)
    
e) a Ring of Fear Resistance
f) a Ring of Spell
g) a Ring of Spell
h) an Amulet of Spell
i) The Rapier of Uindindol (1d6) (-3,+10) (+3)
    It increases your wisdom and charisma by 3.  It is
    especially deadly against dragons.  It strikes at undead with holy
    wrath.  It fights against evil with holy fury.  It cannot be harmed by
    acid, cold, lightning or fire.  
    It was given to you as a reward.
j) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3)
    It increases your dexterity and 
    stealth by 3.  It provides resistance to acid, electricity, fire and 
    cold.  It allows you to levitate.  It allows you to see invisible
    monsters.  It speeds your regenerative powers.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Smeagol on level 3 of Barrow-Downs.
k) a Sling of Power (x2) (+5,+16)
    
    You bought it from the Weaponsmith.
l) 18 Iron Shots (1d4) (+0,+0)
    


  [The Mathom-house Inventory - Bree ]

a) The Diamond Prism of Light
    It can be activated for light
    absorption.  
    You found it in the remains of a Hill orc on level 10 of Barrow-Downs.
b) a Parchment - Adventurer's Guide to Middle-earth
    



Posted on 9.6.2003 18:14

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10988. on the Ladder (of 15378)
2341. on the ToME Ladder (of 3060)
57. for this player (out of 66)

Comments

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On 9.6.2003 18:14 greg@wooledge.org wrote:
Ouch.

On 10.6.2003 13:00 spitfyr@gmx.net wrote:
Yeah, only Monks find artifact weapons at low levels :-P

On 11.6.2003 02:18 greg@wooledge.org wrote:
Not so! Haftedmasters find artifact swords all the time! :-/

Anyway, Norbit was doing quite well until a bunch of earth hounds all breathed at the same time.

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