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The Angband Ladder: Hugo$oul 1362, Possessor Monster by HugoTheGreat2011

  [PosChengband 3.3.1 Character Dump]
              ***LOSER***

 Name       : Hugo$oul 1362                ========== Stats ==========
 Sex        : Male                               STR  :     18/77
 Personality: Mighty                             INT  :         8
 Race       : Possessor                          WIS  :         7
 Subrace    : Lizardman                          DEX  :     18/01
 Class      : Monster                            CON  :        14
                                                 CHR  :        12

 Level      :       15                           HP   :   -40/156
 Cur Exp    :     3509                           SP   :       5/5
 Max Exp    :     3509                           AC   :        43
 Adv Exp    :     4500                           Speed:        +0

                                           ========== Skills =========
 Gold       :       68                     Melee      : Excellent
 Kills      :      205                     Ranged     : Fair
 Uniques    :        4                     SavingThrow: Good
 Artifacts  :        0                     Stealth    : Bad
                                           Perception : Bad
 Game Day   :        3                     Searching  : Bad
 Game Time  :     7:03                     Disarming  : Fair
 Play Time  :    00:31                     Device     : Fair


============================= Character Equipment =============================

a) a Long Sword (2d5) (+3,+5)
d) a Ring of Combat (+0,+3)
e) a Ring of Combat (+0,+3) {Clvl 10, Wargs quest reward, 14 min mark}
f) a Barbarian Talisman {Clvl 13, Near Labyrinth entrance, Dailai Dongzhu}
g) a Brass Lantern (with 4191 turns of light)
h) Ring Mail (-2) [12,+4] {Clvl 14, wilderness hut northeast of Morivant, Large
wooden chest}
i) a Fur Cloak [3,+6] {Clvl 13, Near Labyrinth entrance, Dailai Dongzhu}
j) an Iron Helm [5,+0]
l) a Pair of Metal Shod Boots [6,+5] {Clvl 14, wilderness hut northeast of
Morivant, Large wooden chest}


              |  =="~[(] ]                              |  =="~[(] ]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : ............+  50%           Speed      : .............
 Elec       : .............   0%           Free Act   : .............
 Fire       : .............   0%           See Invis  : .............
 Cold       : .............   0%           Warning    : .............
 Poison     : .............   0%           SlowDigest : .............
 Light      : .............   0%           Regenerate : .............
 Dark       : .............   0%           Levitation : .............
 Confusion  : .............   0%           Perm Lite  : .............
 Nether     : .............   0%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : .............
 Sound      : .............   0%           Sust Str   : .............
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : .............   0%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .............   0%           Sust Chr   : .............
 Fear       : .............                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............


              |  =="~[(] ]                              |  =="~[(] ]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  20'
 Quake      : .............                Stealth    : .............
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : +............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |  =="~[(] ]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .............  18/47  1  0  2  0  18/77
        INT : .............     12 -2  0 -2  0      8
        WIS : .............     11 -2  0 -2  0      7
        DEX : .............  18/01  0  0  0  0  18/01
        CON : .............     12  1  0  1  0     14
        CHR : .............     13 -2  0  1  0     12


==================================== Melee ====================================

 Hand #1: a Long Sword (2d5) (+3,+5)                        Accuracy
 Weight : 13.0 lbs                                           AC Hit
 To Hit : 3 + 12 = 15                                        25 82%
 To Dam : 5 + 13 = 18                                        50 69%
 Blows  : 2.64                                               75 56%
 Damage                                                     100 43%
 Crits  : 1.09x                                             125 30%
 Normal : 62 (52-73) [1.09x]                                150 17%
                                                            175  5%
                                                            200  5%


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Possess                1    0   0% Lvl 21
Unpossess              1    0   0% 


=================================== Dungeons ==================================

 Camelot         : level   5
 Labyrinth       : level  15

 You were killed by a Topaz monk in Wilderness.

 Last Message: Somebody please tell me that I'm dreaming!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 10

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 205 enemies including 4 unique monsters in total.

< Unique monsters top 4 >
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Meng You, the Brother of Meng Huo        (level  12)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Bloodfang the Wolf                       (level   9)


=================================== Virtues ===================================

Your alighnment : Chaotic

You are a champion of Valour.
You have strayed from the path of Patience.
You have sinned against Honour.
You have strayed from the path of Compassion.
You are somewhat virtuous in Harmony.
You have strayed from the path of Justice.
You are somewhat virtuous in Sacrifice.
You are neutral to Temperance.


============================= Character Inventory =============================

a) a Ration of Food
b) 11 Pieces of Elvish Waybread
c) 7 Flasks of oil
d) 2 Potions of Water
e) 9 Potions of Cure Critical Wounds
f) a Potion of Resistance
g) 3 Scrolls of Word of Recall {25% off}
h) a Staff of Door/Stair Location (12 charges)
i) Hard Studded Leather (-1) [7,+0]


================================ Home Inventory ===============================

 ( page 1 )
a) a Rod of Detection
b) a Wild cat Corpse
c) a Bandit Corpse
d) The Corpse of Dailai Dongzhu, Captain of Southerings



================================ Last Messages ================================

> The Topaz monk kicks you.
> The Topaz monk hits you.
> It was a critical hit!
> The Topaz monk kicks you.
> It was a critical hit!
> The Topaz monk misses you.
> The Topaz monk kicks you.
> It was a critical hit!
> The Topaz monk hits you.
> It was a critical hit!
> You stand your ground!
> The Topaz monk kicks you.
> It was a critical hit!
> You stand your ground!
> You struggle to maintain possession of your current body!
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> The Topaz monk hits you.
> It was a critical hit!
> You struggle to maintain possession of your current body!
> *** LOW HITPOINT WARNING! ***
> The Topaz monk kicks you.
> You struggle to maintain possession of your current body!
> *** LOW HITPOINT WARNING! ***
> The Topaz monk misses you.
> The Topaz monk kicks you.
> It was a critical hit!
> You struggle to maintain possession of your current body!
> What a noble sacrifice!
> Somebody please tell me that I'm dreaming!
> Goodbye, Hugo$oul 1362!
> You have no spells!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba7e866655027cd8a1"]


Posted on 2.6.2014 09:15
Last updated on 3.6.2014 01:57

Download this dump

14322. on the Ladder (of 15951)
1943. on the PosChengband Ladder (of 2276)
578. for this player (out of 681)

Comments

Jump to latest

On 2.6.2014 09:15 HugoTheGreat2011 wrote:
Clvl: 1
Body: (none)
Location: Outpost
Play time: 0:00
Game day: 1 - Game time: 6:00

Ten generations later...we have Hugo$oul 1362 with guaranteed corpses from these FOUR monsters this time around: Kenshirou the Fist of the North Star, Raou the Conqueror, Combat-Echizen "Because it's time", and Wahha-Man the Golden. Wish me luck!

0:00 mark:
Currently at clvl 1 possessing (none), no damage, AC 0, zero base speed, 21 MaxHP, and zero mana

I couldn't help it, but I felt this deserved a placeholder.

On 3.6.2014 01:57 HugoTheGreat2011 wrote:
Blown opportunity. Unfortunately, I had run out of Teleportation upon stumbling into a yellow 'p' that turned out to be a TOPAZ MONK...... In the future I have to remember to avoid wilderness hut because of nasty surprises like THIS ONE.

Anwyays, FYI:
Wild cat <-retrieved at clvl 1 from wilderness near swamp south of Outpost (clvl 1 -5) [body still intact after switching out]
-> Red naga <- retrieved at clvl 4 from swamp south of Outpost (clvl 5 - 14)
-> Wolf <-retrieved at clvl 14 from Labyrinth 15 (clvl 14)
-> Novice archer <-retrieved at clvl 14 from wilderness northeast of Morivant (clvl 14)
-> Lizardman <-retrieved at clvl 14 from swamp south of Morivant (clvl 14 - now)


On 3.6.2014 04:15 krazyhades wrote:
"fun"

Yup, this is an example supporting my intense reluctance to ever spend any time in the overworld.

Speaking of overworld frustrations, do you have any advice for overworld travel? I try to avoid it as much as possible. I am especially made sad by the design choice to have fast-travel via '<' be strictly worse than much more boring slow travel, because of the risk of unrealistic and one-sided "ambushes" that see your character completely walled in by large monster spawns that somehow snuck up on you.

On 3.6.2014 04:34 HugoTheGreat2011 wrote:
My main advice for overworld travel (whether it's MAP mode or wilderness mode) is to stock up on Teleportation and Phase Door scrolls as well as !CCWs AT ALL COSTS. The failure rates aren't that bad unless you possessing / mimicking monsters that are really bad at magical devices. Take Swordsmen for example. If you get caught in an ambush, you'll always want to tuse teleportation whenever possible.

If you occasionally manage to get a super strong melee powerhouse with Anti-magic sources, then you can just outright pummel into the monsters and Phase Door / Teleport to give yourself space. If the fights become unbearable, just RUN!

On 3.6.2014 08:59 Arjen wrote:
I do the same, carry a stack of ?Teleport and just teleport when you get ambushed. One (succesful) teleport and you are safe.

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