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The Angband Ladder: Powered Up, Demigod Wild-Talent by HugoTheGreat2011

  [PosChengband 3.3.3 Character Dump]


 Name       : Powered Up                   ========== Stats ==========
 Sex        : Male                               STR  :    18/161
 Personality: Mighty                             INT  :     18/10
 Race       : Demigod                            WIS  :        13
 Subrace    : Apollo                             DEX  :    18/120
 Class      : Wild-Talent                        CON  :        10
                                                 CHR  :     18/50

 Level      :       29                           HP   :   287/287
 Cur Exp    :   171550                           SP   :     85/85
 Max Exp    :   171550                           AC   :       127
 Adv Exp    :   189750                           Speed:        +0

                                           ========== Skills =========
 Gold       :     9498                     Melee      : Legendary[2]
 Kills      :     3161                     Ranged     : Heroic
 Uniques    :       42                     SavingThrow: Excellent
 Artifacts  :       20                     Stealth    : Bad
                                           Perception : Fair
 Game Day   :        9                     Searching  : Fair
 Game Time  :    10:56                     Disarming  : Excellent
 Play Time  :    04:00                     Device     : Superb


============================= Character Equipment =============================

a) The Long Sword 'Anduril' (4d5) (+10,+15) [+5] (+4) {Cf, Clvl 25, Mimic
quest}
b) The Knight's Shield of Earendil [10,+20] {Clvl 27, Dragon's lair,
?Acquirement}
c) a Long Bow of Extra Might (x3.40) (+11,+8) {Ca}
d) a Ring of Combat (+0,+6) {Fe, Clvl 28, Lonely mountain 28?}
e) a Ring of Archery (+0,+6) (+2) {Dx}
f) a Barbarian Talisman (+1) {St;Fe, Angband}
g) The Stone of Lore {Clvl 22, Labyrinth 23, Dark elf}
h) The Chain Mail of Arvedui (-2) [14,+15] (+2) {So, Clvl 29, Loneley mountain
32}
i) The Cloak 'One Million Volt' [1,+19] {So;Rf[E, Merry Replacement}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Nt, Clvl 28, Barrow
Downs quest}
k) a Set of Gauntlets of Slaying (+7,+5) [2,+4]
l) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {Clvl 27, Angband 11,
Robin Hood}


              |)}=="*[(]]]                              |)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .............   0%           Speed      : .............
 Elec       : .+.....+.....  65%           Free Act   : +..........+.
 Fire       : ++.....+.....  72%           See Invis  : +............
 Cold       : .......+.....  50%           Warning    : .............
 Poison     : .............   0%           SlowDigest : .............
 Light      : ............. 100%           Regenerate : .............
 Dark       : .+...........  50%           Levitation : .............
 Confusion  : +............  50%           Perm Lite  : ++..........*
 Nether     : .+.......+.+.  72%           Reflection : ........+....
 Nexus      : .......+.....  50%           Hold Life  : .............
 Sound      : .......++....  65%           Sust Str   : .............
 Shards     : .......+.....  50%           Sust Int   : .............
 Chaos      : ..+........+.  65%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : +............
 Time       : .............   0%           Sust Con   : ...........+.
 Blindness  : .+.......+..+  72%           Sust Chr   : ...........+.
 Fear       : ...+.+.......                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : ........+.... 3d4+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...


              |)}=="*[(]]]                              |)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .........+...
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .+...........
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : +............                ESP Dragon : .............
 Slay Troll : +............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : +............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .........+... +10%
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : .............
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : +............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |)}=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : 4....1.2.....  18/71  1 -1  2  7 18/161
        INT : .........2...     16  1  2 -2  2  18/10
        WIS : .........2...     13  1 -1 -2  2     13
        DEX : s...2......53     17  1  2  0 10 18/120
        CON : ...........s.     10  1 -2  1  0     10
        CHR : .......2...5.     13  1  1  1  7  18/50


==================================== Melee ====================================

 Hand #1: The Long Sword 'Anduril' (4d5) (+10,+15) [+5] (+4 Accuracy
 Weight : 13.0 lbs                                           AC Hit
 To Hit : 10 + 34 = 44                                       25 89%
 To Dam : 15 + 23 = 38                                       50 82%
 Blows  : 4.40                                               75 76%
 Damage                                                     100 69%
 Crits  : 1.10x                                             125 63%
 Normal : 224 (184-264) [1.10x]                             150 57%
 Evil   : 281 (202-360) [2.20x]                             175 50%
 Orcs   : 340 (224-457) [3.30x]                             200 44%
 Trolls : 340 (224-457) [3.30x]
 Fire   : 312 (215-409) [2.75x]


 Attack : Your Tail (3d7)                                   Accuracy
 Weight : 5.0 lbs                                            AC Hit
 To Hit : 0 + 24 = 24                                        25 87%
 To Dam : 0 + 23 = 23                                        50 79%
 Blows  : 1.00                                               75 70%
 Damage                                                     100 62%
 Crits  : 1.05x                                             125 54%
 Poison : 35 (26-45)                                        150 46%
                                                            175 38%
                                                            200 29%


=================================== Shooting ==================================

 Shooting: a Long Bow of Extra Might (x3.40) (+11,+8)
 Range   : 180'
 Shots   : 1.00
 Mult    : 3.80x
 To Hit  : 11 + 17 = 28
 To Dam  : 8 (Multiplier Applies)
 Xtra Dam: 6 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Light Area             5    3   6% 
Ray of Sunlight       12    7  11% dam 6d8
Shine                 20   14   5% dam 87



================================= Wild Talents ================================

                        Lv Stat Cost Fail Info
Ray Gun                  1  Str    1   1% dam 20
Light Area               3  Chr    5   4% 
Detect Objects           5  Chr    5   4% 
Detect Monsters          5  Chr    5   4% 
Poison Dart              9  Dex    8   2% dam 29
Cold Touch               2  Con    2  20% dam 58
Sleeping Dust            7  Int   12   6% 
Mind Blast              15  Int   12   6% dam 8d3
Throw Boulder           17  Str   29   1% dam 93
Stone to Mud            19  Str   10   1% 
Berserk                 10  Str   12   1% 
Cure Critical Wounds    20  Wis   15  24% heal 8d10
Draconian Breath         1  Con    9  20% dam 58
Recharging              25  Chr   40  30% 
Quick Walk              20  Dex    0   0% 

=================================== Dungeons ==================================

 Angband         : level  24
 Camelot         : level   5
!Labyrinth       : level  28
 Dragon's lair   : level  60
 Castle          : level  20
 Lonely Mountain : level  33

 Now, you are in Morivant.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 15
  The Borshin                              (Dungeon level:   6) - level 23
  Orc Camp                                 (Danger  level:  15) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  Tengu and Death Swords                   (Danger  level:  25) - level 25
  Lugdush, the Uruk                        (Dungeon level:  12) - level 27
  The Sewer                                (Danger  level:  15) - level 27
  Old Man Willow Quest                     (Danger  level:  22) - level 27
  Logrus Master                            (Danger  level:  25) - level 27
  Dark Elven Lords Quest                   (Danger  level:  25) - level 27
  Rich, the Thief                          (Dungeon level:  24) - level 28
  The Vault                                (Danger  level:  30) - level 28
  The Barrow Downs                         (Danger  level:  35) - level 28

< Failed Quest >
  Nothing.


 Arena: 26 Victories


============================== Defeated Monsters ==============================

You have defeated 3161 enemies including 42 unique monsters in total.

< Unique monsters top 20 >
  Father Dagon                             (level  38)
  The Minotaur of the Labyrinth            (level  35)
  King Koopa                               (level  34)
  Tom the Stone Troll                      (level  33)
  Rich, the Thief                          (level  29)
  Alberich the Nibelung King               (level  27)
  Angamaite of Umbar                       (level  24)
  Mime, the Nibelung                       (level  24)
  Old Man Willow                           (level  22)
  Lugdush, the Uruk                        (level  21)
  Ugluk, the Uruk                          (level  20)
  Shagrat, the Orc Captain                 (level  18)
  Nar, the Dwarf                           (level  17)
  King Mulu, the Chief of Southerings      (level  16)
  Ulfast, Son of Ulfang                    (level  16)
  The Ghost 'Q'                            (level  15)
  The Variant Maintainer                   (level  14)
  Ufthak of Cirith Ungol                   (level  14)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Boldor, King of the Yeeks                (level  13)


=================================== Virtues ===================================

Your alighnment : Evil

You are somewhat virtuous in Chance.
You have strayed from the path of Individualism.
You are an arch-enemy of Compassion.
You are an arch-enemy of Honour.
You are somewhat virtuous in Sacrifice.
You are virtuous in Justice.
You have strayed from the path of Patience.
You are very virtuous in Harmony.


================================== Mutations ==================================

You have a scorpion tail.
Your body is very limber (+3 DEX).
You are fleet of foot (Movement costs less energy).


============================= Character Inventory =============================

a) 6 Pieces of Elvish Waybread
b) a Potion of Speed
c) 5 Potions of Heroism
d) 21 Potions of Cure Critical Wounds {50% off}
e) a Potion of Healing
f) 4 Potions of Curing
g) 30 Scrolls of Teleportation {25% off}
h) 5 Rods of Trap Location
i) a Rod of Door/Stair Location
j) 2 Rods of Recall
k) 2 Rods of Illumination
l) 3 Rods of Disarming
m) 2 Rods of Monster Location
n) a Ring of Protection [+8] {Di;Wr~T}
o) an Elemental Ring [+9] {Co[C, Clvl 23, Labyrinth 23, Variant Maintainer}
p) an Amulet of Trickery (+3) {Sr;Cf(Dx, Clvl 29, Morivant '7'}
q) a Barbarian Talisman [+3] (+1) {Dx[M, Clvl 27, Angband 12 quest monster}
r) Ring Mail of the Olog-hai (-2,+0) [12,+14] (+2) {Cn;Sh, Clvl 25, Mimic
quest}
s) The Cloak of Thorongil [1,+10] {Clvl 29, Lonely mountain 32}
t) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {Si, Clvl 28, Angband 24
quest monster}


================================ Home Inventory ===============================

 ( page 1 )
a) 26 Potions of Detect Invisible
b) 16 Potions of Resist Heat
c) a Potion of Restore Mana
d) 4 Potions of Restore Life Levels
e) 2 Potions of Resistance
f) 5 Potions of Clarity
g) a Scroll of Summon Pet
h) 12 Scrolls of Phase Door
i) 10 Scrolls of Teleportation {25% off}
j) 3 Scrolls of Teleport Level
k) a Scroll of *Enchant Weapon*
l) 5 Scrolls of Magic Mapping

 ( page 2 )
a) 4 Scrolls of Holy Prayer
b) 2 Scrolls of Protection from Evil
c) 5 Scrolls of Reset Recall
d) a Rod of Drain Life
e) 2 Rods of Stone to Mud
f) a Wand of Stinking Cloud (15 charges)
g) 2 Wands of Acid Balls (16 charges)
h) 2 Staffs of Enlightenment (2x 11 charges)
i) a Staff of Destruction (4 charges)
j) a Ring of Combat (+15,+0) (+1) {DxCn, Clvl 28, Barrow Downs quest}
k) a Ring of Protection {BlNx}
l) a Ring of Protection [+2] {Wr~P}

 ( page 3 )
a) 2 Rings of Protection {Fa}
b) an Elemental Ring {Fi}
c) a Ring of Combat (+1) {StDx, Clvl 15, Wargs quest reward}
d) a Sacred Pendant [+18] {Fe;Bs, Clvl 27, Morivant '7'}
e) a Barbarian Talisman [+7] (+2) {St;-In;Fa, Clvl 28, Barrow Downs quest}
f) a Barbarian Talisman (+1) {St[T, Clvl 25, Tengu Swords quest}
g) an Elemental Charm {Co}
h) an Amulet of the Magi (+1 to searching) {InMdSr(In, Clvl 28, Barrow Downs
quest}
i) The Phial 'Sungazer' {SiLu}
j) The Phial of Galadriel (+1 to searching) {Clvl 28, Sting quest}
k) The Double Ring Mail 'Righteous Aura' (-2) [15,+19] {CoFe[C, Clvl 25, Mimic
quest}
l) Hard Leather Armour of Elemental Protection (-1) [6,+14] {ElFiCo}

 ( page 4 )
a) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Clvl 28, Angband 24 quest
monster}
b) The Cord Armour of Immunity [6,+15] (+3 to stealth) {InSl;Po(Wi, Clvl 28,
Barrow Downs quest}
c) Padded Armour of Elemental Protection [5,+16] {ElFi, Clvl 28, Sting quest}
d) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {Clvl 29, Lonely
mountain 33, ground}
e) The Cloak of Merry (+1,+1) [1,+7] (+1) {Clvl 28, Sting quest}
f) an Elven Cloak of Immolation [4,+14] (+3 to stealth) {Clvl 25, Orc camp}
g) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
h) The Metal Cap of Thengel [3,+12] (+3) [+15%]
i) The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3) {-Li, Clvl 29, Lonely
mountain 32}
j) The Iron Helm 'Holhenneth' [5,+10] (+2) {Clvl 23, Labyrinth 23, Variant
Maintainer}
k) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
l) a Set of Gauntlets of Free Action [2,+5] {Clvl 25, Angwil '2'}

 ( page 5 )
a) a Pair of Hard Leather Boots of Levitation [3,+1] {Nx}
b) a Pair of Hard Leather Boots (Gnomish) [3,+5]
c) The Pair of Hard Leather Boots of Belegennon [3,+14] (+4) {St;-WiCn;Ca;Rg,
Clvl 25, Tengu Swords quest}
d) a Pair of Metal Shod Boots [6,-1]
e) a Pair of Metal Shod Boots of Elvenkind [6,+7] (+3 to speed) {-Di;Nt, Clvl
28, Barrow Downs quest}
f) a Small Sword of *Slay* Dragon (1d6) (+7,+10) (+1) {-5%} {-Md;CoPo}
g) The Small Sword 'Sting' (1d6) (+7,+8) (+3) {Fe}
h) a Basillard (Armageddon) (3d9) (+11,+16) {-Ac|S, Lonely mountain}
i) a Rune Sword (0d0) (-50,-50) [-50] {cursed, Clvl 27, Dragon's lair 60,
ground}
j) The Whip of Bolshoi (2d6) (+6,+9) (+4) {Clvl 29, Lonely mountain 33}
k) a Harp of the Vanyar (+1) {-St}


==================================== Museum ===================================

 ( page 1 )
a) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]



================================== Statistics =================================

  Objects Found    :   3561
  Objects Bought   :    322
  Objects Destroyed:   1078

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Speed                   11      0     8     2
  Healing                  4      2     4     1
  *Healing*                1      0     1     0
  Restore Mana             1      0     0     0
  Intelligence             1      0     1     0
  Wisdom                   1      0     1     0
  Charisma                 1      0     1     0
  Totals                 418    129   135    74

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          22     14    23    13
  Identify                58      4    20    10
  *Identify*               2      0     2     0
  Remove Curse             8     11    15     1
  Teleportation           78     86    66    42
  Teleport Level           3      0     0     0
  Destruction              1      0     0     0
  Acquirement              1      0     1     0
  Totals                 418    122   148   132

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             2      0     0     0
  Teleport Other           1      0     0     0
  Totals                  50      0    11     9

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               3      1    87     1
  Enlightenment            2      0    15     0
  Destruction              1      0     0     0
  Totals                  42      2   112    10

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            6      0     2     0
  Door/Stair Location      1      0     6     0
  Monster Location         2      0     7     0
  Illumination             2      0     3     0
  Recall                   1      1     7     0
  Totals                  32      2    27     1

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Totals                  44      0     0     0


  Egos Found    :    114
  Egos Bought   :      4
  Egos Destroyed:      3

  Egos                 Found Bought  Dest
  ---------------------------------------
  Boots of Elvenkind       1      0     0


================================ Last Messages ================================

> You have slain the Novice mage.
> You collect 20 gold pieces worth of silver.
> There is a granite wall blocking your way. <x5>
> You see a Novice paladin Skeleton.
> Auto-destroying a Novice paladin Skeleton.
> The Novice warrior misses you. <x6>
> You hit the Novice warrior.
> You have slain the Novice warrior.
> You collect 21 gold pieces worth of copper.
> You see a Novice mage Skeleton.
> Auto-destroying a Novice mage Skeleton.
> You collect 30 gold pieces worth of copper.
> You collect 32 gold pieces worth of silver.
> You failed to pick the lock.
> You have picked the lock.
> The Novice priest misses you.
> The Novice priest is ticked off!
> You hit the Novice priest.
> You have slain the Novice priest.
> You see a Wand of Confuse Monster (11 charges). <x2>
> You have picked the lock.
> You hit the Novice priest.
> You have slain the Novice priest.
> You feel something roll beneath your feet.
> You see a Novice priest Corpse.
> Auto-destroying a Novice priest Corpse.
> You see Soft Leather Armour [4,+0].
> You failed to pick the lock. <x3>
> You have picked the lock.
> The Novice mage blinks away.
> There is a granite wall blocking your way. <x2>


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba5d1d66b3025c2fa1"]


Posted on 16.6.2014 03:26
Last updated on 21.6.2014 19:44

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1091. on the PosChengband Ladder (of 2360)
179. for this player (out of 715)

Comments

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On 16.6.2014 03:26 HugoTheGreat2011 wrote:
Clvl: 20
Location: Labyrinth 22
Play time: 0:37
Game day: 3 - Game time: 13:58

37 min mark:
Currently at clvl 20 doing 81 Combined normal damage with a Guisarme (Nature) (2d5), AC

50, zero base speed, 195 MaxHP, and 62 mana.

Here's a somehwat decent Apollo parentage Demigod Wild-talent created in PosChengband

3.3.3. I chose Apollo because of Blindness Resistance and Light Area. Apollo's own

artifact is probably the best one of all of them, in my opinion.

This one took a while to get started from scratch (again, was created in 3.3.3!),

especially since chris made sure that *all* monsters were awake upon ambushes in 3.3.3.

Chris really stepped it up! At one point, I got trapped in the Labyrinth without any way

of getting out given the hard-hitting bombarding monsters until I found a Scroll of Word

of Recall at Labyrinth 19. If it weren't for my Guisarme (Nature) it would have been

game over already.

That said, I'm strolling about in the Labyrinth.

Key finds:
1) a Guisarme (Nature) (2d5) (+1,+6) (+1)
2) The Metal Cap of Thengel [3,+12] (+3) [+15%]
3) a Lead-Filled Mace of Burning (3d4) (+2,+3)

On 16.6.2014 05:27 HugoTheGreat2011 wrote:
Clvl: 27
Location: Morivant
Play time: 2:00
Game day; 6 - Game time: 8:42

2 hour mark:
Currently at clvl 27 doing 201 Combined normal damage with 'Anduril', AC 100, zero base speed, 279 MaxHP, and 64 mana.

Finally, back in business. It all started with the Stone of Lore in the remains of a Dark elf at Labyrinth 22. Even then, fighting in the Labyrinth was hectic because I was barely doing 80? Normal damage with a Weapon of Burning at the time compounded by monsters pummelling me left and right nonstop. Alberich destroyed my Guisarme (Nature). I completed several town quests at once as usual. Along the way, I almost got killed by Red Helm just south of Angwil. However, the fun just got real at the Mimic quest. Just before this, I picked up this set of randart Pair of Hard Leather Boots of Belegennon from the Tengu Swords quest, which provided a big STR boost. Awesome, right? Not really. That randart footwear gave a big -4 penalty to my WIS and CON. And you know what? That -4 penalty to WIS hurt *a lot* and nearly had me killed during the Mimic quest. Fortunately, a lucky teleport placed me in a good position giving me enough cover to recover. When I took Belegennon off and re-approached the mimics, the battle was actually more manageable. Thus, I survived. WIS sure did make the difference. But, me finding Anduril and some Olog armour really sealed the deal and made the Mimic quest worth it! And within the 2 hour mark, I found Earendil via the ?Acquirement at Dragon's lair 60.

Also, Apollo's 'Shine' ability is awesome and seems vastly underrated. I had no idea it was this good!

Key finds:
1) The Long Sword 'Anduril' (4d5) (+10,+15) [+5] (+4) {Cf, Clvl 25, Mimic quest}
2) The Stone of Lore {Clvl 22, Labyrinth 23, Dark elf}
3) Ring Mail of the Olog-hai (-2,+0) [12,+14] (+2) {Cn;Sh, Clvl 25, Mimic quest}
4) an Elemental Ring [+9] {Co[C, Clvl 23, Labyrinth 23, Variant Maintainer}
5) a Sacred Pendant [+18] {Fe;Bs, Clvl 27, Morivant '7'}
6) an Elven Cloak of Immolation [4,+14] (+3 to stealth) {Clvl 25, Orc camp}
7) The Iron Helm 'Holhenneth' [5,+10] (+2) {Clvl 23, Labyrinth 23, Variant Maintainer}
8) The Knight's Shield of Earendil [10,+20] {Clvl 27, Dragon's lair, ?Acquirement}
9) The Pair of Hard Leather Boots of Belegennon [3,+14] (+4) {St;-WiCn;Ca;Rg, Clvl 25, Tengu Swords quest}
10) a Set of Gauntlets of Free Action [2,+4] {Clvl 25, Angwil '2'}
11) a Barbarian Talisman (+1) {St[T, Clvl 25, Tengu Swords quest}
12) a Small Sword of *Slay* Dragon (1d6) (+7,+10) (+1) {-5%} {-Md;CoPo}
13) The Double Ring Mail 'Righteous Aura' (-2) [15,+19] {CoFe[C, Clvl 25, Mimic quest}
14) a Rune Sword (0d0) (-50,-50) [-50] {cursed, Clvl 27, Dragon's lair 60, ground}

Time to finish up the Labyrinth!

On 16.6.2014 08:01 HugoTheGreat2011 wrote:
Location: Lonely Mountain
Play time: 3:03
Game day: 8 - Game time: 5:12

3 hour 3 min mark:
Currently at clvl 28 doing 196 Combined normal damage with 'Anduril', AC 131, zero base speed, 292 MaxHP, and 62 mana.

So far, so good. I found a way to incorporate as much armour as possible while maintaining decent melee damage.

Completed the Labyrinth, Angband 12 & 24 quests, some more town quests, particularly the Sting and Barrow Downs ones. Sequence: Labyrinth -> Angband 12 -> Sting -> Barrow Downs -> Angband 24. The Labyrinth boss was a breeze. The Angband 12 quest was straightforward. Picked up The Pair of Soft Leather Boots of Flora at Angband 11, which was definitely a better choice than the randart Belegennon and certainly a necessary piece of equipment. The Sting quest was a bit tricky with Father Dagon's guest appearance. He was a bit annoying. But, after hitting away stars, I used 'Shine' to finish him off. The rest of the quest was cakewalk. In the end, Sting was still weaker than Anduril. The Barrow Downs quest was fun as well. It was loaded with lots of goods, especial Thranduil. With Nether Resistance on board, the quest. The best part was this - The Cloak 'One Million Volt' [1,+19] {So;Rf[E, Merry Replacement}...And This Merry Replacement had Reflection! The Angband 24 quest was a bit annoying because a Cheerful leprechaun explosive breed was getting out of control while I tried to locate Rich, the Thief. Timely use of Throw Boulder and a melee finish put Rich in his place.

Right now, I'm going to check out the Lonely Mountain for a bit. And RNG had some nerve to make the stairs collapse behind me as soon as entered this dungeon. We'll see what goes.

Key finds:
1) The Cloak 'One Million Volt' [1,+19] {So;Rf[E, Merry Replacement}
2) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Nt, Clvl 28, Barrow Downs quest}
3) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {Clvl 27, Angband 11, Robin Hood}
4) a Harp of the Vanyar (+1) {-St}
5) a Barbarian Talisman [+3] (+1) {Dx[M, Clvl 27, Angband 12 quest monster}
6) a Pair of Metal Shod Boots of Elvenkind [6,+7] (+3 to speed) {-Di;Nt, Clvl 28, Barrow Downs quest}
7) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {Si, Clvl 28, Angband 24 quest monster}
8) The Cloak of Merry (+1,+1) [1,+7] (+1) {Clvl 28, Sting quest}
9) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Clvl 28, Angband 24 quest monster}

On 16.6.2014 08:05 HugoTheGreat2011 wrote:
@16.6.2014 08:01 posting:
@3:03 mark
Was at clvl 28 in Lonely Mountain 25.

On 21.6.2014 19:44 HugoTheGreat2011 wrote:
Clvl: 29
Location: Morivant
Play time: 4:00
Game day: 9 - Game time: 10:56

4 hour mark:
Currently at clvl 29 doing 259 Combined normal damage with 'Anduril', AC 131, zero base speed, 287 MaxHP, and 85 mana.

Not bad. Spending some time in the Lonely mountain leveling up and finding goods. My AC is at a decent 131. My melee damage is now on par after finding a Set of Gauntlets of Slaying and a much needed Ring of Combat with emphasis on damage. My mana pool is improving too. I'll probably stop at Lonely mountain 39 and then head over to other early-game dungeons.

Other than that, I did have a close call when I nearly got killed by King Koopa when I mistakened him for an Ancient green dragon!!

Key finds:
1) a Ring of Combat (+0,+6) {Fe, Clvl 28, Lonely mountain 28?}
2) The Cloak of Thorongil [1,+10] {Clvl 29, Lonely mountain 32}
3) The Chain Mail of Arvedui (-2) [14,+15] (+2) {So, Clvl 29, Loneley mountain 32}
4) a Set of Gauntlets of Slaying (+7,+5) [2,+4]
5) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {Clvl 29, Lonely mountain 33, ground}
6) The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3) {-Li, Clvl 29, Lonely mountain 32}
7) a Basillard (Armageddon) (3d9) (+11,+16) {-Ac|S, Lonely mountain}

And this:
If I put on the Stone Mask, I'll suddenly turn into and *permanently stay* as a Vampire?!

On 21.6.2014 19:51 HugoTheGreat2011 wrote:
@4:00 hour mark:
My AC was 127, not 131. 127 still a good number anyways.

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