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The Angband Ladder: Edge, Dunadan Elementalist by hjklyubn

  [XAngband 1.3.1 Character Dump]

                          Name  : Edge

 Sex      : Male             Age                89    STR!   18/160
 Race     : Dunadan          Height             90    INT!   18/***
 Class    : Elementalist     Weight            215    WIS!   18/200
 Magic    : Earth            Social Class       48    DEX!   18/***
                                                      CON!   18/***
                                                      CHR!   18/210

                 (+12,+27)   Hit point    -86/ 898    Fighting    : Heroic
                 (+27,+32)   SP (Mana)    363/ 464    Bows/Throw  : Heroic
 Blows/Round           3+3                            Saving Throw: Legendary [
 AverageDmg/Rnd     96+132   Level              48    Stealth     : Superb
                             Experience    7352964
 + Shooting      (+34,+19)   Max Exp       7360504    Perception  : Good
 Multiplier          x4.72   Exp to Adv    8200000    Searching   : Fair
 Shots/Round          1.00   Gold           363351    Disarming   : Superb
                                                      Magic Device: Legendary [
 AC              [21,+103]   Time     Day 20  0:36
 Speed            (+32+10)   Play time    40:05:43    Infra-Vision: 0 feet


                         (Character Background)
          You are one of several children of a Noble Family in the
          Courts of Chaos.  You are the black sheep of the family.
          You have brown eyes, wavy black hair, and a very fair
          complexion.

          ...You were killed by Morgoth, Lord of Darkness on level
          100.

                                                                Modifications
                          Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
                          Str: 18/100   1  -4   9 18/160        .4..5........
                          Int: 18/100   2   3  11 18/***        4...5s3..3..4
         abcdefghijkl@    Wis: 18/100   2   0   8 18/200        4...5s3.....4
 Acid  : ....*..+.....    Dex: 18/100   2   1  22 18/***        .43.5..3.3.4.
 Elec  : ..+.*........    Con: 18/100   3  -2  11 18/***        .4..52......s
 Fire  : ..+.*........    Chr: 18/100   2   1   8 18/210        ....5....3...
 Cold  : .+..*+.......
 Poison: ....+........              abcdefghijkl@               abcdefghijkl@
 Fear  : .+..+........    Speed   : .++++.+..+.+#    Free Actn: .++.+....+.+.
 Light : +.+......+...    Reflect : ............+    SeeInvis.: +++.+.+..+...
 Dark  : .....+...+...    MagicDev: ..........+..    Hold Life: .+...++..+...
 Shard : .......+.+..+    AuraFire: .............    Telepathy: .............
 Blind : ....+....+...    AuraElec: .............    Warning  : .............
 Conf  : ......+...+..    AuraCold: .............    SlwDigstn: .+...........
 Sound : .........+...    Dec.mana: +............    Regen.   : .+..++......+
 Nether: .+..++.......    Teleport: .............    Levitate : ...........+.
 Nexus : ...........+.    NoTelprt: .............    PermLite : +...+++..+...
 Chaos : .+....++.....    No Magic: .............    Aggravate: ....+........
 Disnch: ....+...+....    DrainExp: ....+........    EvilCurse: ....*......+.


  [Quest information]

< Recall Depth >
  Level 100 (5000')

< Completed Quest >
  Thieves Hideout                          (Danger level:   5)  - level  5
  Warg problem                             (Danger level:   5)  - level 13
  Brodda, the Easterling                   (Dungeon level:   6) - level 13
  Bolg, Son of Azog                        (Dungeon level:  12) - level 17
  Grendel                                  (Dungeon level:  24) - level 21
  Orc Camp                                 (Danger level:  15)  - level 27
  Vapor Quest                              (Danger level:  25)  - level 27
  The Orcish Mine                          (Danger level:  25)  - level 27
  The Sewer                                (Danger level:   5)  - level 28
  Doom Quest 1                             (Danger level:  15)  - level 28
  Old Man Willow Quest                     (Danger level:  24)  - level 28
  Dark Elven Lords Quest                   (Danger level:  25)  - level 28
  Archdruid                                (Danger level:  25)  - level 28
  Tengu and Death Swords                   (Danger level:  25)  - level 29
  The Mimic's Treasure                     (Danger level:  25)  - level 29
  Judge Fear                               (Dungeon level:  38) - level 29
  The Vault                                (Danger level:  30)  - level 33
  The Tower                                (Danger level:  30)  - level 41
  The Cloning Pits                         (Danger level:  40)  - level 41
  The Old Castle                           (Danger level:  40)  - level 41
  Haunted House                            (Danger level:  48)  - level 45
  Water Cave                               (Danger level:  50)  - level 45
  Killing Fields                           (Danger level:  50)  - level 45
  The Rise and Fall of Micro$oft           (Danger level:  50)  - level 45
  Sauron                                   (Danger level:  99)  - level 45
  Doom Quest 2                             (Danger level:  55)  - level 46
  Spawning Pits                            (Danger level:  65)  - level 46

< Failed Quest >
  Santa Claus                              (Dungeon level:  44) - level 31
  Takeminakata, Drastic Measures           (Dungeon level:  50) - level 33
  Takemikaduchi, the Thunder               (Dungeon level:  56) - level 33
  Ohkuninushi, the Conqueror               (Dungeon level:  62) - level 34
  Surtur the Giant Fire Demon              (Dungeon level:  76) - level 40
  Gothmog, the High Captain of Balrogs     (Dungeon level:  88) - level 42

  [Last messages]

> You have 4 Scrolls of Phase Door.
> You have 3 Scrolls of Phase Door.
> The vein turns into mud!
> You have 23 charges remaining.
> The vein turns into mud!
> You have 22 charges remaining.
> The wall turns into mud!
> You have 21 charges remaining.
> Morgoth, Lord of Darkness magically summons Cyberdemons!
> The Cyberdemon hits you. <2x>
> The Cyberdemon misses you.
> The Cyberdemon hits you.
> The Cyberdemon flinches. <2x>
> Morgoth, Lord of Darkness shrugs off the attack.
> The Cyberdemon hits you. <2x>
> The Cyberdemon misses you.
> The Cyberdemon hits you.
> The Cyberdemon flinches. <2x>
> Morgoth, Lord of Darkness shrugs off the attack.
> Morgoth, Lord of Darkness breathes nether.
> The Cyberdemon resists somewhat. <3x>
> You feel very good.
> You have 37 Potions of Healing {!k}.
> The Cyberdemon misses you. <2x>
> The Cyberdemon hits you. <2x>
> The Cyberdemon fires a rocket.
> The Cyberdemon flinches. <2x>
> Morgoth, Lord of Darkness breathes nether.
> The Cyberdemon resists somewhat. <3x>
> Violence is no solution!
> Goodbye, Edge!



  [Miscellaneous information]

 Maximize Mode:      ON
 Preserve Mode:      ON
 Autoscum:           ON
 Small Levels:       OFF
 Arena Levels:       OFF
 Num. Random Quests: 10

 You have defeated 10052 enemies.


  [Mutations]

 You are moronic (-4 INT/WIS).


  [Character Equipment]

a) The Quarterstaff 'Eriril' (1d9) (+6,+7) (+4) {InWi;Li;MaSiXl/*!!}
      +4 to INT, WIS
      Slay Evil
      Resist Light
       See Invisible; Decrease Need Mana; Permanent Light(1)
      Activates for identify spell every 10 turns
b) The Katana 'Fustu-no-mitama' (4d4) (+20,+12) [+5] (+4)
{SpStDxCn;CoNtCaFe;FaSiHlSdRgBs|EFS/*DUL(StDxCn}
      +4 to STR, DEX, CON, Speed
      Slay Evil, Undead, Demon, Dragon
       Lightning Brand; Flame Tongue; Very sharp
      Resist Cold, Fear, Nether, Chaos
      Sustain STR, DEX, CON
       Free Action; Hold Life; See Invisible; Slow Digestion
    Regeneration; Blessed Blade
      Activates for nothing
c) The Long Bow 'Ama no kago yumi' (x4) (+23,+19) (+3) {SpDx;ElFiLi;FaSiXm|EF}
      +3 to DEX, Speed
       Lightning Brand; Flame Tongue
      Resist Lightning, Fire, Light
       Free Action; See Invisible
      Activates for nothing
d) a Ring of Speed (+10)
e) The One Ring (+18,+18) (+5) {cursed, sauron}
      +5 to All stats, Speed
      Immunity to Acid, Lightning, Fire, Cold
      Resist Poison, Fear, Blindness, Nether, Disenchantment
      Sustain All stats
       Free Action; See Invisible; Regeneration; Drains Experience
    Aggravates; Permanent Light(1); Ancient Curse; Permanently Cursed
      Activates for bizarre things every 450+d450 turns
f) The Jewel 'Evenstar' (+2) {Cn;CoDkNt;HlRgXl(InWiCn!!}
      +2 to CON
      Resist Cold, Dark, Nether
      Sustain INT, WIS, CON
       Hold Life; Regeneration; Permanent Light(1)
      Activates for restore stats and life levels every 750 turns
g) The Arkenstone of Thrain (+3 to speed) {SpInWi;CfCa;SiHlXl!!}
      +3 to INT, WIS, Speed
      Resist Confusion, Chaos
       Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
      Activates for clairvoyance and recall, draining you every 20+d20 turns
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCa}
      +3 to DEX
      Resist Acid, Shards, Chaos
      Activates for nothing
i) a Cloak of Protection 'Kalek' [1,+17] {Di}
      Resist Disenchantment
      Activates for nothing
j) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
{SpInDxCh;LiDkShBlSo;FaSiHlXl}
      +3 to INT, DEX, CHR, Speed
      Resist Light, Dark, Blindness, Sound, Shards
       Free Action; Hold Life; See Invisible; Permanent Light(1)
      Activates for nothing
k) a Set of Cesti of Magic Mastery 'Cuer' [5,+9] (+4) {Sl;Cf}
      +4 to Magic device
      Resist Confusion
      Activates for nothing
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {cursed, SpDxSl;Nx;FaLvCu(Dx}
      +4 to DEX, Stealth, Speed
      Resist Nexus
      Sustain DEX
       Free Action; Levitation; Heavily Cursed
      Activates for nothing


  [Character Inventory]

a) 10 Rations of Food
b) 36 Potions of Speed {!k}
c) 37 Potions of Healing {!k}
d) 26 Potions of *Healing* {!k}
e) 4 Potions of Life {!k!q}
f) 30 Potions of Restore Mana {!k}
g) 12 Potions of Restoring
h) 3 Scrolls of Phase Door
i) 12 Scrolls of Teleportation
j) 2 Scrolls of Teleport Level {!*}
k) 8 Scrolls of Recharging
l) 3 Scrolls of Rune of Protection
m) 11 Scrolls of *Destruction* {!*}
n) 3 Scrolls of Genocide {!*}
o) 2 Scrolls of Mass Genocide {!*}
p) 5 Rods of Recall {!*}
q) 4 Rods of Detection (3 charging)
r) 5 Wands of Teleport Other (52 charges)
s) 5 Wands of Stone to Mud (21 charges)


  [Home Inventory]

 ( page 1 )
a) 3 Potions of Enlightenment
b) 6 Potions of Self Knowledge
c) 20 Potions of Resistance {!k}
d) 5 Scrolls of Teleport Level {!*}
e) a Scroll of Word of Recall {25% off}
f) 3 Scrolls of *Identify*
g) a Scroll of *Remove Curse*
h) a Scroll of Protection from Evil
i) a Scroll of Artifact Creation {!*}
j) 4 Rods of Trap Location
k) a Rod of Perception
l) 3 Rods of Probing

 ( page 2 )
a) a Rod of Curing
b) a Rod of Teleport Other
c) 6 Rods of Light
d) 2 Rods of Drain Life {!!}
e) 7 Rods of Acid Bolts
f) 8 Rods of Lightning Bolts
g) 11 Rods of Fire Bolts
h) 10 Rods of Frost Bolts
i) 14 Rods of Acid Balls
j) 6 Rods of Lightning Balls
k) 4 Rods of Fire Balls
l) 3 Rods of Cold Balls

 ( page 3 )
a) 2 Rods of Havoc
b) 7 Wands of Teleport Other (84 charges)
c) a Wand of Annihilation (4 charges)
d) 13 Wands of Stone to Mud (156 charges)
e) a Wand of Disintegrate (4 charges)
f) a Wand of Dragon's Breath (4 charges)
g) 3 Wands of Rockets (12 charges)
h) a Wand of Striking (6 charges)
i) 2 Staffs of Teleportation (2x 10 charges)
j) a Staff of Teleportation (7 charges)
k) a Staff of Healing (4 charges)
l) a Staff of the Magi (5 charges)

 ( page 4 )
a) 6 Staffs of Speed (6x 8 charges)
b) 3 Staffs of Speed (3x 7 charges)
c) a Staff of Dispel Evil (8 charges)
d) a Staff of Holiness (4 charges)
e) a Ring of Poison Resistance
f) a Ring of Free Action
g) a Ring of Damage (+12)
h) a Ring of Speed (+10)
i) a Ring of Speed (+6)
j) The Ring of Barahir (+1) {StInWiDxCnChSlSr;Po;Si}
      +1 to All stats, Stealth, Searching
      Resist Poison
       See Invisible
      Activates for nothing
k) The Ring of Tulkas (+4) {SpStDxCn!!}
      +4 to STR, DEX, CON, Speed
      Activates for speed (dur 75+d75) every 200+d200 turns
l) The Ring of Power (Vilya) (+15,+15) (+3)
{SpStInWiDxCnCh;*El;PoDi;FaSiHlSdRgLv(StInWiDxCh!!}
      +3 to All stats, Speed
      Immunity to Lightning
      Resist Poison, Disenchantment
      Sustain STR, INT, WIS, DEX, CHR
       Free Action; Hold Life; Levitation; See Invisible; Slow Digestion
    Regeneration
      Activates for ball of lightning (250) every 425+d425 turns

 ( page 5 )
a) a Ring of Light and Darkness Resistance
b) a Ring of Nether Resistance
c) a Ring of Nexus Resistance
d) a Ring of Sound Resistance
e) a Ring of Confusion Resistance
f) a Ring of Chaos Resistance
g) a Ring of Mana
h) The Ring of Wraith 'Fauca' (+12,+12) (+1) {cursed,
StInWiDxCnChSl;AcFe;SiPc!!}
      +1 to All stats, Stealth
      Resist Acid, Fear
       See Invisible; Drains Experience; Permanently Cursed
      Activates for enslave undead every 333 turns
i) The Ring of Wraith 'Penya' (+10,+10) (+1) {cursed, StInWiDxCnCh;SiCu(DxCh!!}
      +1 to All stats
      Sustain DEX, CHR
       See Invisible; Drains Experience; Heavily Cursed
      Activates for light area (dam 2d15) every 10+d10 turns
j) an Amulet of the Magi [+6] (+3 to searching)
k) The Amulet of Carlammas (+2) {Cn;Fi!!}
      +2 to CON
      Resist Fire
      Activates for protect evil (dur level*3 + d25) every 225+d225 turns
l) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi!!}
      +3 to WIS, CHR, Infravision
      Resist Acid, Lightning, Cold
       Free Action; See Invisible
      Activates for dispel evil (level*5) every 200+d200 turns

 ( page 6 )
a) an Amulet of Anti-Teleportation
b) an Amulet of Sustaining
c) an Amulet of ESP
d) The Torque of Boromir (+0,+8) (+3)
      +3 to STR
      Sustain STR
      Activates for frighten monsters every 40+d40 turns
e) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx!!}
      +3 to Stealth
      Resist Confusion
      Sustain DEX
      Activates for dispel small life every 55+d55 turns
f) The Amulet of the Hero 'Bragatar' (+7,+6) [+6] (+4)
{DxIf;PoFe;FaSiRg[F(StDxCn}
      +4 to DEX, Infravision
      Resist Poison, Fear
      Sustain STR, DEX, CON
       Free Action; Fiery Aura; See Invisible; Regeneration
      Activates for nothing
g) The Amulet of Pitch Dark Night [+5] (+4) {SlSr;DkBl;Si!!}
      +4 to Stealth, Searching
      Resist Dark, Blindness
       See Invisible
      Activates for a dark storm (250) every 150+d150 turns
h) The Incandescent Light of Edison (+3 to infravision)
      +3 to Infravision
       Fiery Aura; Electric Aura; Permanent Light(3); Permanent Light(1)
      Activates for nothing
i) The Phial of Galadriel (+1 to searching)
      +1 to Searching
       Permanent Light(3); Permanent Light(1)
      Activates for light area (dam 2d15) every 10+d10 turns
j) The Star of Elendil (+1 to speed)
      +1 to Speed
       Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
      Activates for magic mapping and light area every 50+d50 turns
k) The Palantir of Westernesse (+3) {WiCh;EspXl!!}
      +3 to WIS, CHR
       ESP; Permanent Light(3); Permanent Light(1)
      Activates for list of the uniques on the level every 200 turns
l) The stone of flying (+2 to speed) {SpInCh;HlLvXl!!}
      +2 to INT, CHR, Speed
       Hold Life; Levitation; Permanent Light(3); Permanent Light(1)
      Activates for a mana storm every 250+d250 turns

 ( page 7 )
a) The stone of Lore (+1)
      +1 to INT, WIS
       Permanent Light(3)
      Activates for get a knowledge : everytime
b) White Dragon Scale Mail (-2) [30,+17]
c) Balance Dragon Scale Mail (-2) [30,+19]
d) Balance Dragon Scale Mail (-2) [30,+12]
e) The Rusty Chain Mail of Baihu (-5) [14,+14] (+3 to searching)
{InWiSr;*Ac;ElCf!!}
      +3 to INT, WIS, Searching
      Immunity to Acid
      Resist Acid, Lightning, Confusion
      Activates for light area (dam 2d15) every 10+d10 turns
f) The Chain Mail 'Linthond' (-2) [14,+19] (+2) {InDx;*El;Te[ET.}
      +2 to INT, DEX
      Immunity to Lightning
      Resist Lightning
       Electric Aura; Prevent Teleportation
      Activates for nothing
g) The Chain Mail 'God Mode' (-2) [14,+14] (+4 to stealth)
{WiDxCnSlSrIf;NxCa[E(Wi}
      +4 to WIS, DEX, CON, Stealth, Searching, Infravision
      Resist Nexus, Chaos
      Sustain WIS
       Electric Aura
      Activates for nothing
h) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNxFe}
      +2 to STR, CHR
      Resist Acid, Lightning, Fire, Cold, Fear, Shards, Nexus
      Activates for nothing
i) Bar Chain Mail of Resistance 'Moradan' (-2) [18,+14] (+4) {Cn;AcElFiCoNt!!}
      +4 to CON
      Resist Acid, Lightning, Fire, Cold, Nether
      Activates for summon elemental every 750 turns
j) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoDkCfSo}
      +2 to STR, DEX
      Resist Acid, Lightning, Fire, Cold, Dark, Confusion, Sound
      Activates for nothing
k) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
      +2 to CON
      Resist Acid, Lightning, Fire, Cold, Confusion, Sound, Nexus
      Activates for nothing
l) The Ribbed Plate Armour 'Linroth' (-3) [28,+15] (+2) {St;*Fi[F}
      +2 to STR
      Immunity to Fire
      Resist Fire
       Fiery Aura
      Activates for nothing

 ( page 8 )
a) The Soft Leather Armour of Gimli [4,+14] (+2 to stealth)
{WiChSlSlSr;DkBlNx(Ch!!}
      +2 to WIS, CHR, Stealth, Searching, Magic device
      Resist Dark, Blindness, Nexus
      Sustain CHR
      Activates for speed (dur 20+d20) every 100+d100 turns
b) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
      +4 to Stealth
      Resist Acid, Lightning, Fire, Cold, Dark, Chaos
      Activates for nothing
c) Hard Leather Armour of Resistance (-1) [6,+18] {AcElFiCoSo}
d) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C!!}
      Resist Poison, Nether, Chaos
       Cold Aura
      Activates for protect evil (dur level*3 + d25) every 225+d225 turns
e) a Cloak of Life Stream 'Gulodh' (+0,+10) [1,+10] (+2) {Cn;HlRg(Cn!!}
      +2 to CON
      Sustain CON
       Hold Life; Regeneration
      Activates for restore life levels every 450 turns
f) The Cloak of Jack of Shadow [1,+19] (+7 to stealth) {SlSr;FaSiHlEsp}
      +7 to Stealth, Searching
       Free Action; Hold Life; See Invisible; ESP
      Activates for nothing
g) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac!!}
      +3 to Stealth
      Resist Acid
      Activates for teleport every 45 turns
h) The Cloak of Thorongil [1,+10]
      Resist Acid
       Free Action; See Invisible
      Activates for nothing
i) a Fur Cloak of Protection 'Thorel' [3,+14] {Po}
      Resist Poison
      Activates for nothing
j) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCoFe;Rf(St}
      +2 to STR
      Resist Acid, Cold, Fear
      Sustain STR
       Reflection
      Activates for nothing
k) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkNt}
      Resist Acid, Lightning, Fire, Cold, Light, Dark, Nether
      Activates for nothing
l) The Large Metal Shield of Anarion [8,+18] {AcElFiCoNx(StInWiDxCnCh}
      Resist Acid, Lightning, Fire, Cold, Nexus
      Sustain All stats
      Activates for nothing

 ( page 9 )
a) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
{SpInWiDxIf;AcCoLiDkShBl;RfSiHlEspXl!!}
      +3 to INT, WIS, DEX, Infravision, Speed
      Resist Acid, Cold, Light, Dark, Blindness, Shards
       Reflection; Hold Life; See Invisible; ESP; Permanent Light(1)
      Activates for dispel evil (level*5) every 200+d200 turns
b) The Iron Crown of Beruthiel [0,+25] (-5) {StDxCn;MaFaSiEsp}
      -5 to STR, DEX, CON
       Free Action; See Invisible; ESP; Decrease Need Mana; Cursed
      Activates for nothing
c) a Golden Crown of Seeing 'Bragyave' [0,+10] (+1 to searching) {Sr;BlFe;SiEsp}
      +1 to Searching
      Resist Fear, Blindness
       See Invisible; ESP
      Activates for nothing
d) a Golden Crown of the Magi [0,+16] (+3) {In;AcElFiCoNt;Sd(In}
e) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlNt;Esp}
      +2 to INT, WIS
      Resist Blindness, Nether
       ESP
      Activates for nothing
f) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
      +3 to STR, DEX, CON
      Resist Acid, Nexus
      Activates for nothing
g) a Dragon Helm [8,+7] {FeAcCoElSo}
h) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiEspXl!!}
      +4 to STR, DEX, CON
      Resist Acid, Lightning, Fire, Cold, Light, Blindness
       See Invisible; ESP; Permanent Light(1)
      Activates for rays of fear in every direction every 3*(level+10) turns
i) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
      +2 to STR, CON
       Free Action
      Activates for nothing
j) The Set of Gauntlets 'Paurhach' [2,+15] (+4) {St;Fi;Xl[F(St!!}
      +4 to STR
      Resist Fire
      Sustain STR
       Fiery Aura; Permanent Light(1)
      Activates for fire bolt (9d8) every 8+d8 turns
k) a Set of Dragon Gloves [4,+15]
l) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaHl!!}
      +4 to DEX
      Resist Acid
       Free Action; Hold Life
      Activates for a magical arrow (150) every 90+d90 turns

 ( page 10 )
a) a Pair of Hard Leather Boots of Free Action [3,+11] {Fa}
b) The Pair of Hard Leather Boots 'White Snow' [3,+18] (+4) {In;CoShCa!!}
      +4 to INT
      Resist Cold, Shards, Chaos
      Activates for frost ball (48) every 400 turns
c) a Pair of Metal Shod Boots of Dwarf 'Curuodh' [6,+13] (+4) {StWiCn}
      +4 to STR, WIS, CON
      Activates for nothing
d) a Pair of Metal Shod Boots of Stealth 'Hyarodh' [6,+11] (+3 to stealth)
{Sl;*Co}
      +3 to Stealth
      Immunity to Cold
      Activates for nothing
e) a Dagger (Defender) 'Romiaur' (1d4) (+16,+12) [+2] (+4 to stealth)
{CnSl;AcElFiCoPoDi;ThFaSiRgLv(Dx}
      +4 to CON, Stealth
      Resist Acid, Lightning, Fire, Cold, Poison, Disenchantment
      Sustain DEX
       Throwing; Free Action; Levitation; See Invisible; Regeneration
      Activates for nothing
f) The Dagger 'Belangil' (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP!!}
      +2 to DEX, Attacks, Speed
       Frost Brand; Poisoned
      Resist Cold
       Throwing; See Invisible; Slow Digestion; Regeneration
      Activates for frost bolt (6d8) every 7+d7 turns
g) The Dagger 'Grimtooth' (2d4) (+5,+5) (+1 attack) {AtDx;Th|P}
      +1 to DEX, Attacks
       Poisoned
       Throwing
      Activates for nothing
h) The Dagger 'Dethanc' (2d4) (+4,+6)
       Lightning Brand
      Resist Lightning, Blindness
       Throwing
      Activates for lightning bolt (4d8) every 6+d6 turns
i) The Dagger 'Narthanc' (2d4) (+4,+6)
       Flame Tongue
      Resist Fire, Fear
       Throwing; Permanent Light(1)
      Activates for fire bolt (9d8) every 8+d8 turns
j) The Dagger 'Nimthanc' (2d4) (+4,+6) {CoLi;Th|Co!!}
       Frost Brand
      Resist Cold, Light
       Throwing
      Activates for frost bolt (6d8) every 7+d7 turns
k) The Rapier 'Forasgil' (2d6) (+12,+19) {CoLi;Xl|Co/Z}
      Slay Animal
       Frost Brand
      Resist Cold, Light
       Permanent Light(1)
      Activates for nothing
l) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {AtStDxCn;Li;FaSiXl/*oL}
      +2 to STR, DEX, CON, Attacks
      Slay Evil, Undead, Orc
      Resist Light
       Free Action; See Invisible; Permanent Light(1)
      Activates for nothing

 ( page 11 )
a) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+1 attack) {At/DoTPZ}
      +1 to Attacks
      Slay Animal, Orc, Troll, Giant, Dragon
      Activates for nothing
b) The Cutlass 'Gondricam' (2d7) (+10,+11) [+5] (+3) {DxSl;AcElFiCoCf;SiRgLv}
      +3 to DEX, Stealth
      Resist Acid, Lightning, Fire, Cold, Confusion
       Levitation; See Invisible; Regeneration
      Activates for nothing
c) a Broad Sword (Weird Weapon) (5d5) (-14,+9) (-1) {InWi;AgCu|VS/DoTPZ}
d) The Broad Sword 'Chainsword' (11d5) (-30,+7) (+2) {AtSpDxChSl;SiAg|S/oT}
      +2 to DEX, CHR, Stealth, Attacks, Speed
      Slay Orc, Troll
       Very sharp
       See Invisible; Aggravates
      Activates for nothing
e) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
      +3 to Stealth
      Slay Evil, Orc
       Frost Brand
      Resist Cold, Confusion
       Hold Life; Slow Digestion; Permanent Light(1)
      Activates for nothing
f) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
{InSr;FiLi;SiSdXl|F/*o}
      +1 to INT, Searching
      Slay Evil, Orc
       Flame Tongue
      Resist Fire, Light
       See Invisible; Slow Digestion; Permanent Light(1)
      Activates for nothing
g) a Long Sword (Defender) (2d5) (+13,+7) [+3] (+4 to stealth)
{Sl;AcElFiCoPo;FaSiRgLv(In}
h) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3)
{WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh}
      +3 to WIS, CHR, Tunneling
      Slay Evil, Undead, Demon
       Very sharp
      Resist Fear, Shards
      Sustain WIS, CHR
       Hold Life; See Invisible; Warning; Blessed Blade
      Activates for nothing
i) The Long Sword of the Dawn (3d5) (+20,+20) (+3 to speed) (charging)
{SpDxChIf;FiLiBlFe;FaRgXlWr|FS/*DUL(DxCh!!}
      +3 to DEX, CHR, Infravision, Speed
      Slay Evil, Undead, Demon, Dragon
       Flame Tongue; Very sharp
      Resist Fire, Fear, Light, Blindness
      Sustain DEX, CHR
       Free Action; Warning; Regeneration; Permanent Light(1)
      Activates for summon the Legion of the Dawn every 500+d500 turns
j) The Scimitar 'Icingdeath' (2d5) (+24,+18) (+2)
{AtStDx;CoFe;FaRgXl[C|Co/*DDoTP}
      +2 to STR, DEX, Attacks
      Slay Evil, Orc, Troll, Giant, Xdragon
       Frost Brand
      Resist Cold, Fear
       Free Action; Cold Aura; Regeneration; Permanent Light(1)
      Activates for nothing
k) a Katana (Lawful) 'Valad' (3d4) (+17,+12) (+2 to searching)
{Sr;LiNx;FaSdRg|V/*U!!}
      +2 to Searching
      Slay Evil, Demon
       Vampiric
      Resist Light, Nexus
       Free Action; Slow Digestion; Regeneration
      Activates for restore life levels every 450 turns
l) a Katana (Lawful) 'Celak' (3d4) (+16,+11) (+1 to searching) {poison}
      +1 to Searching
      Slay Evil
      Resist Poison, Nexus
       Free Action; Hold Life; Slow Digestion; Regeneration
      Activates for restore life levels every 450 turns

 ( page 12 )
a) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {Si|PS/*DoTPL}
      Slay Evil, Undead, Orc, Troll, Giant, Dragon
       Poisoned; Very sharp
       See Invisible
      Activates for nothing
b) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtNxCa;FaHlAgCu|V}
      +2 to STR, CON
       Vampiric
      Resist Confusion, Nether, Nexus, Chaos
       Free Action; Hold Life; Drains Experience; Aggravates
    Heavily Cursed
      Activates for nothing
c) a Spear (Defender) (1d6) (+8,+4) [+4] (+2 to stealth)
{Sl;AcElFiCoPo;ThFaSiRgLvWr(Ch}
d) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
      +3 to Stealth, Infravision, Speed
      Slay Undead
       Frost Brand
      Resist Cold, Dark
       Throwing; See Invisible
      Activates for nothing
e) The Trident 'Linthol' (1d8) (-19,-20) (-3 attacks) {cursed,
AtDx;Co;TeAgCuTy.}
      -3 to DEX, Attacks
      Resist Cold
       Aggravates; Ancient Curse; Heavily Cursed
      Activates for nothing
f) The Trident of Wrath (3d8) (+16,+18) (+2) {StDx;PoLiDk;SiBs|Ca/*L}
      +2 to STR, DEX
      Slay Evil, Undead
       Mark of Chaos
      Resist Poison, Light, Dark
       See Invisible; Blessed Blade
      Activates for nothing
g) a Beaked Axe (Lawful) (2d6) (+10,+7) (+1 to searching) {nether}
h) The Beaked Axe 'Beleglach' (3d6) (+19,+19) {CfCaDi|Ca/LZ!!}
      Slay Animal, Undead
       Mark of Chaos
      Resist Confusion, Chaos, Disenchantment
      Activates for call chaos every 350 turns
i) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3) {AtCn|A/TU!!}
      +3 to CON, Attacks
      Slay Demon, Troll
       Acid Brand
      Activates for hero and +10 to speed (50) every 100+200d turns
j) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;EspSd/DD!!}
      +3 to WIS, CON
      Slay Xdragon
       ESP; Slow Digestion
      Activates for drain life (120) every 400 turns
k) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
      +3 to CON
      Slay Evil, Orc, Troll, Giant
       See Invisible
      Activates for nothing
l) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
{WiIf;CoLiBl;RgXlBs|Co/o!!}
      +4 to WIS, Infravision
      Slay Orc
       Frost Brand
      Resist Cold, Light, Blindness
       Regeneration; Blessed Blade; Permanent Light(1)
      Activates for drain life (90) every 70 turns

 ( page 13 )
a) The Halberd 'Osondir' (3d5) (+6,+9) (+3)
      +3 to CHR
      Slay Undead, Giant
       Flame Tongue
      Resist Fire, Sound
       Levitation; See Invisible; Permanent Light(1)
      Activates for nothing
b) The Scythe 'Ringgaer' (5d3) (+19,+15) (+3) {StDxCnDg;Fe;Rg/D(Dx}
      +3 to STR, DEX, CON, Tunneling
      Slay Dragon
      Resist Fear
      Sustain DEX
       Regeneration
      Activates for nothing
c) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU}
      +3 to STR, CON, Stealth
      Slay Demon, Orc, Troll
      Resist Acid, Lightning, Fire, Cold, Blindness
       Free Action; Levitation; See Invisible; Regeneration
      Activates for nothing
d) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
{SrIfDg;AcElFiCoFe/*P}
      +10 to Searching, Infravision, Tunneling
      Slay Evil, Giant
      Resist Acid, Lightning, Fire, Cold, Fear
      Activates for nothing
e) The Bo Staff of Aesculapius (3d11) (+12,+12) [+5] (+3)
{WiCh;PoShCfCa;FaSiHlSdRgXlBs|V/DoTPZ!!}
      +3 to WIS, CHR
      Slay Animal, Orc, Troll, Giant, Dragon
       Vampiric
      Resist Poison, Confusion, Shards, Chaos
       Free Action; Hold Life; See Invisible; Slow Digestion
    Regeneration; Blessed Blade; Permanent Light(1)
      Activates for restore stats and life levels every 750 turns
f) a Sling of Hunter 'Golal' (x3) (+12,+10) (+2 to stealth) {Sl;Cf;XmXs}
      +2 to Stealth
      Resist Confusion
       +1 Extra Shot
      Activates for nothing
g) a Light Crossbow of Extra Shots 'Dorodh' (x4) (+16,+16) {Nx;Xs}
      Resist Nexus
       +1 Extra Shot
      Activates for nothing
h) a Light Crossbow of Accuracy 'Nimel' (x4) (+20,+13) {Nt}
      Resist Nether
      Activates for nothing
i) a Heavy Crossbow of Hunter 'Minamon' (x5) (+13,+16) (+3 to stealth)
{Sl;Ca;Xs|E!!}
      +3 to Stealth
       Lightning Brand
      Resist Chaos
       +1 Extra Shot
      Activates for arrows (150) every 90+d90 turns
j) The Sheaf Arrow of Bard (8d6) (+40,+10) (269/269) {/DD}
      Slay Xdragon
      Activates for nothing
k) a Wooden Statue of Charybdis
l) a Clay Statue of a Statue of a Chest mimic mimic

 ( page 14 )
a) an Iron Statue of Artsi the Champion of Chaos
b) a Silver Statue of Gabriel, the Messenger
c) a Golden Statue of Daoloth, the Render of the Veils



Posted on 25.6.2014 15:06
Last updated on 6.7.2014 19:37

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3. on the Competition No.159 Ladder (of 14)

Comments

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On 25.6.2014 15:06 hjklyubn wrote:
I like this variant. It's like PosChengband, but less so; and easy. Haven't found much weird stuff yet.

One thing I really miss though is a monster list command...

On 26.6.2014 00:49 hjklyubn wrote:
Hmm, is there not even a monster list window?

On 26.6.2014 05:15 hjklyubn wrote:
Key Find: a Golden Crown of Telepathy in a dungeon town black market on DL 43. Yes please!

On 27.6.2014 02:11 hjklyubn wrote:
DL 44 quest for Santa Claus, haha no.

On 29.6.2014 20:17 hjklyubn wrote:
I finally do have sources of speed other than the Star (Hagen's spear and Belangil) but they would mean giving up +2 CON plus (amazingly enough) I would then need to cover Free Action somehow. Plugging away with Fast(+1) for now.

On 30.6.2014 01:14 hjklyubn wrote:
Complaining had the desired effect—a much more comfortable Fast(+14) now.

On 30.6.2014 01:15 debo wrote:
Judging by failed quests, those JP uniques are OP

On 30.6.2014 01:22 hjklyubn wrote:
I assumed so at least, that's why I just left those levels immediately :)

On 1.7.2014 02:03 hjklyubn wrote:
I was able to cheesily finish off Uriel, Cyaegha, The Witch-King of Angmar, and Drauglin after they were fighting each other in a vault, and the resulting drops included Thranduil and the Arkenstone. Pretty much have everything I could want now except access to the last elementalist spell.

On 4.7.2014 06:06 hjklyubn wrote:
Sauron dropped a shiny present, should I use it for the Morgoth fight?

On 6.7.2014 19:37 hjklyubn wrote:
I got double-rocketed by Morgoth and a Cyberdemon, rip.

On 6.7.2014 19:37 hjklyubn wrote:
Oh, actually rocket + nether breath.

On 7.7.2014 00:18 debo wrote:
Ouch. RIP

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