The Angband Ladder: Wanderer II, Hobbit Warrior by Timo Pietilä

  [Angband 3.5.0 Character Dump]

 Name   Wanderer II  Age             23          Self  RB  CB  EB   Best
 Sex    Male         Height        3'1"   STR! 18/100  -2  +3 +11 18/***
 Race   Hobbit       Weight     4st 4lb   INT! 18/100  +2  -2  +2 18/120
 Class  Warrior      Turns used:          WIS! 18/100  +1  -2  +0  18/90
 Title  ***WINNER*** Game       1006391   DEX! 18/100  +3  +2  +5 18/200
 HP     1054/1054    Standard    177448   CON! 18/100  +2  +2  +7 18/210
 SP     0/0          Resting      20971

 Level                 50    Armor     [48,+114]    Saving Throw     92%
 Cur Exp          9854345                           Stealth    Very Good
 Max Exp          9860753    Melee      3d10,+50    Disarming       100%
 Adv Exp         ********    To-hit       95,+59    Magic Devices     78
                             Blows      6.0/turn    Perception   1 in 33
 Gold              958483                           Searching        26%
 Burden         266.2 lbs    Shoot to-dam    +15    Infravision    40 ft
 Speed                 29    To-hit      100,+55
 Max Depth   5000' (L100)    Shots        1/turn

 You are one of several children of a Hobbit Burglar.  You are the
 black sheep of the family.  You have blue eyes, straight black hair,
 and an average complexion.


rAcid:........++... Nexus:.........+...
rElec:.+......+.... Nethr:......+......
rFire:.+......+.... Chaos:......+......
rCold:.+......++... Disen:....+........
rPois:......+...... Feath:.............
rLite:+....+....... pFear:....+.......+
rDark:+....+...+... pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:.+........... Speed:..++...+...+.
  ESP:.......+..... Blows:.............
Invis:+....+....... Shots:.............
FrAct:....+....++.. Might:.+...........
HLife:.....+......+ S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Trident of Wrath (3d10) (+16,+18) <+2>
     Dropped by Adunaphel the Quiet at 1900 feet (level 38).
     
     +2 strength, dexterity.
     Slays evil creatures.
     *Slays* undead.
     Branded with venom.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 529.8 vs. evil creatures, 638.4 vs.
     creatures not resistant to poison, 856.2 vs. undead, and 420.6 vs.
     others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by a Forest troll at 3350 feet (level 67).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Granite Ring of Speed <+10>
     Found lying on the floor in a vault at 4800 feet (level 96).
     
     +10 speed.
     
d) a Granite Ring of Speed <+11>
     Dropped by a Pit Fiend at 4650 feet (level 93).
     
     +11 speed.
     
e) a Dragon Tooth Amulet of Weaponmastery (+5,+4) <+2>
     Found lying on the floor in a vault at 3300 feet (level 66).
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) the Arkenstone of Thráin <+3> (charging)
     Dropped by a Great Wyrm of Many Colours at 4050 feet (level 81).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 188 to 370 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
g) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor of a labyrinth at 2950 feet (level 59).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 373 to 740 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
h) an Elven Cloak of the Magi [6,+12] <+1, +2>
     Dropped by a Grand master mystic at 2900 feet (level 58).
     
     +1 speed.
     +2 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Grants telepathy.  
     
i) the Large Metal Shield of Anárion [12,+20]
     Dropped by Medusa, the Gorgon at 2000 feet (level 40).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     
j) the Steel Helm of Hammerhand [9,+20] <+3>
     Found lying on the floor in a vault at 2800 feet (level 56).
     
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
     Found lying on the floor in a vault at 1750 feet (level 35).
     
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Ethereal Slippers of Speed [0,+17] <+10>
     Found lying on the floor in a vault at 4650 feet (level 93).
     
     +10 speed.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) 12 Seeker Arrows of Holy Might (4d4) (+29,+23)
     Found lying on the floor in a vault at 4650 feet (level 93).
     
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 308.1 vs. evil creatures, 359.5 vs. undead,
     359.5 vs. demons, and 205.4 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 12 Pieces of Elvish Waybread
b) 3 Cyan Potions of Heroism
c) 18 Scrolls titled "gritas ter" of Phase Door {@r2!k!d!v=g}
d) 6 Scrolls titled "macrium lens" of Teleportation
e) 2 Scrolls titled "vus fugnis" of Banishment
f) 4 Scrolls titled "rellocor" of Holy Chant
g) 7 Platinum Rods of Detection (2 charging) {@z4!k!d!v=g}
     Cannot be harmed by electricity.
     
h) a Pewter Rod of Healing (charging)
     Cannot be harmed by electricity.
     
i) 8 Chromium Rods of Teleport Other (1 charging) {@z6!k!d!v=g}
j) 3 Cast Iron Rods of Recall {!*!*!*}
     Cannot be harmed by electricity.
     
k) 7 Nickel-Plated Rods of Identify (3 charging) {@z7!k!d!v=g}
     Cannot be harmed by electricity.
     
l) 3 Copper Rods of Speed (1 charging)
     Cannot be harmed by electricity.
     
m) the Pendant of Ingwë <+3, +4>
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     +3 intelligence, wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, cold.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 188 to 370 turns to recharge at your current speed.
     Your chance of success is 87.7%
     
n) the Cloak 'Colluin' [1,+15] (charging)
     Dropped by a Great Wyrm of Chaos at 4650 feet (level 93).
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants temporary resistance to acid,
     electricity, fire, cold and poison for 1d20+20 turns.
     Takes 410 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
o) the Jewel Encrusted Crown of Númenor [0,+18] <+3, +2, +1>
     Dropped by a Lesser Balrog at 4650 feet (level 93).
     
     +3 intelligence.
     +2 dexterity.
     +15% to searching.
     Provides resistance to cold, light, dark, shards.
     Provides protection from blindness, stunning.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
p) the Massive Iron Crown of Morgoth [0,+0] <+125, +1> {cursed}
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution,
     infravision.
     Provides resistance to acid, lightning, fire, cold, poison, light,
     dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Radius 1 light.
     
q) the Pair of Leather Boots 'Dal-i-thalion' [2,+15] <+5>
     Dropped by M�m, Betrayer of Turin at 1750 feet (level 35).
     
     +5 dexterity, speed.
     Provides resistance to nether.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 18 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
r) the Pair of Mithril Shod Boots 'Stormwalker' [8,+24] <+6>
     Dropped by Oss�, Herald of Ulmo at 4800 feet (level 96).
     
     +6 speed.
     Provides immunity to lightning.
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 370 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
s) the Whip of Gothmog (6d3) (+13,+15) <+3, -3, +1>
     Dropped by Kham�l, the Black Easterling at 3350 feet (level 67).
     
     +3 strength.
     -3 intelligence, wisdom, dexterity.
     Slays animals, trolls, giants.
     *Slays* dragons.
     Branded with flames.
     Provides immunity to fire.
     Provides resistance to lightning, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     Radius 1 light.
     
     When aimed, it creates a fire ball with damage 144.
     Takes 55 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +3 DEX you would get 6.0 blows
     Average damage/round: 441.5 vs. animals, 519.2 vs. trolls, 519.2
     vs. giants, 519.2 vs. creatures not resistant to fire, 674.4 vs.
     dragons, and 363.9 vs. others.
     
t) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100).
     
     Slays animals, evil creatures, orcs, trolls.
     *Slays* dragons, demons, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
     Combat info:
     4.3 blows/round.
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 937 vs. animals, 937 vs. evil creatures,
     1253.3 vs. orcs, 1253.3 vs. trolls, 1886.1 vs. dragons, 1886.1 vs.
     demons, 1886.1 vs. undead, and 620.6 vs. others.
     Sometimes creates earthquakes on impact.
     


  [Home Inventory]

a) 10 Grey Mushrooms of Vigor
b) 3 Ivory Staves of Banishment (8 charges)
c) the Serpent Ring of Barahir <+1>
     Found lying on the floor in a vault at 3350 feet (level 67).
     
     +1 strength, intelligence, wisdom, dexterity, constitution,
     stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
d) a Sea Shell Amulet of ESP <+8>
     Found lying on the floor in a vault at 3500 feet (level 70).
     
     +40% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
e) a Ruby Amulet of Trickery <+4, +3, +7>
     Dropped by a Great Wyrm of Thunder at 4650 feet (level 93).
     
     +4 dexterity.
     +3 stealth, speed.
     +7 infravision.
     +35% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Necklace of the Dwarves <+3, +5, +1>
     Dropped by Atlas, the Titan at 4100 feet (level 82).
     
     +3 strength, constitution.
     +5 infravision.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     Radius 1 light.
     
g) Multi-Hued Dragon Scale Mail of Craftsmanship [45,+31] {!k!d}
     Dropped by The Witch-King of Angmar at 3350 feet (level 67).
     
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) Balance Dragon Scale Mail (-2) [50,+10] {!k!d}
     Found lying on the floor at 850 feet (level 17).
     
     Provides resistance to sound, shards, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Full Plate Armour of Isildur [75,+25] <+1>
     Dropped by Hoarmurath of Dir at 3350 feet (level 67).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by a Balance drake at 2750 feet (level 55).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
k) a Small Metal Shield of Preservation [5,+27]
     Found lying on the floor in a vault at 3300 feet (level 66).
     
     Provides resistance to nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
l) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor in a vault at 1750 feet (level 35).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
m) a Jewel Encrusted Crown of Lordliness [0,+18] <+3>
     Found lying on the floor in a vault at 4650 feet (level 93).
     
     +3 wisdom.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Grants telepathy.  
     
n) a Jewel Encrusted Crown of Serenity [0,+14]
     Dropped by a Ghost at 4050 feet (level 81).
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by acid.
     
o) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 3350 feet (level 67).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 207 to 407 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
p) the Iron Helm of Gorlim (+8,+8) [7,+11] <-5, -3>
     Found lying on the floor at 2750 feet (level 55).
     
     -3 intelligence, wisdom.
     -25% to searching.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
q) the Set of Caestus of Fingolfin (+10,+10) [5,+20] <+4>
     Dropped by Radagast the Brown at 3300 feet (level 66).
     
     +4 dexterity.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 114 to 222 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
r) the Bastard Sword 'Calris' (5d4) (-7,+20) <+5>
     Dropped by Ancalagon the Black at 4650 feet (level 93).
     
     +5 constitution.
     Slays evil creatures, demons, trolls.
     *Slays* dragons.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     Combat info:
     5.5 blows/round.
     With +1 STR and +0 DEX you would get 5.8 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 431.2 vs. evil creatures, 507.2 vs. demons,
     507.2 vs. trolls, 659.8 vs. dragons, and 354.6 vs. others.
     
s) the Katana 'Aglarang' (6d5) (+10,+10) <+5, +1>
     Dropped by Ar-Pharaz�n the Golden at 2800 feet (level 56).
     
     +5 dexterity, speed.
     +1 attack speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 410.2.
     
t) a Blade of Chaos (Holy Avenger) (6d5) (+18,+15) [+4] <+2> {!k!d}
     Found lying on the floor in a vault at 4650 feet (level 93).
     
     +2 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to chaos.
     Provides protection from fear.
     Sustains intelligence.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 482.2 vs. evil creatures, 597.1 vs. undead,
     597.1 vs. demons, and 367.4 vs. others.
     
u) the Mace 'Taratol' (3d4) (+12,+12)
     Dropped by Brodda, the Easterling at 1200 feet (level 24).
     
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 373 to 740 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     5.2 blows/round.
     With +2 STR and +0 DEX you would get 5.5 blows
     With +0 STR and +2 DEX you would get 5.8 blows
     Average damage/round: 357.1 vs. creatures not resistant to
     electricity, 448.1 vs. dragons, and 266.6 vs. others.
     
v) a Mace of Disruption (Holy Avenger) (5d8) (+17,+20) [+3] <+2> {!k!d}
     Conjured forth by magic at 4750 feet (level 95).
     
     +2 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains constitution.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     4.7 blows/round.
     With +2 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 522.6 vs. evil creatures, 656.4 vs. undead,
     656.4 vs. demons, and 388.8 vs. others.
     
w) the Long Bow 'Belthronding' (x3) (+20,+22) <+3, +1>
     Dropped by Hoarmurath of Dir at 3350 feet (level 67).
     
     +3 dexterity.
     +1 stealth, speed, shooting speed.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     


[Player history]
      Turn   Depth  Note
    171264      0'  Began the quest to destroy Morgoth.
    171264     50'  Reached level 2
    171264    100'  Reached level 3
    171264    100'  Reached level 4
    171264    100'  Killed Grip, Farmer Maggot's dog
    171264    100'  Reached level 5
    171264    200'  Reached level 6
    171264    500'  Reached level 7
    171264    500'  Reached level 8
    171264    100'  Killed Fang, Farmer Maggot's dog
    171264    100'  Reached level 9
    171264    150'  Killed Sméagol
    171264    250'  Reached level 10
    171264    300'  Found the Dagger 'Narthanc' (LOST)
    171264    300'  Reached level 11
    171264    300'  Found the Dagger 'Dethanc' (LOST)
    171264    300'  Killed Wormtongue, Agent of Saruman
    171264    300'  Reached level 12
    171264    300'  Reached level 13
    171264    450'  Reached level 14
    171264    500'  Reached level 15
    171264    500'  Reached level 16
    171264    750'  Killed Ulfast, Son of Ulfang
    171264    750'  Reached level 17
    171264    750'  Reached level 18
    171264    800'  Found the Rapier 'Careth Asdriag' (LOST)
    171264    800'  Reached level 19
    171264    900'  Reached level 20
    171264    900'  Reached level 21
    171264    900'  Killed Ufthak of Cirith Ungol
    171264    900'  Killed Bullroarer the Hobbit
    171264    950'  Reached level 22
    171264    950'  Killed Nár, the Dwarf
    171264    950'  Reached level 23
    171264    950'  Killed Lagduf, the Snaga
    171264    950'  Killed Shagrat, the Orc Captain
    171264    950'  Killed Orfax, Son of Boldor
    171264    950'  Found the Spear 'Nimloth' (LOST)
    171264   1000'  Reached level 24
    171264   1100'  Reached level 25
    171264   1100'  Reached level 26
    171264   1200'  Killed Brodda, the Easterling
    171264   1200'  Found the Mace 'Taratol'
    171264   1200'  Killed Sangahyando of Umbar
    171264   1200'  Killed Angamaitë of Umbar
    171264   1200'  Found the Phial of Galadriel (LOST)
    171264   1200'  Found the Set of Gauntlets 'Paurhach' (LOST)
    171264   1200'  Killed Mughash the Kobold Lord
    171264   1200'  Killed Bolg, Son of Azog
    171264   1200'  Killed Ibun, Son of Mîm
    171264   1200'  Found the Morning Star 'Firestar' (LOST)
    171264   1250'  Reached level 27
    171264   1350'  Killed Uglúk, the Uruk
    171264   1350'  Killed Lugdush, the Uruk
    171264   1500'  Killed Khîm, Son of Mîm
    171264   1500'  Reached level 28
    171264   1500'  Found the Short Sword 'Dagmor' (LOST)
    171264   1500'  Killed Ulwarth, Son of Ulfang
    171264   1600'  Reached level 29
    171264   1650'  Reached level 30
    171264   1650'  Killed Grishnákh, the Hill Orc
    171264   1650'  Found the Scimitar 'Haradekket' (LOST)
    171264   1650'  Killed The Queen Ant
    171264   1650'  Reached level 31
    171264   1650'  Killed Rogrog the Black Troll
    171264   1650'  Killed Golfimbul, the Hill Orc Chief
    171264   1650'  Found the Cutlass 'Gondricam' (LOST)
    171264      0'  Killed Farmer Maggot
    171264   1700'  Killed Bert the Stone Troll
    171264   1700'  Killed Tom the Stone Troll
    171264   1700'  Killed Bill the Stone Troll
    171264   1700'  Reached level 32
    171264   1750'  Killed Mîm, Betrayer of Turin
    171264   1750'  Found the Pair of Leather Boots 'Dal-i-thalion'
    171264   1750'  Found the Chain Mail of Arvedui (LOST)
    171264   1750'  Killed Gorbag, the Orc Captain
    171264   1750'  Killed Lokkak, the Ogre Chieftain
    171264   1750'  Found the Set of Leather Gloves 'Cambeleg'
    171264   1750'  Found the Leather Shield of Celegorm
    171264   1750'  Found the Set of Gauntlets 'Pauraegen' (LOST)
    171264   1750'  Reached level 33
    171264   1900'  Killed Adunaphel the Quiet
    171264   1900'  Found the Trident of Wrath
    171264   1900'  Reached level 34
    171264   1900'  Killed Ulfang the Black
    171264   2000'  Killed Medusa, the Gorgon
    171264   2000'  Found the Set of Gauntlets 'Paurnen' (LOST)
    171264   2000'  Found the Large Metal Shield of Anárion
    171264   2100'  Reached level 35
    171264   2200'  Reached level 36
    171264   2200'  Found the Short Sword 'Sting' (LOST)
    171264   2300'  Killed Draebor, the Imp
    171264   2350'  Killed The Balrog of Moria
    171264   2350'  Reached level 37
    171264   2350'  Killed Scatha the Worm
    171264   2350'  Found the Pair of Leather Boots of Wormtongue (LOST)
    171264   2400'  Killed Azog, King of the Uruk-Hai
    171264   2500'  Reached level 38
    171264   2550'  Killed Uldor the Accursed
    171264   2550'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
    171264   2600'  Killed Vargo, Tyrant of Fire
    171264   2600'  Killed Castamir the Usurper
    171264   2700'  Killed Ji Indur Dawndeath
    171264   2700'  Reached level 39
    171264   2700'  Found the Amulet of Carlammas (LOST)
    171264   2700'  Killed Waldern, King of Water
    171264   2700'  Killed Smaug the Golden
    171264   2700'  Found the Scythe 'Avavir' (LOST)
    171264   2700'  Reached level 40
    171264   2700'  Killed Quaker, Master of Earth
    171264   2750'  Found the Leather Scale Mail 'Thalkettoth'
    171264   2750'  Found the Iron Helm of Gorlim
    171264   2750'  Killed Shelob, Spider of Darkness
    171264   2750'  Killed Uvatha the Horseman
    171264   2800'  Reached level 41
    171264   2800'  Found the Star of Elendil (LOST)
    171264   2800'  Found the Pair of Leather Boots of Radagast (LOST)
    171264   2800'  Found the Steel Helm of Hammerhand
    171264   2800'  Found the Jewel 'Evenstar' (LOST)
    171264   2800'  Killed Ariel, Queen of Air
    171264   2800'  Reached level 41
    171264   2800'  Killed Ar-Pharazôn the Golden
    171264   2800'  Found the Katana 'Aglarang'
    171264   2900'  Killed Itangast the Fire Drake
    171264   2900'  Reached level 42
    171264   2950'  Found the Hard Leather Armour of Himring
    171264   2950'  Killed Harowen the Black Hand
    171264   2950'  Found the Mattock of Náin (LOST)
    171264   3000'  Found the Pike 'Til-i-arc' (LOST)
    171264   3000'  Killed Saruman of Many Colours
    171264   3000'  Killed Ren the Unclean
    171264   3000'  Killed Lorgan, Chief of the Easterlings
    171264   3000'  Reached level 43
    171264   3000'  Found the Lochaber Axe 'Mundwine' (LOST)
    171264   3300'  Killed Arien, Maia of the Sun
    171264   3300'  Found the Soft Leather Armour 'Hithlomir' (LOST)
    171264   3300'  Reached level 44
    171264   3300'  Killed Radagast the Brown
    171264   3300'  Found the Set of Caestus of Fingolfin
    171264   3350'  Reached level 45
    171264   3350'  Killed Hoarmurath of Dir
    171264   3350'  Found the Full Plate Armour of Isildur
    171264   3350'  Found the Long Bow 'Belthronding'
    171264   3350'  Killed Dwar, Dog Lord of Waw
    171264   3350'  Killed The Cat Lord
    171264   3350'  Killed Eöl, the Dark Elf
    171264   3350'  Killed Tselakus, the Dreadlord
    171264   3350'  Found the Bastard Sword of Éowyn (LOST)
    171264   3350'  Reached level 46
    171264   3350'  Killed Khamûl, the Black Easterling
    171264   3350'  Reached level 46
    171264   3350'  Killed Akhorahil the Blind
    171264   3350'  Killed The Witch-King of Angmar
    171264   3350'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
    171264   3350'  Found the Whip of Gothmog
    171264   3350'  Found the Serpent Ring of Barahir
    171264   3350'  Reached level 47
    171264   3350'  Found the Pick of Erebor (LOST)
    171264   3350'  Killed The Phoenix
    171264   3350'  Found the Iron Helm 'Holhenneth'
    171264   3350'  Found the Short Bow of Amrod
    171264   3350'  Reached level 48
    171264   3450'  Killed The Lernaean Hydra
    171264   3750'  Killed Carcharoth, the Jaws of Thirst
    171264   3750'  Found the Long Bow of Bard (LOST)
    171264   3750'  Reached level 49
    171264   3800'  Killed Boldor, King of the Yeeks
    171264   4050'  Killed Gorlim, Betrayer of Barahir
    171264   4050'  Found the Arkenstone of Thráin
    171264   4050'  Killed Fundin Bluecloak
    171264   4100'  Killed Atlas, the Titan
    171264   4100'  Found the Necklace of the Dwarves
    171264   4100'  Reached level 50
    171264   4350'  Killed Cantoras, the Skeletal Lord
    171264   4350'  Found the Lance of the Eorlingas (LOST)
    171264   4350'  Killed Baphomet the Minotaur Lord
    171264   4400'  Found the Zweihander 'Mormegil' (LOST)
    171264   4650'  Killed Ungoliant, the Unlight
    171264   4650'  Killed Vecna, the Emperor Lich
    171264   4650'  Killed Maeglin, the Traitor of Gondolin
    171264   4650'  Killed Ancalagon the Black
    171264   4650'  Found the Bastard Sword 'Calris'
    171264   4650'  Found the Spear of Melkor (LOST)
    171264   4650'  Killed Glaurung, Father of the Dragons
    171264   4650'  Found the Cloak 'Colluin'
    171264   4650'  Killed Huan, Wolfhound of the Valar
    171264   4650'  Killed Gothmog, the High Captain of Balrogs
    171264   4650'  Found the Long Sword 'Anguirel' (LOST)
    171264   4650'  Killed Lungorthin, the Balrog of White Fire
    171264   4650'  Found the Jewel Encrusted Crown of Númenor
    171264   4650'  Killed Pazuzu, Lord of Air
    171264   4650'  Killed Polyphemus, the Blind Cyclops
    171264   4700'  Killed Kronos, Lord of the Titans
    171264   4750'  Killed Omarax, the Eye Tyrant
    171264   4750'  Found the Battle Axe of Balli Stonehand (LOST)
    171264   4800'  Killed Ossë, Herald of Ulmo
    171264   4800'  Found the Pair of Mithril Shod Boots 'Stormwalker'
    171264   4800'  Found the Quarterstaff 'Eriril' (LOST)
    171264   4800'  Found the Broad Sword 'Aranrúth' (LOST)
    171607   4800'  Killed Draugluin, Sire of All Werewolves
    175924   4950'  Killed Sauron, the Sorcerer
    176883   4950'  Found the Iron Crown of Berúthiel (LOST)
    177338   5000'  Killed Morgoth, Lord of Darkness
    177363   5000'  Found the Pendant of Ingwë
    177364   5000'  Found the Mighty Hammer 'Grond'
    177385   5000'  Found the Massive Iron Crown of Morgoth


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : no  (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 17.7.2014 08:13
Last updated on 19.7.2014 21:49

Download this dump

4009. on the Ladder (of 18915)
1254. on the Angband Ladder (of 6466)
Third best for this player (

Comments

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On 17.7.2014 08:13 Timo Pietilä wrote:
Just posting. Nothing special, only two really early great DSM:s

On 17.7.2014 09:20 Timo Pietilä wrote:
ESP! Finally. About billionth random ability thing. No direct sources anywhere. I bet I will see a lot of those now that I got one.

On 18.7.2014 00:03 Estie wrote:
ESP is rare on those cloaks, also rare on bows, more often than not the helm slot has to serve.

On 18.7.2014 01:21 Malak Darkhunter wrote:
I was just laughing at the idea of a hobbit carrying around a longbow.

On 18.7.2014 05:28 krazyhades wrote:
Like a tiny Macedonian spearman

On 18.7.2014 10:25 Timo Pietilä wrote:
Got nasty vault (Hellpit) and cleared that out with help of horned reaper. Had to *destroy* Ă–sse (not inside of vault), Glaurung, Ancalagon. After TO hunted down Tselakus which summoned bunch of ringwraiths. Had some trouble with Cat Lord (it always surprises me how tough it is).

On 18.7.2014 13:09 Timo Pietilä wrote:
drowning to items. Hurts to let go Rohirrim and Arvedui, but with Isildur only thing I miss is rShard (and few stats). Upgraded my IFire swap.

On 19.7.2014 08:30 Timo Pietilä wrote:
Cantoras dead. I seem to be able to handle any single thing now if I just prepare. Diving for Sauron.

On 19.7.2014 10:36 Timo Pietilä wrote:
Runaway summons and me getting my STR drained made 4650' level *hard*. Maeglin, Vecna, Ungoliant, Ancalagon and their summons. In vault at that level there were five more uniques, but I run out of consumables. Eventually my last *destruction* left me enclosed in granite without digging equipment. So Recall it was. Vault had RoS and unknown amulet.

On 19.7.2014 11:05 TheOtherMITZE@yahoo.com wrote:
Are you sure you couldn't have dug your way out? Just how badly was STR drained?

On 19.7.2014 11:09 Timo Pietilä wrote:
Can handle everything, yeah, right. Tarrasque promptly reminded me that there are things out there that you *can't* handle. Not without big stack of healing anyway.

On 19.7.2014 11:19 Timo Pietilä wrote:
Bad. It was 16 with Aglarang. Ungoliant drains STR and is huge. It took me too long to kill it. I would carry Weaponmastery for sustain swap, but my inventory is too full already. If you look at your weapon it says that "has no effect" or something like that. pBlind is what bothers me. Maybe I should Anarion instead of Celegorm now that my saving is 90%+ and I have Arkenstone to take care of dark and light.

On 19.7.2014 15:37 Timo Pietilä wrote:
all Unique Demons dead. Huan dead. Feagwath (...I thought it was Vecna, but apparently I have already killed him) is last really dangerous summon (escorts). Used all my healing to wipe out those demons. Need to replenish. Need to carry few from my stack to get more.

On 19.7.2014 16:29 Timo Pietilä wrote:
I need Thorin. It would help my gear selection a lot. Dor-Lomin wouldn't hurt either. Too many swaps, too few space in home...

On 19.7.2014 19:18 Timo Pietilä wrote:
Ugh, I *almost* can swap to something better. Billion combinations later, still almost exactly same gear.

On 19.7.2014 21:31 Timo Pietilä wrote:
Going after Morgoth. +31 permanent speed, 16 *healing*, 7 life, weapon that does over 500 points damage/turn.

On 19.7.2014 21:49 Timo Pietilä wrote:
Done. Pretty d*mn close one, I had to use CCW potions at the end.

On 19.7.2014 21:52 Timo Pietilä wrote:
Hm, pretty nice turncount considering that I didn't pay any attention to it.

On 20.7.2014 02:54 Estie wrote:
Your hobbit warrior inspired me to start one of my own; will post soon.
My guess is that it got so close because of low AC ? While I pretty much ignore AC during the game, for the last fight I try to get something decent, >200 preferably. It seems to make a difference.

On 20.7.2014 06:07 Timo Pietilä wrote:
Not really low AC, but I had to use a bit too many turns dealing with unique summons. I usually kill more of those before going after Morgoth. This time I figured that I try without killing all the bad ones first.

I also was quite under-prepared compared to my usual chars. For example I did have only one normal healing potion and no runes at all. This was quite loose game, I didn't restock properly. Just a few runes collected after killing Sauron would have made big difference in endgame.

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