The Angband Ladder: Dantar, Half-Troll Warrior by Angrist

  [Angband 3.4.1 Character Dump]

 Name   Dantar                                   Self  RB  CB  EB   Best
 Sex    Male         Age             30   STR:     17  +4  +3  +0  18/60
 Race   Half-Troll   Height          73   INT:     10  -4  -2  +0      4
 Class  Warrior      Weight         265   WIS:     10  -2  -2  +0      6
 Title  Swashbuckler Social     Unknown   DEX:     18  -4  +2  +0     16
 HP     -6/239       Maximize         Y   CON:     10  +3  +2  +0     15
 SP     0/0                               CHR:     10  -6  -1  +0      3

 Level               18   Armor     [25,+6]     Saving Throw         28%
 Cur Exp           4197   Fight     (+1,+3)     Stealth              Bad
 Max Exp           4197   Melee     (+1,+3)     Fighting          Heroic
 Adv Exp           4320   Shoot    (+10,+5)     Shooting          Superb
 MaxDepth    800' (L16)   Blows    3.3/turn     Disarming            35%
 Game Turns       65108   Shots      1/turn     Magic Device          21
 Standard Turns    6778   Infra       30 ft     Perception       1 in 43
 Resting Turns     1383   Speed      Normal     Searching            13%
 Gold              3250   Burden  133.1 lbs

 Your mother was a Cave-Troll Warrior.  You have slime-green eyes, oily
 bright red hair, and black leprous skin.



rAcid:............. Nexus:.............
rElec:....+........ Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:...+.........
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............+ Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:..+..........
Stea.:...+......... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You feel very good.
> You are no longer poisoned.
> You have no more Puce Potions of Cure Critical Wounds (b).
> Something retches.
> You are hit by poison!
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> Something retches.
> You are hit by poison!
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> *** LOW HITPOINT WARNING! ***
> Something retches.
> You are hit by poison!
> You die.

Killed by an Air hound.

  [Character Equipment]

a) a Rapier (1d6) (+0,+0)
     Bought from a store.
     
     Can be destroyed by acid.
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you woul
     With +0 STR and +1 
     Average 
     
b) a Short Bow (x2) (+9,+5)
     Found lying on the fl
     
     Can be de
     
c) a Zircon Ring of Slow Digestion
     Found lying on the floor at 
     
     Can be destroye
     Slows y
     
d) an Alexandrite Ring of the Dog <-2>
     Dropped by a Gallant at 300 fee
     
     -2 stealth.
     Provides protection from fea
     Can be de
     
e) a Crystal Amulet of Resist Lightning
     Found lying on the floor at 70
     
     Provides resistan
     Cannot be
     
f) a Lantern (12828 turns) <+2>
     Dropped by a Scout at 
     
     Cannot be h
     
     Radi
g) Studded Leather Armour (-1) [12,-1] {squelch}
     Found lying on the fl
     
     Can be de
     
h) a Cloak [1,+0]
     Found lying on the fl
     
     Can be de
     
i) a Leather Shield [8,+3]
     Dropped by Bullroarer 
     
     Can be 
     
j) (nothing)
k) (nothing)
l) a Pair of Iron Shod Boots [4,+3]
     Found lying on the floor of a 
     
     Cannot be harm
     Can be 
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 12 Rations of Food
     Bought from a store.
     
     
     
b) a Shimmering Potion of Restore Mana
     Found under some ru
     
     Can be 
     
c) a Vermilion Potion of Infravision
     Found lying on the f
     
     Can be 
     
d) 20 Scrolls titled "sus tus" of Phase Door
     Can be de
     
e) 3 Scrolls titled "clacto facus" of Identify
     Found lying on the fl
     
     Can be de
     
f) 3 Scrolls titled "lor desi leo" of Light
     Can be de
     
g) 8 Scrolls titled "emitum co ius" of Word of Recall {!*}
     Can be de
     
h) 8 Scrolls titled "quamio" of Blessing
     Can be de
     
i) 2 Gold-Plated Rods of Treasure Location
     Can be de
     
j) 2 Mithril Rods of Light
     Can be de
     
k) 2 Mithril-Plated Wands of Slow Monster (17 charges)
     Can be de
     
l) a Titanium Wand of Light (1 charge)
     Found lying on the fl
     
     Can be de
     
m) 2 Oak Staves of Identify (0 charges)
     Can be de
     
n) a Gold Ring of Delving <+5>
     Found lying on the floor 
     
     +5 tunneling
     Can be de
     
o) a Bronze Amulet of Resist Acid
     Found lying on the floor at
     
     Provides resis
     Cannot 
     
p) 10 Wooden Torches (5000 turns) <+1>
     Can be dest
     
     Radi
q) a Lucerne Hammer (2d5) (+2,+5)
     Found lying on the floor at 700 feet (level 14).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DE
     Average d
     
r) a Lucerne Hammer (2d5) (+3,+5)
     Found lying on the floor at 750 feet (level 15).
     
     Can be destroyed by acid, fire.
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DE
     Average d
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2167    100'    2   Reached level 2
      2993    100'    3   Reached level 3
      3836    250'    4   Reached level 4
      5699    250'    5   Reached level 5
      6686    300'    5   Killed Grip, Farmer Maggot's dog
      8352    300'    6   Reached level 6
      9419    300'    7   Reached level 7
     12759    350'    8   Reached level 8
     15965    400'    8   Killed Fang, Farmer Maggot's dog
     16811    400'    9   Reached level 9
     18460    450'   10   Reached level 10
     24107    500'   11   Reached level 11
     26948    550'   12   Reached level 12
     30215    550'   12   Killed Brodda, the Easterling
     30215    550'   13   Reached level 13
     36810    650'   14   Reached level 14
     44080    650'   15   Reached level 15
     45807    700'   15   Reached level 15
     49680    700'   16   Reached level 16
     53348    700'   16   Killed Bullroarer the Hobbit
     58495    750'   17   Reached level 17
     61839    750'   18   Reached level 18


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 20.8.2014 14:43

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16595. on the Ladder (of 18915)
5851. on the Angband Ladder (of 6466)
25. for this player (

Comments

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On 20.8.2014 14:43 Angrist wrote:
It was a level of "Omens of Death". I thought, "Most likely I will die. But if I survive, then I get a great treasure!" Especially, it could be a chess vault, which I would have been able to clear. In fact, I was still on the way to the vault, when ran into a pack of hounds. I must say that I feel terrible without magic.

On 20.8.2014 14:58 Estie wrote:
Warrior has (almost) the same magic as everyone else, just in form of devices instead of books.
Most greater vaults are no-no without at least teleport other and you probably also want some form of speed. Do you leave vaults unopened sometimes ? If not, you probably take too great risks.


On 20.8.2014 15:14 Angrist wrote:
Very rarely, I do not give in to the temptation to open the vault. The first time I managed to win only because I played almost the entire game (until 42cLevel) on the 30-s levels. There I got a great experience and equipment by cleaning vaults and killing out-of-depth monsters. Thus, with Max depth <40, most unique monsters were dead. And I was wearing almost the best artifacts.
Now I'm trying to do it again.

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