The Angband Ladder: Thelwym, Naugrim Belegost no-class by wobbly

  [Sil 1.2.1 Character Dump]

 Name   Thelwym       Age       37       Str   1 =  2  -1
 Sex    Male          Height   4'3       Dex   2
 Race   Naugrim       Weight   157       Con   5
 House  Belegost                         Gra   4 =  3  +1

 Game Turn    8,907   Melee   (+4,3d7)   Melee        4 =  6  +2  -5  +1
 Exp Pool        44   Bows    (-1,2d6)   Archery     -1 =  0  +2  -2  -1
 Total Exp   24,544   Armor  [+9,6-17]   Evasion      9 =  6  +2  +1
 Burden       115.3                      Stealth      9 =  7  +2
 Max Burden   120.0   Health     35:49   Perception  10 =  6  +4
 Depth         450'   Voice      13:41   Will        14 =  9  +4      +1
 Min Depth     400'                      Smithing    11 =  6  +4      +1
 Light Radius     2                      Song        10 =  6  +4

 You are the only child of a Dwarven Craftsman. You were a well liked
 child. You have dark brown eyes, straight black hair, a two foot
 beard, and a ruddy complexion.


a) a Battle Axe (-3,3d5) 3.0 lb
   It does extra damage when wielded with both hands.  
b) a Longbow (+0,2d5) 3.0 lb
   It can shoot arrows 18 squares (with your current strength).
c) an Onyx Ring of Accuracy (+1)
d) a Garnet Ring of Protection [+0,1d2]
e) a Crystal Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
f) a Brass Lantern (with 6802 turns of light)
g) Leather Armour [+0,1d4]
h) a Cloak of Stealth [+1] <+2>
   It improves your stealth by 2.  
i) a Kite Shield of Protection (-2) [+0,1d7]
   It cannot be harmed by the elements.  
j) a Crown of Grace <+1>
   It increases your grace by 1.  It cannot be harmed by the
k) a Set of Gauntlets of Treachery (-1) [+0,1d1] <-1> {cursed}
   It decreases your strength by 1.  It is cursed.  It grants
   you the ability: Opportunist.  
l) a Pair of Boots of Free Action [+0,1d1]
   It grants you freedom of movement.  
m) 99 Arrows
   They can be shot 18 squares (with your current strength and bow).
n) 7 Arrows (Poisoned)
   They are branded with venom.  They can be shot 18 squares
   (with your current strength and bow).


a) a Wrinkled Herb of Rage
b) 4 Pieces of Dark Bread
c) 2 Dark Potions of Clarity
d) a Grey Potion of Healing
e) 3 Copper Speckled Potions of True Sight
f) 2 Dark Blue Potions of Slow Poison
g) an Emerald Potion of Constitution
h) an Ivory Horn of Terror
i) an Engraved Horn of Thunder
j) a Birch Staff of Light (2 charges)
k) a Silver Staff of Majesty (1 charge)
l) a Silver Staff of Majesty (6 charges)
m) a Silver Staff of Majesty (6 charges)
n) an Ashen Staff of Self Knowledge (1 charge)
o) a Yew Staff of Earthquakes (1 charge)
p) a Marble Ring of Strength <+0>
   It increases your strength by 0.  It sustains your strength.  
q) a Jet Ring of Warmth
   It provides resistance to cold.  
r) a Lesser Jewel
s) 2 Daggers of Gondolin (+0,1d5) 1.0 lb
   They slay orcs and trolls.  It can be thrown effectively (9
t) a Greatsword of Doriath (-2,3d5) [+1] 6.5 lb
   It slays wolves and spiders.  It requires both hands to wield
   it properly.  
u) a Sceptre of Fire (-1,2d3) 4.0 lb
   It is branded with flame.  It lights the dungeon around you.  
v) a Mattock of Belegost (-4,5d2) <+3> 16.0 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  
w) 45 Pieces of Mithril


Thelwym of the Naugrim
Entered Angband on 24 Sep 2014

   Turn     Depth   Note

      0     50 ft   (Power)
      0     50 ft   (Eye for Detail)
    535    100 ft   (Channeling)
    535    100 ft   (Armoursmith)
    535    100 ft   (Jeweller)
    800    100 ft   Made a Mail Corslet (-1) [-3,2d4]  16.0 lb
    861    100 ft   Made an Onyx Ring of Accuracy (+1)  0.1 lb
    932    100 ft   Made an Ivory Horn of Terror  1.0 lb
    933    100 ft   (Disguise)
  1,197    200 ft   Encountered Gorgol, the Butcher
  1,296    200 ft   Slew Gorgol, the Butcher
  1,321    200 ft   gauntlets of treachery. Pretty much ideal for this guy
  1,321    200 ft   At least once I uncurse them. Otherwise no forge gloves
  1,970    350 ft   (Keen Senses)
  2,352    350 ft   (Song of Elbereth)
  2,497    450 ft   maybe 450' is suicide. Back up that shaft
  4,064    450 ft   Encountered Orcobal, Champion of the Orcs
  6,013    450 ft   (Enchantment)
  6,013    450 ft   (Song of Aule)
  6,168    450 ft   Made a Crown of Grace <+1>  3.0 lb
  6,422    450 ft   Made a Cloak of Stealth [+1] <+2>  2.0 lb
  6,491    500 ft   (Dodging)
  6,999    500 ft   (Hardiness)
  7,577    500 ft   Encountered Uldor, the Accursed
  8,706    450 ft   Slew Uldor, the Accursed
  8,833    450 ft   Mattock of Belegost for my Belegost Dwarf

  ['Score' 009091093]

Posted on 24.9.2014 18:34
Last updated on 25.9.2014 10:22

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On 24.9.2014 18:37 wobbly wrote:
Another go at stealth & fear on a Belegost. Simply because the idea of jumping out & blowing a horn in an orc's face then vanishing amuses me.

No luck with stealth drops, though that kite shields only 6lbs & the greaves 5.5lbs.

The gauntlets of treachery/horn of terror/song of elbereth = carnage. I feel like the love child of Ulfang & a Melwip.

On 24.9.2014 19:19 taptap wrote:
would you try light gear fear build ever? maybe with a lot of evasion?

On 24.9.2014 19:37 wobbly wrote:
Ever is a long time, so yes. Dodge is probably pretty useful if your stepping backwards from a werewolf or vampire while singing Elbereth. I'm pretty attached to high protection though, most of my evasive characters have died to archers.

High evasion will be hard on a belegost (only 2 dex) though considering stealth has the same problem maybe I should try. Does 7.5lb plain mithril count? May well end up building a suit for this guy.

On 24.9.2014 19:54 taptap wrote:
the stealth armour combination irks me, admittedly. therefore the question :)

On 24.9.2014 20:01 wobbly wrote:
Yeah it's aesthetically a little weird. I have less problem with it when it's either Mithril or super-light elven mail under a shadow cloak. The massive shield bothers me a bit. The greaves also, though currently I'm waking up most things any way & I'll probably switch to the boots when I get enough stealth to bother.

On 24.9.2014 22:29 wobbly wrote:
A tad better. I now feel like I can sneak past a particularly inattentive rock. I'm even hitting 10 stealth if I change to the greatsword.

On 25.9.2014 08:49 wobbly wrote:
I'm a little stumped on how to proceed from here. I'll probably have to play semi-pacifist soon, so will/evasion/stealth, but what order? I really need both majesty & the dex from stealth soon. Dodge/wolfsbane & song of silence also look handy

On 25.9.2014 10:24 wobbly wrote:
Over 8000 turns for a battle axe to drop is insane. Hopefully it or the mattock will do for the crown. Still waiting on a staff of slumber & quickness potions.

On 26.9.2014 00:13 taptap wrote:
You are worrying about the throne room a bit early :)

On 26.9.2014 08:44 wobbly wrote:
I always worry that I'll hit the throne room without the staff on this kind of build, as I've hit 950' with no staff of slumber before. Though your right in that I died at 550' to Orcibal. Half asleep and didn't bother to turn Elbereth on till 1 turn to late. He must of hit me for over 20 after amour. I'm too used to being in mail. I'd normally just be able to tank his hits.

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