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The Angband Ladder: T47a, Steam-Mecha Adventurer by Flestrin

  [Steamband 0.4.1 Character Dump]

 Name   T47a                                     Self  abcdefghijkl@   Best
 Sex    Male           Age           116  Mus:    999  .....:*.*.**.   999
 Race   Steam-Mecha    Height        103  Agi:    737  .2...s....**.   751
 Class  Adventurer     Weight        386  Vig:    797  .....:*.*....   820
 Title  Lord           Status         14  SCH:    243  ...8.*...*...   663
 WP     223/223        MaxDepth  Surface  EGO:     93  ....**...*...   533
 SP     352/553        Preserve        Y  CHR:     84  .....:...*...   144

 Level           47       Armor   [162,+154]     Saving Throw      Very Good
 Cur Exp   10238814       Blows       6/turn     Stealth                 Bad
 Max Exp   10238814       Shots       4/turn     Fighting      Legendary[5+]
 Adv Exp   11287500       Infra        70 ft     Shooting       Legendary[5]
                                                 Disarming        First-rate
          Stat     Skill     Equip.    Total     Magic Device      Tolerable
 Melee (+23,+22) (+20,+20) (+41,+60)(+84,+102)   Perception         Champion
 Shoot  (+23,+0)   (+1,+0) (+50,+17) (+74,+17)   Searching            Superb

     You are a robot. You are made from copper. You were once
     human.  You have silver disks for eyes, a blocky torso, and
     a cylindrical head.



  [Resists & Abilities]

   Critical:.............   Fthr Fall:.............   Hvy Curse:.....+.......
   Vampiric:.............   Telepathy:.............    Mutation:.....+.......
      Throw:.............   See Invis:.....+.......    No Magic:.............
     Vorpal:.............    Free Act:...........+.   No Teleprt.............
     Return:.............   Wraithfrm:.............    Drain SP:.............
  Frce Brnd:.............   Hold Life:.....+......+    Drain HP:.............
  Fire Brnd:.............     Reflect:.............     Disrupt:.............
  Elec Brnd:.............   Invisible:.............   Drn Items:.............
  Ice Brand:.............   Res Confu:..+..........   Drn   Exp:.............
  Acid Brnd:.............   Res Blind:.....+......+    Teleport:.............
  Psn. Brnd:.............    Res Fear:............+   Aggravate:............+
  Resistances:
  Fire :208%.....++++.++.+  Acid :103%......+++.++.+  Light:60% .....++...++..
  Erth :123%.....+++..++.+  Poisn:173%......+++....+  Dark :60% .....++...++..
  Air  :123%.....+++..++.+  Time :100%...+..+++.++..  Mind :120%......+.......
  Water:93% .....+++-.++.+  Ether:-20%...+.-++-..+..  Force:18% ......+...++..
  Elec :3%  .....-++..++.+  Sound:58% ...+..++..++..  Sprt :120%......+.......
  Ice  :46% ......++-.+-.+  Nethr:85% ...+..+++..+..
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /}=="~[([]]]              /}=="~[([]]]              /}=="~[([]]]

  [Skills]

   Disarming Traps 10
   Disable Machine  8
           Stealth  1
         Searching 12
       Trailblazer  4
         Keen Eyes  1
    Systems Cypher 20
  Onslaught Cypher 20
      Aegis Cypher 20
   Rocketry Cypher 20
   Neophyte Combat 20
   Standard Combat 20
   Advanced Combat 20
     Master Combat 20
   Critical Strike 20
   Accurate Strike 20
    Vicious Strike 20
        Swift Blow 20
    Weapon Finesse 20
      Martial Arts  1
 Neophyte Firearms  1
           Pistols  1
            Rifles  1
          Shotguns  1
     Critical Shot  1
     Accurate Shot  1
          Throwing  1
            Swords 20
     Sword Mastery  8
         Latin {*} 11
   Occult Lore {O}  1
  Ritual Magic {O}  1
  Spirituality {S}  1
 Tempered Will {*}  1
     Using Devices  4
         Toughness  9


  [Character Equipment]

a) a Pike (Deckcutter) (2d5|4) (+13,+11) [6,+0] {@w3}
b) a .45 Martini-Henry Rifle of Precision (x3) (+22,+17) <+2>
c) a Silver Ring of Resist Bewilderment
d) The Ring of Edison <+8>
e) a Mystical Amulet
f) The Fluorescent Photic Illuminator of Tesla [5] <+5, +18, -10> {cursed}
g) a Titanium Torso (Insulated) [65,+32] <+10>
h) a Cloak of Protection [1,+11]
i) The Bull's Tail of the Pharoahs (+4,+9) [5,+5] <+12, +4, +1>
j) a Cavorite Head [35] {good}
k) a Pair of Aluminium Arms of Power (+10) [10,+4] <+3, +10, +12>
l) a Pair of Cavorite Legs (Hydraulic) [40,+3] <+10, +16>
n) 4 Hollow-point rifle bullets (4d33|0) (+255/1020)


  [Character Inventory]

a) 46 Flasks of oil
b) 5 Mechanical Radiophone Mechanisms of Phase Door
c) 54 Zirconium Synchrograph Mechanisms of Etheric Travel
d) 15 Humming Quadracid Mechanisms of Returning {50% off}
e) 13 Molybdenum Heliocom Mechanisms of Power Cell
f) 7 Martian Gyrophone Mechanisms of Photonic Discharge Creation
g) 18 Clockwork Astropan Mechanisms of Repair Kit
h) 9 Platinum Gyrometer Mechanisms of *Repair* Kit
i) 7 Martian Radioton Mechanisms of Energy Kit
j) a Portal Generator of Returning
k) a Zirconium Ray Gun of Etheric Force
l) a Bamboo Tool of Object Analysis
m) a Bamboo Tool of Object Analysis
n) a Polished Tool of Area Disintegration
o) a Chipped Tool of Etheric Travel
p) a Pneumatic Axe of Slay Demon (3d8|18) (+13,+11) {@w4}
q) a Cutlass of Exigency (1d7|2) (+14,+14) <+10> {@w1}
r) a Mallet (3d2|1) {@w6}
s) a War Hammer (3d3|7) {@w2}
t) 42 Hollow-point rifle bullets (4d33|0) (+255/1020)


  [Home Inventory]

a Holy Book of Prayers [Treatise on the Resurrection] <+1>
a Holy Book of Prayers [Odes of Solomon] <+1>
a Clean Tool of Remove Curse (3 charges)
a Pair of Cavorite Legs (Polished) [40,+12] <+10, +11, +11>
an Aluminium Head of Target Acquisition (+27) [20,+5] <+3, +10>
an Azurite Ring of Freedom of Mobility
a Zircon Ring of See Invisible
an Engagement Ring of Celerity <+16>
The Locket of Madame Defarge <+8, +2, -4>
The Electric Lamp of Edison [3]
The Pocket Lantern of Sherlock Holmes [4] <+8, +4> (charging)
The Mask 'Le Loup Blanc' [0,+4] <+12, +5, +1>
The Green-tinted Glasses of Auguste Dupin [8,+1] <+8>
The Crown of Isis [0,+9] <+8, +5, +1>
The Pair of Ruby Red Slippers of Dorthy [0,+0]


  [Current Quest]

To fulfill your task, you must destroy 2 Steam-Powered Rocket Sentries on
dungeon level 9.


  [Options]

Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 12.10.2014 13:47
Last updated on 9.11.2014 20:39

Download this dump

5813. on the Ladder (of 17981)
59. on the Steamband Ladder (of 313)
5. for this player (out of 39)

Comments

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On 12.10.2014 13:47 Flestrin wrote:
After a period of avoiding steam-mecha as the easy option, I caves and have them a try. I started a human engineer at the same time and the mecha is just so much easier to play. I'm wondering whether that will swing the other way towards the surface but at the moment the experience penalty for being a robot and the fixed stats are no hindrance at all.

It's *almost* too easy...

On 12.10.2014 15:19 debo wrote:
Is this a SaGa Frontier reference?!?!

On 13.10.2014 09:21 Flestrin wrote:
No, I haven't played SaGa. I hadn't even heard of it until now.

On 30.10.2014 11:24 Flestrin wrote:
Other than explosively breeding cuttenclips, there not much causing any problems at the moment.

With skill points to spare and, having ended of stuck with Tesla's horrible light source, I thought I'd dabble in a bit of magic. Silly mistake as I'm now looking at stat loss with no way to heal it other than level gain. Time to ditch the occult books!

On 9.11.2014 20:39 Flestrin wrote:
Just killed Fu Manchu and reached the surface. Not listed as a winner - maybe because Fu Manchu cloned himself.

On 9.11.2014 21:15 debo wrote:
Is this one of those games where you have to suicide to be listed as a winner?

On 9.11.2014 22:11 Flestrin wrote:
I don't think so...

I've checked out the code and the winner flag gets set on the death of a monster. The variant has quests that you can pick up to get additional skill point rewards. When a monster gets killed, your quest requirements (quests are always about killing a certain number of monsters at a certain depth) get updated.

From what I can work out, to be a winner, you need to have no outstanding quests. That includes quests you can pick up and fixed quests (killing Dr Moreau and Fu Manchu (equivalent to Sauron and Morgoth in vanilla)).

When I killed Fu Manchu, I had an outstanding quest from a lower level. I think that's why I'm not listed as a winner.

It's a win to me, though. I've suicided now and started a new character. This one got pretty boring.

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