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The Angband Ladder: Bilbo, Hobbit Warrior by ShadowTechnology

  [Angband 3.5.0 Character Dump]

 Name   Bilbo        Age             30          Self  RB  CB  EB   Best
 Sex    Male         Height        3'0"   STR! 18/100  -2  +3 +17 18/***
 Race   Hobbit       Weight     4st 0lb   INT:  18/55  +2  -2  +7 18/125
 Class  Warrior      Turns used:          WIS:  18/87  +1  -2  +7 18/147
 Title  ***WINNER*** Game        273948   DEX:  18/84  +3  +2 +12 18/***
 HP     753/765      Standard     72563   CON:     16  +2  +2 +17 18/190
 SP     0/0          Resting      23744

 Level                 38    Armor     [77,+127]    Saving Throw     85%
 Cur Exp           850675                           Stealth    Very Good
 Max Exp           850675    Melee       1d7,+49    Disarming        94%
 Adv Exp           935000    To-hit       77,+55    Magic Devices     69
                             Blows      8.0/turn    Perception   1 in 33
 Gold              116898                           Searching        26%
 Burden         127.8 lbs    Shoot to-dam    +15    Infravision    40 ft
 Speed                 28    To-hit       82,+58
 Max Depth   5000' (L100)    Shots        1/turn

 You are the only child of a Hobbit Warrior.  You are a well liked
 child.  You have hazel eyes, curly brown hair, and a very fair
 complexion.


rAcid:...*..++++... Nexus:.........+...
rElec:.+.*....+.... Nethr:...+.........
rFire:.+.*+..++.... Chaos:.............
rCold:.+.*...+++... Disen:...+.........
rPois:...+..+...... Feath:.............
rLite:+............ pFear:+...........+
rDark:...+.....+... pBlnd:.............
Sound:........+.... pConf:......+......
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:.+.+......... Speed:+.++.......+.
  ESP:...+......... Blows:+............
Invis:+..+......... Shots:.............
FrAct:+......+.+... Might:.+...........
HLife:............+ S.Dig:.............
Stea.:........+.... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:...+.........


  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+9,+9) <+3, +2, +1>
     Dropped by a Singing, happy drunk in town.
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     8.0 blows/round.
     Average damage/round: 469.6 vs. animals, 469.6 vs. evil creatures,
     504 vs. undead, 504 vs. orcs, and 434.4 vs. others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Ring of Speed <+15>
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     +15 speed.
     
d) the Ring of Power 'The One Ring' (+15,+15) <+5> (charging) {cursed}
     Dropped by a Singing, happy drunk in town.
     
     Permanently cursed.
     +5 strength, intelligence, wisdom, dexterity, constitution, speed.
     Provides immunity to acid, lightning, fire, cold.
     Provides resistance to acid, lightning, fire, cold, poison, dark,
     nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  Drains
     experience.  
     
     When aimed, it does bizarre things.
     Takes 773 to 2405 turns to recharge at your current speed.
     Your chance of success is 71.1%
     
e) the Amulet of Carlammas <+3, +1> (charging)
     Dropped by Adunaphel the Quiet at 2750 feet (level 55).
     
     +3 constitution.
     +1 strength.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 836 to 1665 turns to recharge at your current speed.
     Your chance of success is 88.9%
     
f) the Phial of Galadriel <+3>
     Found lying on the floor in a vault at 2250 feet (level 45).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 40 to 74 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Found lying on the floor of a special room at 3000 feet (level
     60).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 37 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
h) the Cloak of Thingol [1,+18] <+3>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +3 dexterity.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 259 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
i) a Mithril Shield of Elvenkind [16,+26] <+2>
     Found lying on the floor in a vault at 2250 feet (level 45).
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Steel Helm of Hammerhand [9,+20] <+3>
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
k) a Set of Mithril Gauntlets of Power (+3,+5) [6,+17] <+5>
     Conjured forth by magic at 4850 feet (level 97).
     
     +5 strength.
     Cannot be harmed by acid, fire.
     
l) a Pair of Ethereal Slippers of Speed [0,+11] <+5>
     Dropped by a Mature white dragon at 4050 feet (level 81).
     
     +5 speed.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) 17 Mithril Arrows of Slay Demon (3d4) (+13,+13)
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99).
     
     Slays demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 263.4 vs. demons, and 150.5 vs. others.
     35% chance of breaking upon contact.
     
o) 7 Seeker Arrows of Wounding (4d4) (+22,+20)
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 192.6.
     35% chance of breaking upon contact.
     
p) 13 Seeker Arrows of Flame (4d4) (+14,+15)
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 296.8 vs. creatures not resistant to fire,
     and 169.6 vs. others.
     35% chance of breaking upon contact.
     
q) 8 Seeker Arrows (4d4) (+6,+8)
     Dropped by an Algroth at 4900 feet (level 98).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 138.6.
     35% chance of breaking upon contact.
     
r) 13 Arrows of Slay Evil (1d4) (+12,+14)
     Dropped by Ufthak of Cirith Ungol at 4900 feet (level 98).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 200.3 vs. evil creatures, and 133.5 vs.
     others.
     35% chance of breaking upon contact.
     
s) 23 Arrows of Lightning (1d4) (+17,+17)
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 256 vs. creatures not resistant to
     electricity, and 146.3 vs. others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 7 Potions of Cure Critical Wounds
b) 4 Potions of Life
     It can be thrown at creatures with damaging effect.
     
c) 2 Scrolls of Magic Mapping
d) 2 Scrolls of Banishment
e) 4 Scrolls of Mass Banishment
f) 3 Scrolls of Recharging
g) 2 Scrolls of *Destruction*
h) a Rod of Detection
     Cannot be harmed by electricity.
     
i) 2 Rods of Healing (1 charging)
     Cannot be harmed by electricity.
     
j) 4 Rods of Teleport Other (1 charging)
k) 4 Rods of Recall
     Cannot be harmed by electricity.
     
l) 3 Rods of Identify
     Cannot be harmed by electricity.
     
m) 5 Wands of Teleport Other (0 charges)
n) a Wand of Annihilation (0 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
o) 2 Staves of *Destruction* (0 charges)
p) a Staff of Teleportation (0 charges)


  [Home Inventory]

a) a Rod of Magic Mapping
b) the Ring of Tulkas <+4>
     Found lying on the floor in a vault at 4050 feet (level 81).
     
     +4 strength, dexterity, constitution.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d75+75 turns.
     Takes 558 to 1110 turns to recharge at your current speed.
     Your chance of success is 84.2%
     
c) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor of a cavern at 2650 feet (level 53).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
d) the Hard Leather Armour of Himring [20,+15]
     Dropped by Itangast the Fire Drake at 3450 feet (level 69).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 373 to 740 turns to recharge at your current speed.
     Your chance of success is 88.9%
     
e) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by a Priest at 1400 feet (level 28).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
f) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+1, +2>
     Dropped by a Mage at 2250 feet (level 45).
     
     +1 attack speed.
     +2 strength, dexterity, constitution.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 479.5 vs. animals, 532.7 vs. orcs, 532.7 vs.
     trolls, 532.7 vs. giants, 532.7 vs. dragons, and 425.6 vs. others.
     
g) the Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
     Dropped by Adunaphel the Quiet at 2750 feet (level 55).
     
     Slays evil creatures, undead, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.5 blows/round.
     Average damage/round: 505.6 vs. evil creatures, 583.8 vs. undead,
     583.8 vs. orcs, 583.8 vs. trolls, 583.8 vs. giants, 583.8 vs.
     dragons, and 426.7 vs. others.
     
h) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1>
     Dropped by Angamait� of Umbar at 1250 feet (level 25).
     
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 299 to 592 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 548 vs. trolls, 548 vs. dragons, 548 vs.
     creatures not resistant to acid, 689.1 vs. demons, and 407.4 vs.
     others.
     
i) a Scythe of Slicing of Gondolin (8d4) (+17,+20) <+1>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Sustains your life force.  Grants the ability
     to see invisible things.  
     Radius 1 light.
     
     Combat info:
     5.5 blows/round.
     Average damage/round: 743.1 vs. demons, 743.1 vs. orcs, 743.1 vs.
     trolls, 743.1 vs. dragons, and 483.4 vs. others.
     
j) a Two-Handed Great Flail of Extra Attacks (3d6) (+12,+15) <+2>
     Dropped by an Ethereal dragon at 4950 feet (level 99).
     
     +2 attack speed.
     
     Combat info:
     7.5 blows/round.
     Average damage/round: 531.5.
     
k) a Long Bow of Lothlórien (x5) (+20,+18) <+4, +2>
     Found lying on the floor in a vault at 4900 feet (level 98).
     
     +4 dexterity.
     +2 shooting power.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) a Light Crossbow of the Haradrim (x4) (+15,+16) <+1>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +1 shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
m) 25 Seeker Bolts (4d5) (+8,+7)
n) 20 Seeker Bolts (4d5) (+6,+6)
     Found lying on the floor of a special room at 4950 feet (level
     99).
     
o) 20 Mithril Bolts (3d5) (+8,+9)
     Dropped by Rogrog the Black Troll at 4050 feet (level 81).
     
     Cannot be harmed by acid.
     
p) 13 Mithril Bolts (3d5) (+9,+8)
     Found lying on the floor at 3450 feet (level 69).
     
     Cannot be harmed by acid.
     


[Player history]
      Turn   Depth  Note
     71409      0'  Began the quest to destroy Morgoth.
     71409      0'  Found the Short Sword 'Sting'
     71409      0'  Found the Ring of Power 'The One Ring'
     71409      0'  Killed Farmer Maggot
     71409    100'  Reached level 2
     71409    100'  Reached level 3
     71409    150'  Killed Grip, Farmer Maggot's dog
     71409    150'  Reached level 2
     71409    150'  Reached level 3
     71409    150'  Reached level 4
     71409    150'  Killed Fang, Farmer Maggot's dog
     71409    150'  Reached level 5
     71409    200'  Killed Sméagol
     71409    200'  Reached level 5
     71409    200'  Reached level 5
     71409    250'  Reached level 5
     71409    250'  Reached level 2
     71409    300'  Reached level 2
     71409    300'  Reached level 3
     71409    300'  Reached level 4
     71409    300'  Reached level 5
     71409    300'  Reached level 6
     71409    300'  Reached level 7
     71409    400'  Reached level 8
     71409    450'  Reached level 8
     71409    500'  Reached level 8
     71409    500'  Killed Wormtongue, Agent of Saruman
     71409    500'  Reached level 8
     71409    500'  Reached level 9
     71409    500'  Reached level 10
     71409    500'  Reached level 10
     71409    600'  Reached level 11
     71409    600'  Reached level 12
     71409    600'  Reached level 13
     71409    650'  Reached level 13
     71409    650'  Killed Lagduf, the Snaga
     71409    700'  Reached level 14
     71409   1000'  Reached level 15
     71409   1050'  Reached level 16
     71409   1050'  Reached level 17
     71409   1100'  Reached level 18
     71409   1100'  Killed Ulwarth, Son of Ulfang
     71409   1100'  Reached level 19
     71409   1100'  Killed Ulfast, Son of Ulfang
     71409   1100'  Killed Orfax, Son of Boldor
     71409   1100'  Killed Boldor, King of the Yeeks
     71409   1150'  Killed Bullroarer the Hobbit
     71409   1150'  Reached level 20
     71409   1150'  Killed Golfimbul, the Hill Orc Chief
     71409   1150'  Killed Grishnákh, the Hill Orc
     71409   1150'  Found the Set of Gauntlets 'Paurnen' (LOST)
     71409   1150'  Reached level 21
     71409   1250'  Killed Gorbag, the Orc Captain
     71409   1250'  Reached level 22
     71409   1250'  Killed Angamaitë of Umbar
     71409   1250'  Found the Beaked Axe of Húrin
     71409   1250'  Killed Sangahyando of Umbar
     71409   1250'  Killed Bolg, Son of Azog
     71409   1250'  Reached level 23
     71409   1250'  Killed Azog, King of the Uruk-Hai
     71409   1250'  Reached level 24
     71409   1250'  Reached level 24
     71409   1400'  Reached level 25
     71409   1400'  Killed Uglúk, the Uruk
     71409   1400'  Killed Lugdush, the Uruk
     71409   1400'  Found the Leather Scale Mail 'Thalkettoth'
     71409   1400'  Reached level 26
     71409   1400'  Reached level 27
     71409   2050'  Reached level 28
     71409   2050'  Reached level 29
     71409   2100'  Killed Mîm, Betrayer of Turin
     71409   2100'  Killed Ibun, Son of Mîm
     71409   2100'  Killed Khîm, Son of Mîm
     71409   2250'  Reached level 30
     71409   2250'  Found the Rapier 'Careth Asdriag'
     71409   2250'  Reached level 31
     71409   2250'  Found the Phial of Galadriel
     71409   2300'  Killed Nár, the Dwarf
     71409   2650'  Found the Metal Brigandine Armour of the Rohirrim
     71409   2750'  Killed Adunaphel the Quiet
     71409   2750'  Reached level 32
     71409   2750'  Found the Executioner's Sword 'Crisdurian'
     71409   2750'  Found the Amulet of Carlammas
     71409   2750'  Found the Metal Cap of Thengel (LOST)
     71409   2800'  Killed Lokkak, the Ogre Chieftain
     71409   3000'  Found the Augmented Chain Mail of Caspanion
     71409   3300'  Killed Akhorahil the Blind
     71409   3400'  Killed Bill the Stone Troll
     71409   3400'  Killed Tom the Stone Troll
     71409   3400'  Killed Bert the Stone Troll
     71409   3400'  Found the Large Metal Shield of Anárion (LOST)
     71409   3400'  Reached level 33
     71409   3450'  Killed Itangast the Fire Drake
     71409   3450'  Found the Hard Leather Armour of Himring
     71409   3450'  Reached level 34
     71409   3550'  Killed Hoarmurath of Dir
     71409   3550'  Reached level 35
     71409   3600'  Killed Quaker, Master of Earth
     71409   3600'  Killed Dwar, Dog Lord of Waw
     71409   3600'  Reached level 35
     71409   4050'  Killed Beorn, the Shape-Changer
     71409   4050'  Found the Steel Helm of Hammerhand
     71409   4050'  Killed Scatha the Worm
     71409   4050'  Killed Brodda, the Easterling
     71409   4050'  Reached level 36
     71409   4050'  Reached level 36
     71409   4050'  Killed Rogrog the Black Troll
     71409   4050'  Found the Ring of Tulkas
     71409   4850'  Killed Waldern, King of Water
     71409   4850'  Reached level 36
     71409   4850'  Killed Lorgan, Chief of the Easterlings
     71409   4850'  Killed Uldor the Accursed
     71409   4850'  Killed Kavlax the Many-Headed
     71409   4850'  Found the Zweihander 'Gurthang' (LOST)
     71409   4850'  Found the Cloak of Thingol
     71409   4850'  Found the Star of Elendil (LOST)
     71409   4850'  Killed Medusa, the Gorgon
     71409   4950'  Reached level 36
     71409   4900'  Reached level 37
     71409   4950'  Found the Short Bow of Amrod
     71409   4950'  Killed Ulfang the Black
     71409   4950'  Found the Mattock of Náin (LOST)
     71409   4950'  Killed Sauron, the Sorcerer
     71409   4950'  Reached level 36
     71409   5000'  Killed Fundin Bluecloak
     71409   5000'  Reached level 36
     71409   4950'  Reached level 37
     71409   4950'  Reached level 37
     71409   4950'  Reached level 37
     71409   4950'  Killed Ren the Unclean
     71409   4950'  Killed Saruman of Many Colours
     71409   4950'  Found the Dagger 'Angrist' (LOST)
     71409   4900'  Killed Atlas, the Titan
     71409   4900'  Killed Ufthak of Cirith Ungol
     71409   4900'  Reached level 37
     71409   4900'  Killed Ariel, Queen of Air
     71409   4900'  Killed Shagrat, the Orc Captain
     71409   4950'  Reached level 37
     72450   5000'  Reached level 36
     72450   5000'  Reached level 37
     72563   5000'  Killed Morgoth, Lord of Darkness
     72563   5000'  Reached level 38


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)


Posted on 14.10.2014 08:38
Last updated on 24.10.2014 05:18

Download this dump

4. on the Competition No.164 Ladder (of 29)

Comments

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On 14.10.2014 08:38 ShadowTechnology wrote:
CL27, DL40. Made it down 40 levels in 4 hours. Found Thalkettoth to replace the dwarven mithril mail. Debating whether to swap Sting for Hurin's Axe, but not quite yet. No near death experiences.

On 16.10.2014 03:09 ShadowTechnology wrote:
CL31, DL55. Sound, Shards, Nexus and Blindness are now covered. Chaos and Confusion are still gaps. Careth Asdriag is looking better than Sting or Hurin for now.

On 16.10.2014 05:50 ShadowTechnology wrote:
CL33, DL68. Two thirds of the way there. Needing to pick my battles and run away sometimes. Adunaphel the Quiet dropped three nice artifacts.

On 18.10.2014 06:08 ShadowTechnology wrote:
CL35, DL80. 20 levels to go. Keeping my XP under control. Could use more speed and a better bow. Starting to accumulate end game consumables.

On 20.10.2014 06:37 ShadowTechnology wrote:
CL37, DL100. Sauron is dead. In the opening volley I blasted the bastard with his own ring. Man, was he was pissed. Poetic justice. It was a long fight with a lot of x-bow bolts and not much melee. Thanks to Maeglin, I had a perfect hockey stick leading to the only entrance of a large, previously cleared major vault (big rectangular room with sub-rooms, all permanent rock except for the entrance). Later, I used a ?*Destruction* after -TO Sauron to clear out a swarm of 5 summoned RingWraiths, creating a nice chaotic jumble of debris for shoot'n'phase. I've been down to DL100 but didn't bother shaking hands with the big guy. I'm not ready yet. Consumables are almost there, but My kit isn't up to it. I need !CON badly. My natural CON is only 14, and even with +18 in equipment bonuses I'm only at 18/180 (705 HP when I'm at CL37). If I wasn't choosing my gear based almost entirely on CON (and speed) I'd have more options. The =Speed+15 was a nice find. I'm going to raid levels 99-100 for goodies and avoid Morgy for awhile. I just rested for 3000 turns in town to bleed off some XP (CL37->CL35). I've killed very few uniques. Summoning in the final battle could be a challenge. At least I left some wimpy uniques to dilute the horde.

On 23.10.2014 07:48 ShadowTechnology wrote:
Ready for the big fight. It's late now, so tomorrow night it is. I wish I had more than 741 HP, but my CON is still a disappointment. I wish my speed was at least +30, but close enough. I wish I had a better melee weapon, but when considering the CON bonus, the speed bonus, and sentimental value, I'm sticking with Sting. I plan to TO/*Destruct* a lot, use -Annihilation and arrows, melee in the rubble, and of course I have to blast him once with The Ring. If things go as planned, I could end up winning the game with a level 37 character. Who would have thought? And there's still time in the contest for someone to try winning with a Bilbo in the mid 30s. I'll post when the dust clears.

On 23.10.2014 09:47 Thraalbeast wrote:
Good luck. Seems like a strong contender for the first position in the comp

On 24.10.2014 05:18 ShadowTechnology wrote:
Veni, vidi, vici! Bilbo has defeated the Dark Lord of Angband. It was a long hard fight, starting with a blast of mana from the One Ring. I used up nearly all of my consumables, including all my heals and *heals*, most of my !CCW, and one of two rods of healing (they take forever to recharge). I finally had to dip into my stash of Life potions - but forgot about the unintended "benefits" of Life. I had started the battle with current XP far below max XP hoping to win at character level 37. But !Life restores all lost XP and brought me up to CL37. The win took me to CL38. Still good enough to be in the top position (for now) but not what I was aiming for. M kept summoning uniques, including lots of high level ones, and I had to *destruct* them away. Not much structure left to the level by the end. Went through all 30 ?Phase Door. By the time I got him down to one star we were just standing there exchanging punches, completely surrounded by summoned critters.

On 24.10.2014 05:26 ShadowTechnology wrote:
Question: Who knows the mechanics of draining charges from wands and staffs? A successful drain seems to restore XP to the drainer, but how many? Does a high level staff charge restore more XP than a low level charge? Is a high level staff more difficult to drain? I'm never sure whether taking staffs and wands into the final battle does more harm than good (assuming you plan to melee Morgoth).

On 24.10.2014 07:12 Ingwe Ingweron wrote:
Congratulations! Now it's up to PowerWyrm. I have a character in play, Gaffer, that could possibly do it, but I don't feel right about it since (besides my regular awful turncount) I rested constantly to lower experience thresholds.

On 24.10.2014 14:02 PowerWyrm wrote:
"Touch to drain charges" restores HP not XP. The formula is (monster level / (object level + 2)) + 1 charges drained, which will heal (monster level * number of charges drained) HPs. So a high level staff is harder to drain yeah.

On 24.10.2014 14:56 murphy wrote:
great job!

On 25.10.2014 10:18 ShadowTechnology wrote:
So, Morgoth (level 100) drains 2.6 charges from a wand of Annihilation (level 60), gaining 260 HP in the process. But he drains 5.5 charges from a wand of teleport other, gaining 550 HP in the process. So the bottom line is to take a few high level wands and staffs with you if you really need them, but leave the bundles of low level wands/staffs at home (or in a corner of level 100, away from the battle). Does that sound about right?

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