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The Angband Ladder: Bilbo, Hobbit Warrior by PowerWyrm

  [Angband 3.5.0 Character Dump]

 Name   Bilbo        Age             30          Self  RB  CB  EB   Best
 Sex    Male         Height        3'0"   STR! 18/100  -2  +3  +8 18/190
 Race   Hobbit       Weight     4st 0lb   INT:  18/82  +2  -2  +5 18/132
 Class  Warrior      Turns used:          WIS:  18/79  +1  -2  +5 18/119
 Title  ***WINNER*** Game        197236   DEX! 18/100  +3  +2 +12 18/***
 HP     88/808       Standard     44116   CON:  18/87  +2  +2  +8 18/207
 SP     0/0          Resting       9367

 Level                 37    Armor     [92,+112]    Saving Throw     81%
 Cur Exp           674365                           Stealth    Excellent
 Max Exp           674365    Melee       3d8,+57    Disarming        94%
 Adv Exp           770000    To-hit       75,+61    Magic Devices     69
                             Blows      5.0/turn    Perception    1 in 1
 Gold            10017156                           Searching        61%
 Burden         149.7 lbs    Shoot to-dam    +17    Infravision   110 ft
 Speed                 30    To-hit       80,+66
 Max Depth   5000' (L100)    Shots        1/turn

 You are the only child of a Hobbit Warrior.  You are a well liked
 child.  You have hazel eyes, curly brown hair, and a very fair
 complexion.


rAcid:...*..+.+.... Nexus:....+.+......
rElec:...*..+.+.... Nethr:...+.........
rFire:...*..+.+.... Chaos:.......++....
rCold:...*..+.+.... Disen:...+.........
rPois:...++........ Feath:.............
rLite:.....+....... pFear:+........+..+
rDark:...+.+....... pBlnd:.............
Sound:......+..+... pConf:......+..+...
Shard:............. pStun:.........+...

Light:.....+....... Tunn.:.............
Regen:...+......... Speed:+.+++......+.
  ESP:...+......... Blows:.............
Invis:+..+.+....... Shots:.............
FrAct:............. Might:.............
HLife:.....+......+ S.Dig:.............
Stea.:....+..++.... ImpHP:.............
Sear.:....+........  Fear:.............
Infra:....+.......+ Aggrv:...+......+..


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The cave floor twists in an unnatural way!
> You nimbly dodge the blast!
> You smite Morgoth, Lord of Darkness (77).
> You smite Morgoth, Lord of Darkness (83).
> You smite Morgoth, Lord of Darkness (89).
> You smite Morgoth, Lord of Darkness (83).
> You smite Morgoth, Lord of Darkness (85).
> You have slain Morgoth, Lord of Darkness.
> Welcome to level 37.
> You feel something roll beneath your feet.
> A magical staircase appears...
> *** CONGRATULATIONS ***
> You have won the game!
> You may retire (commit suicide) when you are ready.

Killed by Ripe Old Age.

  [Character Equipment]

a) the Lance of the Eorlingas (3d8) (+13,+21) <+2>
     Found lying on the floor in a vault at 2900 feet (level 58).
     
     +2 strength, dexterity, speed.
     Slays evil creatures, orcs, trolls.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     With +1 STR and +0 DEX you would get 5.2 blows
     Average damage/round: 475 vs. evil creatures, 557.5 vs. orcs,
     557.5 vs. trolls, and 393 vs. others.
     
b) a Short Bow of Power (x2) (+18,+17)
     Found lying on the floor in a vault at 2900 feet (level 58).
     
c) a Corundum Ring of Speed <+11>
     Found lying on the floor in a vault at 5000 feet (level 100).
     
     +11 speed.
     
d) the Ring of Power 'The One Ring' (+15,+15) <+5> (charging) {cursed}
     Dropped by a Singing, happy drunk in town.
     
     Permanently cursed.
     +5 strength, intelligence, wisdom, dexterity, constitution, speed.
     Provides immunity to acid, lightning, fire, cold.
     Provides resistance to acid, lightning, fire, cold, poison, dark,
     nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  Drains
     experience.  
     
     When aimed, it does bizarre things.
     Takes 877 to 2730 turns to recharge at your current speed.
     Your chance of success is 71.1%
     
e) a Flint Stone Amulet of Trickery <+5, +2, +7>
     Found lying on the floor in a vault at 4450 feet (level 89).
     
     +5 dexterity.
     +2 stealth, speed.
     +7 infravision.
     +35% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) the Arkenstone of Thráin <+3>
     Found lying on the floor in a vault at 4500 feet (level 90).
     
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 214 to 420 turns to recharge at your current speed.
     Your chance of success is 88.9%
     
g) the Full Plate Armour of Isildur [75,+25] <+1>
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, sound, nexus.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Aman [1,+11] <+1>
     Dropped by N�r, the Dwarf at 1550 feet (level 31).
     
     +1 stealth.
     Provides resistance to chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Large Metal Shield of Elvenkind [12,+15] <+1>
     Found lying on the floor in a vault at 1600 feet (level 32).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Jewel Encrusted Crown of Serenity [0,+20]
     Found lying on the floor in a vault at 4450 feet (level 89).
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     Cannot be harmed by acid.
     
k) a Set of Gauntlets of Combat (+4,+6) [3,+14] <+1, +2>
     Found lying on the floor in a vault at 4450 feet (level 89).
     
     +1 strength.
     +2 constitution.
     Aggravates creatures nearby.  
     
l) a Pair of Leather Sandals of Speed [1,+12] <+10>
     Found lying on the floor in a vault at 4450 feet (level 89).
     
     +10 speed.
     


  [Character Quiver]

n) 11 Seeker Arrows of Frost (4d4) (+11,+10)
     Found lying on the floor in a vault at 2900 feet (level 58).
     
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 196.1 vs. creatures not resistant to cold,
     and 78.4 vs. others.
     35% chance of breaking upon contact.
     
o) 29 Mithril Arrows of Slay Evil (3d4) (+15,+8)
     Dropped by Shagrat, the Orc Captain at 2550 feet (level 51).
     
     Slays evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 137.8 vs. evil creatures, and 68.9 vs.
     others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 26 Chartreuse Potions of Cure Critical Wounds
b) 2 Bubbling Potions of Healing
c) an Icky Green Potion of Life
     It can be thrown at creatures with damaging effect.
     
d) 8 Orange Potions of Speed
e) 25 Scrolls titled "irmo illuo tio" of Phase Door
f) 9 Scrolls titled "pro commo scor" of Teleportation
g) 5 Scrolls titled "ema trus cus" of Banishment
h) 2 Scrolls titled "crio as" of Mass Banishment
i) 3 Scrolls titled "de expum" of *Destruction*
j) 2 Tin Rods of Detection
     Cannot be harmed by electricity.
     
k) 3 Gold Rods of Healing
     Cannot be harmed by electricity.
     
l) 3 Lead Rods of Teleport Other (1 charging)
m) a Rusty Rod of Identify
     Cannot be harmed by electricity.
     
n) the Ring of Power 'Narya' (+2,+2) <+1, +5>
     Dropped by Ji Indur Dawndeath at 4450 feet (level 89).
     
     +1 strength, intelligence, wisdom, dexterity, constitution.
     +5 speed.
     Provides immunity to fire.
     Provides resistance to fire.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 856 to 1680 turns to recharge at your current speed.
     Your chance of success is 84.2%
     


[Player history]
      Turn   Depth  Note
     44005      0'  Began the quest to destroy Morgoth.
     44005      0'  Found the Short Sword 'Sting' (LOST)
     44005      0'  Found the Ring of Power 'The One Ring'
     44005      0'  Killed Farmer Maggot
     44005     50'  Reached level 2
     44005     50'  Reached level 2
     44005     50'  Reached level 2
     44005    100'  Reached level 3
     44005    100'  Reached level 4
     44005    150'  Reached level 3
     44005    150'  Reached level 2
     44005    150'  Reached level 2
     44005    200'  Reached level 2
     44005    200'  Reached level 2
     44005    200'  Reached level 3
     44005    200'  Killed Fang, Farmer Maggot's dog
     44005    200'  Reached level 4
     44005    250'  Reached level 4
     44005    300'  Reached level 4
     44005    300'  Reached level 5
     44005    300'  Reached level 6
     44005    300'  Reached level 7
     44005    300'  Reached level 8
     44005    300'  Reached level 9
     44005    300'  Reached level 10
     44005    700'  Reached level 11
     44005    700'  Reached level 12
     44005    700'  Killed Grishnákh, the Hill Orc
     44005    700'  Reached level 13
     44005    700'  Reached level 14
     44005    700'  Reached level 15
     44005    700'  Killed Sméagol
     44005    750'  Reached level 16
     44005    750'  Killed Lagduf, the Snaga
     44005   1100'  Reached level 17
     44005   1200'  Reached level 17
     44005   1200'  Killed Orfax, Son of Boldor
     44005   1200'  Reached level 17
     44005   1200'  Killed Gorbag, the Orc Captain
     44005   1200'  Reached level 18
     44005   1250'  Killed Brodda, the Easterling
     44005   1250'  Reached level 19
     44005   1250'  Reached level 20
     44005   1250'  Reached level 21
     44005   1300'  Killed Ulfast, Son of Ulfang
     44005   1300'  Found the Broad Axe 'Barukkheled' (LOST)
     44005   1300'  Killed Mughash the Kobold Lord
     44005   1300'  Reached level 22
     44005   1300'  Reached level 22
     44005   1400'  Killed Ibun, Son of Mîm
     44005   1450'  Reached level 23
     44005   1550'  Reached level 24
     44005   1550'  Reached level 24
     44005   1550'  Killed Nár, the Dwarf
     44005   1600'  Reached level 25
     44005   1600'  Killed Uldor the Accursed
     44005   1600'  Reached level 26
     44005   1600'  Killed Lorgan, Chief of the Easterlings
     44005   1600'  Found the Star of Elendil (LOST)
     44005   1600'  Reached level 27
     44005   1600'  Reached level 28
     44005   1600'  Reached level 29
     44005   1600'  Reached level 30
     44005   1600'  Reached level 31
     44005   1600'  Killed Tom the Stone Troll
     44005   1600'  Killed Bill the Stone Troll
     44005   1600'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     44005   1600'  Killed Angamaitë of Umbar
     44005   1600'  Killed Sangahyando of Umbar
     44005   2000'  Killed Khîm, Son of Mîm
     44005   2450'  Killed Beorn, the Shape-Changer
     44005   2550'  Reached level 32
     44005   2550'  Reached level 32
     44005   2550'  Killed Shagrat, the Orc Captain
     44005   2650'  Reached level 32
     44005   2650'  Killed The Queen Ant
     44005   2700'  Killed Scatha the Worm
     44005   2700'  Reached level 33
     44005   2700'  Killed Wormtongue, Agent of Saruman
     44005   2900'  Reached level 33
     44005   2900'  Found the Set of Gauntlets 'Paurhach' (LOST)
     44005   2900'  Found the Lance of the Eorlingas
     44005   2900'  Found the Pick of Erebor (LOST)
     44005   2900'  Found the Phial of Galadriel (LOST)
     44005   2900'  Reached level 34
     44005   2900'  Reached level 34
     44005   3650'  Killed Quaker, Master of Earth
     44005   3700'  Killed Boldor, King of the Yeeks
     44005   3700'  Killed Grip, Farmer Maggot's dog
     44005   3700'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     44005   4050'  Killed Ren the Unclean
     44005   4150'  Found the Serpent Ring of Barahir (LOST)
     44005   4150'  Killed Golfimbul, the Hill Orc Chief
     44005   4450'  Killed Adunaphel the Quiet
     44005   4450'  Found the Bastard Sword 'Calris' (LOST)
     44005   4450'  Found the Ball-and-Chain of Fundin Bluecloak (LOST)
     44005   4450'  Killed Ji Indur Dawndeath
     44005   4450'  Reached level 35
     44005   4450'  Killed Uvatha the Horseman
     44005   4450'  Found the Ring of Power 'Narya'
     44005   4450'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
     44005   4450'  Killed Dwar, Dog Lord of Waw
     44005   4450'  Found the Pendant of Ingwë (LOST)
     44005   4450'  Found the Hard Leather Armour of Himring (LOST)
     44005   4450'  Found the Augmented Chain Mail of Caspanion (LOST)
     44005   4450'  Found the Morning Star 'Firestar' (LOST)
     44005   4450'  Killed Draebor, the Imp
     44005   4450'  Found the Mattock of Náin (LOST)
     44005   4450'  Reached level 35
     44005   4500'  Killed Ulfang the Black
     44005   4500'  Reached level 35
     44005   4500'  Killed Ulwarth, Son of Ulfang
     44005   4500'  Found the Arkenstone of Thráin
     44005   4950'  Reached level 35
     44005   4950'  Reached level 35
     44005   4950'  Reached level 35
     44005   4950'  Killed Ariel, Queen of Air
     44005   4950'  Found the Metal Cap of Celebrimbor (LOST)
     44005   4950'  Killed Qlzqqlzuup, the Emperor Quylthulg
     44005   4950'  Found the Amulet of Carlammas (LOST)
     44005   4950'  Killed Sauron, the Sorcerer
     44005   4950'  Reached level 36
     44005   4950'  Found the Lochaber Axe 'Mundwine' (LOST)
     44005   4950'  Found the Full Plate Armour of Isildur
     44005   4950'  Found the Steel Helm of Hammerhand (LOST)
     44005   4950'  Found the Pair of Leather Boots 'Dal-i-thalion' (LOST)
     44005   5000'  Killed Lokkak, the Ogre Chieftain
     44005   5000'  Found the Leather Shield of Celegorm
     44115   5000'  Killed Morgoth, Lord of Darkness
     44115   5000'  Reached level 37


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : no  (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)


Posted on 14.10.2014 15:08
Last updated on 24.10.2014 17:49

Download this dump

3. on the Competition No.164 Ladder (of 29)

Comments

Jump to latest

On 14.10.2014 15:08 PowerWyrm wrote:
I'll try to do this one ironman-style, unless I find myself desperate for restocking on supplies. With disconnected stairs, it should be the way to go.

On 14.10.2014 18:22 ranger jeff wrote:
good luck with that! but this isn't a turn count competition, it's lowest xp win, so spending more time gathering better kit (found on floor, not from clearing demon pits) should be the way to go.

On 17.10.2014 14:30 PowerWyrm wrote:
A pretty much uneventful character, half way down now. Made a serious blunder when quaffing an unid potion from the ground that revealed to be !exp.

On 20.10.2014 14:49 PowerWyrm wrote:
GV at 2900'
I should have enough TO charges to clear it without killing too many things. Sounds like a good opportunity to improve the char before diving to 4000' or so.

On 21.10.2014 14:39 PowerWyrm wrote:
This is getting nowhere... The GV was really not worth it (except for a couple !aug), and I used all my curing potions at one point so I had to recall and get basic CCWs again. The only positive point is that the armoury had +7 speed boots for sale and I had just the cash to afford them. Now struggling to keep xp counter low, while hoping for better equipment (already L70 and not a single fucking ego helmet... wtf?)

On 21.10.2014 15:47 PowerWyrm wrote:
GCV at 4450'

It's now or never... Either I get massive gear upgrade from this vault or I'll probably give up. From what I see, there are multiple =speed and probably a trickery amulet or two. And 7-8 ego/artifact helms at last! I'll have to use a couple banish/mass banish scrolls but a GCV is worth that sacrifice.

On 21.10.2014 17:21 PowerWyrm wrote:
GV was meh... I could improve a few item slots, but many are still garbage for L90 (bow, cloak, shield, crown). All those ego helms were telepathy or serenity... Gloves of combat are a good choice when you already aggravate though...

On 21.10.2014 19:14 MattB wrote:
What's wrong with Serenity?!
It's THE perfect hat to accessorize the One Ring.

On 22.10.2014 13:55 PowerWyrm wrote:
In fact, serenity is indeed a good choice. I just need to find a better replacement to Rohirrim then.

In the meantime, I've deep-descented my way to L99 and improved a few stats/supply stocks. Unfortunately, I had to make a second trip to town for recharging scrolls... I should probably be able to take on Sauron now, we'll see.

On a sad note, Sting had to go away... I have reached the point where every inventory slot is important and I couldn't carry a second weapon without losing something vital.

On 22.10.2014 15:05 PowerWyrm wrote:
Sauron is dead. Death-danced him as usual to keep consumed supplies low for the fight. What I didn't take into account is that he gives a shitton of xp when you kill him at level 35. I checked Morgoth and a level 36 character killing him gets 166666xp. This means I cannot afford to gain a single extra point of xp until he's dead if I want to stay on track.

Time to max stats, get better stuff and gather enough supplies for the final fight.

On 22.10.2014 23:31 MattB wrote:
Wow - good luck!

On 24.10.2014 16:59 PowerWyrm wrote:
I'm bored and tired of scumming for supplies and better equipment that doesn't show up. My pathetic cloak and shield will do. I'm gonna semi-cheeze the final fight by using a mini vault to minimize the summons. My heal/*heal* supply should be enough. We'll see...

On 24.10.2014 17:09 PowerWyrm wrote:
Morgoth summons some mighty opponents... a cave lizard!

On 24.10.2014 17:19 PowerWyrm wrote:
Hmm I didn't know runes of protection were lasting that long... Started the fight standing on one (there was a scroll in the little vault that I promply read to avoid some melee damage), and it finally broke when Morgoth was at half health.

On 24.10.2014 17:49 PowerWyrm wrote:
And Morgoth bit the dust...

I decided to go for him when I found a "skull" vault, where summons wouldn't be much of a problem. I started the fight standing on a rune and wiped half his health while he was summoning some harmless things. The rune finally broke and the fight resumed more normally with severe bashing and heavy summoning (dragons were his favorite at this point).

Note that was a close call. Used up all my *heal*s because he decided to go on a manastorm rampage at one point, and I ended the fight with regular heals (had one !life in reserve just in case, but I really didn't want to restore the 100k xp that was drained at this point). I risked a last blow after a final rubble bashing while standing on less than 100 hps... and it worked.

In the end this was a very frustrating character. I really prefer killing things for loot... but the challenge of killing Morgoth at level 36 was really fun.

On 25.10.2014 03:03 MattB wrote:
I know this wasn't a turncount challenge but, seriously dude, you beat me by 3 turns! ;-)

On 25.10.2014 08:33 ShadowTechnology wrote:
Congrats on the win! I also found a rune of protection scroll (my first) immediately before engaging Morgoth. Unfortunately mine only lasted about 4 or 5 turns, but I still consider it a lucky and timely find.

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