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The Angband Ladder: zeme, Demigod Magic-Eater by JohnCW9

  [PosChengband 3.2.0 Character Dump]


 Name       : zeme                         ========== Stats ==========
 Sex        : Male                               STR  :     18/20
 Personality: Munchkin                           INT  :    18/143
 Race       : Demigod                            WIS  :     18/40
 Subrace    : Zeus                               DEX  :     18/80
 Class      : Magic-Eater                        CON  :        18
                                                 CHR  :        18

 Level      :       31                           HP   :   498/498
 Cur Exp    :   181875                           SP   :       0/0
 Max Exp    :   181875                           AC   :       103
 Adv Exp    :   243000                           Speed:       +12

                                           ========== Skills =========
 Gold       :     8833                     Melee      : Heroic
 Kills      :     5261                     Ranged     : Heroic
 Uniques    :       45                     SavingThrow: Superb
 Artifacts  :       12                     Stealth    : Heroic
                                           Perception : Superb
 Game Day   :       12                     Searching  : Excellent
 Game Time  :    19:59                     Disarming  : Superb
 Play Time  :   232:30                     Device     : Legendary[15]


============================= Character Equipment =============================

a) a Spear of *Slay* Undead (1d6) (+5,+5) (+1) {Wi;Nt;Si/XL~L}
b) The Small Metal Shield of the Dark Tiger [5,+17] (+1) {St;ShBlNx;Lu(St}
c) a Sling of Buckland (x2) (+6,+10) (+3 to speed) {Sp;Li;Xs}
d) an Elemental Ring {AcFi}
e) a Ring of Protection [+11] {Cf;Wr~D(Ch}
f) a Torc of the Hero (+1,+3) [+4] {Fe;FaSiRg[F(StDx}
g) The Stone of Lore {@A0}
h) Chain Mail of Celestial Protection (-2) [14,+5] {PoSh;RfHl}
i) a Cloak of Immolation [1,+13] {Fi[F}
j) a Jingasa of Knowledge [4,+8] (+2) {In(In}
k) a Set of Gauntlets of the Thief (+5,-1) [2,+6] (+4) {DxSl(Dx}
l) a Pair of Soft Leather Boots of Elvenkind [2,+7] (+3 to speed) {SpSl;Lv}


              /)}=="*[(]]]                              /)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : ...+.........  50%           Speed      : ..+........++
 Elec       : ............+  50%           Free Act   : .....+.......
 Fire       : ...+....+....  65%           See Invis  : +....+.......
 Cold       : .............   0%           Warning    : ....+........
 Poison     : .......+.....  50%           SlowDigest : .............
 Light      : ..+..........  50%           Regenerate : .....+.......
 Dark       : .............   0%           Levitation : ...........+.
 Confusion  : ....+.......+  65%           Perm Lite  : .+..........+
 Nether     : +............  50%           Reflection : .......+.....
 Nexus      : .+...........  50%           Hold Life  : .......+....+
 Sound      : .............   0%           Sust Str   : .+...+.......
 Shards     : .+.....+.....  65%           Sust Int   : .........+...
 Chaos      : .............   0%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : .....+....+..
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .+..........+  65%           Sust Chr   : ....+........
 Fear       : .....+.......                Dec Mana   : .............
 Aura Fire  : .....+..+.... 4d5+2          Easy Spell : .............
 Aura Elec  : ............+ 4d5+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............


              /)}=="*[(]]]                              /)}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: *............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : +............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : ....+........
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : ..........++.
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : +............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              /)}=="*[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .1...s.......     15  2 -1  3  1  18/20
        INT : .........2...  18/53  2  2  3  2 18/143
        WIS : 1............     15  2  1  3  1  18/40
        DEX : .....s....4..     15  2  2  3  4  18/80
        CON : .............     15  2 -2  3  0     18
        CHR : ....s........     15  2 -2  3  0     18


==================================== Melee ====================================

 Hand #1: a Spear of *Slay* Undead (1d6) (+5,+5) (+1)       Accuracy
 Weight : 5.0 lbs                                            AC Hit
 To Hit : 5 + 19 = 24                                        25 88%
 To Dam : 5 + 5 = 10                                         50 80%
 Blows  : 2.63                                               75 72%
 Damage                                                     100 65%
 Crits  : 1.05x                                             125 57%
 Normal : 35 (28-42) [1.05x]                                150 50%
 Undead : 73 (39-107) [5.25x]                               175 42%
                                                            200 34%


=================================== Shooting ==================================

 Shooting: a Sling of Buckland (x2) (+6,+10) (+3 to speed)
 Range   : 160'
 Shots   : 2.18
 Mult    : 2.06x
 To Hit  : 6 + 4 = 10
 To Dam  : 10 (Multiplier Applies)
 Xtra Dam: 3 (Multiplier Does Not Apply)

 Ammo #1 : 22 Iron Shots of Wounding (1d3) (+8,+9) (46/100)        AC Hit
 Weight  : 0.5 lbs                                                 50 68%
 To Hit  : 8 + 10 = 18                                            100 41%
 To Dam  : 9 + 10 = 19 (Multiplier Applies)                       150 14%
 Damage                                                           175  5%
 Crits   : 1.02x                                                  200  5%
 Normal  : 102 (98-106) [2.10x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Absorb Magic           1    0   0% 



==================================== Magic ====================================


  [Staves]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           49  49   2% 
Door/Stair Location     17  17   2% 
Treasure Location       57  57   2% 
Object Location         55  55   2% 
Detect Invisible        42  42   2% 
Detect Evil             49  49   2% 
Enlightenment           57  57   2% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Curing                  40  40   2% 
Healing                 16  16  32% heal 300

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Starlight               60  60   2% 
Dispel Evil             18  18   9% dam 100
Holiness                18  18   9% dam 150
Power                    8   8   9% dam 150
Genocide                 6   6  51% 

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   62  62   2% 
Perception              75  75   2% 
Sleep Monsters          47  47   2% 
Slow Monsters           59  59   2% 
Remove Curse            40  40   2% 
Teleportation           55  55   2% 
Probing                 37  37   2% 
Earthquakes             36  36   2% 
Animate Dead            28  28   2% 
Speed                   40  40   2% dur 15+1d30
Destruction             12  12   9% Power 124

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Darkness                21  21   2% 
Haste Monsters          29  29   2% 
Summoning                7   7   2% 


  [Wands]

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Magic Missile           34  34   2% dam 5d6
Stinking Cloud          37  37   2% dam 19
Wonder                  49  49   2% 
Frost Bolts             39  39   2% dam 8d8
Acid Bolts              36  36   2% dam 10d8
Fire Bolts              22  22   2% dam 12d8
Lightning Balls         20  20   2% dam 63
Cold Balls               9   9   2% dam 73
Acid Balls               8   8   2% dam 83
Fire Balls              19  19   2% dam 93

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   46  46   2% 
Trap/Door Destruction   42  42   2% 
Confuse Monster         25  25   2% 
Sleep Monster           45  45   2% Power 93
Slow Monster            37  37   2% 
Polymorph               11  11   2% 
Disarming                8   8   2% 
Stone to Mud            40  40   2% 
Teleport Other          11  11   2% 

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Heal Monster             8   8   2% 
Clone Monster            8   8   2% 


  [Rods]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           23  23   2% 
Door/Stair Location     16  16   2% 
Monster Location         9   9   2% 
Enlightenment            9   9   2% 
Detection                9   9   2% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Curing                   4   4   5% heal 50
Healing                  1   1  32% heal 500
Restoration              1   1  32% 

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   17  17   2% 
Pesticide               11  11   2% dam 4
Lightning Bolts         19  19   2% dam 7d8
Frost Bolts             14  14   2% dam 8d8
Acid Bolts              19  19   2% dam 10d8
Fire Bolts               9   9   2% dam 12d8
Lightning Balls          7   7   2% dam 71
Cold Balls               7   7   2% dam 81
Acid Balls               9   9   2% dam 91
Fire Balls               8   8   2% dam 101
Drain Life               5   5   2% dam 75
Mana Balls               2   2  32% dam 231
Havoc                    1   1  49% 

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Illumination            17  17   2% 
Sleep Monster           19  19   2% Power 93
Slow Monster            18  18   2% 
Polymorph                8   8   2% 
Disarming               13  13   2% 
Escaping                 6   6   2% 
Teleport Other           5   5   2% 
Stone to Mud             9   9   2% 
Probing                 11  11   2% 
Recall                   9   9   2% 
Perception               4   4   2% 
Speed                    2   2   2% dur 15+1d30

=================================== Dungeons ==================================

 Angband         : level  24
 Camelot         : level   8
!Orc cave        : level  23
 Labyrinth       : level  25

 Now, you are in Telmora.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 13
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 15
  Old Man Willow Quest                     (Danger  level:  22) - level 19
  Dark Elven Lords Quest                   (Danger  level:  25) - level 21
  Orc Camp                                 (Danger  level:  15) - level 22
  Tengu and Death Swords                   (Danger  level:  25) - level 22
  Doom Quest 1                             (Danger  level:  15) - level 23
  The Sewer                                (Danger  level:  15) - level 23
  Logrus Master                            (Danger  level:  25) - level 23
  Nar, the Dwarf                           (Dungeon level:  12) - level 27
  The Vault                                (Danger  level:  30) - level 27
  Grendel                                  (Dungeon level:  24) - level 29
  The Mimic's Treasure                     (Danger  level:  25) - level 30
  The Barrow Downs                         (Danger  level:  35) - level 31

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 5261 enemies including 45 unique monsters in total.

< Unique monsters top 20 >
  Mother Hydra                             (level  38)
  Ar-Pharazon the Golden                   (level  38)
  Rich, the Thief                          (level  29)
  Grendel                                  (level  27)
  Red Helm, the King of Bear               (level  25)
  It                                       (level  24)
  Mime, the Nibelung                       (level  24)
  Azog, King of the Uruk-Hai               (level  23)
  Old Man Willow                           (level  22)
  Shagrat, the Orc Captain                 (level  18)
  Meng Huo, the King of Southerings        (level  18)
  Wutugu, the Chief of Southerings         (level  17)
  Nar, the Dwarf                           (level  17)
  King Mulu, the Chief of Southerings      (level  16)
  Ulfast, Son of Ulfang                    (level  16)
  The Variant Maintainer                   (level  14)
  Ufthak of Cirith Ungol                   (level  14)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Boldor, King of the Yeeks                (level  13)
  Golfimbul, the Hill Orc Chief            (level  12)


================================== Mutations ==================================

You have a chance of resisting Dispel Magic and Antimagic.


============================= Character Inventory =============================

a) 13 Rations of Food
b) 16 Pieces of Elvish Waybread
c) 9 Potions of Neutralize Poison
d) 15 Potions of Boldness
e) 5 Potions of Speed
f) 17 Potions of Resist Cold
g) 11 Potions of Heroism
h) 17 Potions of Cure Critical Wounds
i) 2 Potions of Healing {!k}
j) a Potion of Restore Mana
k) 5 Potions of Resistance
l) 27 Scrolls of Teleportation
m) 4 Scrolls of *Remove Curse*
n) 5 Scrolls of Protection from Evil
o) an Elemental Ring {Co}
p) a Ring of Protection {SiWr}
q) a Barbarian Talisman (+2) {Dx;-In;Fe[M}
r) Balance Dragon Scale Mail (-2) [40,+15] {ShSoCaDi}
s) The Hard Studded Leather 'Destiny Star' (-1) [7,+10] (+3 to speed)
{SpSlSr;AcElFiCoPoLiDiFe}
t) The Cloak of the Borg [1,+19] (+3 to infravision) {CnIf;ElDi;Si}
u) The Cloak of Icarus [1,+15] (+2 to searching) {Sr;BlDi}
v) The Small Sword 'Sting' (1d6) (+7,+8) (+3) {AtStDxCn;LiDk;FaSiLu/*oL~oTP}
w) a Katana (Death) (3d4) (+8,+13) {-Li;Nt;Hl|V/Good}
x) a Fauchard (Blessed) (1d10) (+3,+8) (+1) {Wi;LvBs~Good}
y) a Morning Star of Force (2d6) (+5,+14) (+1) {InWi;Si|M}
z) 22 Iron Shots of Wounding (1d3) (+8,+9) (46/100)


================================ Home Inventory ===============================

 ( page 1 )
a) 6 Mushrooms of Cure Paranoia
b) 2 Mushrooms of Restore Strength
c) 2 Mushrooms of Restoring
d) 2 Potions of Berserk Strength
e) a Potion of Restore Mana
f) 2 Potions of Restore Life Levels
g) a Potion of Self Knowledge
h) 12 Scrolls of Teleportation
i) a Scroll of *Identify*
j) 8 Scrolls of *Remove Curse*
k) 5 Scrolls of Holy Chant
l) 9 Scrolls of Holy Prayer

 ( page 2 )
a) 6 Scrolls of Trap/Door Destruction
b) 2 Scrolls of Destruction
c) a Staff of the Magi (5 charges)
d) a Ring of Speed (+7) {Sp}
e) a Ring of Combat (+7,+12)
f) a Ring of Protection {FaSi(Cn}
g) a Ring of Archery (+3,+0) (+2) {Xs}
h) a Ring of Protection [+17] {25% off, Fa}
i) a Ring of Protection [+17] {SiWr}
j) a Ring of Combat (+0,+6) (+1) {StCn}
k) a Ring of Protection [+2] {Wr}
l) a Ring of Protection [+9]

 ( page 3 )
a) an Amulet of Trickery (+1) {SlSr;DkNx}
b) an Amulet of Trickery (+1) {DxSr}
c) The Phial of Galadriel (+1 to searching) {Sr, !!}
d) Metal Scale Mail of Protection (-2) [13,+5]
e) Hard Studded Leather of Elemental Protection (-1) [7,+18] {FiCoPo}
f) Hard Studded Leather of Elemental Protection (-1) [7,+12] {ElCoPo}
g) Rhino Hide Armour of Elemental Protection (-1) [8,+12] {AcElPo}
h) Padded Armour of Protection [5,+23]
i) Padded Armour of Protection [5,+15]
j) Leather Scale Mail of Protection (-1) [11,+24]
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcPoSh}
l) a Cloak of Protection [1,+19]

 ( page 4 )
a) a Cloak of Protection [1,+12]
b) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
c) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
d) an Elven Cloak [4,+8] (+3 to stealth) {SlSr}
e) an Ethereal Cloak [0,+10]
f) a Small Leather Shield of Protection [3,+11]
g) a Large Metal Shield of Protection [8,+17]
h) a Hard Leather Cap of Knowledge [2,+11] (+2) {In(In}
i) a Hard Leather Cap of Knowledge [2,+8] (+2) {In(In}
j) a Hard Leather Cap of Knowledge [2,+5] (+1) {In(In}
k) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
l) a Metal Cap of Seeing [3,+8] (+5 to searching) {Sr;Bl;Si}

 ( page 5 )
a) a Metal Cap of Knowledge [3,+8] (+1)
b) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
c) a Set of Gauntlets of Genji (+5,+0) [2,+4] (+3) {Dx}
d) a Pair of Soft Leather Boots of Levitation [2,+8] {Lv}
e) a Pair of Hard Leather Boots of Levitation [3,+5] {So;Lv}
f) a Pair of Hard Leather Boots of Levitation [3,+6] {Li;Lv}
g) a Pair of Hard Leather Boots of Stealth [3,+8] (+3 to stealth) {Sl}
h) a Pair of Hard Leather Boots of Levitation [3,+8] {Lv}
i) a Pair of Hard Leather Boots of Stealth [3,+5] (+1 to stealth) {Sl}
j) a Dagger of Westernesse (1d4) (+10,+6) (+2) {StDxCn;Fe;FaSi/oTP~oTP}
k) The Dagger 'Narthanc' (1d4) (+4,+6) (+1 to speed) {Sp;FiPo;ThLu|F}
l) a Rapier (Craft) (1d6) (+8,+7) {Lu|EFCo}

 ( page 6 )
a) a Short Sword of Westernesse (1d7) (+12,+10) (+2) {StDxCn;FaSi/oTP~oTP}
b) a Sabre of *Slay* Troll (2d7) (+11,+3) (+2) {St/XT~T}
c) a Tulwar (Life) (2d4) (+10,+6) (+1) {Lf;Hl/UL}
d) a Broad Sword (Defender) (2d5) (+9,+7) [+9] (+4 to stealth)
{Sl;AcElFiCoPo;FaSiWr(Wi}
e) a Guisarme of Freezing (2d5) (+7,+8)
f) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv}
g) a Three Piece Rod of Slay Evil (3d3) (+4,+12) {/*}
h) a Flail of *Slay* Orc (2d6) (+7,+2) (+2) {Dx/o~o}
i) a Sling of Velocity (x2.25) (+13,+15)
j) a Sling of Accuracy (x2) (+15,+8)
k) 18 Sheaf Arrows of Hurt Animal (2d4) (+6,+6) {/Z}
l) 28 Flight Arrows of Hurt Animal (1d3) (+6,+9)

 ( page 7 )
a) 29 Flight Arrows of Slaying (2d3) (+11,+17)
b) 24 Mithril Shots of Frost (4d3) (+6,+9) (58/126) {|Co}
c) a Battle scarred veteran Corpse
d) a Bandit Corpse


==================================== Museum ===================================

 ( page 1 )
a) a Sling of Accuracy (x2) (+15,+6) (+2) {cursed, -InCn}
b) a Sling of Extra Might (x2.45) (+9,+18) {cursed, -So;Cf}



================================ Last Messages ================================

> You attack the empty air.
> You see 28 Arrows (1d4) (+4,+7).
> There is a pile of rubble blocking your way. <x2>
> Autosaving the game...
> You see a Morning Star of Force (2d6) (+5,+14) (+1).
> You have 2 Potions of Healing {!k} (i).
> There is a permanent wall blocking your way. <x3>
> You see a Morning Star of Force (2d6) (+5,+14) (+1).
> You drop a Pair of Hard Leather Boots [3,+6] (v).
> You have no more Pairs of Hard Leather Boots [3,+6].
> You have a Morning Star of Force (2d6) (+5,+14) (+1) (y).
> You see a Pair of Hard Leather Boots [3,+6].
> You see a Morning Star (2d6) (+4,+4).
> Autosaving the game...
> You go back to the surface.
> Regenerated Holiness (25 rnds/chg)
> You miss the Aimless looking merchant. <x2>
> You hit the Aimless looking merchant.
> You have slain the Aimless looking merchant.
> You have found 23 gold pieces worth of copper.
> Autosaving the game...
> In your pack: an Elemental Ring {Co} (o).
> In your pack: a Ring of Protection {SiWr} (p).
> In your pack: The Cloak of the Borg [1,+19] (+3 to infravision)
{CnIf;ElDi;Si}
>  (t).
> In your pack: a Barbarian Talisman (+2) {Dx;-In;Fe[M} (q).
> In your pack: The Cloak of Icarus [1,+15] (+2 to searching) {Sr;BlDi} (u).
> In your pack: a Katana (Death) (3d4) (+8,+13) {-Li;Nt;Hl|V/Good} (w).
> In your pack: a Fauchard (Blessed) (1d10) (+3,+8) (+1) {Wi;LvBs~Good} (x).
> In your pack: a Morning Star of Force (2d6) (+5,+14) (+1) {InWi;Si|M} (y).
> You are no longer full.


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba1f77664f027cd8a1"]


Posted on 17.11.2014 00:52
Last updated on 17.12.2014 01:36

Download this dump

10775. on the Ladder (of 18076)
999. on the PosChengband Ladder (of 2382)
6. for this player (out of 101)

Related screenshots:
level 24 prt 1
2nd part
Hit a trap
End of it
max money a songbook/

Comments

Jump to latest

On 17.11.2014 00:52 JohnCW9 wrote:
First post for this one I did notice the Zeus double Stats does not work in this version for instance I went from 13 to 14 basic intellagce .

On 19.11.2014 03:53 JohnCW9 wrote:
Moving along, not total sure what to do other to go one city and some Quest and other stuff.

On 20.11.2014 05:31 JohnCW9 wrote:
I just did the vault completely for the first and having a demi-god with the restidtyr magic and wow it was tough.

On 26.11.2014 02:43 JohnCW9 wrote:
I gained 2 levels mostly !Exp and a little work

On 2.12.2014 23:30 JohnCW9 wrote:
I have had problems with my computer doe 5-6 days so I could not post in a while, As a magic-eater I felt I take on level 24 chhakkllnlrhge

On 2.12.2014 23:36 JohnCW9 wrote:
and was able o do so.

On 11.12.2014 02:53 JohnCW9 wrote:
This is pre-level 30 as because Ever thought I was finished with the Orc Cave I did not reach level 30.

On 13.12.2014 01:42 JohnCW9 wrote:
I got a good start the next dungeon and did a quest thought i got mixed up which quest I was doing and set up the wrong one,

On 17.12.2014 01:36 JohnCW9 wrote:
Found refection so Ii did the Barrow Down quest

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Matcha, L31 Demigod Mystic
933rd in PosChengband (1.0.8) by <r@ss.com> (24%)

Aresmeister, L31 Demigod Rune-Knight
925th in PosChengband (2.0.3) by HugoTheGreat2011 (24%)



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