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The Angband Ladder: Rockhead, Elemental Monster by chris

  [PosChengband 3.4.1 Character Dump]
              ***WINNER***

 Name       : Rockhead                     ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Mighty                             INT! :    18/180
 Race       : Elemental                          WIS  :    18/106
 Subrace    : Earth Elemental                    DEX! :    18/150
 Class      : Monster                            Con  :    18/***
                                                 Chr  :    18/114

 Level      :       50                           HP   : 1032/1237
 Cur Exp    : 14312029                           SP   :       0/0
 Max Exp    : 14312029                           AC   :       275
 Adv Exp    :    *****                           Speed:       +23

                                           ========== Skills =========
 Gold       : 11759019                     Melee      : Legendary[40]
 Kills      :     6273                     Ranged     : Heroic
 Uniques    :      181                     SavingThrow: Superb
 Artifacts  :      134                     Stealth    : Very Good
                                           Perception : Very Bad
 Game Day   :       24                     Searching  : Bad
 Game Time  :    18:45                     Disarming  : Superb
 Play Time  :    10:42                     Device     : Excellent


============================= Character Equipment =============================

a) The Great Axe of Ritual (4d25) (+15,+12) (+1) {In;Fi;SiRg/*UL(In}
c) The Gun 'Crimson' (+4 to speed) {So;Lu}
d) The Ring of Power (Vilya) (+3)
e) a Ring of Speed (+11)
f) The Amulet of Carcharoth (+3,+17) [+25]
g) The Jewel of Judgement (+3 to speed) {!!}
h) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
i) The Shadow Cloak of Gandalf [6,+29] (+2) {Cn;ElFe Gandalf}
j) The Dragon Helm 'Rockhead' [8,+16] (+4) {In;CoPoLiShSoNtDi;Si}
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)


                }                                         }
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......+..+.#  72%           Speed      : ..+++.+....++
 Elec       : ...*...++...# 100%           Free Act   : ...+......+++
 Fire       : +......+....#  75%           See Invis  : +..+..++.+..+
 Cold       : .......+.+..#  75%           Warning    : .............
 Poison     : .......+.+..#  75%           SlowDigest : ...+.........
 Light      : ........++...  50%           Regenerate : +..+........+
 Dark       : .......++...* 100%           Levitation : ...+.......++
 Confusion  : ......+.....+  65%           Perm Lite  : ..+..........
 Nether     : .......+.+...  65%           Reflection : ............#
 Nexus      : ...........+.  50%           Hold Life  : ...+..++.....
 Sound      : ..+......+...  65%           Sust Str   : ...+.........
 Shards     : ..+......+..+  72%           Sust Int   : +..+.........
 Chaos      : ......+......  50%           Sust Wis   : ...+.........
 Disenchant : .........+...  50%           Sust Dex   : ...+.......+.
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .............   0%           Sust Chr   : .............
 Fear       : .....+.++...#                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .....+......#


                }                                         }
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .....+......#
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : ...+.........                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  50'
 Quake      : .............                Stealth    : ..+....+.....
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


                }
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: ...3......... 18/130  5  0  2  3 18/***
        INT!: 1..3..34.4... 18/100 -5  0 -2 15 18/180
        WIS : ...3..34.....  18/76 -5  0 -2 10 18/106
        DEX!: ...3......44.  18/80 -4  0  0 11 18/150
        Con : ...3....2.... 18/119  6  0  1  5 18/***  18/***
        Chr : ...3.........  18/79  0  0  1  3 18/119  18/114


==================================== Melee ====================================

 Hand #1: The Great Axe of Ritual (4d25) (+15,+12) (+1)     Accuracy
 Weight : 23.0 lbs                                           AC Hit
 To Hit : 15 + 109 = 124                                     25 92%
 To Dam : 12 + 80 = 92                                       50 89%
 Blows  : 5.00                                               75 86%
 Damage                                                     100 83%
 Crits  : 1.35x                                             125 81%
 Normal : 810 (485-1135) [1.35x]                            150 78%
 Evil   : 1160 (510-1810) [2.70x]                           175 75%
 Undead : 1512 (540-2485) [4.05x]                           200 72%
 Demons : 1512 (540-2485) [4.05x]
 Elec   : 1335 (525-2145) [3.37x]


=================================== Shooting ==================================

 Shooting: The Gun 'Crimson' (+4 to speed)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 20 + 21 = 41
 To Dam  : 20 (Multiplier Applies)
 Xtra Dam: 22 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Stone to Mud           1    1   0%                  196    5   2%
Shard Bolt             7    5   0% dam 17d8         367    8   2%
Stone Skin            10   10   0%                  385    4   1%
Sense Surroundings    15   10   0%                  810   24   3%
Earthquake            20   15   0%                    1    0   0%
Shard Ball            25   50   0% dam 300          567    0   0%
Wall of Earth         30   50   0%                  238   11   4%
Earthen Healing       35    0   0% heal 250         412   13   3%
Earthen Portal        42   75  11%                   27    3  10%
Phase Door             3    3   3%                    0    0   0%



=================================== Dungeons ==================================

 Angband         : level 100
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  70
!Forest          : level  32
 Anti-magic cave : level  46
!Icky cave       : level  35
 Mount Olympus   : level  91
!Lonely Mountain : level  40

 You retired from the adventure after winning.

 Last Message: Rockhead triumph!!!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  7
  Warg problem                             (Danger  level:   5) - level 11
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 12
  The Variant Maintainer                   (Dungeon level:  12) - level 14
  Orc Camp                                 (Danger  level:  15) - level 22
  The Sewer                                (Danger  level:  15) - level 23
  Doom Quest 1                             (Danger  level:  15) - level 23
  Tengu and Death Swords                   (Danger  level:  25) - level 24
  The Mimic's Treasure                     (Danger  level:  25) - level 24
  Old Man Willow Quest                     (Danger  level:  22) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 25
  Ishikawa Goemon                          (Dungeon level:  24) - level 28
  Logrus Master                            (Danger  level:  25) - level 28
  The Vault                                (Danger  level:  30) - level 28
  Vapor Quest                              (Danger  level:  25) - level 29
  The Barrow Downs                         (Danger  level:  35) - level 29
  The Cloning Pits                         (Danger  level:  45) - level 32
  Judge Mortis                             (Dungeon level:  38) - level 43
  Nyogtha, the Thing that Should not Be    (Dungeon level:  44) - level 43
  The Old Castle                           (Danger  level:  50) - level 47
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 47
  Doom Quest 2                             (Danger  level:  55) - level 47
  Petshop                                  (Dungeon level:  50) - level 50
  Habu the Champion of Chaos               (Dungeon level:  56) - level 50
  The Norsa                                (Dungeon level:  62) - level 50
  Pazuzu, Lord of Air                      (Dungeon level:  76) - level 50
  Fenris Wolf                              (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Nothing.


 Arena: 36 Victories


============================== Defeated Monsters ==============================

You have defeated 6273 enemies including 181 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Carcharoth, the Jaws of Thirst           (level  92)
  Kaschei the Immortal                     (level  90)
  Fenris Wolf                              (level  90)
  Oremorj the Cyberdemon Lord              (level  89)
  Draugluin, Sire of All Werewolves        (level  87)
  Ares, the God of War                     (level  86)
  Typhoeus, the Storm Giant                (level  85)
  Surtur the Giant Fire Demon              (level  85)
  Loki the Trickster                       (level  85)
  Wahha-Man the Golden                     (level  85)
  Godzilla                                 (level  84)
  Ithaqua the Windwalker                   (level  82)
  Pazuzu, Lord of Air                      (level  82)
  The Witch-King of Angmar                 (level  80)
  Benedict, the Ideal Warrior              (level  79)


=================================== Virtues ===================================

Your alighnment : Lawful

You are the polar opposite of Honour.
You are very virtuous in Patience.
You are a champion of Valour.
You are a champion of Justice.
You are the living embodiment of Temperance.
You are the living embodiment of Sacrifice.
You are the living embodiment of Harmony.
You are the polar opposite of Compassion.


================================== Mutations ==================================

You can teleport yourself short distances.


============================= Character Inventory =============================

a) 28 Mushrooms of Restoring {!E}
b) 23 Rations of Food
c) 34 Scrolls of Teleportation {@rt}
d) 13 Scrolls of Destruction {!*}
e) 9 Scrolls of Genocide {!*}
f) 5 Scrolls of Mass Genocide {!*}
g) 4 Rods of Perception (1 charging) {@zi!s!d!k!!}
h) 5 Rods of Recall {@zr!s!d!k!!}
i) 4 Rods of Detection {@z3!s!d!k!!}
j) 10 Rods of Teleport Other (1 charging) {@zt!s!d!k}


================================ Home Inventory ===============================

 ( page 1 )
a) 99 Rations of Food
b) 84 Rations of Food
c) 9 Flasks of oil
d) 13 Potions of Speed {!k!q}
e) 3 Potions of Healing {!k!q}
f) 3 Potions of *Healing* {!k!q}
g) a Potion of Life {!k!q}
h) 18 Potions of Restore Life Levels
i) a Potion of Resistance {!k!q}
j) 24 Scrolls of Phase Door {@rb}
k) 10 Scrolls of Teleportation {@rt}
l) a Scroll of Teleport Level

 ( page 2 )
a) 7 Scrolls of Word of Recall {@rr}
b) 15 Scrolls of Identify {@ri}
c) 13 Scrolls of *Identify*
d) 4 Scrolls of Remove Curse
e) 3 Scrolls of *Remove Curse*
f) 4 Scrolls of Recharging
g) 7 Scrolls of Mundanity
h) 4 Scrolls of Protection from Evil
i) 3 Scrolls of Forest Creation
j) a Scroll of Weapon Branding
k) 4 Rods of Trap Location {@z1!s!d!k}
l) 17 Rods of Illumination {@z5!s!d!k}

 ( page 3 )
a) a Rod of Curing
b) 3 Rods of Healing (1 charging) {@zh}
c) 4 Rods of Disarming {@zd!s!d!k}
d) a Rod of Stone to Mud
e) 5 Rods of Monster Location {@z4!s!d!k!!}
f) 4 Wands of Teleport Other (48 charges) {@at!s!d!k}
g) 2 Staffs of Perception (2x 19 charges) {@ui}
h) a Staff of Perception (18 charges) {@ui}
i) a Staff of Curing (8 charges)
j) 3 Staffs of Curing (3x 6 charges)
k) 2 Staffs of Healing (2x 4 charges) {@uh}
l) 2 Staffs of Healing (2x 3 charges) {@uh}

 ( page 4 )
a) a Staff of Speed (8 charges) {@us}
b) 3 Staffs of Speed (3x 7 charges) {@us}
c) a Staff of Speed (6 charges) {@us}
d) a Staff of Speed (5 charges) {@us}
e) 3 Staffs of Destruction (3x 5 charges) {@ud}
f) 3 Staffs of Destruction (3x 3 charges) {@ud}
g) 12 Rings
h) a Ring of Speed (+11)
i) a Ring of Speed (+10)
j) 2 Rings of Speed (+8)
k) a Ring of Speed (+7)
l) a Ring of the Nazgul (+7,+14) (+2) {cursed, So|Co/Good}

 ( page 5 )
a) a Ring (Defender) [+5] {AcElFiCoDi;FaSi}
b) a Ring (Defender) [+7] {PoLiDk;FaSiLv}
c) a Ring of Combat (+0,+20) (+2) {StCn}
d) a Ring of Combat (+0,+17) (+2) {DxCn;Fe}
e) a Ring of Combat (+0,+20)
f) a Ring (Defender) [+7] {AcElFiCo;FaSi(Dx}
g) The Ring of Power (Narya) (+1)
h) 8 Amulets
i) an Amulet of Devotion (+2) {Ch;DkSoDi;FaSiHl}
j) an Elemental Charm {AcElFiCoSh}
k) a Hell Harness (+20,+14) [-5] {cursed}
l) an Elemental Charm {ElFiCoSh}

 ( page 6 )
a) a Sacred Pendant [+18] (+3) {Wi;CfCa;LuBs}
b) an Amulet of Devotion (+2) {Wi;DkDiFe}
c) a Dwarven Necklace (+5) {If;DkDi;RgLu}
d) a Torc of the Hero (+7,+7) [+2]
e) a Torc of the Hero (+6,+6) [+6]
f) a Dwarven Necklace (+2) {CnIf;BlDi;Lu}
g) a Dwarven Necklace (+1) {StIf;-Sl;BlDi;Lu}
h) a Sacred Pendant [+11] {Ca;HlLuBs}
i) a Hell Harness (+6,+16) [-10] {cursed, -Co;Fe;FaSi}
j) a Sacred Pendant [+17] {Nt;Bs}
k) a Hell Harness (+5,+12) [-12] {Cf}
l) an Amulet (Defender) [+5] {AcFi;FaSi}

 ( page 7 )
a) an Amulet of Trickery (+4) {SlSr}
b) The Amulet of Gogo (+4)
c) The Charmed Pendant [+5] (+2)
d) The Harness of the Hell (+15,+15) [-5] (-2)
e) The Amulet of Faramir (+12,+0) (+3)
f) The Amulet of Boromir (+0,+8)
g) The Amulet of Wolf [+7] (+1)
h) 6 Feanorian Lamps
i) The Feanorian Lamp of Daeron (+4 to speed) {SpInCh Daeron}
j) The Feanorian Lamp of Earendil (+1) {WiCh;AcElShCf Earendil}
k) The Incandescent Light of Edison (+3 to infravision)
l) The Phial 'Eye of Argon' (+2 to searching) {Sr Galadriel}

 ( page 8 )
a) The Phial of Galadriel (+1 to searching)
b) The Star of Elendil (+1 to speed)
c) The Stone of Lore
d) The Palantir of Westernesse (+3) (charging)
e) The Levitation Stone of Laputa (+2 to speed)
f) The Stone of Nature [+5]
g) The Stone of Life (+3)
h) The Stone of Chaos
i) The Stone of Death
j) The Trump Card (+2)
k) The Brimstone
l) The Stone of Craft (+2 to speed)

 ( page 9 )
a) The Armageddon Stone
b) The Chain Mail of Arvedui (-2) [14,+15] (+2) {Di}
c) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Di}
d) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {Dk}
e) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
f) The Haramakido of Yositsune [17,+28] (+2)
g) The Full Plate Armour of Isildur [25,+25] (+2)
h) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Fe}
i) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {So}
j) a Cloak of the Nazgul (+8,+10) [1,+15] (+1) {cursed, Sh}
k) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
l) The Elven Cloak 'Holcolleth' [4,+15] (+3)

 ( page 10 )
a) The Fur Cloak of Mook [3,+20]
b) a Shadow Cloak [6,+11]
c) a Shadow Cloak of Elemental Protection [6,+29] {ElFi}
d) a Pair of Dragon Wings [4,+13] {PoNt}
e) a Pair of Dragon Wings of Protection [4,+25] {Cf}
f) The Pair of Dragon Wings 'Talisman of Simplicity' [4,+24]
{PoLiCfNtNxFe;Rf(Wi}
g) The Small Metal Shield of Thorin [5,+21] (+4) {Nx}
h) The Large Leather Shield 'Power Shield' [6,+10] (+2) {StDxCn;Di}
i) The Large Leather Shield of Celegorm [6,+20]
j) The Large Metal Shield of Anarion [8,+18] {Nx}
k) a Dragon Shield of Protection [8,+25] {AcCfCaFe}
l) a Mirror Shield of Night and Day [10,+17]

 ( page 11 )
a) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
b) The Iron Crown of Beruthiel [0,+25] (+20) <+153%> {cursed}
c) The Golden Crown of Revelation [0,+19] (+4 to stealth) {WiSlSr}
d) The Jewel Encrusted Crown 'Hound' [0,+30] (+2) {Cn;FiBl}
e) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
f) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {So}
g) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
h) The Metal Cap of Thengel [3,+12] (+3) [+15%]
i) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, AgTy}
j) a Steel Helm of the Valkyrie (+3,+4) [6,+7] (+2 to speed)
k) The Steel Helm of Snow Field [6,+30] (+4 to speed) {SpWiDx;CoShCf}
l) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)

 ( page 12 )
a) a Dragon Helm [8,+10] {CoPoDkCa}
b) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
c) a Set of Gauntlets of the Thief (+5,-5) [2,-2] (+3)
d) a Set of Gauntlets of Slaying (+8,+3) [2,+3]
e) a Set of Gauntlets of the Wizard (-2,-10) [2,-6] (+5)
f) The Set of Gauntlets 'Pauraegen' [2,+11]
g) a Set of Dragon Gloves [4,+13] {AcPoLiCaFe}
h) a Set of Dragon Gloves [4,+10] {LiSoNt}
i) a Set of Dragon Gloves of the Thief (+1,-4) [4,+21] (+2) {Nx}
j) a Set of Cesti of the Thief (+5,-1) [5,+16] (+5)
k) a Set of Cesti of Genji (+3,+0) [5,+14] (+3)
l) a Set of Cesti of the Sniper (+7,+3) [5,+16] (+2)

 ( page 13 )
a) a Pair of Soft Leather Boots of Speed [2,+9] (+3)
b) The Pair of Soft Leather Boots of Flora [2,+15] (+5)
c) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2)
d) The Pair of Soft Leather Boots of the Bard [2,+18] (+4)
e) a Pair of Dragon Boots [5,+10] {PoDkSoDi}
f) a Pair of Dragon Boots [5,+10] {ElPoDi}
g) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3)
h) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed)
i) The Dagger of Fiona (3d4) (+6,+9) (+3)
j) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4)
k) The Long Sword of Falis (4d5) (+20,+15) (+5)
l) The Long Sword of the Dawn (3d5) (+20,+20) (+3 to infravision)

 ( page 14 )
a) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3)
b) The Long Sword 'Anduril' (4d5) (+10,+15) [+5] (+4) {~L}
c) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) {Bl}
d) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
e) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2)
f) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2)
g) The Two-Handed Sword 'Zarcuthra' (6d6) (+19,+21) (+4) {Di}
h) The Two-Handed Sword 'Dragonic Sword' (4d6) (+17,+23) (+3)
i) The Executioner's Sword 'Masamune' (4d5) (+17,+14) (+3)
{StInWiDxCnChDg;CoDiFe;Bs|S/XUL/*Z Crisdurian}
j) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24)
k) a Blade of Chaos (6d5) (+7,+8)
l) a Blade of Chaos (6d5) (+0,+0)

 ( page 15 )
a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, Ag}
b) 3 Poison Needles (1d1) (+0,+0)
c) a Rune Sword (0d0) (-50,-50) [-50] {cursed}
d) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4)
e) The Broad Spear of Destiny (3d9) (+15,+15) (+4)
f) The Naginata of Benkei (3d6) (+5,+23) [+5] (+4)
g) The Beaked Axe of Hurin (3d6) (+10,+12) [+2] (+4)
h) The Glaive of Pain (9d6) (+11,+30)
i) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
j) a Heavy Lance (Trump) (4d8) (+10,+10) (+2 to searching)
k) The Heavy Lance 'Dragonlance' (6d8) (+2,+17) (+4)
l) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed}

 ( page 16 )
a) The Bo Staff of Asclepius (2d11) (+15,+15) [+5] (+3)
b) The Mattock of Khazad-dum (4d8) (+12,+12) (+4 to infravision)
c) The Mattock of Nain (3d8) (+12,+18) (+5 to searching)
d) The Harp of Maglor (+4)



================================== Statistics =================================

  Objects Found    :  14020
  Objects Bought   :    381
  Objects Destroyed:  12296

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds   134      0     1   133
  Curing                   8      0     3     6
  Speed                   47      5    19     9
  Healing                 13      1     4     8
  *Healing*               13      0     1    10
  Life                     2      0     1     1
  Restore Mana            10      0     1     9
  Restore Life Levels     17     47    17    21
  Strength                 9      0    12     2
  Intelligence            12      2    14     1
  Wisdom                   7      0     7     0
  Dexterity                8      1    10     2
  Constitution             6      0     6     0
  Charisma                 9      0     9     0
  New Life                 6      0     1     5
  Totals                 807     59   172   680

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          61      5     8    51
  Identify               291     66    67   200
  *Identify*              22      0    24     2
  Remove Curse            11      3    14     8
  *Remove Curse*           1      3     1     0
  Teleportation          126     65    82    64
  Teleport Level          11      0     0    11
  Destruction             15      0     2     0
  Genocide                 9      0     0     0
  Mass Genocide            6      0     1     0
  Forest Creation          3      0     0     0
  Acquirement              1      0     1     0
  *Acquirement*            2      0     2     0
  Artifact Creation        1      0     1     0
  Totals                1104    172   222   841

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud            16      0     0    16
  Teleport Other           5      0    17     2
  Dragon's Frost           4      0     0     4
  Dragon's Flame           1      0     0     1
  Dragon's Breath          3      0     0     2
  Striking                 4      0     0     4
  Disintegrate             1      0     0     0
  Totals                 134      0    19   119

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               3      4   213     4
  Enlightenment            7      0     0     7
  Speed                    5      1     1     0
  Healing                  4      0     0     0
  Destruction              7      0     0     1
  Mana Storm               1      0     0     1
  Totals                 146      5   226   128

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            7      0   107     2
  Door/Stair Location      8      0     0     4
  Monster Location         5      0     2     0
  Illumination            16      1    64     0
  Recall                   5      0   248     0
  Detection                4      0   743     0
  Enlightenment            4      0     0     3
  Perception               4      0   114     0
  Teleport Other          10      1    10     1
  Healing                  3      0     1     0
  Totals                 225      3  1290    93

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks       132      0     0    76
  Fourth Spellbooks       13      0     0    11
  Totals                 347      0     0   290


  Egos Found    :   2183
  Egos Bought   :      2
  Egos Destroyed:   1565

  Egos                 Found Bought  Dest
  ---------------------------------------
  Ring of Speed           14      0     5
  Boots of Elvenkind       6      0     4
  Boots of Speed           1      0     2


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Check Sum: "ba804c8c83025c2f24"]


Posted on 5.12.2014 22:35
Last updated on 7.12.2014 02:01

Download this dump

2756. on the Ladder (of 18296)
254. on the PosChengband Ladder (of 2394)
85. for this player (out of 384)

Comments

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On 5.12.2014 22:35 chris wrote:
Hugo-mode: Engage! Time to Rock!!

On 5.12.2014 22:48 HugoTheGreat2011 wrote:
Rockhead could use The One Ring...anyday.

On 5.12.2014 23:29 chris wrote:
[CL22:Azog] 00:51
Fastest Azog kill ever! Who knew Earth Elementals were so darn powerful?

On 5.12.2014 23:54 chris wrote:
[CL24:Mimic's Treasure] 01:10
So, I hit the Orc Camp with 353 damage per round. Can you guess the outcome? In my manic power craze, I even grabbed a stack of !Speed and hit the Mimic's quest, picking up Thranduil.

At CL24.

Seriously.

Wow.

On 6.12.2014 00:10 chris wrote:
When the luck is flowing, you might as well push it. Another 2 minutes of play gives Padre! AC131. Telepathy. 322 damage vs evil.

At CL24.

Seriously.

Wow :)

On 6.12.2014 01:01 HugoTheGreat2011 wrote:
Don't forget the Sting quest

On 6.12.2014 01:07 chris wrote:
[CL28:Vault] 02:01
If you want ... but Sting is not what I need right now. -2 base speed must be overcome at all costs, and I'm currently using Hagen to that end. I will go get Merry, though, for another +1 speed. That'll give my +2 overall. Holy Cow!!! :D

5 dungeons conquered by the 2 hour mark? Wazupwidat?

On 6.12.2014 01:24 debo wrote:
You get 0-cost healing??

On 6.12.2014 01:38 chris wrote:
Yes, but you can't use potions with this build! And devices are poor enough that rods won't be reliable, even if you are super lucky enough to find some.

There are restrictions on Earthen Healing:
[1] It takes 3 turns to cast.
[2] You need to be surrounded be enough earth tiles for it to work. So if you are caught out in the open by, say, a disintegration breath, you have no healing at all!

So, in reality, that is the only healing you get. And killing the Serpent might require 20,000+ healing for a normal character.

On 6.12.2014 02:22 chris wrote:
[CL31:Smaug] 02:51
OK, WTF am I doing down here already? I have a 96.7% fail rate on that staff of speed, but decided that was good enough for big boy Smaug! I think I'll call it quits on the the dungeon guardian stampede for the time being, as this one was rather risky. No way I could do Utgard-Loke, for example. No way at all :(

I bought a !Dex from the BM and had it turn to mud before I could walk 10 paces to my home. Very frustrating ... might as well have thieves rob me for 100k!

On 6.12.2014 02:41 chris wrote:
Cloning Pits with just +2 speed? That's crazy! Or is it? Stay tuned for details ...

On 6.12.2014 02:41 debo wrote:
This is definitely a Hugo strategy

On 6.12.2014 02:56 chris wrote:
[CL32:Cloning Pits] 03:15
Yay! It paid off. I leaned on Wall of Earth and my so so stealth to divide and conquer. Plenty of ant explosions, and some Jurt annoyance with the grand master blinksters, but everything else was quite easily managed. And I gained +2 speed boots for my efforts, so the risk was worth it.

Now, I swear, time to play conservative! Though, perhaps I should check out that Dragon's Lair?

On 6.12.2014 03:08 debo wrote:
Bro it's time to kill some Olympians!!!

On 6.12.2014 12:43 mewmew wrote:
I always thought earth elementals were unplayable due to that healing part, with potion destruction and a relatively weak situational healing which takes 3 turns to cast.

On 6.12.2014 14:51 chris wrote:
[CL36:DL63] 04:03
4 hour checkpoint: My Hugo-rockets are still firing strong! I'll pass on the Olympians since I'm not *that* crazy, but Hell Wyrms and Venom Wyrms are enough for now. Passwall + Earthen Healing totally owns them. Actually, I could just rest to regain hp so Earthen Healing isn't that important just yet.

I think I've reached the limits of Hagen's destructive power. Any further melee prowess will require a ring of speed or some such.

On 6.12.2014 16:03 chris wrote:
[CL41:DL68] 04:58
5 hour checkpoint: Hugo-overdrive! Where is all the speed hiding?

On 6.12.2014 16:47 Arjen wrote:
Not giving you speed items is RNG way of slowing you down a bit before you crash. He is that nice.

On 6.12.2014 17:02 chris wrote:
Too Late!! *Acquirement* gave a RoS at long last, and +4 no less!! Holy Carpoli!

On 6.12.2014 17:42 chris wrote:
[CL43:DL70] 05:57
Updates on the hour, every hour.

RoS +4. RoS +2. Oh, my. But then Crimson and Shiva's Boots. And the Glaive of Pain. So now my speed is a comfortable +10, my AC a sweet 238 and my damage, well, it's just OK at 471. Stupid shields ...

On 6.12.2014 19:42 chris wrote:
OK, I spent an hour trying to find Quaker, but no dice. He's only a rarity 4 monster after all, and shouldn't be impossible to find. Perhaps I'll try again after getting the Palantir (I just want the heroism for killing him. He can keep the gloves :)

So, in frustration, I headed to Mt Olympus where things are starting to pick up again. RoS +7 and Jack's cloak!

On 6.12.2014 20:12 HugoTheGreat2011 wrote:
Nice to see a character honoring my playstyle. Looking at this, I almost feel like playing an Earth Elemental.

On 6.12.2014 20:24 chris wrote:
They Rock!

[CL46:DL90] 07:43
Vilya before the 8 hour mark. Now that is something :)

On 6.12.2014 20:59 debo wrote:
:O

On 6.12.2014 21:01 debo wrote:
Nain vs Pain

On 6.12.2014 21:02 debo wrote:
What's giving the elec brand to the Glaive? Is that vilya??

On 6.12.2014 21:04 chris wrote:
Vilya :)

[CL47:DL90] 08:18
Replace the Glaive of Pain? Hell yes! +99 speed at trucking along!

On 6.12.2014 21:07 HugoTheGreat2011 wrote:
a) The Great Axe of Ritual (4d25) (+15,+11) (+1) {In;Fi;SiRg/*UL(In}

+99 temp speed

Where has the world gone to?! Where is the +99 Speed coming from?

On 6.12.2014 21:17 chris wrote:
My weapon is a wild weapon, so it's 1d25 and grants random buffs every time you strike something. Don't worry, they come and go quickly as new buffs replace old ones. But Vilya turns that mediocre 1d25 slay evil weapon into total annihilation! And, I just found Narya for even more powah!

On 6.12.2014 23:04 chris wrote:
[CL50:DL91] 09:03
Rockhead is a blockhead, stubbornly taking on situations that are far too risky. At the moment, this is a huge P monster formation, loaded with 20+ Hru's and perhaps 60 to 70 Ice and Elder Fire Giants. Surtur is awake nearby, and thinks I am spamming passwall, so he is spamming summon Cyberdemons. Hmmm ... Quite an army has amassed and the level long since turned "Special". Do I persevere?

On 6.12.2014 23:12 Nivim wrote:
Sounds like you'd need a very fine sense of how versatile/effective your character is to answer that. Although, do you have some form of resisting stuns? I don't recall if this game even has that, but being stunned to death regardless of your hp sounds possible.

On 6.12.2014 23:33 HugoTheGreat2011 wrote:
Chris, send us a screenshot of this *Giant* formation

On 7.12.2014 01:12 chris wrote:
Too late ... already cleared. Actually, there were some Efreetis hanging in the mix. But nearly 30 Hru was tough going!

[CL50:DL92] 10:07
10 hour post and I finally get to take off that icky shield. Yuk! I think I have what it takes to win, I just want another +3 speed or so. My best bet is probably to reforge an amulet.

I've given up trying to reclaim all the *healing* and life I see. Sigh.

On 7.12.2014 02:03 chris wrote:
Boowah! The Serpent almost won when he summoned Richard Wong and Ultimate Magus entourage. My wildness had me zerking with no escapes or healings allowed. Ouch!

On 7.12.2014 02:31 HugoTheGreat2011 wrote:
> f) The Amulet of Carcharoth (+3,+17) [+25]

I never saw this before..!!

On 7.12.2014 03:44 HugoTheGreat2011 wrote:
> Dark : .......++...* 100%

*HOW* did you get Darkness Immunity!? Never saw this before, either!

On 7.12.2014 10:44 Arjen wrote:
> Dark ................*

I guess that star did the trick. Nice win Chris, steamrolling 2.0

On 7.12.2014 11:12 TheOtherMITZE@yahoo.com wrote:
Well, that make you the first to win with an Earth Elemental.

Congrats!

On 7.12.2014 13:55 mewmew wrote:
How do you even fight the Snake without *healing*?

On 7.12.2014 14:04 chris wrote:
I used Teleport and use my slow innate healing power whenever hp were low. Heck, you need to flee every time he goes bonkers summoning anyway. It actually wasn't too bad of a fight, but I suspect my weapon helped out quite a bit!

Darkness immunity was from Wraithform, one of the wild weapon buffs. Every so often you'd get lucky and Invulnerability or Wraithform would stick around for a couple of rounds, soaking up damage. Also cool was Eye for an Eye. Many of the other wild effects are just noise, though.

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