The Angband Ladder: Crackle, Elemental Monster by chris

  [PosChengband 3.4.1 Character Dump]
              ***LOSER***

 Name       : Crackle                      ========== Stats ==========
 Sex        : Female                             STR! :    18/***
 Personality: Mighty                             INT! :     18/40
 Race       : Elemental                          WIS  :    18/125
 Subrace    : Air Elemental                      DEX! :    18/***
 Class      : Monster                            CON! :    18/***
                                                 CHR  :    18/***

 Level      :       50                           HP   :  -13/1024
 Cur Exp    : 11900138                           SP   :       0/0
 Max Exp    : 11900655                           AC   :       166
 Adv Exp    :    *****                           Speed:       +26

                                           ========== Skills =========
 Gold       :  1379128                     Melee      : Legendary[45]
 Kills      :     8477                     Ranged     : Legendary[32]
 Uniques    :      176                     SavingThrow: Superb
 Artifacts  :      102                     Stealth    : Superb
                                           Perception : Poor
 Game Day   :       94                     Searching  : Fair
 Game Time  :     3:31                     Disarming  : Superb
 Play Time  :    13:33                     Device     : Superb


============================= Character Equipment =============================

a) The Two-Handed Sword 'Zarcuthra' (6d6) (+19,+21) (+4)
b) The Small Metal Shield of Thorin [5,+21] (+4) {Sh}
c) The Harp of Maglor (+4)
d) The Ring of the Rohirrim (+8,+11) (+3) {Ch;FiSo;FaSi Rohirrim}
e) The Ring of Tulkas (+4)
f) The Amulet of Faramir (+12,+0) (+3)
g) The Palantir of Westernesse (+3)
h) The Robe of Eternity [0,+42] (+3)
i) The Ethereal Cloak of Ariel, Queen of Air (+17,+2) [0,+15] (+5 to speed)
{cursed}
j) The Golden Crown of Amber [0,+15] (+3) {Hl}
k) a Set of Dragon Gloves of the Giant (-3,+6) [4,+24] (+1) {cursed, Po}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)


                }       ]                                 }       ]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .*..........+ 100%           Speed      : ....+...++.+#
 Elec       : ........++..* 100%           Free Act   : ++++...++..++
 Fire       : +..+.....+..+  75%           See Invis  : +..+...+++..+
 Cold       : ........++..+  72%           Warning    : .............
 Poison     : ..........+.+  65%           SlowDigest : .............
 Light      : .......+.+...  65%           Regenerate : .........+...
 Dark       : ..+....+.....  65%           Levitation : .......++..++
 Confusion  : +....+...+..+  75%           Perm Lite  : +........+...
 Nether     : ..+..........  50%           Reflection : .............
 Nexus      : ...........+.  50%           Hold Life  : ..+....+.+...
 Sound      : .+.+.........  65%           Sust Str   : ..+....+..+..
 Shards     : .+...........  50%           Sust Int   : ..+....+.....
 Chaos      : ++.......+...  72%           Sust Wis   : .......+.....
 Disenchant : .......+.....  50%           Sust Dex   : .....+.+...+.
 Time       : .......+.....  50%           Sust Con   : .......+.....
 Blindness  : ..+......+...  65%           Sust Chr   : ..+....+.....
 Fear       : ............#                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : ............+ 6d7+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : ......+......


                }       ]                                 }       ]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : ......+......
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: *............                ESP Good   : .............
 Slay Human : +............                ESP Undead : .............
 Slay Animal: +............                ESP Demon  : .............
 Slay Orc   : +............                ESP Dragon : .............
 Slay Troll : +............                ESP Human  : .............
 Slay Giant : +............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : +............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : +............                Infravision: +............  90'
 Quake      : .............                Stealth    : .....+.......
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : ........+.+..
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : +............
 Throw      : .............                TY Curse   : .............


                }       ]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: 444.4..s.31..  18/80  2  0  2 20 18/***
        INT!: ..4....s..1..  18/70 -4  0 -2  3  18/40
        WIS : ......3s.3... 18/125 -4  0 -2  6 18/125
        DEX!: ....4s.s5..4. 18/120  6  0  0 13 18/***
        CON!: .4..4..3.31..  18/80  2  0  1 15 18/***
        CHR : 4.43..3s..... 18/119  0  0  1 14 18/***


==================================== Melee ====================================

 Hand #1: The Two-Handed Sword 'Zarcuthra' (6d6) (+19,+21)  Accuracy
 Weight : 25.0 lbs                                           AC Hit
 To Hit : 19 + 90 = 109                                      25 92%
 To Dam : 21 + 44 = 65                                       50 88%
 Blows  : 5.00                                               75 85%
 Damage                                                     100 81%
 Crits  : 1.23x                                             125 78%
 Normal : 482 (370-595) [1.50x]                             150 74%
 Animals: 717 (435-1000) [3.75x]                            175 71%
 Evil   : 640 (415-865) [3.00x]                             200 67%
 Human  : 717 (435-1000) [3.75x]
 Undead : 797 (460-1135) [4.50x]
 Demons : 797 (460-1135) [4.50x]
 Orcs   : 797 (460-1135) [4.50x]
 Trolls : 797 (460-1135) [4.50x]
 Giants : 797 (460-1135) [4.50x]
 Dragons: 1112 (550-1675) [7.50x]
 Fire   : 717 (435-1000) [3.75x]


=================================== Shooting ==================================

 Shooting: The Harp of Maglor (+4)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 0 + 86 = 86
 To Dam  : 0 (Multiplier Applies)
 Xtra Dam: 18 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Lightning Bolt         2    3   0% dam 15d8         701   47   6%
Phase Door             5    3   0%                   31    0   0%
Teleport              10    5   0%                  557    1   0%
Confusing Strike      15    7   0%                   62    0   0%
Lightning Ball        17   10   0% dam 95           307    7   2%
Haste Self            25   20   0% dur 50+1d70     1184    9   1%
Lightning Strike      32   25   0%                 1659    0   0%
Whirlwind             35   40   0%                  138    0   0%
Lightning Storm       37   30   0% dam 300          112    2   2%
Sky Gate              42   40   0%                   73    0   0%



=================================== Dungeons ==================================

 Angband         : level 100
 Camelot         : level   5
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  65
!Forest          : level  32
 Anti-magic cave : level  43
!Icky cave       : level  35
 Mount Olympus   : level  90
!Lonely Mountain : level  40
 Arena           : level  66

 You were killed by The Witch-King of Angmar on level 100 of Angband.

 Last Message: Toasty!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 10
  The Borshin                              (Dungeon level:   6) - level 20
  Nar, the Dwarf                           (Dungeon level:  12) - level 20
  Orc Camp                                 (Danger  level:  15) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 22
  Dark Elven Lords Quest                   (Danger  level:  25) - level 22
  Doom Quest 1                             (Danger  level:  15) - level 23
  The Sewer                                (Danger  level:  15) - level 23
  Tengu and Death Swords                   (Danger  level:  25) - level 23
  The Mimic's Treasure                     (Danger  level:  25) - level 23
  Logrus Master                            (Danger  level:  25) - level 27
  The Vault                                (Danger  level:  30) - level 27
  Grendel                                  (Dungeon level:  24) - level 36
  Morgenstern, Julian's Steed              (Dungeon level:  38) - level 36
  Garm, Guardian of Hel                    (Dungeon level:  44) - level 36
  The Cloning Pits                         (Danger  level:  45) - level 36
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 47
  Vapor Quest                              (Danger  level:  25) - level 48
  Petshop                                  (Dungeon level:  50) - level 48
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 48
  Doom Quest 2                             (Danger  level:  55) - level 48
  Dio Brando                               (Dungeon level:  62) - level 48
  Typhoeus, the Storm Giant                (Dungeon level:  76) - level 48
  The Old Castle                           (Danger  level:  50) - level 50
  Oberon                                   (Danger  level:  99) - level 50

< Failed Quest >
  The Destroyer                            (Dungeon level:  88) - level 48


 Arena: 29 Victories


============================== Defeated Monsters ==============================

You have defeated 8477 enemies including 176 unique monsters in total.

< Unique monsters top 20 >
  Oberon, King of Amber                    (level  99)
  Carcharoth, the Jaws of Thirst           (level  92)
  Kaschei the Immortal                     (level  90)
  Oremorj the Cyberdemon Lord              (level  89)
  Draugluin, Sire of All Werewolves        (level  87)
  Typhoeus, the Storm Giant                (level  85)
  Loki the Trickster                       (level  85)
  Wahha-Man the Golden                     (level  85)
  Pazuzu, Lord of Air                      (level  82)
  Cyaegha                                  (level  80)
  Klingsor, Evil Master of Magic           (level  78)
  Hela, Queen of the Dead                  (level  78)
  Corwin, Lord of Avalon                   (level  78)
  Yig, Father of Serpents                  (level  76)
  Y'golonac                                (level  75)
  Biketal of Fire                          (level  73)
  Caine, the Conspirator                   (level  71)
  Banor=Rupart                             (level  71)
  Rupart the General                       (level  71)
  Banor the Prince Regent                  (level  71)


=================================== Virtues ===================================

Your alighnment : Good

You are the polar opposite of Compassion.
You are very virtuous in Justice.
You are an arch-enemy of Patience.
You are a great champion of Valour.
You are a champion of Diligence.
You are the living embodiment of Temperance.
You are a champion of Sacrifice.
You are the polar opposite of Honour.


============================= Character Inventory =============================

a) 11 Mushrooms of Restoring {!E}
b) 22 Rations of Food
c) 3 Potions of Healing {!k!q}
d) 5 Potions of *Healing* {!k!q}
e) 4 Potions of Restore Life Levels
f) 19 Potions of Enlightenment
g) 13 Potions of Curing
h) 15 Scrolls of Teleportation {@rt}
i) 8 Scrolls of Word of Recall {@rr}
j) 20 Scrolls of Identify {@ri}
k) 23 Scrolls of Trap Detection {@rt}
l) 3 Scrolls of Protection from Evil
m) 11 Scrolls of Destruction {!*}
n) 5 Scrolls of Genocide {!*}
o) 3 Scrolls of Forest Creation


================================ Home Inventory ===============================

 ( page 1 )
a) 99 Rations of Food
b) 8 Rations of Food
c) 13 Potions of Speed {!k!q}
d) 46 Potions of Resist Heat {!k!q}
e) 25 Potions of Resist Cold {!k!q}
f) 16 Potions of Heroism
g) 44 Potions of Cure Critical Wounds
h) 55 Potions of Restore Life Levels
i) 4 Potions of Strength {!k}
j) a Potion of Dexterity {!k}
k) 9 Potions of Constitution {!k}
l) 3 Potions of Self Knowledge {!k}

 ( page 2 )
a) 37 Potions of Resistance {!k!q}
b) 5 Potions of New Life {!*!*}
c) 11 Scrolls of Phase Door
d) 99 Scrolls of Word of Recall {@rr}
e) 99 Scrolls of Word of Recall {@rr}
f) 99 Scrolls of Word of Recall {@rr}
g) 99 Scrolls of Word of Recall {@rr}
h) 99 Scrolls of Word of Recall {@rr}
i) 99 Scrolls of Word of Recall {@rr}
j) 99 Scrolls of Word of Recall {@rr}
k) 99 Scrolls of Word of Recall {@rr}
l) 99 Scrolls of Word of Recall {@rr}

 ( page 3 )
a) 99 Scrolls of Word of Recall {@rr}
b) 99 Scrolls of Word of Recall {@rr}
c) 99 Scrolls of Word of Recall {@rr}
d) 99 Scrolls of Word of Recall {@rr}
e) 99 Scrolls of Word of Recall {@rr}
f) 66 Scrolls of Word of Recall {@rr}
g) 99 Scrolls of Identify {@ri}
h) 99 Scrolls of Identify {@ri}
i) 99 Scrolls of Identify {@ri}
j) 99 Scrolls of Identify {@ri}
k) 38 Scrolls of Identify {@ri}
l) 99 Scrolls of *Identify*

 ( page 4 )
a) 99 Scrolls of *Identify*
b) 27 Scrolls of *Identify*
c) 21 Scrolls of Remove Curse
d) 14 Scrolls of *Remove Curse*
e) 11 Scrolls of Light {@rl}
f) 96 Scrolls of Magic Mapping {@rm}
g) 85 Scrolls of Trap Detection {@rt}
h) a Scroll of Weapon Branding
i) 16 Scrolls of Detect Monsters
j) 5 Staffs of Perception (5x 21 charges) {@ui}
k) a Staff of Perception (15 charges)
l) 4 Staffs of Enlightenment (4x 11 charges) {@um}

 ( page 5 )
a) 2 Staffs of Object Location (2x 15 charges) {@uo}
b) 2 Staffs of Object Location (2x 14 charges) {@uo}
c) a Staff of Object Location (9 charges)
d) 3 Staffs of Trap Location (3x 12 charges) {@ut}
e) a Staff of Detect Evil (13 charges) {@ud}
f) a Staff of Cure Wounds (8 charges)
g) 5 Staffs of Curing (5x 8 charges)
h) 2 Staffs of Curing (2x 7 charges)
i) 7 Staffs of Healing (7x 4 charges) {@uh}
j) a Staff of Holiness (4 charges)
k) a Staff of Destruction (5 charges) {@ud}
l) a Staff of Destruction (4 charges) {@ud}

 ( page 6 )
a) a Ring
b) an Elemental Ring {AcElFiCoPo}
c) a Ring (Defender) [+5] {AcElFiCo;FaSi}
d) a Ring (Defender) [+3] {AcElFiCo;FaSi}
e) a Ring (Defender) [+5] {AcElCo;FaSi(St}
f) an Elemental Ring [+15] {El[E}
g) an Elemental Ring {ElCo}
h) an Elemental Ring [+8] {El}
i) 3 Elemental Ring {El}
j) The Ring of Incanus (+4 to infravision) {StInChIf;Co;Si Incanus}
k) The Ring of the Dwarves (+2) {Ch;Di;FaWm Dwarves}
l) an Elemental Charm {ElFiCoSh}

 ( page 7 )
a) 2 Elemental Charm {ElFiCoPo}
b) 2 Elemental Charm {AcElFiCo}
c) an Elemental Charm {El}
d) The Amulet of the Dawn (+3 to stealth) {InDxCnChSl;Cf Dawn}
e) The Amulet of Gogo (+4)
f) The Amulet of Ingwe (+3)
g) The Amulet of Grip (+1)
h) 4 Feanorian Lamps
i) a Feanorian Lamp of Immortal Eye
j) The Feanorian Lamp 'Thalkettoth' (+3) {Dx;FiNx;Hl Thalkettoth}
k) The Feanorian Lamp of Caspanion (+3) {Dx;FiPoNt Caspanion}
l) The Incandescent Light of Edison (+3 to infravision)

 ( page 8 )
a) The Phial of Galadriel (+1 to searching) (charging)
b) The Star of Elendil (+1 to speed)
c) The Stone of Lore
d) The Levitation Stone of Laputa (+2 to speed)
e) The Stone of Death
f) The Crusader's Stone (+2)
g) The Armageddon Stone
h) The Stone of War (+6,+6)
i) The Rusty Chain Mail of The High Preist of Morlok (-5) [14,-40] (+2) <+15%>
{cursed}
j) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2)
k) Full Plate Armour of the Demon (-3,+2) [25,+22] (+2) {Di}
l) The Full Plate Armour 'O-Parts' (+5,+9) [25,+19] (+1) {Dx;AcElFiCoPoShBl;Si}

 ( page 9 )
a) The Full Plate Armour 'Helka-Turma' (-3) [25,+30] (+1) {cursed,
StDx;-InSp;-Ac;CoLiShBlSoNtDi[C}
b) The Full Plate Armour of Isildur [25,+25] (+2) {Po}
c) Mithril Plate Mail of the Olog-hai (-3,+3) [35,+8] (+3) {Nx}
d) The Robe of the Kamikaze Warrior (+10,+10) [2,-50] (+2)
e) a Cloak of the Nazgul (+8,+10) [1,+15] (+3) {cursed}
f) a Cloak of Aman [1,+33] (+2 to speed) {Bl}
g) The Cloak 'Avatar of Might' (+4,+7) [1,+14] (+3 to searching)
{StChSr;So;Si[F(St}
h) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
i) The Cloak of Thingol [1,+18] (+3) {Sd}
j) The Elven Cloak 'Holcolleth' [4,+15] (+3)
k) a Shadow Cloak [6,+10]
l) a Pair of Dragon Wings [4,+10] {FiCoPoSoDi}

 ( page 10 )
a) The Large Leather Shield of Celegorm [6,+20] {Cf}
b) a Large Metal Shield of Elvenkind [8,+19] (+1 to stealth) {Dx;-St;Nx}
c) The Large Metal Shield 'Holy Chant' [8,+12] (+3 to searching)
{WiCnChSr;FiDi}
d) The Large Metal Shield of Anarion [8,+18] {Sh}
e) The Knight's Shield of Earendil [10,+20]
f) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
g) a Jewel Encrusted Crown of Might (+1,+4) [0,+14] (+2) {Nt}
h) The Hard Leather Cap of Indra [2,+18] (+5)
i) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Di}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed, AgTy}
k) The Steel Helm 'Shield of Water' [6,+13] (+3 to speed) {SpCh;AcDkCa;Si}
l) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)

 ( page 11 )
a) a Dragon Helm [8,+10] {FiLiShCfNx}
b) a Dragon Helm [8,+10] {PoShCfNx}
c) a Dragon Helm [8,+10] {CoLiShSo}
d) a Dragon Helm [8,+16] {ElPoCfCaFe}
e) a Kabuto of Rage (-9,+15) [7,+6] (+1)
f) a Set of Gauntlets of the Giant (-5,+8) [2,+9] (+5)
g) a Set of Gauntlets of the Wizard (-3,-3) [2,+0] (+4) {-Cn}
h) The Set of Gauntlets of Corwin [2,+15] (+4)
i) The Set of Gauntlets 'Paurnimmen' [2,+7]
j) a Set of Dragon Gloves [4,+10] {FiSoCaFe}
k) The Set of Dragon Gloves 'Crackle' [4,+16] (+3 to infravision)
{InDxIf;ElDkCaDi;Fa}
l) a Set of Cesti of the Giant (-3,+9) [5,+6] (+5) {-Dx;-Cf;Sh}

 ( page 12 )
a) a Set of Cesti of the Giant (-2,+4) [5,+10] (+3) {Sh}
b) a Set of Cesti of Genji (+1,+0) [5,+15] (+2)
c) a Set of Cesti of the Wizard (-1,-1) [5,-6] (+4)
d) a Set of Cesti of the Wizard (-10,-2) [5,+2] (+2)
e) a Pair of Hard Leather Boots of Speed [3,+10] (+9)
f) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Cf}
g) The Katana 'Aglarang' (8d4) (+12,+12) (+5)
h) The Executioner's Sword 'Ancestral Knowledge' (4d5) (+26,+32) (+4)
{In|S/XU/TL Crisdurian}
i) The Executioner's Sword 'Slayer' (5d5) (+15,+15) (+2)
j) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24)
k) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}
l) 7 Poison Needles (1d1) (+0,+0)

 ( page 13 )
a) 2 Rune Swords (0d0) (-50,-50) [-50] {cursed}
b) The Awl-Pike of Osric (1d8) (+19,+20) {/pU~Tele}
c) a Holy Lance (4d8) (+16,+14) {Sh}
d) The Wizardstaff of Kaschei (3d2) (-6,-6) (+4) <+30%> {cursed}
e) The Long Bow of Heracles (x3) (+12,+17) (+2 to speed)
f) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
g) The Light Crossbow of the Eagle Lord (x4) (+9,+14) (+3 to searching)
{DxCnSr;Xs}
h) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {Fa}
i) 27 Steel Bolts (3d5) (+0,+0)
j) 20 Steel Bolts (3d5) (+2,+8)
k) 27 Steel Bolts of Frost (3d5) (+5,+10)
l) 27 Steel Bolts of Holy Might (3d5) (+13,+12)

 ( page 14 )
a) The Bolt of Wilhelm Tell (6d5) (+20,+16)
b) 23 Seeker Bolts (6d5) (+0,+0)
c) 25 Seeker Bolts (6d5) (+7,+6)


==================================== Museum ===================================

 ( page 1 )
a) a Feanorian Lamp of Darkness



================================== Statistics =================================

  Objects Found    :  17839
  Objects Bought   :   1659
  Objects Destroyed:  13663

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds    97     49    43    59
  Curing                  78      4    56    13
  Speed                  115      0     1   107
  Healing                 20      3    19     1
  *Healing*               15      1    11     0
  Life                     1      0     1     0
  Restore Mana            14      0     1    13
  Restore Life Levels     49     43    32     1
  Strength                 9      2     7     0
  Intelligence            12      0    12     0
  Wisdom                  13      0    13     2
  Dexterity               13      0    12     0
  Constitution            17      1     9     0
  Charisma                11      1    12     0
  New Life                 8      1     4     0
  Totals                1248    120   262   831

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall        1453    399   391     4
  Identify               327    582   175   154
  *Identify*             254      0    34     0
  Remove Curse            52     21    17    29
  *Remove Curse*           2     17     5     0
  Teleportation          194      3     7   175
  Teleport Level          31      0     0    31
  Destruction             16      0     5     0
  Genocide                 6      0     1     0
  Mass Genocide            3      0     3     0
  Forest Creation          3      0     0     0
  Acquirement              3      0     3     0
  Artifact Creation        1      0     1     0
  Totals                3155   1371   921   986

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud            11      0     0    14
  Teleport Other           6      0     0     9
  Dragon's Frost           0      0     0     1
  Dragon's Flame           0      0     0     1
  Dragon's Breath          0      0     0     4
  Striking                 0      0     0     1
  Disintegrate             0      0     0     4
  Rockets                  0      0     0     1
  Totals                 110      0     2   154

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               9      1   496     2
  Enlightenment            6      1  1093     4
  Speed                   15      0     0    15
  Healing                  7      0   101     0
  Destruction              5      0    29     1
  Totals                 188      5  3674   147

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            8      0     1    15
  Door/Stair Location     15      0     1    15
  Monster Location         1      0     0     2
  Illumination            10      0     1    13
  Recall                   3      0     1     3
  Detection                4      0     0     4
  Enlightenment            0      0     0     4
  Teleport Other           0      0     0     9
  Healing                  0      0     0     1
  Totals                 154      0     6   204

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks       123      0     0    28
  Fourth Spellbooks       13      0     0     0
  Totals                 415      0     0   305


  Egos Found    :   2003
  Egos Bought   :      6
  Egos Destroyed:   1196

  Egos                 Found Bought  Dest
  ---------------------------------------
  Ring of Speed            1      0     1
  Boots of Elvenkind       2      0     0
  Boots of Speed           5      0     0


================================ Last Messages ================================

> Really try 6 Potions of *Healing* {!k!q}? [y/n]
> You have 5 Potions of *Healing* {!k!q}.
> You feel very good.
> The Serpent of Chaos crushes you.
> The Serpent of Chaos misses you.
> The Serpent of Chaos bites you.
> You feel weak for a moment, but the feeling passes.
> You feel clumsy for a moment, but the feeling passes.
> You feel sickly for a moment, but the feeling passes.
> You feel stupid for a moment, but the feeling passes.
> You feel naive for a moment, but the feeling passes.
> You feel insecure for a moment, but the feeling passes.
> The Serpent of Chaos misses you.
> The Serpent of Chaos says, 'Such a doomed, pathetic gesture as yours verges
on
>  the heroic!'
> The Serpent of Chaos breathes nether.
> The Witch-King of Angmar is immune.
> The Cyberdemon resists somewhat. <x2>
> Atlach-Nacha, the Spider God ignores the attack.
> You stand your ground!
> The Cyberdemon fires a rocket.
> The Witch-King of Angmar flinches.
> The Serpent of Chaos barely notices.
> Atlach-Nacha, the Spider God ignores the attack.
> The Cyberdemon flinches.
> You stand your ground!
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> The Witch-King of Angmar casts a mana bolt.
> You stand your ground!
> Toasty!
> Goodbye, Crackle!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       ENABLED

  [Check Sum: "ba804c1a5e025c2f24"]


Posted on 7.12.2014 16:39
Last updated on 9.12.2014 20:54

Download this dump

3395. on the Ladder (of 18915)
314. on the PosChengband Ladder (of 2395)
118. for this player (

Comments

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On 7.12.2014 16:44 chris wrote:
[CL24:DL19] 01:02
This is going too be much harder. No rings, amulets, wands or rods (unless artifacts or they resist lightning). That means biffed early game detection (traps, doors, monsters) and difficulty getting resist base unless lucky. I had a really poor start with nothing useful after the Angband quests (bow of accuracy and destroyed amulet) and the town quests. The Mimic's didn't have a single excellent item other than boots of stealth (I already had a pair). The death swords showered me with good and average blades. I mean, nothing was going my way!

Until the BM stocked an amulet of resistance for 89k. I had 45k but had picked up a few rand-arts as well as my 2 useful acquisitions: Paurnen (acid) and Sam. So, I sold everything I had except my boots of stealth and my weapon, and bought the damn thing. I mean, how else was I to get resist base? (Archviles will kill you with no detection, no fire resist and under 300hp).

On 7.12.2014 17:03 HugoTheGreat2011 wrote:
At least, you'll get to use Potions of Resist Fire. :)

On 7.12.2014 17:15 chris wrote:
Yup, that's how I did DQI. It was still risky!

[CL25:DL22] 01:14
Heading down for Azog and I picked up Hagen and Corwin. Plus, I evolved into an Air Elemental and gained Haste Self. So, like, +16 speed from the last post :)

On 7.12.2014 17:27 chris wrote:
Oh, I didn't know this form got innate resist base at CL25. That's rather generous!

On 7.12.2014 17:42 TheOtherMITZE@yahoo.com wrote:
I always get a laugh when a programmer gets surprised by something that they've had a hand in.

At least you can take solace in the fact that winning with this is definitely possible--the only Elemental that hasn't been won with is Water.

On 7.12.2014 19:02 chris wrote:
Hopefully, every monster race and class is winnable ... except Leprechauns ;)

[CL28:DL39] 02:18
Heading as deep as I dare for better goodies. My life rating is 92% which will need to be addressed as soon as possible.

On 7.12.2014 23:52 TheOtherMITZE@yahoo.com wrote:
Heh.

Actually, I've been working on creating a list of races and classes that nobody has won with yet. I've finished the races, and am currently working on the classes (as of this posting, specifically the 'Magic' grouping).

I could share it, if there's interest.

On 8.12.2014 00:10 chris wrote:
So much to do, so little time!

[CL35:DL44] 04:58
Ariel will spawn in the Anti-magic caves, right? I mean, I've spent the last two hours here laboring under this assumption, so it had better be correct!

I'm quaffing !NewLives as fast as I can find the requisite !SelfKnowledge to confirm that yes, my current life does indeed totally suck. I'm optimistic about this one, though.

On 8.12.2014 00:50 HugoTheGreat2011 wrote:
I think you're likely to find Ariel in the Glass castle. She's a magic-user, right?

On 8.12.2014 02:54 chris wrote:
Still fighting the New Life battle. Perhaps I give up with 18/80 Str and Con. I finally managed a good life rating at 114%.

Ariel got spanked at last. I made it so that the level is "Special" if your boss is on board. And I also reduced the rarity of the elemental uniques. I mean, what is the point of uniques that spawn every 20k monsters or so? That's crazy!

On 8.12.2014 03:04 HugoTheGreat2011 wrote:
My Hugo$oul 3937 could use 'Slayer' anyday! :)

On 8.12.2014 16:54 chris wrote:
[CL43:DL57] 08:54
So, ah, how does this build deal with charge drainers? I mean, I need to detect traps and identify stuff, and those will requires staves! Yuk.

I finally employed some trickery to reforge some rings. First one was a dud, though I actually do need the +4 Str. The second turned out much nicer! My plan was to use Nazgul rings (which now resist elements as they are supposed to be the rings of power gifted to the humans), but the first 3 Nazgul I have slain haven't dropped any!

On 8.12.2014 22:05 TheOtherMITZE@yahoo.com wrote:
There's rods of the Perception and Trap Location variety, aren't there?

On 8.12.2014 22:07 TheOtherMITZE@yahoo.com wrote:
Ignore that last comment--I had a brain lapse.

Anyway, if worse comes to worse, you could just carry a ton of scrolls.

On 8.12.2014 22:12 HugoTheGreat2011 wrote:
Vilya or Indra's cap might help?

On 8.12.2014 22:58 chris wrote:
[CL48:DL66] 10:21
Ah, scrolls. That's right. I'm not sure they'll actually stock the thousands of trap detections I need, though. For Identify, I can swap the Stone of Lore I guess.

So, where's all the excellent loot? My last guy was fighting the J at this point :)

On 9.12.2014 16:10 chris wrote:
[CL49:DL90] 11:33
No go on The Destroyer. I managed to attack him once and took nearly 800hp damage for my troubles! Yikes!

So, at this point in the game I need more speed. It's really hard to put down Slayer and even harder to put down my Weaponmastery ring, but resistances have been troublesome all game and I need Sound from my Rohirrim reforge. I still haven't managed to cover Light, but you can actually win without that one if you are careful.

On 9.12.2014 18:03 chris wrote:
[CL50:Old Castle] 12:22
Kaschei had me down to just 32hp after spamming Manastorms 4 or 5 times. My 300hp healing couldn't keep up! I was rooting for the guy to finish me off, but, alas, my 13% fail staves of healing bailed me out. With this attitude, I better take a break :)

On 9.12.2014 20:54 chris wrote:
I didn't feel powerful enough, but went for it anyway. The summons were out of this world freakin' insane! I've never seen it that bad before! In the end, full hp to -13 in one move, but I never could fight the guy alone.

On 9.12.2014 21:40 HugoTheGreat2011 wrote:
Oof...Sounds like a typical Hugo scenario.

On 9.12.2014 21:40 HugoTheGreat2011 wrote:
Oof...Sounds like a typical Hugo scenario.

On 9.12.2014 21:53 chris wrote:
Yup. Gotta know when to run :)

In the end, it was the lack of detection that made me really not want to play this guy. You can see how little healing I found: Only 15 !*Healing* and 6 of those are scripted in quests and corpse rewards! Only 20 !Healing and some of those are arena and corpse rewards as well (3?). These numbers are about half of what is normal, and you can see I was probably going to come up short anyway (I had the J down to 5 stars).

I think I will give Air Elementals rods, which aren't destroyed by lightning normally (Neither are amulets, btw). Having rods shouldn't be unbalancing as this normally just means detection for me. Rods of healing are too rare and this build has low device skills. Anyway, if I'm ever to play this again I will need rods :)

Water Elementals, on the other hand, get off far too easy with their corrosive touch which only matters in the early game. Acid normally kills staves and scrolls, so I wonder if they shouldn't pick up at least one of these restrictions?

On 9.12.2014 21:56 chris wrote:
Oh, wait. I forgot about the big one: Teleport Other. OK, I'll leave rods off for the time being.

On 9.12.2014 21:56 HugoTheGreat2011 wrote:
I think we have yet to see a Water Elemental in the very late game...

Maybe let Water Elemental keep Staves. But, Scrolls would surely get corroded to mush.

On 9.12.2014 21:57 HugoTheGreat2011 wrote:
So, in the next update, Air Elementals get to keep Rods?

On 9.12.2014 22:31 chris wrote:
No, I guess not. Arjen would be pissed as this would diminish his Air Elemental winner :)

At some point, I might do something with artifact devices, though ...

On 9.12.2014 22:48 Arjen wrote:
Man, my winner was a long time ago, couldn't even remember.

But having hard monsters shouldn't be a problem. If you don't like the challenge, go play an easy one. ;)

But I agree on the water elemental, played one yesterday for a bit, 3h lvl 38. (Died to stupidity, something with a wyrm and no res vs it.) They don't have a real handicap. Found an armor of protection and had a booming 60AC at clvl 20.

On 9.12.2014 23:23 chris wrote:
Perhaps egos should corrode as well (albeit, more slowly). Only artifacts would be immune. (The Fire Elemental blows up staves and scrolls, so I'd rather not overlap too much). Of course, eventually, you'll have an all artifact kit.

On 9.12.2014 23:41 HugoTheGreat2011 wrote:
Egos should corrode if they have no Acid Resistance. :)

On 10.12.2014 10:19 Arjen wrote:
Most egos have Acid resistance. ;) And some just loose their AC, maybe make it that non Acid resistance egos are destroyed when they hit 0 AC. Because gloves of slaying {+8+8} [1-1] are still great.

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