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The Angband Ladder: Thog5th, Half-Troll Paladin by tprice

  [Angband 3.5.0 Character Dump]

 Name   Thog5th      Age             23          Self  RB  CB  EB   Best
 Sex    Male         Height        8'3"   STR:     17  +4  +1  +0  18/40
 Race   Half-Troll   Weight    20st 5lb   INT:     10  -4  -3  +0      3
 Class  Paladin      Turns used:          WIS:     10  -2  +1  +0      9
 Title  Defender     Game        180279   DEX:     18  -4  -1  +2     15
 HP     178/178      Standard     18794   CON:     10  +3  +2  +0     15
 SP     9/9          Resting        783

 Level                 20    Armor      [60,+49]    Saving Throw     40%
 Cur Exp             7529                           Stealth          Bad
 Max Exp             7529    Melee       1d6,+25    Disarming        25%
 Adv Exp             8370    To-hit       52,+14    Magic Devices     36
                             Blows      2.7/turn    Perception   1 in 23
 Gold                7203                           Searching        31%
 Burden         141.1 lbs    Shoot to-dam    +15    Infravision    70 ft
 Speed                  1    To-hit       30,+12
 Max Depth     950' (L19)    Shots        1/turn

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 mangy dark purple hair, and green scabby skin.



rAcid:......+...+.. Nexus:....+........
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:+............ Disen:.............
rPois:....+........ Feath:..........+..
rLite:+............ pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:............+ Speed:....+........
  ESP:............. Blows:.............
Invis:...+......... Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:....+......+. ImpHP:.............
Sear.:....+........  Fear:.............
Infra:....+.......+ Aggrv:.............


  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 250 feet (level 5).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 90.8 vs. animals, 100.8 vs. creatures not
     resistant to cold, and 80.8 vs. others.
     
b) a Long Bow of Power (x3) (+10,+15)
     Dropped by Grishnkh, the Hill Orc at 950 feet (level 19).
     
c) a Ring of Bodykeeping
     Found lying on the floor of a cavern at 850 feet (level 17).
     
     Sustains strength, dexterity, constitution.
     
d) a Ring of See Invisible
     Found lying on the floor at 450 feet (level 9).
     
     Grants the ability to see invisible things.  
     
e) an Amulet of Trickery <+2, +1, +4>
     Dropped by Bullroarer the Hobbit at 500 feet (level 10).
     
     +2 dexterity.
     +1 stealth, speed.
     +4 infravision.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) a Lantern of Brightness (8995 turns) <+3>
     Bought from a store.
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) Bar Chain Mail of Resist Acid (-2) [45,+9]
     Dropped by Bullroarer the Hobbit at 500 feet (level 10).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) a Cloak [1,+4]
     Bought from a store.
     
i) a Leather Shield [8,+6]
     Found lying on the floor at 800 feet (level 16).
     
j) a Hard Leather Cap [2,+6]
     Found lying on the floor at 800 feet (level 16).
     
k) the Set of Gauntlets 'Paurnen' (+3,+3) [3,+14]
     Found lying on the floor of a special room at 950 feet (level 19).
     
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it creates an acid bolt with damage 5d8.
     Takes 6 to 11 turns to recharge at your current speed.
     Your chance of success is 91.6%
     
l) a Pair of Leather Sandals of Stealth [1,+9] <+2>
     Dropped by a Cave orc at 500 feet (level 10).
     
     +2 stealth.
     


  [Character Quiver]

n) 11 Arrows (1d4) (+6,+5)
     Dropped by Farmer Maggot in town.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 68.1.
     35% chance of breaking upon contact.
     
o) 7 Arrows of Flame (1d4) (+9,+2)
     Found lying on the floor at 350 feet (level 7).
     
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 118.1 vs. creatures not resistant to fire,
     and 59 vs. others.
     35% chance of breaking upon contact.
     
p) 5 Arrows of Slay Evil (1d4) (+4,+6)
     Dropped by Brodda, the Easterling at 500 feet (level 10).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 118.6 vs. evil creatures, and 71.2 vs.
     others.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) 3 Flasks of oil
     Branded with flames.
     
e) 18 Potions of Cure Serious Wounds
f) 3 Potions of Cure Critical Wounds
g) 3 Potions of Speed
h) a Potion of Heroism
i) 2 Potions of Berserk Strength
j) a Scroll of Phase Door
k) 3 Scrolls of Treasure Detection
l) 8 Scrolls of Satisfy Hunger
m) 9 Scrolls of Word of Recall
n) 7 Scrolls of Blessing
o) a Rod of Door/Stair Location
p) 3 Rods of Trap Location
q) 3 Wands of Lightning Bolts (34 charges)
r) 2 Wands of Stinking Cloud (22 charges)
s) a Wand of Trap/Door Destruction (9 charges)
t) a Staff of Teleportation (8 charges)
u) 2 Staves of Identify (32 charges)


  [Home Inventory]

a) Mithril Plate Mail (-3) [60,+0]
     Found lying on the floor at 950 feet (level 19).
     
     Cannot be harmed by acid.
     


[Player history]
      Turn   Depth  Note
      4284      0'  Began the quest to destroy Morgoth.
      4284      0'  Killed Farmer Maggot
      4284     50'  Reached level 2
      4284     50'  Reached level 3
      4284    150'  Killed Grip, Farmer Maggot's dog
      4284    150'  Reached level 4
      4284    150'  Reached level 5
      4284    200'  Reached level 6
      4284    200'  Reached level 7
      4539    250'  Reached level 8
      4675    250'  Reached level 9
      5087    250'  Found the Rapier 'Forasgil'
      5519    250'  Reached level 10
      6208    250'  Reached level 11
      7842    350'  Reached level 12
      7929    350'  Killed Sméagol
      8561    450'  Killed Lagduf, the Snaga
      8728    450'  Reached level 13
     10562    500'  Killed Brodda, the Easterling
     10680    500'  Reached level 14
     11546    500'  Killed Bullroarer the Hobbit
     13271    800'  Reached level 15
     14089    800'  Reached level 16
     14712    900'  Reached level 17
     14944    900'  Reached level 18
     15863    950'  Reached level 19
     15937    950'  Killed Nár, the Dwarf
     15943    950'  Killed Golfimbul, the Hill Orc Chief
     15994    950'  Killed Grishnákh, the Hill Orc
     16074    950'  Killed Wormtongue, Agent of Saruman
     16287    950'  Reached level 20
     16392    950'  Found the Set of Gauntlets 'Paurnen'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : yes (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 2.1.2015 03:40

Download this dump

13723. on the Ladder (of 16238)
4509. on the Angband Ladder (of 5149)
10. for this player (out of 10)

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On 2.1.2015 03:40 tprice wrote:
After reading folks talking about other character combos on the forums i started a nice "mindless" bashy bashy character as an alt to my Dwarf Priest. Thog the First through Forth didn't do so hot but the RNG seems to like Thog the 5th. Its going to take a LONG time to replace that rapier he found sitting on the floor of DL5 and same for that amulet of trickery! Now he just needs to get his basic resists covered and dive down to stat potion depth I think

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