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The Angband Ladder: Telen, Dunadan Warrior by Ingwe Ingweron

  [Angband 3.5.1 Character Dump]

 Name   Telen        Age             65          Self  RB  CB  EB   Best
 Sex    Male         Height        6'7"   STR! 18/100  +1  +3  +7 18/210
 Race   Dunadan      Weight    14st 6lb   INT! 18/100  +2  -2  +7 18/170
 Class  Warrior      Turns used:          WIS! 18/100  +2  -2  +3 18/130
 Title  ***WINNER*** Game        660362   DEX! 18/100  +2  +2  +9 18/***
 HP     1135/1135    Standard     95900   CON! 18/100  +3  +2  +7 18/***
 SP     0/0          Resting       7836

 Level                 48    Armor     [24,+123]    Saving Throw     81%
 Cur Exp          7169561                           Stealth    Excellent
 Max Exp          7169561    Melee       9d6,+66    Disarming        98%
 Adv Exp          7200000    To-hit      100,+75    Magic Devices     68
                             Blows      5.2/turn    Perception    1 in 1
 Gold              606018                           Searching        57%
 Burden         204.7 lbs    Shoot to-dam    +23    Infravision    50 ft
 Speed                 22    To-hit       93,+94
 Max Depth   5000' (L100)    Shots        2/turn

 You are one of several children of a Landed Knight.  You are a credit
 to the family.  You have dark brown eyes, straight auburn hair, and a
 dark complexion.


rAcid:......+...... Nexus:....+........
rElec:......+...... Nethr:......+......
rFire:...*..+...... Chaos:.............
rCold:..*...+..+... Disen:.............
rPois:....+...+.... Feath:..+..........
rLite:.........+... pFear:...+....+...+
rDark:......+..+... pBlnd:..+..+..++...
Sound:............. pConf:.......+.....
Shard:.........+... pStun:.........+...

Light:.....+...+... Tunn.:.............
Regen:..++......... Speed:..+++......+.
  ESP:..++......... Blows:.............
Invis:..++.+...+... Shots:.+...........
FrAct:..++.....++.. Might:.............
HLife:..+.......... S.Dig:...+.........
Stea.:....+.++..... ImpHP:.............
Sear.:....+....+...  Fear:.............
Infra:....+........ Aggrv:.............


  [Character Equipment]

a) the Glaive of Pain (9d6) (+5,+30) {@0}
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.2 blows/round.
     With +1 STR and +0 DEX you would get 5.5 blows
     Average damage/round: 586.4.
     
b) a Heavy Crossbow of Extra Shots (x4) (+24,+23) <+1>
     Dropped by Qlzqqlzuup, the Emperor Quylthulg at 4250 feet (level
     85).
     
     +1 shooting speed.
     
c) the Ring of Power 'Nenya' (+3,+3) <+2, +5> {@2}
     Dropped by Thuringwethil, the Vampire Messenger at 4950 feet
     (level 99).
     
     +2 strength, intelligence, wisdom, dexterity, constitution.
     +5 speed.
     Provides immunity to cold.
     Provides resistance to cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 787 to 1170 turns to recharge at your current speed.
     Your chance of success is 80.6%
     
d) the Ring of Power 'Narya' (+2,+2) <+1, +5> (charging) {@1}
     Dropped by Atlas, the Titan at 4950 feet (level 99).
     
     +1 strength, intelligence, wisdom, dexterity, constitution.
     +5 speed.
     Provides immunity to fire.
     Provides resistance to fire.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 795 to 1560 turns to recharge at your current speed.
     Your chance of success is 83.9%
     
e) an Amulet of Trickery <+4, +3, +5>
     Found lying on the floor in a vault at 4850 feet (level 97).
     
     +4 dexterity.
     +3 stealth, speed.
     +5 infravision.
     +25% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) a Lantern of True Sight (14527 turns) <+2>
     Bought from a store.
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3> {3stl-BscDrkNth}
     Dropped by Lokkak, the Ogre Chieftain at 2100 feet (level 42).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of the Magi [3,+18] <+1>
     Found in a chest from 4250 feet (level 85).
     
     +1 intelligence, stealth.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Dropped by a Ranger at 1800 feet (level 36).
     
     +2 strength, constitution.
     Provides resistance to poison.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 195 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
j) the Jewel Encrusted Crown of Númenor [0,+18] <+3, +2, +1>
{CldLitDrkShrBldStnF
     Dropped by Kavlax the Many-Headed at 4500 feet (level 90).
     
     +3 intelligence.
     +2 dexterity.
     +15% to searching.
     Provides resistance to cold, light, dark, shards.
     Provides protection from blindness, stunning.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
     Dropped by Thuringwethil, the Vampire Messenger at 4950 feet
     (level 99).
     
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Speed [1,+17] <+10>
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     +10 speed.
     


  [Character Quiver]

n) 9 Mithril Bolts of Wounding (3d5) (+26,+24) {=g}
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 488.4.
     25% chance of breaking upon contact.
     
p) 12 Bolts of Slay Evil (1d5) (+14,+9) {@f2=g}
     Dropped by Vecna, the Emperor Lich at 4900 feet (level 98).
     
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 453.6 vs. evil creatures, and 302.4 vs.
     others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 34 Potions of Cure Critical Wounds
b) 20 Potions of Healing
c) 5 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 3 Potions of Life
     It can be thrown at creatures with damaging effect.
     
e) 2 Potions of Enlightenment
f) 18 Potions of Speed {@q5}
g) 12 Potions of Resist Poison
h) 12 Scrolls of Phase Door
i) 10 Scrolls of Teleportation
j) 7 Scrolls of Banishment
k) 3 Scrolls of Holy Prayer {@r7}
l) 6 Scrolls of *Destruction*
m) 6 Rods of Detection {@z2!k}
     Cannot be harmed by electricity.
     
n) 4 Rods of Magic Mapping (2 charging) {@z3}
o) 4 Rods of Healing (3 charging)
     Cannot be harmed by electricity.
     
p) 6 Rods of Teleport Other (2 charging) {@z9}
q) 2 Rods of Recall {@z0!k}
     Cannot be harmed by electricity.
     
r) 5 Rods of Identify {@z1}
     Cannot be harmed by electricity.
     
s) 2 Rods of Speed (1 charging) {@z5}
     Cannot be harmed by electricity.
     
t) a Pick of Earthquakes (1d3) (+28,+20) <+8, +3> {@8}
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     +8 tunneling.
     +3 strength.
     Branded with acid.
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 407.4 vs. creatures not resistant to acid,
     and 379.2 vs. others.
     Sometimes creates earthquakes on impact.
     


  [Home Inventory]

a) 6 Mushrooms of Vigor
b) 40 Scrolls of Recharging
c) 2 Scrolls of Deep Descent
d) 3 Rods of Disarming {@z7!k}
e) 2 Rods of Illumination {@z4!k}
f) a Staff of Banishment (2 charges)
g) 2 Staves of Speed (3 charges) {@u5}
h) a Ring of Speed <+11>
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     +11 speed.
     
i) a Ring of Damage (+0,+13)
     Dropped by an Istar at 4900 feet (level 98).
     
j) an Amulet of Weaponmastery (+3,+4) <+2>
     Dropped by a Dracolich at 4950 feet (level 99).
     
     +2 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
k) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2> {BscSndCfs}
     Dropped by Brodda, the Easterling at 4950 feet (level 99).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) an Ethereal Cloak of the Magi [0,+27] <+2, +1> {Stn}
     Found lying on the floor in a vault at 4950 feet (level 99).
     
     +2 intelligence.
     +1 stealth.
     Provides protection from stunning.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     
m) the Wicker Shield of Elros [2,+20] <+4, +1>
     Dropped by Sauron, the Sorcerer at 4950 feet (level 99).
     
     +4 constitution.
     +1 intelligence, wisdom.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
n) the Small Metal Shield of Thorin [5,+25] <+4, +3, -1>
     Dropped by Atlas, the Titan at 4950 feet (level 99).
     
     +4 constitution.
     +3 strength.
     -1 stealth.
     Provides immunity to acid.
     Provides resistance to sound, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
o) the Short Sword 'Sting' (1d7) (+9,+8) <+3, +2, +1> {@0}
     Found lying on the floor in a vault at 1950 feet (level 39).
     
     +3 speed.
     +2 attack speed.
     +1 strength, dexterity, constitution.
     Slays animals, evil creatures, undead, orcs.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     8.0 blows/round.
     Average damage/round: 448.8 vs. animals, 448.8 vs. evil creatures,
     484.8 vs. undead, 484.8 vs. orcs, and 412.8 vs. others.
     
p) the Long Sword 'Andúril' (3d5) (+11,+15) [+10] <+4> {@0}
     Found lying on the floor in a vault at 1950 feet (level 39).
     
     +4 strength, dexterity.
     Slays evil creatures, undead, orcs, trolls.
     Branded with flames.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it creates a fire ball with damage 72.
     Takes 156 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 457.2 vs. evil creatures, 519.6 vs. undead,
     519.6 vs. orcs, 519.6 vs. trolls, 519.6 vs. creatures not
     resistant to fire, and 395.4 vs. others.
     
q) the Trident of Ulmo (4d10) (+15,+19) <+4>
     Dropped by Vecna, the Emperor Lich at 4900 feet (level 98).
     
     +4 dexterity.
     Slays animals, dragons.
     Provides immunity to acid.
     Provides resistance to acid, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Sustains your life force.  Grants the
     ability to see invisible things.  
     
     When aimed, it teleports a target monster away.
     Takes 195 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 644.4 vs. animals, 793.8 vs. dragons, and
     495 vs. others.
     
r) the Great Axe of Eönwë (5d4) (+15,+18) [+8] <+2> {@0}
     Found lying on the floor of a special room at 4850 feet (level
     97).
     
     +2 strength, intelligence, wisdom, dexterity, constitution.
     Slays evil creatures, undead, orcs.
     *Slays* demons.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to cold.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it removes all non-unique monsters within 20
     squares, dealing you damage in the process.
     Takes 3900 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
     Combat info:
     5.8 blows/round.
     Average damage/round: 529.2 vs. evil creatures, 617.4 vs. undead,
     617.4 vs. orcs, 617.4 vs. creatures not resistant to cold, 793.8
     vs. demons, and 441 vs. others.
     
s) 35 Seeker Arrows of Holy Might (4d4) (+13,+18)
     Dropped by a Black wraith at 4950 feet (level 99).
     
     Slays evil creatures, undead, demons.
     Cannot be harmed by acid, fire.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        22     50'  Found the Dagger 'Narthanc' (LOST)
       382     50'  Reached level 2
      1525     50'  Reached level 3
      3354      0'  Killed Farmer Maggot
      3584    100'  Reached level 4
      3716    150'  Killed Fang, Farmer Maggot's dog
      3892    150'  Reached level 5
      4186    200'  Reached level 6
      5193    250'  Reached level 7
      6262    500'  Reached level 8
      6431    550'  Reached level 9
      6882    600'  Reached level 10
      7214    600'  Reached level 11
      7808    600'  Reached level 12
      7832    600'  Killed Lagduf, the Snaga
      8151    600'  Killed Orfax, Son of Boldor
      8407    600'  Reached level 13
      9138    600'  Killed Wormtongue, Agent of Saruman
      9138    600'  Reached level 14
     10305    600'  Reached level 15
     10406    600'  Killed Grip, Farmer Maggot's dog
     11955    700'  Reached level 16
     13734    800'  Killed Boldor, King of the Yeeks
     13743    800'  Reached level 17
     14025    750'  Killed Bullroarer the Hobbit
     14043    750'  Killed Golfimbul, the Hill Orc Chief
     14045    750'  Killed Grishnákh, the Hill Orc
     14045    750'  Reached level 18
     14750    750'  Killed Mughash the Kobold Lord
     15160    800'  Reached level 19
     17076    900'  Reached level 20
     17174    900'  Killed Sméagol
     18367    950'  Found the Dagger 'Nimthanc' (LOST)
     18881    950'  Killed Nár, the Dwarf
     18884    950'  Found the Rapier 'Forasgil' (LOST)
     19653    950'  Reached level 21
     22049   1100'  Reached level 22
     23259   1200'  Killed Lugdush, the Uruk
     23259   1200'  Reached level 23
     23875   1200'  Killed Ufthak of Cirith Ungol
     24674   1250'  Reached level 24
     25624   1250'  Found the Chain Mail of Arvedui (LOST)
     26125   1250'  Killed Uglúk, the Uruk
     26131   1250'  Reached level 25
     26694   1250'  Killed Angamaitë of Umbar
     26728   1250'  Killed Sangahyando of Umbar
     27915   1300'  Killed Ulwarth, Son of Ulfang
     27984   1300'  Killed Ulfast, Son of Ulfang
     28820   1300'  Killed Shagrat, the Orc Captain
     29744   1400'  Killed Beorn, the Shape-Changer
     29744   1400'  Found the Long Sword 'Elvagil' (LOST)
     29850   1400'  Reached level 26
     30813   1500'  Killed Gorbag, the Orc Captain
     30874   1500'  Found the Short Sword 'Dagmor' (LOST)
     30877   1500'  -- Note: Goodbye Narthanc, you were good to me.
     30942   1500'  Killed Khîm, Son of Mîm
     31038   1500'  Killed Mîm, Betrayer of Turin
     31059   1500'  Killed Ibun, Son of Mîm
     33323   1550'  Reached level 27
     34251   1550'  Killed Draebor, the Imp
     34251   1550'  Reached level 28
     37153   1800'  Reached level 29
     37333      0'  -- Note: Telepathy helm
     37716   1800'  Found the Dagger 'Dethanc' (LOST)
     38026   1800'  Reached level 29
     38059   1800'  Killed Tom the Stone Troll
     38062   1800'  Killed Bert the Stone Troll
     38077   1800'  Found the Leather Shield of the Haradrim
     38128   1800'  Killed Bill the Stone Troll
     38462   1800'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     38501   1800'  Found the Phial of Galadriel (LOST)
     38563   1800'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     39073   1800'  Killed Lorgan, Chief of the Easterlings
     40127   1950'  Reached level 30
     40336   1950'  Found the Long Sword 'Andúril'
     40569   1950'  Found the Metal Cap of Thengel (LOST)
     41047   1950'  Found the Short Sword 'Sting'
     41050   1950'  -- Note: Goodbye Dagmor
     42286   1950'  Reached level 31
     42553   1950'  Found the Lance of the Eorlingas (LOST)
     43249   1950'  Killed Adunaphel the Quiet
     43272   1950'  Found the Star of Elendil (LOST)
     46605   2100'  Killed Lokkak, the Ogre Chieftain
     46606   2100'  Found the Soft Leather Armour 'Hithlomir'
     46695   2100'  Reached level 32
     46944   2100'  Found the Katana 'Aglarang' (LOST)
     48325   2100'  Killed Medusa, the Gorgon
     48946      0'  -- Note: w Anduriel
     49284   2100'  Reached level 33
     50752   2100'  Reached level 33
     50819   2100'  Found the Set of Gauntlets 'Paurhach' (LOST)
     50948   2100'  Killed Uvatha the Horseman
     51200      0'  Reached level 33
     51727   2350'  Found the Battle Axe of Balli Stonehand (LOST)
     51942   2600'  Reached level 34
     52988      0'  Reached level 34
     53128   2900'  Killed Scatha the Worm
     54501   2950'  Killed Ar-Pharazôn the Golden
     54501   2950'  Reached level 35
     55398   3200'  Killed Hoarmurath of Dir
     55398   3200'  Reached level 35
     55401   3200'  Found the Amulet of Carlammas (LOST)
     56204   3450'  Killed Dwar, Dog Lord of Waw
     56204   3450'  Reached level 35
     56209   3450'  Found the Scythe 'Avavir' (LOST)
     56221   3450'  Found the Whip of Gothmog (LOST)
     56932   3700'  Killed Ulfang the Black
     57476   3950'  Reached level 36
     58047   3950'  Reached level 36
     60090   4250'  Killed Castamir the Usurper
     60093   4250'  Found the Large Metal Shield of Anárion (LOST)
     60162   4250'  Reached level 36
     60443   4250'  Killed Qlzqqlzuup, the Emperor Quylthulg
     60443   4250'  Reached level 36
     60656      0'  Reached level 36
     60657      0'  Reached level 37
     61392   4500'  Killed Kavlax the Many-Headed
     61392   4500'  Found the Jewel Encrusted Crown of Númenor
     62690   4750'  Killed Saruman of Many Colours
     63405   4750'  Found the Hard Leather Cap of Thranduil (LOST)
     64037   4850'  Reached level 38
     64473   4850'  Reached level 38
     64482   4850'  Reached level 38
     64484   4850'  Reached level 38
     64486   4850'  Killed Khamûl, the Black Easterling
     64487   4850'  Killed Ji Indur Dawndeath
     65254   4850'  Killed Akhorahil the Blind
     65254   4850'  Reached level 39
     65368   4850'  Killed The Queen Ant
     65569   4850'  Killed Eöl, the Dark Elf
     65642   4850'  Found the Pick of Erebor (LOST)
     65841   4850'  Killed The Cat Lord
     66199   4850'  Found the Great Axe of Eönwë
     66827   4900'  Killed Ren the Unclean
     66871   4900'  Killed The Lernaean Hydra
     66987   4900'  Reached level 40
     67666   4900'  Killed The Balrog of Moria
     68001   4900'  Reached level 41
     70806   4900'  Killed Rogrog the Black Troll
     71373   4900'  Killed Draugluin, Sire of All Werewolves
     71373   4900'  Reached level 42
     71651   4900'  Reached level 42
     71849   4900'  Killed Smaug the Golden
     72215   4850'  Killed Fundin Bluecloak
     72228   4850'  Found the Executioner's Sword 'Crisdurian' (LOST)
     72599   4850'  Killed Maeglin, the Traitor of Gondolin
     72674   4850'  Found the Mattock of Náin (LOST)
     74868   4900'  Found the Beaked Axe of Théoden (LOST)
     75755   4950'  Reached level 42
     75759   4950'  Killed Thuringwethil, the Vampire Messenger
     75759   4950'  Reached level 43
     75775   4950'  Found the Ring of Power 'Nenya'
     75778   4950'  Found the Set of Leather Gloves 'Cambeleg'
     75826   4950'  Killed Itangast the Fire Drake
     76101   4950'  Killed Omarax, the Eye Tyrant
     77120   4950'  Killed The Witch-King of Angmar
     77121   4950'  Found the Main Gauche of Azaghâl (LOST)
     78305   4950'  Killed Sauron, the Sorcerer
     78306   4950'  Found the Wicker Shield of Elros
     79464   4950'  Killed Tselakus, the Dreadlord
     79464   4950'  Reached level 44
     80503   4950'  Killed Polyphemus, the Blind Cyclops
     81592   4950'  Found the Glaive of Pain
     82075   4950'  Killed Brodda, the Easterling
     82077   4950'  Found the Metal Brigandine Armour of the Rohirrim
     82333   4950'  Reached level 45
     82339   4950'  Killed Gothmog, the High Captain of Balrogs
     82692   4950'  Killed Atlas, the Titan
     82709   4950'  Found the Heavy Crossbow of Umbar (LOST)
     82758   4950'  Found the Small Metal Shield of Thorin
     82775   4950'  Found the Ring of Power 'Narya'
     82976   4950'  Found the Bastard Sword 'Calris' (LOST)
     83363   4950'  Killed Uldor the Accursed
     83894   4900'  Killed Ossë, Herald of Ulmo
     84255   4900'  Killed Quaker, Master of Earth
     84904   4900'  Reached level 46
     85442   4900'  Killed Feagwath, the Undead Sorcerer
     85443   4900'  Found the Necklace of the Dwarves (LOST)
     85445   4900'  Found the Pendant of Ingwë (LOST)
     85449   4900'  Found the Mithril Shield of Gil-galad (LOST)
     86203   4900'  Reached level 47
     86718   4900'  Killed Shelob, Spider of Darkness
     87093   4900'  Killed Vecna, the Emperor Lich
     87095   4900'  Found the Trident of Ulmo
     88409   4950'  Killed Huan, Wolfhound of the Valar
     88427   4950'  Found the Morning Star 'Firestar' (LOST)
     89148   4950'  Reached level 48
     92432   4950'  Found the Leather Shield of Celegorm (LOST)
     93068   4950'  Killed Radagast the Brown
     94050   4950'  Found the Iron Helm 'Holhenneth' (LOST)
     94548   4950'  Killed The Tarrasque
     95899   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Notify on object recharge                    : yes (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : yes (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : yes (purple_uniques)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : yes (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 6.1.2015 22:22

Download this dump

5237. on the Ladder (of 17084)
2047. on the Angband Ladder (of 5553)
38. for this player (out of 107)

Comments

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On 7.1.2015 19:21 Angrist wrote:
I do not understand how a warrior can survive on 90+ levels. After all, he is too dependent on consumable things, and these things need a lot.

On 8.1.2015 19:17 Ingwe Ingweron wrote:
I have grown to like warriors a lot, and can usually win with them. Far better odds for me than with a priest or mage. As for consumables, yes, but slots taken up by spell books in other classes can be used for rods that substitute for utility spells. With the warrior's HP pool and blows it's a good fight. My warrior consumables strategy: Health: warehouse every !Healing, !*Healing* and !Life. Inventory !CCW, late stage add !Healing, add !*Healing* only for Sauron and Morgoth, add !Life only for Morgoth. Rods- Illumination (stored when using Phial), Detection (replacing Door/Stair, Trap & Treasure), Disarming (don't like trap draining), Identify, TO, Mapping, Speed, (Healing and Restoration, if I can get them). Scrolls: warehouse all ?Banishment, ?Mass Banishment, ?Rune of Protection for the final fight with Morgoth. I usually warehouse some !Speed, !Heroism, !Berserk Strength and ?Holy Prayer to buff up for the final two fights with the bosses. Other than that, put together the best kit of equipment you can.

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