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The Angband Ladder: Sose, Gnome Mage by Sose

  [Angband 3.5.1 Character Dump]

 Name   Sose         Age             58          Self  RB  CB  EB   Best
 Sex    Male         Height        3'3"   STR:     17  -1  -3  +0     13
 Race   Gnome        Weight    6st 12lb   INT:  18/34  +2  +3  +6 18/144
 Class  Mage         Turns used:          WIS:     11  +0  +0  +2     13
 Title  Spellbinder  Game        230644   DEX:      8  +2  +0  +2     12
 HP     -54/127      Standard     23777   CON:     13  +1  -2  +3     15
 SP     133/142      Resting      13176

 Level                 24    Armor      [52,+38]    Saving Throw     64%
 Cur Exp            18860                           Stealth    Excellent
 Max Exp            18860    Melee       3d6,+15    Disarming        64%
 Adv Exp            19375    To-hit       20,+14    Magic Devices     97
                             Blows      1.0/turn    Perception    1 in 2
 Gold                5432                           Searching        37%
 Burden          98.1 lbs    Shoot to-dam     +0    Infravision    40 ft
 Speed                  1    To-hit        22,-2
 Max Depth    1900' (L38)    Shots        0/turn

 You are one of several children of a Gnome Prankster.  You are a well
 liked child.  You have brown eyes, straight brown hair, and an average
 complexion.


rAcid:......+...... Nexus:.............
rElec:....+........ Nethr:.............
rFire:+..+......... Chaos:.............
rCold:...+......... Disen:.............
rPois:......+...... Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.........+...
Sound:............. pConf:+.....+......
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:+............
  ESP:............. Blows:.............
Invis:.........+... Shots:.............
FrAct:............+ Might:.............
HLife:............. S.Dig:.............
Stea.:+............ ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You hear a door burst open!
> The Plasma vortex swirls about.
> The Plasma vortex breathes plasma.
> You have been stunned.
> Illegal aim direction!
> The Plasma vortex twists around.
> The Plasma vortex swirls weakly.
> The Plasma vortex is destroyed.
> You are no longer stunned.
> You hear a door burst open!
> Something mumbles loudly.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Something mumbles loudly.
> You die.

Killed by a Black knight.

  [Character Equipment]

a) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Smagol at 1600 feet (level 32).
     
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 16 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
     Combat info:
     1.0 blow/round.
     With +11 STR and +0 DEX you would attack a bit faster
     With +18 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +11 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 38.1 vs. evil creatures, 49.2 vs. creatures
     not resistant to fire, and 26.9 vs. others.
     
c) a Ring of Intelligence <+4>
     Found lying on the floor of a cavern at 1600 feet (level 32).
     
     +4 intelligence.
     Sustains intelligence.
     
d) a Ring of Resist Fire and Cold
     Found lying on the floor of a labyrinth at 700 feet (level 14).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
e) an Amulet of Resist Lightning
     Found lying on the floor at 750 feet (level 15).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Lantern (14552 turns) <+2>
     Found lying on the floor at 700 feet (level 14).
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by Sangahyando of Umbar at 1900 feet (level 38).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 11 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
j) a Hard Leather Cap of Seeing [2,+10] <+3>
     Conjured forth by magic at 1900 feet (level 38).
     
     +15% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Caestus of Agility (+0,+3) [5,+8] <+2>
     Conjured forth by magic at 1500 feet (level 30).
     
     +2 dexterity.
     


  [Character Quiver]



  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3}
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Mushroom of Second Sight
f) a Mushroom of Terror
g) 2 Flasks of oil
     Branded with flames.
     
h) 11 Potions of Cure Serious Wounds
i) 7 Potions of Cure Critical Wounds
j) a Potion of Healing
k) 4 Potions of Restore Mana
l) 4 Potions of Speed
m) 9 Scrolls of Phase Door
n) 5 Scrolls of Word of Recall
o) a Rod of Healing
     Cannot be harmed by electricity.
     
p) a Rod of Recall
     Cannot be harmed by electricity.
     
q) a Wand of Lightning Bolts (8 charges)
r) a Wand of Lightning Balls (6 charges)
     Cannot be harmed by electricity.
     
s) a Staff of Teleportation (8 charges)
t) a Ring of Escaping <+4>
     Found lying on the floor of a cavern at 1100 feet (level 22).
     
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
u) a Ring of See Invisible
     Found lying on the floor at 1750 feet (level 35).
     
     Grants the ability to see invisible things.  
     


  [Home Inventory]

a) 10 Potions of Cure Serious Wounds
b) a Potion of Toughness
c) a Ring of Dexterity <+3>
     Found lying on the floor at 1500 feet (level 30).
     
     +3 dexterity.
     Sustains dexterity.
     
d) a Ring of Resist Fire and Cold
     Found lying on the floor at 1450 feet (level 29).
     
     Provides resistance to fire, cold.
     Cannot be harmed by fire, cold.
     
e) a Ring of Accuracy (+16,+0)
     Found lying on the floor of a special room at 1000 feet (level
     20).
     
f) a Ring of Teleportation <+2>
     Found lying on the floor at 900 feet (level 18).
     
     +2 speed.
     Induces random teleportation.  
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       493     50'  Reached level 2
      2167    100'  Reached level 3
      2776    150'  Reached level 4
      4355    300'  Reached level 5
      4596    300'  Reached level 6
      5126    300'  Reached level 7
      5798    300'  Reached level 8
      6341    400'  Reached level 9
      7545    700'  Reached level 10
      7961    700'  Reached level 11
      8244    700'  Reached level 12
      8972    750'  Reached level 13
      9966    800'  Reached level 14
     10791    900'  Reached level 15
     11469    900'  Reached level 16
     12305    950'  Killed Wormtongue, Agent of Saruman
     12614    950'  Reached level 17
     13934   1050'  Killed Brodda, the Easterling
     14066   1050'  Reached level 18
     15984   1450'  Reached level 19
     16528   1500'  Reached level 20
     17522   1600'  Killed Sméagol
     17798   1600'  Found the Flail 'Totila'
     18015   1600'  Reached level 21
     18206   1650'  Killed Bullroarer the Hobbit
     19003   1600'  -- Note: wow, 43 -> 74 max SP with ring of int +4
     19667   1650'  Killed Ufthak of Cirith Ungol
     19962   1700'  Reached level 22
     20599   1700'  -- Note: 2 potions of intelligence!! woot
     20601   1700'  -- Note: 111 mana now.. just a moment ago I had 43
     20786   1700'  Reached level 23
     21174   1750'  Reached level 23
     22356   1800'  Killed Fang, Farmer Maggot's dog
     22649   1850'  Reached level 24
     22850   1900'  Killed Sangahyando of Umbar
     22871   1900'  Killed Angamaitë of Umbar
     23058   1900'  Found the Augmented Chain Mail of Caspanion


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : yes (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : yes (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 7.1.2015 18:29
Last updated on 7.1.2015 19:09

Download this dump

12671. on the Ladder (of 16116)
4252. on the Angband Ladder (of 5096)
5. for this player (out of 8)

Comments

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On 7.1.2015 18:29 Sose wrote:
I've never really played Vanilla Angband although I've tried lots of different variants. I decided it'd be time to try it finally. Not expecting to win but this is my first character that looks like it might do well.

I've heard mages are hard in Angband but I've always liked casters in different variants (ToME 2 and Tomenet mostly). Excellent detection and utility is fun. Being able to pick your fights is such a strong ability to have.

I noticed that my usual tactic from TomeNET doesn't really work in Angband. There I'd use low level Noxious Cloud to kill orc packs very easily and just blast through the early 20-30 levels. Early mage in Angband doesn't really have a good way to deal with big packs it seems.

So I decided to dive fast instead, detecting a lot and only killing anything that is relatively easy exp or loot. I have to admit I've had to stairscum a few times (<><>) after landing into something nasty straight at the stairs.

Notable finds include ring of int +4 (huge SP bonus) and the Flail Totila.

On 7.1.2015 19:09 Sose wrote:
Uh, something in darkness got a double move on me and I died from full HP to two curses(?). I think it might've been Lorgan since he was the only scary thing I detected around but I didn't remember he curses aswell.

Oh well, it happens when you dive..

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