The Angband Ladder: Chris$oul 9004, Possessor Monster by Sose

  [PosChengband 3.4.2 Character Dump]

 Name       : Chris$oul 9004               ========== Stats ==========
 Sex        : Male                               STR! :    18/190
 Personality: Shrewd                             INT! :    18/***
 Race       : Possessor                          WIS! :    18/180
 Subrace    : Locke, the Superman                DEX! :    18/190
 Class      : Monster                            CON! :    18/***
                                                 CHR! :    18/160

 Level      :       50                           HP   : 1032/1154
 Cur Exp    : 24577606                           SP   :    30/319
 Max Exp    : 24577606                           AC   :       186
 Adv Exp    :    *****                           Speed:    +33+10

                                           ========== Skills =========
 Gold       :   228373                     Melee      : Legendary[20]
 Kills      :    14213                     Ranged     : Legendary[10]
 Uniques    :      250                     SavingThrow: Heroic
 Artifacts  :      120                     Stealth    : Fair
                                           Perception : Excellent
 Game Day   :       13                     Searching  : Very Good
 Game Time  :     9:47                     Disarming  : Legendary[2]
 Play Time  :    56:07                     Device     : Legendary[10]

============================= Character Equipment =============================

b) The Dragon Shield 'Not Bad' [8,+25] (+4) {Cn;AcCoPoDkDiFe;FaSiHlLv}
c) The Harp of Maglor (+4) {cursed, StInCh;DkBlNt;FaHl(StInCh, @Amana}
d) a Ring of Speed (+10) {cursed, Sp, D94}
e) a Ring of Speed (+10) {Sp, D94}
f) an Amulet of the Magi (+2 to searching) {InSr;EsFaSi~Tele}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
h) The Splint Mail 'Weirding' (-2) [24,+30] (+4 to infravision)
i) The Shadow Cloak 'Maiden's Hope' [6,+21] (+2 to infravision)
j) The Iron Helm 'Registor' [5,+11] (+2 to infravision) {cursed,
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {cursed, Dx;Ac;FaHl}
l) a Pair of Hard Leather Boots of Speed [3,+14] (+5) {Sp, Spectral Tyrannosaur

               [}=="*[(]]]                               [}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+.....+.++..  75%           Speed      : ...++.+....+#
 Elec       : .......+.+..+  72%           Free Act   : .++..+....+.+
 Fire       : .......+....+  65%           See Invis  : .+...++......
 Cold       : .+.....+.+..+  75%           Warning    : .............
 Poison     : .+.....+.....  65%           SlowDigest : ........+....
 Light      : ........+....  50%           Regenerate : ............+
 Dark       : .++.....+....  72%           Levitation : .+..........+
 Confusion  : ......+.....+  65%           Perm Lite  : .........+...
 Nether     : ..+.....+...+  72%           Reflection : ............+
 Nexus      : .......+++...  72%           Hold Life  : .++...+...+..
 Sound      : .........+...  50%           Sust Str   : ..+....+.....
 Shards     : .......+.....  50%           Sust Int   : ..+..........
 Chaos      : ......++.....  65%           Sust Wis   : .......+.....
 Disenchant : .+...........  50%           Sust Dex   : .........+...
 Time       : ............+  50%           Sust Con   : .............
 Blindness  : ..+......+...  65%           Sust Chr   : ..+.....+....
 Fear       : .+..........#                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .....+.......
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .....+.......

               [}=="*[(]]]                               [}=="*[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .....+.......
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .......+++...  80'
 Quake      : .............                Stealth    : .............
 Vampiric   : .............                Searching  : .....+.......
 Chaotic    : .............                Cursed     : ..++.....++..
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............

              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: ..4....s..... 18/100  7  0 -2  4 18/190
        INT!: ..4..23.2.... 18/110  0  0  2 11 18/***
        WIS!: ......34.....  18/80  3  0  0  7 18/180
        DEX!: .........s4.. 18/130  1  0  1  4 18/190
        CON!: .4......22... 18/110  5  0 -1  8 18/***
        CHR!: ..4.....2....  18/70  4  0 -1  6 18/160

==================================== Melee ====================================

 Attack : Your Hit (14d14)                                  Accuracy
 Weight : 8.5 lbs                                            AC Hit
 To Hit : 52 + 48 = 100                                      25 91%
 To Dam : 15 + 25 = 40                                       50 87%
 Blows  : 4.00                                               75 84%
 Damage                                                     100 80%
 Crits  : 1.18x                                             125 76%
 Normal : 654 (224-1084)                                    150 72%
                                                            175 68%
                                                            200 64%

=================================== Shooting ==================================

 Shooting: The Harp of Maglor (+4)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 0 + 38 = 38
 To Dam  : 0 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)

=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Possess                1    0   0% Lvl 105           16    0   0%
Unpossess              1    0   0%                    0    0   0%

=================================== Spells ====================================

                     Lvl Cost Fail Desc            Cast Fail
Phase Door             5    1   5%                   79    1   1%
Confuse               10    5   5%                    1    0   0%
Paralyze              10    5   5%                    0    0   0%
Teleport              15    8   5%                   24    0   0%
Teleport To           15    8   5%                    6    1  14%
Haste Self            20   10   5% dur 50+1d70      378   12   3%
Healing               20   38   5% Heals 300        735   34   4%
Mana Bolt             25   24   5% dam 1d350+100    321    8   2%
Brain Smash           30   14   5% dam 12d12          0    0   0%
Psycho-Spear          35   30   5% dam 1d200+200    225    5   2%

================================ Recent Forms =================================

Most Recent Forms                 CL Day  Time  DL Location                    
--------------------------------- -- --- ----- --- ----------------------------
Locke, the Superman               50  13  5:15     Town           
Oberon, King of Amber             50  12  6:53     Town           
Ultimate Magus                    50  11 20:27     Town           
Combat-Echizen "Because it's time 48  10 16:00     Town           
Locke, the Superman               47  10  7:11     Town           
Gerard, Strongman of Amber        46  10  3:43     Town           
Jack of Shadows                   39   8  7:37     Town           
Sorcerer                          35   7  0:50     Town           
Nightblade                        30   5  2:25     Town           
Grendel                           29   4 22:30     Town           
Logrus master                     29   4 21:55     Town           
Grendel                           26   3 11:39     Town           
Fire troll                        22   2 23:04     Town           
Shagrat, the Orc Captain          15   1 19:32  12 Angband        
Wolf, Farmer Maggot's dog          4   1  7:14   2 Angband        
Bandit                             3   1  6:19   5 Thieves Hideout

=================================== Dungeons ==================================

 Angband         : level 100

 Now, you are exploring level 100 of Angband.

==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level  7
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 15
  Orc Camp                                 (Danger  level:  15) - level 18
  Doom Quest 1                             (Danger  level:  15) - level 19
  Tengu and Death Swords                   (Danger  level:  25) - level 24
  Dark Elven Lords Quest                   (Danger  level:  25) - level 24
  The Mimic's Treasure                     (Danger  level:  25) - level 24
  The Vault                                (Danger  level:  30) - level 25
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 26
  Ariel, Queen of Air                      (Dungeon level:  38) - level 30
  The Barrow Downs                         (Danger  level:  35) - level 31
  The Defiler                              (Dungeon level:  50) - level 39
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 40
  Dio Brando                               (Dungeon level:  62) - level 40
  The Cloning Pits                         (Danger  level:  45) - level 43
  The Old Castle                           (Danger  level:  50) - level 43
  Loki the Trickster                       (Dungeon level:  76) - level 45
  Kaschei the Immortal                     (Dungeon level:  88) - level 49
  Doom Quest 2                             (Danger  level:  55) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Shuten-douji, King Ogre of Ooe-Mountain  (Dungeon level:  44) - level 33

============================== Defeated Monsters ==============================

You have defeated 14213 enemies including 250 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Great Cthulhu                            (level  96)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Carcharoth, the Jaws of Thirst           (level  92)
  Qlzqqlzuup, the Lord of Flesh            (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Yog-Sothoth, the All-in-One              (level  90)
  Kaschei the Immortal                     (level  90)
  Fenris Wolf                              (level  90)
  Raphael, the Messenger                   (level  89)
  Tulzscha, the Green Flame                (level  89)
  Shuma-Gorath                             (level  88)
  Kronos, Lord of the Titans               (level  87)
  Draugluin, Sire of All Werewolves        (level  87)

============================= Character Inventory =============================

a) 10 Mushrooms of Restoring {@Er}
b) 22 Rations of Food {@E2}
c) 6 Pieces of Elvish Waybread {@E1}
d) 7 Potions of Speed {@qs}
e) a Potion of Healing {@qh}
f) 2 Potions of *Healing* {!k!q}
g) 5 Potions of Life {25% off, @ql}
h) 3 Potions of Restore Mana {!k@qm}
i) 6 Potions of Curing {@qc!k}
j) 6 Scrolls of Teleportation {@r2!*}
k) 3 Scrolls of Teleport Level {!*!*}
l) a Scroll of Rune of Protection
m) 5 Rods of Recall {@zR !*}
n) 4 Rods of Enlightenment (1 charging) {@zx}
o) 6 Rods of Detection (4 charging) {@zz}
p) 5 Rods of Healing (5 charging) {@zh}
q) 6 Rods of Teleport Other {@zt !s!k!v!d}
r) 6 Rods of Stone to Mud {@zd}
s) a Staff of Genocide (0 charges) {@uG}
t) a Staff of Destruction (0 charges) {@ud}

================================ Home Inventory ===============================

 ( page 1 )
a) 57 Potions of Speed {@qs}
b) 5 Potions of Restore Life Levels
c) 2 Potions of Strength {!k!q}
d) 3 Potions of Intelligence {!k!q}
e) 6 Potions of Constitution {!k!q}
f) 7 Potions of Enlightenment {@qE}
g) 8 Potions of Self Knowledge {!k}
h) 6 Potions of New Life {!*!*}
i) a Potion of Great Clarity {@qC!k}
j) 8 Scrolls of Phase Door {@r1}
k) 99 Scrolls of Teleportation {@r2!*}
l) 56 Scrolls of Teleportation {@r2!*}

 ( page 2 )
a) 18 Scrolls of *Identify* {25% off, @r9}
b) 11 Scrolls of *Remove Curse* {25% off, !k}
c) 4 Scrolls of *Enchant Weapon*
d) 5 Scrolls of Mundanity {!r}
e) 2 Rods of Perception {@z9}
f) 11 Rods of Illumination {@zl}
g) 6 Rods of Enlightenment {@zx}
h) 4 Rods of Detection {@zz}
i) 9 Rods of Probing {@zp}
j) a Rod of Speed
k) 5 Rods of Teleport Other {@zt !s!k!v!d}
l) 11 Rods of Disarming {@zd@Uj}

 ( page 3 )
a) 3 Rods of Acid Balls {!s!d!k}
b) 8 Rods of Lightning Balls {@Uj}
c) 8 Rods of Fire Balls {!s!d!k}
d) 6 Rods of Cold Balls {!s!d!k}
e) 2 Rods of Havoc
f) 2 Rods of Escaping
g) a Rod of Mana Balls {!s!d!k}
h) 2 Wands of Teleport Other (24 charges) {@at !s!k!v!d}
i) 8 Wands of Stone to Mud (12 charges) {@ad}
j) a Wand of Dragon's Flame (5 charges) {@a2}
k) a Wand of Dragon's Frost (5 charges)
l) 2 Wands of Rockets (8 charges) {@ar!s!d!k}

 ( page 4 )
a) 2 Wands of Annihilation (4 charges) {@aA}
b) 5 Staffs of Healing (5x 4 charges) {@uh}
c) a Staff of the Magi (4 charges) {@um}
d) 8 Staffs of Speed (8x 8 charges) {25% off, @us}
e) 2 Staffs of Destruction (2x 5 charges) {@ud}
f) a Ring of Speed (+9) {Sp, Hypnos}
g) a Ring of Speed (+8) {Sp, D97 Hell Knight}
h) a Ring of Speed (+8) {Tarrasque D88}
i) a Ring of Speed (+7) {Sp, some high D, D98}
j) 2 Rings of Speed (+7) {Sp, D93 ??}
k) a Ring of Protection [+19] {ShSoCaDiFe}
l) a Ring of the Nazgul (+12,+19) (+1) {cursed,
SpStInDxChSl;-WiCnLf;-Li;CoPoBlNt;FaSi|Co, !w}

 ( page 5 )
a) a Ring (Defender) [+14] {PoDkDi;FaSiHlLv(Dx}
b) a Ring of Combat (+0,+20) (+2) {DxCn}
c) a Ring of Combat (+16,+0) (+4) {StDx}
d) a Ring (Defender) [+8] {ElFiCo;FaSi}
e) a Ring (Defender) [+3] {CaFe;FaSiLv}
f) a Ring of Combat (+5,+0) (+3) {StCn}
g) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
h) The Ring of Destruction (+4) {-Cn;-AcElFiCoPo;Wm|AEFCoP}
i) The Ring of Cower (Darnya) (-15,-15) (-5) {cursed, SpStInWiDxCnCh;AgTy,
j) an Amulet of Trickery (+5) {SlSr;CfNx~Tele}
k) a Sacred Pendant [+19] (+3) {Wi;RfFaSiBs}
l) an Amulet of the Magi (+5 to searching) {InSr;EsDm(In}

 ( page 6 )
a) a Barbarian Talisman (+4) {StDx;Fe;Fa[M, !*}
b) a Dwarven Necklace (+4) {StCnIf;-Dx;Di;Lu}
c) an Elemental Charm {ElFiCoPo}
d) an Amulet of the Magi (+1 to searching) {InSr;EsDm}
e) a Dwarven Necklace (+2) {CnIf;Di;FaLu}
f) a Dwarven Necklace (+3) {If;-Sl;Di;FaRgLu}
g) a Hell Harness (+7,+16) [-5]
h) a Sacred Pendant [+9] (+2) {St;Nt;LuBs}
i) a Barbarian Talisman [+5] (+2) {St;-In;Fe}
j) a Dwarven Necklace (+1) {CnIf;-Sl;Bl;Lu}
k) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs, @Aprobing}
l) The Amulet of Gogo (+4) {InWiDx;SiLu}

 ( page 7 )
a) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}
b) The Necklace of the Dwarves (+3) {StCnIf;-Sl;Bl;FaSiRgLu}
c) The Star of Elendil (+1 to speed) {Sp;SiHl}
d) The Stone of Lore {@w2 !s!k!v!d}
e) The Palantir of Westernesse (+3) {WiCh~Tele}
f) The Stone of Nature [+5] (charging)
g) The Stone of Life (+3) {Lf;Hl, @ARestore}
h) The Sorcerer's Stone (+2) {In}
i) The Stone of Craft (+2 to speed) {Sp}
j) The Stone of War (+6,+6) {Fa, @w2 !s!k!v!d}
k) The Blue Dragon Scale Mail 'Elemental of Ching-Rong' (-3) [40,+30]
l) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkNtDi~Z}

 ( page 8 )
a) Chain Mail of the Uruk-hai (+0,+3) [14,+14] (+3) {St;-In;AcElFiCoLi}
b) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoDkShNx}
c) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoDkCf}
d) Metal Brigandine Armour of Celestial Protection (-3) [19,+22] {DkFe}
e) Metal Brigandine Armour (Dwarven) (-3) [24,+6] (+3) {St;Rg}
f) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
g) Do-maru of the Olog-hai (-2,+3) [20,+14] (+3) {St;-In;AcPoSo;Rg}
h) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
i) The Full Plate Armour of Isildur [25,+21] (+1) {Cn;AcFiCoBlCfSoNx}
j) O-yoroi (Dwarven) (-2) [29,+25] (+3) {StCn}
k) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoBlCfDiFe}
l) The Mithril Chain Mail of Bilbo (+1,+1) [28,+7] (+1 to speed)

 ( page 9 )
a) The Mithril Plate Mail 'Scale of Vrtra' (-3) [35,+13] (+1 to speed)
{SpStDxCnCh;AcElCoNtDi[C, !*}
b) The Filthy Rag of Quietness [1,+16] (+2) {Dx;AcElFiCo}
c) a Robe of Permanence [2,+19] {AcElFiCoSo;Hl(StInWiDxCnCh}
d) The Robe of Incanus [2,+20] (+3) [+15%] {InWiSr;AcElFiCo;DmFaSiLv(InWi}
e) The Robe of the Kamikaze Warrior (+10,+10) [2,-50] (+2)
{SpStDx;-Wi;FiPoCfSoNtFe;HlLvWm[M(StDx, !*}
f) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C}
g) Hard Studded Leather of Celestial Protection (-1) [7,+17] {NxCaFe}
h) Rhino Hide Armour of Elvenkind (-1) [8,+15] (+2 to stealth) {Sl;AcElFiCoSo}
i) Padded Armour of Celestial Protection [5,+14] {PoCfNtFe, !*}
j) Leather Scale Mail of Elvenkind (-1) [11,+11] (+1 to stealth)
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShNt}
l) a Cloak of Aman [1,+14] (+2 to speed) {SpSl;Li}

 ( page 10 )
a) The Cloak of Immunity [1,+18] (+2 to stealth) {Sl;PoNt[F Merry}
b) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele, FA HL
c) The Cloak 'Colluin' [1,+15] {AcElFiCoPo}
d) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
e) an Elven Cloak of Freezing [4,+8] (+4 to stealth) {SlSr;Co[C}
f) a Fur Cloak of Cowardice (-5,-5) [3,-2] (+3 to speed) {Sp;-Ch;-Fe}
g) a Fur Cloak of Cowardice (-9,-2) [3,-1] (+3 to speed) {Sp;-Ch;-Fe}
h) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv, AcCoCh}
i) a Pair of Dragon Wings of Stealth [4,+15] (+1 to stealth) {Sl;NtNxDi;Lv}
j) a Small Leather Shield of Elvenkind [3,+18] (+3 to stealth) {Sl;AcElFiCoFe}
k) The Small Leather Shield 'Helka-Turma' [3,+13] (+4 to speed) {Sp;CoLiNx}
l) a Small Metal Shield of Celestial Protection [5,+12] {SoDi}

 ( page 11 )
a) a Small Metal Shield of Endurance [5,+4] (+3) {Cn}
b) a Small Metal Shield (Orcish) (+1,+6) [5,+12] (+2) {St;-InSl;-Li;CoDk,
c) The Large Leather Shield of Celegorm [6,+16] {AcElFiLiDkNx}
d) a Large Metal Shield of Celestial Protection [8,+13] {ShDi}
e) a Large Metal Shield of Reflection [8,+12] {Rf, !s!k!v!d @w2}
f) a Large Metal Shield of Elemental Protection [8,+14] {FiCo}
g) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
h) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcEl;RfLu(WiCh}
i) The Mirror 'Yata-no-Kagami' [0,+16] (+3) {InWiIf;RfSiHlLu~Tele}
j) The Iron Crown 'Power Matrix' [0,+16] (+2) {St;ElNtDi~EvilGood~po}
k) The Iron Crown of Beruthiel [0,+25] (+20) <+153%> {cursed,
-StDxCnLf;EsDmFaSiHl~Tele, !w!w!w!w!w}
l) a Golden Crown of the Magi [0,+15] (+1) {In;-St;AcElFiCoSh;Sd(In}

 ( page 12 )
a) a Golden Crown of the Magi [0,+5] (+2) {In;-St;AcElFiCoSh~p(In}
b) a Golden Crown of Seeing [0,+6] (+1 to searching) {Sr;Bl;Si~Tele}
c) a Jewel Encrusted Crown of Celestial Protection [0,+17] {DkCa}
d) The Jewel Encrusted Crown 'Magi's Seeing' [0,+5] (+3 to infravision)
e) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
f) The Hard Leather Cap 'Cloth of Vice' [2,+19] (+4 to speed) {SpStIf;ElDk;Hl}
g) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;ShBl~Tele}
h) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
i) a Metal Cap of Knowledge [3,+5] (+2) {In(In}
j) The Metal Cap 'Icy Princess' [3,+14] (+3) {St;CoCaFe;SiTe}
k) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh}
l) a Jingasa of Domination [4,+6] (+3) {Ch;Fe(Ch}

 ( page 13 )
a) an Iron Helm of the Troll (+0,+5) [5,+10] (+1) {St;-In;-Li;Rg}
b) The Iron Helm 'Springsleeper' [5,+18] (+4) {DxCn;AcFiCo;Si(Cn}
c) The Iron Helm 'Call of Thundercloud' [5,+17] {ElPoNx}
d) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M, !w}
e) The Steel Helm of the Bee Master (+6,+3) [6,+19] {FiPoCf}
f) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}
g) a Dragon Helm [8,+10] {CoDi}
h) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
i) The Set of Leather Gloves 'Cambeleg' (+3,+2) [1,+10] (+2) {StCn;Fa}
j) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St}
k) a Set of Gauntlets of the Thief (+5,-5) [2,+7] (+3) {DxSl(Dx}
l) The Set of Gauntlets 'Registor' [2,+8] {ElCf;Si}

 ( page 14 )
a) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}
b) The Set of Gauntlets 'Paurnen' [2,+7] {Ac|A}
c) a Set of Dragon Gloves [4,+19] {CoDkDi}
d) a Set of Dragon Gloves [4,+10] {FiPoCfNt}
e) a Set of Dragon Gloves [4,+10] {LiSh}
f) a Set of Dragon Gloves [4,+15] {ElLi}
g) a Set of Cesti of Genji (+7,+0) [5,+13] (+2) {Dx}
h) a Set of Cesti of the Berserker (-16,+12) [5,-23] (+1) {At;-InSl;Fe}
i) a Set of Cesti of the Giant (-5,+6) [5,+15] (+2) {StCn;-InDx(St}
j) The Pair of Soft Leather Boots 'Holy Chant' [2,+14] (+4 to speed) {SpWi;Lu
k) The Pair of Soft Leather Boots of Flora [2,+10] (+5) {DxCh;NtCa;Fa(CnCh}
l) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {DxChSl;Po;Fa}

 ( page 15 )
a) a Pair of Hard Leather Boots of Elvenkind [3,+8] (+2 to speed) {SpSl;Ca;Lv}
b) a Pair of Dragon Boots [5,+10] {AcNtNx}
c) a Pair of Metal Shod Boots of Elvenkind [6,+6] (+3 to speed) {SpSl;Lv}
d) a Pair of Metal Shod Boots of the Fairy [6,+2] (+1 to speed)
e) a Pair of Metal Shod Boots of Stealth [6,+1] (+3 to stealth) {Sl}
f) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Sh}
g) The Broken Sword 'Narsil' (2d2) (+6,+10) (+3) {AtSt;Fi/oT}
h) The Dagger of Fiona (3d4) (+6,+9) (+3) {AtSpDx;Co;ThSiSdRg|CoP}
i) a Main Gauche of Westernesse (1d5) (+8,+10) (+1) {StDxCn;FaSi/oTP~oTP}
j) The Tanto of Jing Ke (2d5) (-2,+13) (+3) {AtSpDx|CoPS}
k) The Small Sword 'Sting' (1d6) (+7,+8) (+3) {AtStDxCn;LiSo;FaSiLu/*oL~oTP}
l) a Wakizashi of Westernesse (4d4) (+10,+11) (+1) {StDxCn;FaSi/oTP~oTP}

 ( page 16 )
a) a Broad Sword (Defender) (2d5) (+7,+9) [+12] (+3 to stealth)
b) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
c) The Long Sword 'Werewindle' (3d5) (+10,+12) (+3)
d) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2)
{If;-AcElFiCoPoCfCa;AgTy[MT, !*!*}
e) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) {InWiLf;NtNxCaDi;SiHlSdBs/*DULZ,
!s!k!v!d @w1}
f) The Katana 'Aglarang' (8d4) (+0,+0) (+5) {SpDx|S(Dx}
g) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
h) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2) {StDxDg|S}
i) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) {St;FaLvLu|S/XP/D}
j) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;FaSdRg/XD/T~Good}
k) The Executioner's Sword of Raijin (4d5) (+15,+18) (+4 to infravision)
{If;El;SdRg|ES/XD/*P Crisdurian}
l) The Executioner's Sword 'Mundwine' (4d5) (+20,+17) (+4 to speed)

 ( page 17 )
a) The Executioner's Sword 'Slayer' (5d5) (+15,+15) (+2) {At;Bl;HlSdRg|V/*pL,
!s!k!v!d @w1}
b) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}
c) a Blade of Chaos of Melting (6d5) (+10,+10) {99% off, AcCa|A}
d) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
StCn;CfNtCa;FaHlAg|V/pGood, !w!w!w!w}
e) 2 Poison Needles (1d1) (+0,+0)
f) a Rune Sword (0d0) (-50,-50) [-50] {cursed, |V}
g) a Broad Spear (Life) (1d9) (+6,+7) (+4) {Lf;Hl/UL}
h) a Naginata (Defender) (2d6) (+14,+8) [+9] (+2 to stealth)
i) The Naginata of Benkei (3d6) (+5,+23) [+5] (+4) {StCn;FaRg/*oTL}
j) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
k) a Guisarme of Extra Attacks (2d5) (+5,+9) (+3) {At}
l) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo}

 ( page 18 )
a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
b) The Scythe of Slicing 'Elvagil' (8d4) (+16,+16) (+3) {Dx/XU/T}
c) The Fishingpole of Taikobo (1d1) (+0,+0)
d) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4)
e) The Wizardstaff of Saruman (3d2) (+8,+8) (+3) [+15%] {In;AcElFiCo;DmRg|PVM}
f) a Dwarven Shovel of Digging (1d3) (+9,+7) (+6) {Dg}
g) The Mattock of Nain (3d8) (+12,+18) (+5 to searching)
h) The Sling 'Warrior's Honor' (x2.70) (+19,+21) (+4 to infravision)
i) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {DxChSl;Ca}
j) The Long Bow of Heracles (x3) (+12,+17) (+2 to speed) {SpStInCh;Fe|P}
k) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;Si}
l) a Harp of the Vanyar (+1) {WiCh;Dk(WiCh}

 ( page 19 )
a) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh, @Aheal 777}
b) The Black Arrow of Bard (8d4) (+30,+19) {/XD, @f1}
c) The Corpse of Ancalagon the Black
d) The Corpse of The Defiler
e) The Corpse of Brand, Mad Visionary of Amber
f) The Corpse of The Yamata-no-Orochi
g) a Great Wyrm of Chaos Corpse
h) a Great Wyrm of Law Corpse
i) a Great Wyrm of Many Colours Corpse
j) a Great Wyrm of Balance Corpse
k) a Great Wyrm of Space-Time Corpse
l) The Corpse of Atlas, the Titan

 ( page 20 )
a) The Corpse of Richard Wong, Master of Time
b) The Corpse of Godzilla
c) The Corpse of Combat-Echizen "Because it's time" {Wanted!k!k!k}
d) The Corpse of Cerberus, Guardian of Hades

==================================== Museum ===================================

 ( page 1 )
a) The Set of Cesti of *Intelligence* [5,+18] (+2) {In;FaRg, lol}
b) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
c) a Raal's Tome of Destruction Corpse
d) The Corpse of Garm, Guardian of Hel
e) The Corpse of Nappa the Saiyan
f) The Corpse of Ulik the Troll
g) The Corpse of Dworkin Barimen
h) an Elder storm giant Corpse
i) The Corpse of Gandalf the Grey
j) The Corpse of Mycen the Gold Dragon
k) The Corpse of Lems the Cyborg
l) a Behemoth Corpse

 ( page 2 )
a) The Corpse of Invisible Pink Unicorn
b) an Old sorcerer Corpse
c) a Kirin Corpse
d) a Silver Statue of a Great Wyrm of Power

================================== Statistics =================================

  Objects Found    :  16382
  Objects Bought   :    575
  Objects Destroyed:  12007

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds   158    122   167    65
  Curing                 149      0    52    87
  Speed                  269      0   191    29
  Healing                 87      3    79    16
  *Healing*               53      0    47     8
  Life                     7      1     3     0
  Restore Mana            34      0    30     3
  Restore Life Levels     64      7    14    56
  Strength                33      0    15    17
  Intelligence            26      0    12    12
  Wisdom                  22      0    13    10
  Dexterity               30      0    17    13
  Constitution            24      0    11     9
  Charisma                34      0    18    13
  New Life                 7      1     2     0
  Totals                2733    177  1056  1683

  Scrolls              Found Bought  Used  Dest
  Word of Recall         158     53   124    78
  Identify               357     62    52   333
  *Identify*              95      0    66    12
  Remove Curse            28     20    26    21
  *Remove Curse*           9     14    14     3
  Teleportation          360     39   203    25
  Teleport Level          19      0    11    11
  Destruction             22      0    21     3
  Genocide                11      0     9     2
  Mass Genocide            6      0     5     1
  Forest Creation          2      0     1     0
  Acquirement              6      0     7     0
  *Acquirement*            2      0     2     0
  Artifact Creation        1      0     1     0
  Totals                1875    263   712  1205

  Wands                Found Bought  Used  Dest
  Stone to Mud            21      0   644     6
  Teleport Other           3      0     0     0
  Dragon's Frost           2      0     0     0
  Dragon's Flame           1      0    10     0
  Dragon's Breath          1      0     0     1
  Striking                 8      0   108     3
  Disintegrate             3      0     3     0
  Rockets                  2      0    23     0
  Totals                 120      4   919    79

  Staves               Found Bought  Used  Dest
  Perception               8      2   131     4
  Enlightenment            8      0   108     4
  Speed                   17      1   207     4
  Healing                 12      0   136     2
  Destruction              9      0    67     3
  Genocide                 2      0    12     1
  Mana Storm               1      0     0     0
  Totals                 208      3   767   124

  Rods                 Found Bought  Used  Dest
  Trap Location            3      0    16     3
  Door/Stair Location      2      0    15     1
  Monster Location         3      0     0     2
  Illumination            18      1   223     2
  Recall                   5      0   199     0
  Detection               10      0  1465     1
  Enlightenment           10      0   813     0
  Perception               2      0    27     0
  Teleport Other          11      0   124     2
  Healing                  5      0    93     0
  Speed                    1      0     0     0
  Totals                 226      1  3308    62

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks        33      0     0    23
  Fourth Spellbooks        2      0     0     3
  Totals                 169      0     0   162

  Egos Found    :   2344
  Egos Bought   :      1
  Egos Destroyed:    396

  Egos                 Found Bought  Dest
  Ring of Speed           21      0     2
  Boots of Elvenkind      11      0     0
  Boots of Speed           5      0     0

=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Lite Town:          ON
 Arena Levels:       ENABLED

  [Check Sum: "ba2e6ed7c1025c2f24"]

Posted on 11.1.2015 19:12
Last updated on 15.1.2015 08:27

Download this dump

1. on the Competition No.168 Ladder (of 33)

Related screenshots:
Interesting looking Vault quest!
Almost instakilled
Loki Summons Stuff Part 1
Loki Summons Stuff Part 2
Nice ?Teleportation
Is it time?
Azriel got himself stunned
Surrounded and helpless
Battle Arena
Invulnerability is as good as it sounds
Decisions.. my late-game corpse collection
Gothmog sandwich
Sky Drake is the real hero of this game
OMG, I'm going to be the KING
Summon Amberites = Best use of 120 SP
Serpent almost flips the table at one star


Jump to latest

On 11.1.2015 19:12 Sose wrote:
Wow, this character got a +0,+15 ring from the quest and later found a +0,+9 one. I have to take it carefully now!

On 11.1.2015 20:35 Sose wrote:
Almost had an accident with a Death Sword.. Would've been a shame. Gladly I survived 1 round vs it.

Time to upgrade from Shagrat. Got a Fire Troll corpse which allows me to level to 30. I think melee damage may be weaker though (dunno if I understand the 'Cw' completely)? I might want to get a weapon soon but haven't found anything exciting.

Been upgrading strength and doing melee because of the awesome slaying rings I got. I want to try a caster later but that has to be after some !Int and finding a strong caster corpse.. If I survive that long :)

On 11.1.2015 21:36 Sose wrote:
Had so many close calls in the vault quest, ran out of !Resistance and !Speed. Luckily the Sting wasn't in the room that was by far the worst with Raal's Tome, Bokrug etc. I was able to get into one of the rooms and then phase to the others to avoid walking through the middle.

Managed to kill Grendel with !Speed, ?Phase and wands.. He hits so hard, wth. Got his corpse and now I have pretty decent damage with Sting. Also used all my $$$ for +20 slaying ring from BM. Check out my rings haha :D

On 11.1.2015 22:06 Sose wrote:
Dungeon Cleaner was a pushover, he died in like 4 rounds vs Sting.

Trying out dual wielding.. My accuracy is still very poor. Only ~30% skill. If I dual wield, do I try to hit with both weapons always?

On 11.1.2015 23:06 Sose wrote:
Getting there. Found an ego helm with ESP, that's really nice! With a detection rod, 370 hp, ESP and pretty good damage, I should be ready to start diving faster now if I want to. I keep getting these "special feeling" levels so I'm quite often exploring them fully to find the artifact.

On 12.1.2015 00:45 Sose wrote:
Beat Ariel. Found some Nightblades and decided to try it as it allows for higher level cap, more speed and much better stealth. My hitpoints are much lower though.

On 12.1.2015 02:13 Sose wrote:
Lower hp and higher stealth means I can sneak around but heavy hitters and breathers scare me a lot. The wand of striking is proving very useful vs tough enemies, to weaken them. Only 6 charges is a shame. Finally starting to find some stat potions. Check out my charisma! ;)

On 12.1.2015 03:39 Sose wrote:
Had to flee from the Ogre boss, he almost gibbed me in one round o_O wow

Decided to switch to a shield and swap around some EQ for more AC, if it helps.. More hitpoints would probably be nice also. Still using the Nightblade form, haven't really got anything exciting. Killed some DE Sorcerers but no corpse :(

Also noticed that apparently rings of slaying only work for the respective hand. I don't really have a good second ring now, where's that =Speed+10? ;)

On 12.1.2015 05:21 Sose wrote:
So I almost died, check out the screenshot "Almost instakilled" and explain if you can, I still don't know what really happened :D

Been hanging around DL45 or so, trying to go for value targets and searching for stat potions/loot/corpses. The staff of speed is an excellent find as now I can haste for pretty much every fight if I feel like it, and don't have to care about conserving my potions.

Others great finds include wand of dragon's flame and second staff of striking. And +3 speed boots.

On 12.1.2015 05:59 Sose wrote:
Hmm, found a Sorcerer corpse, I think it was the third one I killed. 0% failrate on most spells, had to swap around a lot of equipment.. Dunno if this is most optimal, but I don't think there's a way to find the most optimal setup anyways :D

Now let's not do anything stupid before I get to atleast cast some spells with it..

On 12.1.2015 07:55 Sose wrote:
Wow, blasting everything with Water Balls is pretty amazing! It can even stun monsters o_O Mana Bolt isn't bad either now that the fail rate is only 4%

On 12.1.2015 10:51 Arjen wrote:
Sorcs are great bodies to use. The stunning makes fights a lot easier. :)

On 12.1.2015 14:09 Sose wrote:
Hm, has anyone tried out possessing the Jack of Shadows? Insane stealth, +20 speed (!) and can cast darkness storm.

Does it matter that his class is Rogue, ie. is it harder to cast spells? I'm afraid to try it myself yet as I don't have a good option if it isn't great and my Sorceror body gets destroyed.

On 12.1.2015 16:12 Sose wrote:
Stats are starting to slowly look a bit better. Having over 400 HP feels nice. I've really struggled with finding enough Healing potions. Luckily I was able to gamble a Staff of Healing which will surely help out a lot.

I had to save Nappa the Saiyan's corpse after reading his description :D

On 12.1.2015 16:59 chris wrote:
I have never tried Jack, but he should be much better than the Sorceror in my opinion. Not as a pure caster, you will need to melee too (and you won't have Eat Magic). But +20 base speed is huge and frees up both ring slots for combat rings. His stealth is wonderful, allowing you to avoid inconvenient battles. I think he has innate telepathy as well. Not sure about his hp though.

On 12.1.2015 17:29 Sose wrote:
Everyone knows speed is king in *bands so I decided to try the Jack of Shadows. Maybe the fact that I found Crisdurian also helped the decision a bit ;)

Having +20 speed without any +speed gear is awesome. He also has the spell for +10 more! And healing, I was running out of potions although I got 2 staves now. And yep, intrinsic telepathy. That's one more free gear slot.

Darkness Storm fail rate is 18%, damage 178. A bit worse than water ball but the extra speed, HP (I got around 80 or so more than sorcerer I think), ability to melee stuff and ridiculous stealth is enough to offset the fact that the nuke isn't as reliable.. Obviously damage is actually higher when you factor in speed ;)

On 12.1.2015 17:44 Sose wrote:
Btw, I think the greatest part about playing a possessor is how easily you can change your class and playstyle.

This character has already been a rogue/ninja, bruteforce 0 stealth fighter, animal martial artist and a pure caster! =)

On 12.1.2015 18:24 Sose wrote:
Was clearing a nice vault until Ulik decided it was time to trash half of the loot. I got his corpse though, how well does the shattering attack translate to players? :D

Atleast I got an !Augmentation out of the vault before Ulik went mad.

On 12.1.2015 19:11 chris wrote:
Shatter is pretty good: It quakes and stuns. Since Ulik gets free tunneling, the quake is not too bad (though it destroys loot). I'd prefer Jack though as Ulik is not stealthy and can't use devices very well. But Ulik would do more damage, so it depends on how you want to play.

On 12.1.2015 19:49 Sose wrote:
Killed Brand and he dropped his corpse. I also found the Wizardstaff of Saruman which makes it quite tempting. But at this point, I'm pretty happy with my body. Maybe if I find some better =Speed than +4, I might consider it.

I was super paranoid about the death curse but it didn't even happen :(

On 12.1.2015 22:05 Sose wrote:
I found a pretty nice new sword, 400 vs all / 500 vs evil with life drain.

Stats are starting to look good. Few more con potions for 18/***.

On 12.1.2015 22:34 Sose wrote:
Uhh, my armour got somehow heavily cursed and I haven't been collecting *RC*.. Oops. I guess the town doesn't offer that service? Time to dive with a armour that adds weaks curses, adds heavy curses, drains me and makes me a coward.. :D

I found "Worpal Blade" which carries an ancient foul curse, can that curse equipment from my inventory?

On 12.1.2015 22:41 Sose wrote:
One option would be to leave my corpse and become Brand. But I don't know if I wanna lose +20 speed. I still haven't found any great +speed gear.

On 12.1.2015 23:09 Arjen wrote:
Don't mind the *curse* that much and just dive. The curses you got atm are not that nasty. Keep an eye out for ?o*rc* in the 4 and 7.

On 12.1.2015 23:10 Sose wrote:
Uh oh, my helm is now also heavily cursed and it got aggravate... Really nice, especially for a stealthy character.

No sight of *RC*.

On 12.1.2015 23:22 chris wrote:
The Temple stocks ?*RemoveCurse*. One should show up sooner or later.

On 13.1.2015 00:37 Sose wrote:
Yeah I eventually got one *RC* from 4. I did dive a bit with aggravate though :D

After that it was a really nice experience to do Cloning Pits and The Castle where I could almost always 1on1 all the monsters even though there were multiple in each room and next to each other. Legendary stealth is OP!

On 13.1.2015 03:05 Sose wrote:
I just spent probably an hour on Loki's level. I didn't realize I was going to enter it, and I wasn't carrying lots of supplies. The most devastating ability ended up being his hungering attack. I had to hunt trolls on the level for food, luckily they dropped 7 rations which were just enough. I had to take the last few stars off from range with darkness storm (280 dmg) and I was weak when I recalled out. There were still lots of Balrogs and uniques left on the level..

All this because I was hoping for corpse from Loki. He didn't drop one though :(

I got two from the first batch of summons - 2 Amberites, they might be quite good.

On 13.1.2015 03:08 Sose wrote:
Oh and as you can see - 0 !Heals, 0 !*Heals* left either. The quaked area was helpful for phasing + casting heal + using restore mana after Mana Storm.

On 13.1.2015 04:18 Sose wrote:
Finally got rid of another curse-spawning curse... Haven't found a single *RC* from the dungeon since adding it to my autopickup a long time ago. Luckily the 4 has been helpful twice now.

I probably want to switch to some form that has a bit higher HP soon. I've dropped down to 100-200 hp after a single breath/mana storm a bit too many times for my taste..

On 13.1.2015 06:18 Sose wrote:
MAN MODE has been activated. Using Gerard, Strongman of Amber. Shattering melee is hilarious. Although the damage actually isn't that great compared to Jack in Shadows. But I was almost at level cap with Jack anyways and really wanted higher max hp. Got some other semi-interesting corpses too, but still searching for something really fun. Found one Ultimate Magus but no corpse :(

On 13.1.2015 06:48 Sose wrote:
Wow! I got a corpse from Locke the Superman and after seeing Hugo's screenshot about his BIG PUNCH and also the much superior spellset, I decided to switch. More hp, way more damage and much better spells than the Amberite I was using. Cool!

I guess the only thing I lose is automatic tunneling and a stunning attack that messes everything up :D

On 13.1.2015 22:31 Sose wrote:
"The Lourph destroys The Corpse of Ungoliant, The Unlight {Wanted!k!k!k}." Thanks. :(

On 14.1.2015 00:33 Sose wrote:
Because it's time! I decided to try out Combat-Echizen because of the OP innate resist all, +133 AC and +15 speed.

Less HP than Locke, and a tad lower damage. Luckily Locke's corpse didn't decay so I can still go back if I feel like it. Going to try this one first though.

On 14.1.2015 01:02 HugoTheGreat2011 wrote:
Watch out for the HP. A double-move double mana storm can quickly end it. :(

On 14.1.2015 01:07 Sose wrote:
I know! I found The Stone of Life (+3) which boosts my hitpoints a bit. I might also try my luck with some !New Life to get better CON / life rating. I have 102 life rating and 18/110 max CON now.

Although to survive a double mana storm.. Can anything tank that? You'd need like 1200+ HP?

On 14.1.2015 01:09 Sose wrote:
My CHR is pretty low, I haven't been using Globe of Invulnerability too much. With high AC, life drain on weapon and +38 speed hasted, I feel pretty invulnerable anyways =)

My only weak point is probably only single resist to some elements like nether / disenchantment. Have to watch out for those.. And only ~900 HP anyways

On 14.1.2015 01:19 HugoTheGreat2011 wrote:
Just be careful not to get dispelled while invulnerable!!

On 14.1.2015 01:46 Sose wrote:
Yep! I read from your dump's comments that it apparently has some nasty effect on you so I've been extra careful to Probe every unique and other nasty monster I fight

On 14.1.2015 02:08 Sose wrote:
Phew, what a fight it was vs Kaschei.. I didn't give up and he exploded in artifacts. Got a +4 to speed helm but I think I like +3 Str/Dex/Con more right now. How useful is speed above +30 or +40?

On 14.1.2015 02:09 Sose wrote:
Oh and also decided to use my !New Lifes, the first one got me a pretty nice roll on combat stats and life rating. CHR is really bad though so no globe for me!

On 14.1.2015 02:47 Sose wrote:
Level 50 chardump. I actually found 3 !Experience on the level when I was 50k exp away from 50 :D

Thanks, RNG. Having no rFear is starting to be annoying..

On 14.1.2015 03:59 Sose wrote:
Over 1k hitpoints! Carrying around The Robe of the Kamikaze Warrior as a swap, but I wonder if I ever dare use it. Gives a really nice boost to damage though.. Antimagic shell doesn't seem that useful vs most unique monsters from what I've seen

On 14.1.2015 04:01 Sose wrote:
Btw I've only found and killed one Ultimate Magus in total. I don't think I'll ever get a nice caster corpse to mess around with :(

On 14.1.2015 04:55 Sose wrote:
Hrmh, having my rFear swap also have antimagic is kind of annoying as I can't use my healing spell. Also the AC difference is pretty huge ^^

Wasted a bunch of resources fighting Raphael, got him to *, but couldn't kill him after he healed back to ** and eventually summoned bunch of Ds, including 2x Great Wyrm of Power and I was running out of _Healing charges

On 14.1.2015 06:13 Sose wrote:
Uhh, running low on gold. Tried to fight vs bunch of the scary uniques but always something has gone wrong.. Like another really scary unique showing up / getting summoned, both being immune to teleportation and basically chasing throughout the level..

Atleast I have rFear without antimagic now.. A bit more CHR too, Globe of Invulnerability is pretty good vs some uniques.

On 14.1.2015 09:38 Sose wrote:
I was getting really annoyed of my Very Bad stealth.. Basically it was like playing with aggravate.

Decided to do a big gear overhaul -> I got my stealth up to Superb (big thanks to Jack's cloak), only lost less than 50 hitpoints for it. CHR is bit higher also (globe failrate from 20% to 14%). STR is a laughable 18/140 but using a Hell Harness, my melee damage is actually a bit higher. Another thing I have to watch out for is losing my rPois and rDis to only 50%. I hope I don't get gibbed by something that breathes those...

On 14.1.2015 09:43 Sose wrote:
Ugh, one more change.. Lost 1 point of CHR for more stealth and double poison resist. And I noticed that after all this dressing up, my STR wasn't anymore maxed (didn't have the "!" next to it). Weird..

On 14.1.2015 10:04 Sose wrote:
RIP Sauron!

On 14.1.2015 10:50 Sose wrote:
Decided to lose the hell harness for maxed CON and double disenchantment resistance after finding a new amulet.

On 14.1.2015 12:07 Sose wrote:
Humm, Richard Wong dropped a corpse. His time-stopping ability seemed COOL but not that great, but maybe it's OP? If you even get it :)

Dunno if I should try it.. Combat-Echizen is pretty darn good too

On 14.1.2015 12:34 Sose wrote:
Ultimate Magus corpse acquired!!

On 14.1.2015 13:09 Sose wrote:
My quickly assigned kit for Ultimate Magus, missing 1 CON from max, only 900 HP. Also can't get more DecMana easily.. Dunno if this will work :) But I wanted to play a caster in the first place.. All these great melee bodies got me sidetracked a bit.

On 14.1.2015 13:33 Sose wrote:
Uh, not sure how I feel about this yet.. Mana Storm is great if you only care about artifacts.. :P I was lucky that Combat Echizen didn't poof when I switched, so I sort of have a backup plan if this doesn't work out.

On 14.1.2015 14:03 Sose wrote:
I also have the option to go full glass cannon with Beruthiel. It sounds stupid :D -20 STR, CON, HP? =)

On 14.1.2015 14:09 HugoTheGreat2011 wrote:
The Beruthiel route is another extreme...where you'll need *A LOT* of CON equipment to offset the HUGE CON penalty.

On 14.1.2015 14:22 Sose wrote:
Yep, I'm now wearing basically almost all the CON gear I can to still keep good speed and resists. And I'm not even fully capped :P It sounds pretty impossible

Well, playing a pure caster is a nice change of pace.. I guess the damage isn't horrible vs uniques if you take into account that most have high AC so melee misses a quite lot.

I just have to get used to this playstyle - no globe, no lifedraining melee attack, no 300 AC, and lower HP. :)

On 14.1.2015 15:29 Sose wrote:
Gothmog and Bahamut dropped me some nice artifact goodies, so I did some more gear swapping. In the end it netted me bit more stacked resists, +1 speed, 65 HP, 46 SP and reflection :D

This game is giving me the Diablo / Path of Exile vibes when it comes to fine-tuning your gear after a cool new drop :)

On 14.1.2015 20:39 Sose wrote:
I wasn't really planning to kill Oberon this early, but I went > to 99 and he didn't seem that bad except for the possibility to summon stuff. He gladly didn't summon too much. Ymir on the same level was much more annoying..

He dropped a corpse and well... This is OP.

On 14.1.2015 20:42 HugoTheGreat2011 wrote:
You're due for the win, at this point. Those 4 Rods of Healing will sure come in handy!!

On 14.1.2015 20:44 HugoTheGreat2011 wrote:
About Oberon being OP....he's the Serpent's lieutenant...What do we expect? :)

On 14.1.2015 20:47 HugoTheGreat2011 wrote:
Your turncount is incredible as well!

On 14.1.2015 21:03 Sose wrote:
Swapped around some gear.. His mana draining melee attacks seem interesting, and they seem to deal ok damage (~120+120+60+60).. So I'm just wielding a shield now. Gearing is much easier cause of Oberon having +7 CON instead of -4 compared to Ultimate Magus..

On 14.1.2015 21:06 Sose wrote:
Yeah I was looking at turn counts and play times and noticed that for example, compared to chris's character, I have way more real-time and way less ingame turns. We must have drastically different playstyles :P

And I thought I was a fast real-time player aswell, having played so much TomeNET (real-time variant) and thus having to learn to think and act fast while macroing practically everything.

On 14.1.2015 21:09 HugoTheGreat2011 wrote:
In my case, I don't use macros at all. :)

On 14.1.2015 21:11 Sose wrote:
Actually, I could tweak my equipment even more if I wanted to.. My gloves aren't giving me really anything right now. I always considered them to be a core part of my kit giving +2 CON but I have CON maxed even without them.. Heh

On 14.1.2015 21:13 Sose wrote:
Of course +7 CON might open up the option for Beruthiel ;)

On 14.1.2015 21:35 Sose wrote:
Decided to go with Slayer for rBlind and vampiric attack instead of using fists. The mana drain isn't that exciting, it seemed to barely restore any mana.

No Beruthiel dump, atleast not quite yet ;)

On 14.1.2015 23:31 debo wrote:
What the heck you can get Oberon????????

On 14.1.2015 23:32 HugoTheGreat2011 wrote:
Oberon can drop a corpse just like other humanoids.

On 15.1.2015 01:06 clouded wrote:
Winning with Oberon would be style.

What's your name in TomeNET? Not sure if I've seen you around, you might have stopped before I started.

On 15.1.2015 01:22 Sose wrote:
Was getting hit by some nasty Chaos breaths with 50% resist, I think I got some hallucinations and confusion from it too (if it was it, I play with automore, I sometimes miss stuff :D)..

Decided to lose 4 speed (+35 -> +31 unbuffed) for double chaos/nether/disenchantment resistance

On 15.1.2015 01:27 Sose wrote:
I haven't played TomeNET for like a year now but..

My account name is Sose, I've played under lots of character names. You can find some with my email here on ladder,

Most of my characters are istari as that's the one I enjoy the most :P Sauce is my winner with whom I also did some NR diving.

I've had multiple long (year+) breaks from TomeNET, I played it for the first time a really long time ago, must be close to 10 years now. But I semi-recently (year ago?) played and won with Sauce

On 15.1.2015 01:29 Sose wrote:
Although it's a shameful 3 lives character, but all lives are still intact ;) I think so atleast

On 15.1.2015 02:24 Sose wrote:
241 uniques dead!

Still not 100% happy with everything. I thought I'd just use spells to kill everything but yeah, for a pure spellcaster, Eat Magic would be pretty nice actually, or more Staves of the Magi. So maybe I need to still mess around with equipment a bit..

It's easy to run out of supplies hunting tough uniques and burning all the consumables with mana storm.. I've been killing lesser monsters with water ball to conserve items on the floor..

On 15.1.2015 02:35 Sose wrote:
Btw, how does artifact creation work? It has to be used on a non-ego item? Maybe I should try to use my scroll for a nice shield with lots of resists or something =)

On 15.1.2015 03:12 Sose wrote:
Decided to try my luck on a Dragon Shield, it turned out pretty good! Now I have decent melee also although I lose a bit of mana and the DecMana ability.. Oh well, Oberon has pretty good stats for melee too, he's a Chaos-Warrior after all!

On 15.1.2015 03:44 Sose wrote:
I wish PosChengband had Angband-style stacking staves aswell ^^ Not a lot of room to bring stuff out from the dungeon with multiple unstacked wands.

On 15.1.2015 05:06 Sose wrote:
I wonder why the Unicorn of Order doesn't go and kick Oberon's and Serpent's ass?

On 15.1.2015 05:19 Sose wrote:
Oh, and I realized why the Mana Draining attack didn't restore any SP.. It works as it does for monsters, it heals instead, duh. I don't think monsters actually use SP so it probably doesn't do anything special vs them?

On 15.1.2015 05:22 Sose wrote:
And honestly I'm prefering melee.. I should probably just use Locke or Atlas or something instead.. But being Oberon is kind of cool

On 15.1.2015 05:43 Sose wrote:
Winning as Oberon would've been cool but I actually want to have the best chances of doing so.. And I think for this purpose, Locke is much better. Stronger melee, heal spell, no mana storm but psycho spear is still a decent ranged attack.

On 15.1.2015 07:28 Sose wrote:
Thinking about going for it. D100 I mean, not that many uniques left, it's starting to get tedious to find them (except that damn Unicorn, he's on every level).

11 !Heal / 11 *Heal* / 8 Life / 5 Rods of Healing / 7 Restore Mana + activation once and heal spell to use that mana for. Should be plenty of healing?

Got a staff of Genocide to try to get rid of Z + something dangerous on the level, U maybe. Guessing he drains charges so only 1 ?Geno and ?4 Mass Geno for the battle, 21 ?Destruction

646 melee damage / round, guessing Serpent's AC is 200, 62% accuracy, dunno if that's normal for endgame melee.

I kind of want to go into the fight unspoiled, so not gonna see what he does from the edit files :) Although my plan is to still probe him immediately so dunno what difference it makes :D

Guessing he's like Morgoth but bigger and badder (btw I haven't killed Morgoth either but don't wanna waste consumables killing him, he doesn't apparently resist teleportation)

On 15.1.2015 08:27 Sose wrote:
The J is dead!

Phew, one really close call (there's a screenshot), otherwise pretty solid fight. At *** he started being really obnoxious with summons, he regened back to 5 stars because the battle went a long time like: he tunnels to me, I hit him once, he summons bunch of crap, I have to teleport away..

Ran out of ?Destruction, the level was getting pretty dangerous. Lungorthin got summoned twice, it was maybe a mistake to destroy him because the escort is the most dangerous part probably... Uhhh

Heals were just enough, had some left after. :)

On 15.1.2015 08:32 Sose wrote:
Also Morgoth was on the level at one point but got always teleported away. I think I may have destructed him at some point because he stopped coming after a while.

On 15.1.2015 09:35 wobbly wrote:

On 15.1.2015 12:25 HugoTheGreat2011 wrote:
Awesome win in style, as Locke, the Superman, to top it off!

On 15.1.2015 12:33 chris wrote:
Congrats! It's doubly impressive since you just picked the game up and won without playing it before. Very nice!

On 15.1.2015 12:39 debo wrote:
Nice!!! I'm sad you switched away from Oberon, but hey you won!

On 15.1.2015 12:51 Sose wrote:
Having played lots of Tome2 and TomeNET, the gameplay is quite similar but I'm very impressed by some of the AI changes (they know how to "wallbang" you too with ball spells etc) and some of the unique monsters that really felt more unique (like Gothmog, just because spreading lava everywhere he walks looks so damn cool)

I think I've found my new favourite roguelike for now. And there's still lots to do, got to figure out the wilderness and all the different dungeons :) there seems to be more quests aswell in the normal mode.

On 15.1.2015 16:25 murphy wrote:
Great job!

On 15.1.2015 16:38 HugoTheGreat2011 wrote:
I've played ToME2 myself. And I must say, PosChengband is *WAY* harder and *WAY* more fun than ToME, in my opinion.

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