The Angband Ladder: Leon, Human Ranger by Darin

  [Angband 3.5.1 Character Dump]

 Name   Leon         Age             17          Self  RB  CB  EB   Best
 Sex    Male         Height        6'0"   STR:     17  +0  +0  +0     17
 Race   Human        Weight     8st 6lb   INT:     13  +0  +2  +0     15
 Class  Ranger       Turns used:          Wis:     10  +0  -2  +0      8      7
 Title  Scout        Game         82641   DEX:     17  +0  +1  +0     18
 HP     -2/103       Standard      8331   CON:     11  +0  -1  +0     10
 SP     15/15        Resting          0

 Level                 14    Armor      [10,+24]    Saving Throw     42%
 Cur Exp             1550                           Stealth         Fair
 Max Exp             1550    Melee        1d6,+5    Disarming        42%
 Adv Exp             1820    To-hit       32,+19    Magic Devices     49
                             Blows      1.1/turn    Perception   1 in 14
 Gold                1632                           Searching        34%
 Burden          56.4 lbs    Shoot to-dam     +4    Infravision     0 ft
 Speed             Normal    To-hit       45,+18
 Max Depth     800' (L16)    Shots        1/turn

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, and an
 average complexion.


rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:......+...... Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:..+..........  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> The Black orc screams in pain.
> The Black orc flees in terror!
> The Arrow breaks.
> You have 2 Arrows (1d4) (+0,+0) (o).
> Illegal aim direction!
> No Available Target.
> Illegal aim direction!
> The Black orc fires an arrow.
> *** LOW HITPOINT WARNING! ***
> You combine 38 Arrows (1d4) (+0,+0) in your quiver (n).
> The Black orc is targeted.
> You have an Arrow (1d4) (+0,+0) (o).
> Illegal aim direction!
> The Black orc fires an arrow.
> You die.

Killed by a Black orc.

  [Character Equipment]

a) a Spear of Slay Animal (1d6) (+4,+3)
     Dropped by an Easterling warrior at 400 feet (level 8).
     
     Slays animals.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 14.3 vs. animals, and 10.1 vs. others.
     
b) a Short Bow (x2) (+3,+4)
     Found lying on the floor at 150 feet (level 3).
     
c) a Ring of Searching <+2>
     Bought from a store.
     
     +10% to searching.
     
d) a Ring of Protection [+11]
     Bought from a store.
     
e) an Amulet of Resist Acid
     Bought from a store.
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern (9680 turns) <+2>
     Found lying on the floor at 250 feet (level 5).
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) a Robe of Resist Fire [2,+3]
     Found lying on the floor at 200 feet (level 4).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
h) a Cloak [1,+0]
     Found lying on the floor at 50 feet (level 1).
     
j) a Metal Cap [3,+5]
     Bought from a store.
     
l) a Pair of Iron Shod Boots [4,+3]
     Bought from a store.
     
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 38 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 13.1.
     35% chance of breaking upon contact.
     
o) an Arrow (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 13.1.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Flask of oil
     Branded with flames.
     
d) a Potion of Heroism
e) 9 Scrolls of Phase Door
f) 5 Scrolls of Teleportation
g) 5 Scrolls of Treasure Detection
h) 2 Scrolls of Door/Stair Location
i) 2 Scrolls of Detect Invisible
j) 3 Scrolls of Satisfy Hunger
k) 2 Scrolls of Word of Recall
l) 2 Scrolls of Blessing
m) a Rod of Trap Location
n) a Wand of Wonder (17 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Home Inventory]

a) 4 Rations of Food
b) a Flask of oil
     Branded with flames.
     
c) a Set of Leather Gloves [1,+4]
     Found lying on the floor at 450 feet (level 9).
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       518     50'  Reached level 2
       851    100'  Killed Fang, Farmer Maggot's dog
       851    100'  Reached level 3
       851    100'  Reached level 4
      1408    200'  Reached level 5
      1689    200'  Killed Grip, Farmer Maggot's dog
      1689    200'  Reached level 6
      2559    250'  Reached level 7
      3439    300'  Reached level 8
      4217    400'  Reached level 9
      4656    400'  Reached level 10
      5460    400'  Reached level 11
      6258    700'  Reached level 12
      6915    750'  Reached level 13
      8249    800'  Reached level 14


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 3.2.2015 06:04
Last updated on 5.2.2015 05:33

Download this dump

33. on the Competition No.169 Ladder (of 35)

Comments

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On 4.2.2015 01:13 Darin wrote:
Finding a few nice items.

On 4.2.2015 03:16 Darin wrote:
Well, read an un-ided scroll of Deep Descent. Let's see how long Leon lives.

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