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The Angband Ladder: Nezryl, Imp Priest by wobbly

  [PosChengband 3.4.3 Character Dump]


 Name       : Nezryl                       ========== Stats ==========
 Sex        : Male                               STR  :        13
 Personality: Pious                              INT  :         5
 Race       : Imp                                WIS  :     18/40
 Subrace    : None                               DEX  :        12
 Class      : Priest                             CON  :        16
 Realm      : Daemon, Sorcery                    CHR  :        15

 Level      :       23                           HP   :    24/242
 Cur Exp    :     9513                           SP   :     76/76
 Max Exp    :     9513                           AC   :        60
 Adv Exp    :    11016                           Speed:        +0

                                           ========== Skills =========
 Gold       :      556                     Melee      : Very Good
 Kills      :      674                     Ranged     : Excellent
 Uniques    :       23                     SavingThrow: Superb
 Artifacts  :        0                     Stealth    : Fair
                                           Perception : Poor
 Game Day   :        5                     Searching  : Fair
 Game Time  :    13:17                     Disarming  : Fair
 Play Time  :    15:55                     Device     : Superb


============================= Character Equipment =============================

a) a Morning Star (2d6) (+5,+2)
c) a Sling of Accuracy (x2) (+14,+12)
d) a Ring of Combat (+1) {St, }
e) a Ring of Protection [+12]
f) a Torc of the Hero (+2,+2) [+3]
g) a Feanorian Lamp {average}
h) Hard Studded Leather of Celestial Protection (-1) [7,+12] {ShSoNxFe}
i) a Cloak of Freezing [1,+5]
j) a Metal Cap of Piety [3,+5] (+2)
k) a Set of Gauntlets [2,+3]
l) a Pair of Soft Leather Boots [2,+5]


              \ }=="~((]]]                              \ }=="~((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .............   0%           Speed      : .............
 Elec       : .............   0%           Free Act   : .....+.......
 Fire       : ............+  50%           See Invis  : .....+......+
 Cold       : ........+....  50%           Warning    : .............
 Poison     : .............   0%           SlowDigest : .............
 Light      : .............   0%           Regenerate : .....+.......
 Dark       : .............   0%           Levitation : .............
 Confusion  : .............   0%           Perm Lite  : .............
 Nether     : .............   0%           Reflection : .............
 Nexus      : .......+.....  50%           Hold Life  : .............
 Sound      : .......+.....  50%           Sust Str   : .....+.......
 Shards     : .......+.....  50%           Sust Int   : .............
 Chaos      : .............   0%           Sust Wis   : .........+...
 Disenchant : .............   0%           Sust Dex   : .....+.......
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .............   0%           Sust Chr   : .............
 Fear       : .....+.+.....                Dec Mana   : .............
 Aura Fire  : .....+....... 3d4+2          Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : ........+.... 3d4+2          Telepathy  : .............


              \ }=="~((]]]                              \ }=="~((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  30'
 Quake      : .............                Stealth    : .............
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              \ }=="~((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : ...1.s.......     13  0 -1  0  1     13
        INT : .............     10 -1 -3 -1  0      5
        WIS : .........2...     16 -1  3  2  2  18/40
        DEX : .....s.......     13  1 -1 -1  0     12
        CON : .............     14  2  0  0  0     16
        CHR : .............     14 -1  2  0  0     15


==================================== Melee ====================================

 Hand #1: a Morning Star (2d6) (+5,+2)                      Accuracy
 Weight : 15.0 lbs                                           AC Hit
 To Hit : 5 + 2 = 7                                          25 79%
 To Dam : 2 + 2 = 4                                          50 61%
 Blows  : 1.00                                               75 44%
 Damage                                                     100 26%
 Crits  : 1.07x (4.9%)                                      125 10%
 Normal : 11 (6-16) [1.07x]                                 150  5%
                                                            175  5%
 Your weapon requires two hands to wield properly.          200  5%


=================================== Shooting ==================================

 Shooting: a Sling of Accuracy (x2) (+14,+12)
 Range   : 160'
 Shots   : 1.25
 Mult    : 2.00x
 To Hit  : 14 + 1 = 15
 To Dam  : 12 (Multiplier Applies)
 Xtra Dam: 2 (Multiplier Does Not Apply)

 Ammo #1 : 16 Iron Shots (1d3) (+2,+2) (34/42)                     AC Hit
 Weight  : 0.5 lbs                                                 50 59%
 To Hit  : 2 + 15 = 17                                            100 22%
 To Dam  : 2 + 12 = 14 (Multiplier Applies)                       150  5%
 Damage                                                           175  5%
 Crits   : 1.01x                                                  200  5%
 Normal  : 42 (40-45) [2.02x]

 Ammo #2 : an Iron Shot of Hurt Animal (1d3) (+8,+5) (40/50)       AC Hit
 Weight  : 0.5 lbs                                                 50 65%
 To Hit  : 8 + 15 = 23                                            100 34%
 To Dam  : 5 + 12 = 17 (Multiplier Applies)                       150  5%
 Damage                                                           175  5%
 Crits   : 1.02x                                                  200  5%
 Normal  : 49 (47-52) [2.04x]
 Animals : 84 (80-88) [3.46x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Fire Bolt              9    8  95% dam 23             0    1 100%
Evocation             42   40 100% dam 92             0    0   0%


==================================== Spells ===================================

Realm: Daemon

     [Dark Incantations]     Profic Lvl  SP Fail Desc            Cast Fail
  a) Magic Missile             [Sk]   2   2   5% dam 7d4          225    8   3%
  b) Detect Unlife             [Un]   3   4   5% rad 30             1    0   0%
  c) Evil Bless                [Sk]   4   4   5% dur 12+1d12      145   10   6%
  d) Resist Fire               [Un]   5   9   5% dur 20+1d20        4    0   0%
  e) Horrify                   [Un]  10  11   5% power 46           5    0   0%
  f) Nether Bolt               [Be]  12  11  16% dam 10d8          23    4  15%
  g) Summon Manes              [Be]  14  15   7%                   20    6  23%
  h) Hellish Flame             [Be]  15  19  25% dam 3d6+28        15    6  29%

     [Immortal Rituals]      Profic Lvl  SP Fail Desc            Cast Fail
  a) Dominate Demon            [Un]  17  27  31% untried            0    0   0%
  b) Vision                    [Un]  20  30  55% rad 30             1    2  67%
  c) Resist Nether             [Un]  23  37  59% unknown            0    0   0%
  d) Plasma bolt               [Un]  25  29  70% unknown            0    0   0%
  e) Fire Ball                 [Un]  27  32  76% unknown            0    0   0%
  f) Fire Branding             [Un]  33 119  95% unknown            0    0   0%
  g) Nether Ball               [Un]  35  51  95% unknown            0    0   0%
  h) Summon Demon              [Un]  39 135  95% unknown            0    0   0%

Realm: Sorcery

     [Beginner's Handbook]   Profic Lvl  SP Fail Desc            Cast Fail
  a) Detect Monsters           [Sk]   2   2   5% rad 30            90    5   5%
  b) Phase Door                [Be]   3   3   5% range 10          63    3   5%
  c) Detect Doors and Traps    [Be]   4   4   5% rad 30            50    3   6%
  d) Light Area                [Be]   5   5   5% dam 2d11          34    1   3%
  e) Confuse Monster           [Un]   6   8   5% power 34           5    0   0%
  f) Teleport                  [Be]   7   8   5% range 115         30    1   3%
  g) Sleep Monster             [Un]   9  11   5% power 34           2    0   0%
  h) Recharging                [Be]  11  12  33% power 92          36   43  54%

     [Master Sorcerer's Hand Profic Lvl  SP Fail Desc            Cast Fail
  a) Magic Mapping             [Un]  13  15  39% rad 30            10   10  50%
  b) Identify                  [Be]  14  15  42%                   30   26  46%
  c) Slow Monster              [Un]  15  21  45% power 46           1    2  67%
  d) Mass Sleep                [Un]  16  22  23% power 92           2    4  67%
  e) Teleport Away             [Un]  22  24  51% untried            0    1 100%
  f) Haste Self                [Un]  27  27  71% unknown            0    0   0%
  g) Detection True            [Un]  30  35  85% unknown            0    0   0%
  h) Identify True             [Un]  36  53  95% unknown            0    0   0%



=================================== Dungeons ==================================

 Angband         : level  23
 Camelot         : level  18
 Orc cave        : level  14
 Labyrinth       : level  15
 Forest          : level  25
 Icky cave       : level  13

 Now, you are in Telmora.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 13
  Meng You, the Brother of Meng Huo        (Dungeon level:   6) - level 15
  The Variant Maintainer                   (Dungeon level:  12) - level 17
  The Sewer                                (Danger  level:  15) - level 22

< Failed Quest >
  Nothing.


 Arena:  9 Victories


============================== Defeated Monsters ==============================

You have defeated 674 enemies including 23 unique monsters in total.

< Unique monsters top 20 >
  The Variant Maintainer                   (level  14)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Boldor, King of the Yeeks                (level  13)
  Mauhur, the Orc Captain                  (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Orfax, Son of Boldor                     (level  10)
  The Borshin                              (level  10)
  Lousy, the King of Louses                (level   9)
  Brodda, the Easterling                   (level   9)
  Bloodfang the Wolf                       (level   9)
  The Wounded Bear                         (level   9)
  Robin Hood, the Outlaw                   (level   8)
  Wormtongue, Agent of Saruman             (level   8)
  Lagduf, the Snaga                        (level   8)
  Bullroarer the Hobbit                    (level   5)
  Smeagol                                  (level   3)
  Freesia                                  (level   2)
  Wolf, Farmer Maggot's dog                (level   2)


=================================== Virtues ===================================

Your alighnment : Good

You are somewhat virtuous in Faith.
You are very virtuous in Temperance.
You are very virtuous in Valour.
You are somewhat virtuous in Justice.
You are very virtuous in Knowledge.
You are somewhat virtuous in Sacrifice.
You are an arch-enemy of Compassion.
You have strayed from the path of Harmony.


============================= Character Inventory =============================

a) a Book of Daemon Magic [Dark Incantations] {@ma!k}
b) a Book of Sorcery [Beginner's Handbook] {@me!k}
c) a Potion of Infra-vision
d) 5 Potions of Speed {!k!q}
e) 8 Potions of Cure Critical Wounds
f) 6 Scrolls of Phase Door
g) 4 Scrolls of Teleportation
h) 5 Scrolls of Monster Confusion
i) a Rod of Trap Location
j) a Wand of Confuse Monster (9 charges)
k) a Wand of Stinking Cloud (7 charges)
l) 3 Wands of Frost Bolts (30 charges) {25% off}
m) a Wand of Wonder (11 charges)
n) a Staff of Perception (10 charges)
o) 16 Iron Shots (1d3) (+2,+2) (34/42)
p) an Iron Shot of Hurt Animal (1d3) (+8,+5) (40/50)
q) a Capture Ball (a Trench Wurm) 'Impish Shovel'
r) a Capture Ball (a Radiant Kavu) 'Spark'


================================ Home Inventory ===============================

 ( page 1 )
a) a Book of Daemon Magic [Immortal Rituals] {@mb!k}
b) 4 Books of Sorcery [Beginner's Handbook] {@me!k}
c) a Book of Sorcery [Master Sorcerer's Handbook] {@mf!k}
d) 2 Rations of Food
e) 7 Pieces of Elvish Waybread
f) 5 Flasks of oil
g) 8 Potions of Infra-vision
h) 4 Potions of Restore Charisma {25% off}
i) 3 Potions of Resistance {!k!q}
j) 2 Potions of Curing
k) 23 Scrolls of Teleportation
l) 2 Scrolls of Word of Recall

 ( page 2 )
a) 2 Scrolls of *Identify*
b) 3 Scrolls of Remove Curse
c) 2 Rods of Trap Location
d) a Rod of Light
e) a Wand of Teleport Other (12 charges)
f) 2 Wands of Light (33 charges)
g) a Wand of Magic Missile (13 charges)
h) an Amulet
i) a Small Metal Shield of Reflection [5,+6]
j) 2 Shovels (1d2) (+0,+0) (+1)
k) a Capture Ball (empty)



================================== Statistics =================================

  Objects Found    :   1327
  Objects Bought   :    349
  Objects Destroyed:    319

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds     0     20    11     1
  Curing                   2      0     0     0
  Speed                   11      0     6     0
  Restore Life Levels      0      1     0     0
  Intelligence             1      0     1     0
  Wisdom                   1      0     1     0
  Totals                 165     91   106    47

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          12     17    18     0
  Identify                86      0    86     0
  *Identify*               0      6     4     0
  Remove Curse             4      6     2     0
  Teleportation           42     12    16     0
  Totals                 267    103   233    36

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             1      0    26     0
  Teleport Other           0      1     0     0
  Totals                  11     14   207     1

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               0      4   127     0
  Totals                  10      5   144     1

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            3      0    73     0
  Door/Stair Location      1      0     3     0
  Illumination             3      0   100     0
  Totals                   8      0   189     0

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Totals                  11      7     0     0


  Egos Found    :     19
  Egos Bought   :     13
  Egos Destroyed:      1

  Egos                 Found Bought  Dest
  ---------------------------------------


================================ Last Messages ================================

> The Stone giant is very cold!
> You miss the Stone giant.
> The Stone giant misses you. <x3>
> The Stone giant is ticked off!
> You hit the Stone giant.
> The Stone giant misses you.
> The Stone giant hits you.
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> The Stone giant is suddenly very hot!
> The Stone giant is very cold!
> The Stone giant hits you.
> *** LOW HITPOINT WARNING! ***
> The Stone giant is suddenly very hot!
> The Stone giant is very cold!
> You miss the Stone giant.
> The Stone giant hits you.
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> The Stone giant is suddenly very hot!
> The Stone giant is very cold!
> The Stone giant hits you.
> *** LOW HITPOINT WARNING! ***
> The Stone giant is suddenly very hot!
> The Stone giant is very cold!
> The Stone giant hits you.
> *** LOW HITPOINT WARNING! ***
> The Stone giant is suddenly very hot!
> How heroic!
> The Stone giant turns into a pile of ash.
> Victorious! You're on your way to becoming Champion.
> Do I hear any challenges against: Dark elven lord


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba2e8fd7c1025c2f24"]


Posted on 11.2.2015 08:38
Last updated on 15.2.2015 14:40

Download this dump

14537. on the Ladder (of 17949)
1696. on the PosChengband Ladder (of 2377)
198. for this player (out of 320)

Related screenshot:
Polymorph backfires

Comments

Jump to latest

On 11.2.2015 08:38 wobbly wrote:
Nezryl the stupid.

My nunchukas activate to summon undead, what I'm not sure about yet is whether they're friendly...

On 11.2.2015 12:42 TheOtherMITZE@yahoo.com wrote:
Wait, what?

Your 'Nunchaku of *Slay* Undead' has an activation that summons undead?

On 11.2.2015 14:50 wobbly wrote:
Funny huh? Though what good is slay undead without undead to slay? I'm in the funny position of not wanting to find a better weapon, a nunchuka wielding imp is kinda cool. Plus it's +2 wisdom and nether resist.

On 11.2.2015 21:03 wobbly wrote:
Lost a heap of gear baling from a level after something started hitting me with frost bolts from out of los. Also looks like priests can't be masters of the nunchuka

On 12.2.2015 08:58 wobbly wrote:
Potion of wisdom on dlvl 8! Though maybe bullroarer dropped it, not sure. My real surprise is little Niffi didn't decide to roast it.

I'm having a heap of trouble doing damage with this guy, I'll pick-up nether bolt next level & maybe buy an attack wand.

On 12.2.2015 18:19 wobbly wrote:
Check out my fantastic ring of protection. It's got see invisible (I'm an Imp), sustains intelligence(I'm a priest & can't get much dumber anyways) but it also activates for RFire(Imp, but I guess the more fire resist the better).

Still I've got nether bolt now & I'm killing things with wands of wonder which couldn't possibly backfire.

On 12.2.2015 20:08 wobbly wrote:
Magic shop finally decided to stock a frost bolt wand & I've picked up a carrion bird to deal with any pesky scum that get too close.

On 14.2.2015 18:39 wobbly wrote:
Still plodding along

On 15.2.2015 05:19 Nivim wrote:
:/ There should be some default set of macros you can initialize like the autodestroy/autopickup defaults-- another thing to pare down the ploddiness of the average game.

On 15.2.2015 06:21 wobbly wrote:
Does anything not resist nether?

On 15.2.2015 07:59 Nivim wrote:
If I recall correctly, all evil things actually get some nether resistance, and then yes there are loads of things that resist it anyway.
I'd like to recommend a dungeon that might have a greater percent of things you can blast with nether, but all I can think of are ones that would be even worse.

On 15.2.2015 10:52 wobbly wrote:
I should be able to clear orc caves with the wands of light. Maybe just get some better sling ammo and use sling and "shovel" for anything non-orc. I only need 5 levels to get plasma bolt.

On 15.2.2015 12:50 wobbly wrote:
New plan. Kill things with fire & cold aura by letting them hit me.

On 15.2.2015 16:12 wobbly wrote:
Arch-viled

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