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The Angband Ladder: Gnim 2, Gnome Magic-Eater by wobbly

  [PosChengband 3.4.3 Character Dump]


 Name       : Gnim 2                       ========== Stats ==========
 Sex        : Male                               STR  :     18/13
 Personality: Craven                             INT  :     18/90
 Race       : Gnome                              WIS  :        18
 Subrace    : None                               DEX  :     18/20
 Class      : Magic-Eater                        CON  :        17
                                                 CHR  :         7

 Level      :       29                           HP   :   319/319
 Cur Exp    :   104114                           SP   :       0/0
 Max Exp    :   104114                           AC   :       127
 Adv Exp    :   111750                           Speed:        +1

                                           ========== Skills =========
 Gold       :    23976                     Melee      : Good
 Kills      :     2540                     Ranged     : Superb
 Uniques    :       44                     SavingThrow: Superb
 Artifacts  :        8                     Stealth    : Superb
                                           Perception : Good
 Game Day   :        8                     Searching  : Good
 Game Time  :     5:28                     Disarming  : Excellent
 Play Time  :    35:02                     Device     : Legendary[2]


============================= Character Equipment =============================

a) The Small Sword 'Sting' (1d6) (+7,+8) (+3) {Dk}
b) a Small Leather Shield of Elemental Protection [3,+10] {AcFi}
c) The Short Bow 'Dragon Clow' (x3) (+18,+20) (+4) {Xs}
d) a Ring of Protection [+10] {CfCaFe}
e) a Ring of Protection [+9] {Si}
f) an Amulet of Devotion (+1) (charging) {Wi;So;FaSiHl}
g) The Phial 'Trailblazer' {SiTe Galadriel, .}
h) Red Dragon Scale Mail (-2) [40,+14]
i) The Cloak of Merry (+1,+1) [1,+7] (+1)
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {Dk}
k) The Set of Gauntlets 'Paurnimmen' [2,+7]
l) The Pair of Hard Leather Boots 'Tome of Intelligence' [3,+7] (+2) {InCn;Fe}


              |)}=="![(]]]                              |)}=="![(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+...........  50%           Speed      : ........+....
 Elec       : .............   0%           Free Act   : +....+......+
 Fire       : .+.....+.....  65%           See Invis  : +...+++......
 Cold       : ..........+..  50%           Warning    : .............
 Poison     : .............   0%           SlowDigest : .............
 Light      : +............  50%           Regenerate : .............
 Dark       : +........+...  65%           Levitation : .............
 Confusion  : ...+....+....  65%           Perm Lite  : +............
 Nether     : .............   0%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : .....+.......
 Sound      : .....+.......  50%           Sust Str   : .............
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : ...+.........  50%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .........+...  50%           Sust Chr   : .............
 Fear       : ...+.......+.                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...


              |)}=="![(]]]                              |)}=="![(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .........+...
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : +............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : +............
 Acid Brand : .............                ESP Troll  : +............
 Elec Brand : .............                ESP Giant  : +............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : ..........+..                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .........+... +10%
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  40'
 Quake      : .............                Stealth    : ........+....
 Vampiric   : .............                Searching  : ........+....
 Chaotic    : .............                Cursed     : .............
 Add Blows  : +............                Rnd Tele   : ......+......
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |)}=="![(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : 3.......1....  18/23 -1 -1 -1  2  18/13
        INT : .........2.2.     18  2  2  1  4  18/90
        WIS : .....1...2...     14 -1  1  1  3     18
        DEX : 3.......1....     13  2  2 -1  4  18/20
        CON : 3..........2.     14  1 -2 -1  5     17
        CHR : .............     13 -1 -2 -3  0      7


==================================== Melee ====================================

 Hand #1: The Small Sword 'Sting' (1d6) (+7,+8) (+3)        Accuracy
 Weight : 7.5 lbs                                            AC Hit
 To Hit : 7 + 5 = 12                                         25 79%
 To Dam : 8 + 3 = 11                                         50 62%
 Blows  : 3.38                                               75 46%
 Damage                                                     100 29%
 Crits  : 1.05x (4.4%)                                      125 13%
 Normal : 48 (40-57) [1.05x]                                150  5%
 Evil   : 60 (43-77) [2.10x]                                175  5%
 Undead : 72 (47-98) [3.15x]                                200  5%
 Orcs   : 72 (47-98) [3.15x]
 Cold   : 65 (43-87) [2.62x]


=================================== Shooting ==================================

 Shooting: The Short Bow 'Dragon Clow' (x3) (+18,+20) (+4)
 Range   : 100'
 Shots   : 2.25
 Mult    : 3.06x
 To Hit  : 18 + 3 = 21
 To Dam  : 20 (Multiplier Applies)
 Xtra Dam: 1 (Multiplier Does Not Apply)

 Ammo #1 : 20 Flight Arrows of Wounding (1d3) (+7,+9) (95/213)     AC Hit
 Weight  : 0.1 lbs                                                 50 75%
 To Hit  : 7 + 21 = 28                                            100 55%
 To Dam  : 9 + 20 = 29 (Multiplier Applies)                       150 35%
 Damage                                                           175 25%
 Crits   : 1.00x                                                  200 14%
 Normal  : 213 (207-220) [3.06x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Phase Door             5    2   3%                  221    6   3%
Absorb Magic           1    0   0%                  181    0   0%



==================================== Magic ====================================


  [Staves]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           34  34   3% 
Door/Stair Location     58  58   3% 
Treasure Location       17  17   3% 
Object Location         28  28   3% 
Detect Invisible        43  43   3% 
Enlightenment           10  10   3% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Cure Wounds             10  10   3% heal 6d8
Curing                   8   8   3% 

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   44  44   3% 
Perception              56  57   3% 
Sleep Monsters          12  12   3% 
Slow Monsters            9   9   3% 
Teleportation           18  18   3% 
Probing                  6   8   3% 
Earthquakes              9   9   7% 
Animate Dead             3   8   3% 
Speed                    5   5   7% dur 15+1d30

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Darkness                32  32   3% 
Haste Monsters          26  26   3% 
Summoning                6   6   3% 


  [Wands]

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Magic Missile           26  26   3% dam 4d6
Stinking Cloud          42  42   3% dam 19
Wonder                  84  84   3% 
Frost Bolts             31  31   3% dam 8d8
Acid Bolts              27  27   3% dam 10d8
Fire Bolts              28  28   3% dam 11d8
Cold Balls              12  12   3% dam 71
Fire Balls               4   4   3% dam 91
Dragon's Frost           5   5  30% dam 180
Dragon's Breath          3   3  50% dam 180-240

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   37  37   3% 
Trap/Door Destruction   48  48   3% 
Confuse Monster         31  31   3% 
Scare Monster           14  14   3% 
Sleep Monster           46  46   3% Power 39
Slow Monster            41  41   3% 
Polymorph               23  23   3% 
Disarming               13  13   3% 
Stone to Mud             6  18   3% 

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Heal Monster            11  11   3% 
Haste Monster            4   4   3% 
Clone Monster            7   7   3% 


  [Rods]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location            7   7   3% 
Door/Stair Location      4   4   3% 
Monster Location         3   3   3% 
Enlightenment            1   1   7% 
Detection                1   1   3% 

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                    2   2   3% 
Pesticide                1   1   3% dam 4
Frost Bolts              3   3   3% dam 8d8
Fire Bolts               1   1   3% dam 11d8
Lightning Balls          1   1   3% dam 69
Acid Balls               1   1   3% dam 89

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Illumination             7   7   3% 
Sleep Monster            2   2   3% Power 59
Slow Monster             1   1   3% 
Polymorph                1   1   3% 
Disarming                2   2   3% 
Stone to Mud             1   1   3% 
Probing                  1   1   3% 
Recall                   1   1   3% 
Perception               1   1   3% 


=================================== Dungeons ==================================

 Angband         : level  31
 Camelot         : level  25
!Orc cave        : level  23
 Forest          : level  23
 Icky cave       : level  30

 Now, you are in Morivant.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level 12
  Wormtongue, Agent of Saruman             (Dungeon level:   6) - level 20
  Tengu and Death Swords                   (Danger  level:  25) - level 20
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 21
  Orc Camp                                 (Danger  level:  15) - level 21
  Vapor Quest                              (Danger  level:  25) - level 25
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  The Sewer                                (Danger  level:  15) - level 26
  Logrus Master                            (Danger  level:  25) - level 26
  The Vault                                (Danger  level:  30) - level 27
  Old Man Willow Quest                     (Danger  level:  22) - level 28
  Dark Elven Lords Quest                   (Danger  level:  25) - level 28
  Doom Quest 1                             (Danger  level:  15) - level 29
  Grendel                                  (Dungeon level:  24) - level 29

< Failed Quest >
  Nothing.


 Arena: 14 Victories


============================== Defeated Monsters ==============================

You have defeated 2540 enemies including 44 unique monsters in total.

< Unique monsters top 20 >
  The Queen Ant                            (level  37)
  Botei-Building, the Emperor              (level  36)
  Grendel                                  (level  27)
  Poor, the Thief                          (level  25)
  Azog, King of the Uruk-Hai               (level  23)
  Sir Kay                                  (level  22)
  Old Man Willow                           (level  22)
  Lugdush, the Uruk                        (level  21)
  Ugluk, the Uruk                          (level  20)
  Gorbag, the Orc Captain                  (level  18)
  Shagrat, the Orc Captain                 (level  18)
  Meng Huo, the King of Southerings        (level  18)
  Wutugu, the Chief of Southerings         (level  17)
  Nar, the Dwarf                           (level  17)
  Ulfast, Son of Ulfang                    (level  16)
  The Ghost 'Q'                            (level  15)
  The Variant Maintainer                   (level  14)
  Ufthak of Cirith Ungol                   (level  14)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Boldor, King of the Yeeks                (level  13)


=================================== Virtues ===================================

Your alighnment : Good

You have strayed from the path of Mysticism.
You are the living embodiment of Knowledge.
You are the living embodiment of Valour.
You are a bitter enemy of Compassion.
You are the living embodiment of Diligence.
You are virtuous in Harmony.
You are the polar opposite of Honour.
You are virtuous in Temperance.


==================================== Pets =====================================

 Leading Pets
  a Chaos drake called Krelyn

 Options
  Pets open doors:                    ON
  Pets pick up items:                 OFF
  Allow teleport:                     ON
  Allow cast attack spell:            ON
  Allow cast summon spell:            OFF
  Allow involve player in area spell: OFF


============================= Character Inventory =============================

a) a Potion of Curing {25% off}
b) a Ring of Archery (+2,+6) (+2) {Xm}
c) an Amulet of Devotion (+1) {Wi;Rf}
d) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
e) a Halberd of Force (3d5) (+6,+5) (+2) <-15%> {-Di}
f) 20 Flight Arrows of Wounding (1d3) (+7,+9) (95/213)
g) a Capture Ball (a Blink dog)
h) a Capture Ball (a Lesser hell-beast) 'Wallbuster'
i) 3 Magic Whistles


================================ Home Inventory ===============================

 ( page 1 )
a) 3 Mushrooms of Cure Poison
b) 2 Mushrooms of Cure Blindness
c) 2 Mushrooms of Cure Paranoia
d) 5 Mushrooms of Cure Serious Wounds
e) 2 Mushrooms of Restore Strength
f) 4 Mushrooms of Restore Constitution
g) a Mushroom of Restoring {!E}
h) 9 Pieces of Elvish Waybread {25% off}
i) 15 Potions of Speed {!k!q}
j) 4 Potions of Resist Heat {!k!q}
k) 2 Potions of Resist Cold {!k!q}
l) 19 Potions of Cure Critical Wounds

 ( page 2 )
a) 3 Potions of Healing {!k!q}
b) 7 Potions of Restore Strength
c) 3 Potions of Restore Intelligence
d) 5 Potions of Restore Wisdom
e) 4 Potions of Restore Dexterity
f) 3 Potions of Restore Constitution
g) 2 Potions of Restore Charisma
h) 3 Potions of Resistance {!k!q}
i) 7 Potions of Curing
j) 5 Scrolls of *Identify*
k) 4 Scrolls of *Remove Curse*
l) a Scroll of Recharging

 ( page 3 )
a) 3 Scrolls of Holy Chant
b) 3 Scrolls of Protection from Evil
c) 2 Scrolls of Destruction {!*}
d) 5 Scrolls of Dispel Undead
e) 3 Rings
f) 2 Amulets
g) a Feanorian Lamp
h) The Phial of Galadriel (+1 to searching)
i) a Robe of the Sorcerer (-23,-24) [2,+4] (+1) [+5%] {DkSoNx}
j) The Hard Leather Armour 'Electron' (-1) [6,+9] (+1) {-DxSl;ElDi[E}
k) The Cloak 'Colannon' [1,+15] (+3 to stealth)
l) a Set of Leather Gloves of the Giant (-2,+6) [1,+5] (+1) {-Cf;Sh}

 ( page 4 )
a) a Pair of Hard Leather Boots of the Fairy [3,+6] (+2 to speed)
b) The Short Sword of Merlin (1d7) (+7,+7) (+4)
c) a Dwarven Pick of Dissolving (2d4) (+10,+7) (+7)
d) 19 Bolts (1d5) (+5,+5)
e) 14 Arrows (1d4) (+5,+6) (88/198)
f) 3 Arrows of Frost (1d4) (+5,+5) (85/191)
g) 22 Rounded Pebbles (1d2) (+0,+0)
h) 15 Iron Shots (1d3) (+6,+6)
i) a Capture Ball (a Dweller on the threshold)
j) a Capture Ball (an Uruk)
k) a Capture Ball (a Stone giant)
l) a Capture Ball (a Stone giant)

 ( page 5 )
a) a Capture Ball (a Ranger) {25% off}
b) The Corpse of Lugdush, the Uruk
c) a Magical Figurine of a Carrion
d) a Magical Figurine of a Skeletal tyrannosaurus



================================== Statistics =================================

  Objects Found    :   3812
  Objects Bought   :    367
  Objects Destroyed:   1970

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds     7     33     9    12
  Curing                   8      2     1     1
  Speed                   21      0     6     4
  Healing                  2      1     0     0
  Restore Life Levels     12      1     1     0
  Strength                 3      0     2     1
  Wisdom                   1      0     1     0
  Dexterity                2      0     2     0
  Totals                 723     68   193   184

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          43      0    14     3
  Identify               126      2    11    23
  *Identify*               0      6     1     0
  Remove Curse            15      9     5     0
  *Remove Curse*           1      4     1     0
  Teleportation          100      0     9     9
  Destruction              2      1     0     1
  Totals                 537     96   178   120

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             3      0     0     0
  Dragon's Frost           1      0     0     0
  Dragon's Breath          1      0     0     0
  Totals                  60     18     0     1

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               4      2     0     0
  Enlightenment            1      0     0     1
  Speed                    0      1     0     0
  Totals                  54     10     0     5

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            4      0     0     0
  Door/Stair Location      3      0     0     0
  Monster Location         3      0     0     0
  Illumination             6      0     0     0
  Recall                   1      0     0     0
  Detection                1      0     0     0
  Enlightenment            1      0     0     0
  Perception               1      0     0     0
  Totals                  34      2     0     0

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks         1      0     0     0
  Totals                  69      0     0     7


  Egos Found    :    149
  Egos Bought   :      2
  Egos Destroyed:     11

  Egos                 Found Bought  Dest
  ---------------------------------------


================================ Last Messages ================================

> Regenerated Speed (63 rnds/chg)
> Examining a Ring of Protection {Si(Ch}...
> Selling a Ring of Protection {Si(Ch} (c).
> You quickly agree upon the price.
> Agreed!
> You sold a Ring of Protection {Si(Ch} for 1340 gold.
> You have no more Rings of Protection {Si(Ch}.
> Regenerated Fire Balls (55 rnds/chg)
> Really use the Halberd of Force {cursed}? [y/n]
> You were using The Small Sword 'Sting' (1d6) (+7,+8) (+3) {Dk} (e).
> You have trouble wielding such a heavy weapon.
> You are wearing a Halberd of Force (3d5) (+6,+5) (+2) <-15%> {cursed, -Di}
(a).
> Oops! It feels deathly cold!
> Your actions are disharmonious.
> You activate it...
> You feel as if someone is watching over you.
> You were using a Halberd of Force (3d5) (+6,+5) (+2) <-15%> {-Di} (e).
> You have no trouble wielding your weapon.
> You are wearing The Small Sword 'Sting' (1d6) (+7,+8) (+3) {Dk} (a).
> Examining a Halberd of Force (3d5) (+6,+5) (+2) <-15%> {-Di}...
> You were using an Amulet of Devotion (+1) (charging) {Wi;So;FaSiHl} (c).
> You are wearing a Magic Whistle (charging) (f).
> Insufficient data for further analysis.
> Examining The T-shirt 'I killed the GHB and all I got was this lousy
t-shirt!'
>  [1,+0]...
> Examining an Amulet of Devotion (+1) (charging) {Wi;So;FaSiHl}...
> Regenerated Heal Monster (33 rnds/chg)
> Krelyn is no longer fast.
> Regenerated Summoning (41 rnds/chg)
> You were using a Magic Whistle (i).
> You are wearing an Amulet of Devotion (+1) (charging) {Wi;So;FaSiHl} (f).


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba2e8fd7c1025c2f24"]


Posted on 16.2.2015 08:54
Last updated on 23.2.2015 18:55

Download this dump

10161. on the Ladder (of 15884)
1089. on the PosChengband Ladder (of 2275)
80. for this player (out of 247)

Comments

Jump to latest

On 16.2.2015 17:39 wobbly wrote:
Could do with detect monster

On 16.2.2015 20:35 wobbly wrote:
Lost a potion of str unfortunately. Found an elven cloak so stealth is pretty nice.

On 17.2.2015 08:55 wobbly wrote:
Got sleep monster & animate dead from the gamble shop, still waiting on detect monster. Maybe I should just grab some see invisible potions & do vapour quest.

These guys seem pretty easy to play. I'm not sure if they struggle later, but for the moment I just phase & spam frost bolts

On 17.2.2015 18:51 wobbly wrote:
Found monster detection

On 17.2.2015 19:24 Cardinal Rob wrote:
What I generally do with Magic Eaters around your level is try to accumulate a reasonable stack of Gold, then check out all the Black Market shops. Its usually not long before one stocks a wand of dragon breath or frost or something decent. If Frost Bolts is your most powerful spell at the moment, even something such as a want of acid balls would be worth getting to increase your deadliness.

On 17.2.2015 19:27 wobbly wrote:
Could do. If I find stone to mud these guys have guaranteed quick gold. But a bit boring. More fun is just using stealth from craven+elven cloak & detection. I can pretty much play as a rogue & just detect for wands/staves/rods.

On 17.2.2015 19:29 wobbly wrote:
Does Phase on gnomes drop to 0%?

On 17.2.2015 19:43 wobbly wrote:
Bit Tao-ist. A craven champion of valour. Zero honour or compassion.

On 18.2.2015 06:48 wobbly wrote:
Got Acid Bolt but that bow seems to do more damage then any of my wands.

On 18.2.2015 07:33 Nivim wrote:
Yes; a randart with +20 damage and +4 extra shots will tend to do that.

On 18.2.2015 19:27 wobbly wrote:
Found dragon's breath

On 19.2.2015 07:42 wobbly wrote:
Picked up teleportation from the gamble shop. A nice change from light & wonder which was the last 2 it gave me.

Not sure whether magic eater are meant to be able to use anti-magic or not.

On 20.2.2015 18:27 wobbly wrote:
Zombie Hell-beast Servant

On 21.2.2015 21:53 wobbly wrote:
The Si ring activates for resistance which is pretty nice. Killing the queen ant was fun. The hell-beast melee-ing it. Teleport & dragon's breath down the hallways.

On 22.2.2015 18:19 wobbly wrote:
1 knight down, though it's only sir kay

On 23.2.2015 08:02 wobbly wrote:
Krelyn starts moving faster. He's a lvl 33 chaos drake, anyone know what level they evolve?

On 23.2.2015 15:05 Nivim wrote:
You'd be able to check current/needed if you used your Probing. I stopped caring about that sort of thing though when I discovered monster XP gets reset every time you put it in a capture ball.

On 23.2.2015 16:19 wobbly wrote:
Yeah noticed that myself quite recently which explains why none of my pets ever level up, harder to teleport or recall if you can't whack them into a capture ball. Might be easier to go kill a great wyrm of chaos & animate the body.

Unlimited animate & haste charges gets pretty ridiculous. My lesser hell beast tracks straight through walls & is resistant to all my blasting wands.

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