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The Angband Ladder: Zyurg, Demigod Wild-Talent by Cardinal Rob

  [PosChengband 3.4.1 Character Dump]


 Name       : Zyurg                        ========== Stats ==========
 Sex        : Male                               STR  :        15
 Personality: Ordinary                           INT  :     18/75
 Race       : Demigod                            WIS  :         7
 Subrace    : Minor God                          DEX  :        17
 Class      : Wild-Talent                        CON  :        15
                                                 CHR  :        12

 Level      :       20                           HP   :   218/218
 Cur Exp    :     8843                           SP   :     91/91
 Max Exp    :     8843                           AC   :        37
 Adv Exp    :    10692                           Speed:        -5

                                           ========== Skills =========
 Gold       :    28066                     Melee      : Superb
 Kills      :      896                     Ranged     : Excellent
 Uniques    :       14                     SavingThrow: Heroic
 Artifacts  :        0                     Stealth    : Fair
                                           Perception : Very Good
 Game Day   :        9                     Searching  : Very Good
 Game Time  :    13:39                     Disarming  : Excellent
 Play Time  :    03:11                     Device     : Superb


============================= Character Equipment =============================

a) a Lead-Filled Mace of Extra Attacks (3d4) (+3,+3) (+1)
c) a Light Crossbow (x4) (+3,+3)
d) a Ring of Combat (+0,+10)
e) a Ring of Combat (+9,+0)
f) an Amulet {excellent}
g) a Brass Lantern of Illumination (with 5091 turns of light) (charging)
h) The Padded Armour of Helldiver [5,+8] (+3) {InCnCh;-Ac;ElCfCa[E}
i) a Cloak of Cowardice (-5,-1) [1,+0] (+3 to speed)
j) a Hard Leather Cap [2,+2]
k) a Set of Leather Gloves [1,+5]
l) a Pair of Soft Leather Boots of Stealth [2,+5] (+2 to stealth)



              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......-..... -50%           Speed      : ........+....
 Elec       : .......+.....  50%           Free Act   : .............
 Fire       : .............   0%           See Invis  : .............
 Cold       : .............   0%           Warning    : .............
 Poison     : .............   0%           SlowDigest : .............
 Light      : .............   0%           Regenerate : .............
 Dark       : .............   0%           Levitation : ............+
 Confusion  : .......+.....  50%           Perm Lite  : ............+
 Nether     : .............   0%           Reflection : .............
 Nexus      : .............   0%           Hold Life  : .............
 Sound      : .............   0%           Sust Str   : .............
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : .......+.....  50%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .............   0%           Sust Chr   : .............
 Fear       : ........-....                Dec Mana   : .............
 Aura Fire  : ............+ 3d4+2          Easy Spell : .............
 Aura Elec  : .......+..... 3d4+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............



              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : ...........+.
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : +............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............



              abcdefghijkl@   Base  R  C  P  E  Total
        STR : ............4     11  1 -1  0  4     15
        INT : .......3.....  18/15  1  2  0  3  18/75
        WIS : .............      7  1 -1  0  0      7
        DEX : .............     14  1  2  0  0     17
        CON : .......3.....     13  1 -2  0  3     15
        CHR : .......33...2     12  1  1  0 -2     12


==================================== Melee ====================================

 Hand #1: a Lead-Filled Mace of Extra Attacks (3d4) (+3,+3) Accuracy
 Weight : 18.0 lbs                                           AC Hit
 To Hit : 3 + 16 = 19                                        25 85%
 To Dam : 3 + 9 = 12                                         50 75%
 Blows  : 1.87                                               75 65%
 Damage                                                     100 55%
 Crits  : 1.08x                                             125 45%
 Normal : 36 (28-44) [1.08x]                                150 35%
                                                            175 24%
 Your weapon requires two hands to wield properly.          200 14%


 Attack : Your Tail (3d7)                                   Accuracy
 Weight : 5.0 lbs                                            AC Hit
 To Hit : 0 + 6 = 6                                          25 82%
 To Dam : 0 + 9 = 9                                          50 68%
 Blows  : 1.00                                               75 55%
 Damage                                                     100 41%
 Crits  : 1.03x                                             125 28%
 Poison : 21 (12-30)                                        150 14%
                                                            175  5%
                                                            200  5%


=================================== Shooting ==================================

 Shooting: a Light Crossbow (x4) (+3,+3)
 Range   : 100'
 Shots   : 0.83
 Mult    : 4.00x
 To Hit  : 3 + -3 = 0
 To Dam  : 3 (Multiplier Applies)
 Xtra Dam: -1 (Multiplier Does Not Apply)

 Ammo #1 : 23 Steel Bolts (3d5) (+0,+0) (47/39)                    AC Hit
 Weight  : 0.4 lbs                                                 50 64%
 To Hit  : 0 + 0 = 0                                              100 32%
 To Dam  : 0 + 3 = 3 (Multiplier Applies)                         150  5%
 Damage                                                           175  5%
 Crits   : 1.00x                                                  200  5%
 Normal  : 38 (19-58) [4.00x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Telekinesis            9    9  95%                    0    0   0%
Emit Radiation        15   15  12% dam 20             4    0   0%
Smell Metal            3    2   4%                    1    0   0%
Shriek                20   14  37% dam 20             0    0   0%
Light Area             3    2   4%                    1    0   0%
Detect Curses          7   14  95%                    3    1  25%
Berserk                8    8  11%                    3    0   0%
Polymorph             18   20  41%                   68   66  49%
Resist Elements       25   15 100%                    0    0   0%
Earthquake            12   12  23%                    0    0   0%
Eat Magic             17    1  95%                    0    0   0%
Laser Eye              7   10  95% dam 40            30   15  33%



================================= Wild Talents ================================

                        Lv Stat Cost Fail Info
Ray Gun                  1  Str    1   9% dam 15
Bless                    3  Wis    5  95% dur 12+1d12
Detect Objects           5  Chr    5  12% 
Detect Monsters          5  Chr    5  12% 
Blaster                  9  Str    7   9% dam 25
Cold Touch               2  Con    2   9% dam 40
Teleport To             13  Int   10  17% 
Breathe Fire            15  Con   10  22% dam 40
Bazooka                 17  Str   20  28% dam 65
Probe Monster           15  Int   10  13% 
Berserk                 10  Str   12  17% 


=================================== Dungeons ==================================

 Angband         : level  15
 Camelot         : level   5
 Orc cave        : level  16

 Now, you are in the quest 'Tengu and Death Swords'.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 13
  Grishnakh, the Hill Orc                  (Dungeon level:   6) - level 14
  Wutugu, the Chief of Southerings         (Dungeon level:  12) - level 15
  Orc Camp                                 (Danger  level:  15) - level 18

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 896 enemies including 14 unique monsters in total.

< Unique monsters top 14 >
  Wutugu, the Chief of Southerings         (level  17)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  Grishnakh, the Hill Orc                  (level  10)
  Hobbes the Tiger                         (level  10)
  Lousy, the King of Louses                (level   9)
  Bloodfang the Wolf                       (level   9)
  Mughash the Kobold Lord                  (level   7)
  Bullroarer the Hobbit                    (level   5)
  Smeagol                                  (level   3)
  Freesia                                  (level   2)
  Fang, Farmer Maggot's dog                (level   2)
  Wolf, Farmer Maggot's dog                (level   2)
  Grip, Farmer Maggot's dog                (level   2)


=================================== Virtues ===================================

Your alighnment : Neutral Good

You are a great champion of Chance.
You are somewhat virtuous in Justice.
You are very virtuous in Valour.
You are a bitter enemy of Honour.
You are somewhat virtuous in Harmony.
You are somewhat virtuous in Sacrifice.
You are a bitter enemy of Compassion.
You are a great champion of Temperance.


 You were born as Beastman.
 You were a Demigod before.
 You were a Dwarf before.
 You were a Amberite before.
 You were a High-Elf before.
 You were a Half-Ogre before.
 You were a Cyclops before.
 You were a Yeek before.
 You were a Draconian before.
 You were a Mindflayer before.
 You were a Vampire before.
 You were a Ent before.
 You were a Dunadan before.
 You were a Kutar before.


================================== Mutations ==================================

You are telekinetic.
You can emit hard radiation at will.
You can smell nearby precious metal.
You can emit a horrible shriek.
You can emit bright light.
You can feel the danger of evil magic.
You can drive yourself into a berserk frenzy.
You can polymorph yourself at will.
You can harden yourself to the ravages of the elements.
You can bring down the dungeon around your ears.
You can consume magic energy for your own use.
Your eyes can fire laser beams.
You are subject to berserker fits.
You are subject to cowardice.
You have a scorpion tail.
You sometimes feed off of the light around you.
You are superhumanly strong (+4 STR).
You have an extra pair of eyes (+15 search).
Your body is enveloped in flames.
Your skin is covered with warts (-2 CHR, +5 AC).
You have wings.
You have made an infernal deal.


============================= Character Inventory =============================

a) a Necromancy Spellbook [Stench of Death]
b) 16 Potions of Speed
c) 8 Potions of Cure Critical Wounds
d) 23 Scrolls of Teleportation
e) Soft Leather Armour [4]
f) a Pair of Soft Leather Boots [2]
g) a Dagger (1d4) {enchanted}
h) a Dagger (1d4)
i) a Small Sword (1d6) {enchanted}
j) a Basillard (1d8) {enchanted}
k) a Short Sword (1d7)
l) a Tulwar (2d4)
m) a Broad Sword (2d5)
n) a Broad Sword (2d5) {enchanted}
o) a Broad Sword (2d5) {enchanted}
p) a Long Sword (2d5)
q) a Long Sword (2d5)
r) a Scimitar (2d5)
s) a Scimitar (2d5)
t) a Scimitar (2d5)
u) a Bastard Sword (3d4) {enchanted}
v) a Bastard Sword (3d4)
w) a Pike (2d5)
x) a Battle Axe (2d8)
y) a Sling (x2) {enchanted}
z) 23 Steel Bolts (3d5) (+0,+0) (47/39)


================================ Home Inventory ===============================

 ( page 1 )
a) 17 Rations of Food
b) 4 Flasks of oil
c) 4 Potions of Restore Strength
d) 8 Scrolls of Word of Recall
e) 3 Rods of Trap Location
f) a Wand of Heal Monster (6 charges)
g) a Ring of Protection [+11]
h) a Ring of Protection [+6] {(St}
i) an Amulet
j) Hard Studded Leather of Celestial Protection (-1) [7,+13] {DkShSoNxDi}
k) Rhino Hide Armour of Protection (-1) [8,+10]
l) an Elven Cloak [4,+7] (+3 to stealth)

 ( page 2 )
a) a Small Metal Shield of Protection [5,+7]
b) The Corpse of Lady Zhurong, the Avatar of Flame Spirit


==================================== Museum ===================================

 ( page 1 )
a) 2 Potions of Salt Water
b) a Potion of Blindness



================================== Statistics =================================

  Objects Found    :   1339
  Objects Bought   :    128
  Objects Destroyed:    527

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds     0     25    14     3
  Speed                   22      0     6     0
  Totals                 178     26    52    19

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          18      0    10     0
  Identify                46     22    69     0
  Remove Curse             0      2     2     0
  Teleportation           17     31    19     6
  Totals                 200     56   130    14

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Totals                   9      0     0     1

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               1      0    15     0
  Totals                   8      0    20     2

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            3      0     9     0
  Totals                   6      0    10     0

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Totals                  10      0     0     3


  Egos Found    :     17
  Egos Bought   :      0
  Egos Destroyed:      0

  Egos                 Found Bought  Dest
  ---------------------------------------


================================ Last Messages ================================

> You have been given a bad cut.
> You stand your ground!
> You are no longer bleeding.
> Raaagh! You feel like hitting something.
> You feel like a killing machine!
> You feel less Berserk.
> A shadow passes over you.
> You feel better.
> You feel very good.
> You absorb energy from your light!
> Darkness surrounds you.
> You will polymorph yourself. Are you sure? [y/n]
> You feel a change coming over you...
> A bold risk indeed!
> You lose the ability to breathe fire.
> You turn into a male Vampire!
> A bold risk indeed!
> Life rate is changed.
> The Brass Lantern of Illumination scorches your undead flesh! <x2>
> You will polymorph yourself. Are you sure? [y/n]
> You feel a change coming over you...
> A bold risk indeed!
> You feel the universe is more stable around you.
> You turn into a Demigod!
> A bold risk indeed!
> Life rate is changed.
> You will gain Infernal Deal.  Are you sure?[y/n]
> You make a pact with the devil!
> Your joints stop hurting.
> You activate it...
> You are surrounded by a white light.


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "bade1549a9025c2f24"]


Posted on 19.2.2015 01:15
Last updated on 20.2.2015 11:50

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15499. on the Ladder (of 18293)
1844. on the PosChengband Ladder (of 2394)
43. for this player (out of 59)

Comments

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On 19.2.2015 01:15 Cardinal Rob wrote:
Zyurg. She doesn't know what she is.
She doesn't know what she does.
She isn't even sure she's the one doing it.

On 19.2.2015 20:56 Nivim wrote:
From that, I would say she's a smart beastperson, but then I look at the stats. I guess str is just generally the best idea when you have no idea where the character will go?

On 20.2.2015 02:15 Cardinal Rob wrote:
Yeah, although I wasn't actually sure which stat governed SP for a Wild-Talent. In retrospect, I would have started this character with a higher INT score.

Laser Eye is pretty good. Line up them orcs, and boom...

Otherwise she just mostly pulls her Ray Gun out of her pocket and zaps the enemies with it for dam 13. The other damaging spells I've got are a mixed bag. Cold Touch for 30? My straight melee is better. Blaster for 20? 7sp is a pretty steep cost for something only a bit better than Ray Gun. Breathe Fire is good, but cast or fail it twice and then I've run out of SP.

On 20.2.2015 11:11 Cardinal Rob wrote:
If you were a hideous mutant and freak of nature, if you had the opportunity to change yourself you would. (Wouldn't you?) Zyurg gained the ability to transform herself, and altered her body into that of a Demi-God.

Apart from her 21 mutations, including disfiguring warts and a scorpions tail, a sheath of flames and bulging muscles, she looks essentially like a normal person now. Albeit one with a bazooka.

Monkeying with nature has left her very strong, but very frail. NEED *CON*.

On 20.2.2015 11:56 Cardinal Rob wrote:
I turned into a Demi-God primarily for the L20 mutation, but when I got there I didn't get the mutation :-(, possibly because I had previously been a L22 Yeek. Anyways, I morphed again into a Vampire, and then back to a Demi-God, and at that point I was able to take the L20 mutation for Humans. Along the way, Zyurg also grew wings and something else that turned her from a she to a he. CON is up, WIS is down, which works for me.

On 20.2.2015 13:22 Nivim wrote:
She/He also has an Int stat worthy of that introspection now. Just needs to find some Str to get rid of those huge speed penalties and something to replace the -rAcid?

On 20.2.2015 19:34 Cardinal Rob wrote:
The STR penalties were only because I'd just finished the Thieves Guild quest and was carting out a bundle of swords :-)

On 21.2.2015 17:51 Nivim wrote:
If you can't steal everything not nailed down without getting burdened, then you don't have enough strength. ;]

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