The Angband Ladder: Mange II, Kobold Warrior by <TheOtherMITZE@yahoo.com>

  [Angband 4.0beta Character Dump]

 Name   Mange II     Age             20          Self  RB  CB  EB   Best
 Race   Kobold       Height        3'0"   STR:     17  -1  +3  +0  18/10
 Class  Warrior      Weight     4st 7lb   INT:     10  -1  -2  +0      7
 Title  Soldier      Turns used:          WIS:     10  +0  -2  +0      8
 HP     -2/77        Game         93298   DEX:     16  +2  +2  +0  18/20
 SP     0/0          Standard      9332   CON:     16  +2  +2  +0  18/20
                     Resting        224

 Level                  7    Armor        [2,+8]    Saving Throw     26%
 Cur Exp              196                           Stealth         Fair
 Max Exp              196    Melee        1d4,+2    Disarming        41%
 Adv Exp              230    To-hit        32,+4    Magic Devices     25
                             Blows      2.7/turn    Perception   1 in 33
 Gold                1022                           Searching        29%
 Burden          51.2 lbs    Shoot to-dam     +0    Infravision    50 ft
 Speed             Normal    To-hit        32,+4
 Max Depth      350' (L7)    Shots        0/turn

 You come from a litter of 7 pups. Your father was a shaman, and your
 mother was a prisoner of war. You have dark brown eyes, a dark brown
 hide, and small, sharp teeth.


rAcid:............. Nexus:.............
rElec:......+...... Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............+ pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> You are more poisoned!
> The Giant spider misses you.
> The Stegocentipede bites you.
> The Stegocentipede stings you.
> The Stegocentipede speeds up.
> The Stegocentipede bites you.
> The Stegocentipede stings you.
> The Crow bites you.
> You feel much better.
> You have 11 Potions of Cure Light Wounds (c).
> The Crow bites you.
> The Stegocentipede bites you.
> The Stegocentipede stings you.
> You die.
> Saving as D:\Temp\Angband\lib\user\Mange II.Txt.

Killed by a Stegocentipede.

  [Character Equipment]

a) a Dagger (1d4) (+0,+0)
 An inheritance from your family
 
 Combat info:
 2.7 blows/round.
 With +1 STR and +0 DEX you would get 3.0 blows
 With +0 STR and +2 DEX you would get 3.0 blows
 Average damage/round: 12.4.
 
f) a Wooden Torch of Brightness (772 turns) <+2>
 Found lying on the floor at 50 feet (level 1)
 
 Radius 2 light.
 
g) a Robe of Resist Lightning [2,+6]
 Found lying on the floor at 50 feet (level 1)
 
 Provides resistance to lightning.
 




  [Character Inventory]

a) 10 Rations of Food
b) 2 Flasks of oil
 Branded with fire.
 
c) 11 Potions of Cure Light Wounds
d) 3 Potions of Berserk Strength
e) 2 Potions of Resist Heat
f) a Potion of Resist Cold
g) a Potion of True Seeing
h) 6 Scrolls of Trap Detection
i) 2 Scrolls of Blessing
j) a Staff of Light (24 charges)
k) 7 Wooden Torches (5000 turns) <+1>
 Radius 1 light.
 




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       690     50'  Reached level 2
      1746     50'  Reached level 3
      4134    100'  Reached level 4
      4153    100'  Killed Grip, Farmer Maggot's dog
      4379    100'  Reached level 5
      5036    100'  Reached level 6
      9067    350'  Reached level 7
         0      0'  


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 14.3.2015 04:05
Last updated on 14.3.2015 04:32

Download this dump

18331. on the Ladder (of 18915)
6292. on the Angband Ladder (of 6466)
69. for this player (

Comments

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On 14.3.2015 04:05 TheOtherMITZE@yahoo.com wrote:
7] The maximum gold paid to you in the stores and the gold cost of store items are both ridiculous numbers.

On 14.3.2015 04:15 TheOtherMITZE@yahoo.com wrote:
8] It appears that you no longer repeat obvious commands, like tunneling.

9] The level feelings are no longer displayed at the bottom.

On 14.3.2015 04:18 TheOtherMITZE@yahoo.com wrote:
10] Darkness effects appear to have strange effects, if they happen in a room, at least. I can still see the floor tiles, but the walls were wiped from memory!

On 14.3.2015 04:28 TheOtherMITZE@yahoo.com wrote:
11] It looks like the pseudo-id tags are not removed . . . a {magical} weapon stays {magical}, even when you wield it and use it to identify it.

On 14.3.2015 04:34 TheOtherMITZE@yahoo.com wrote:
12] An extra line is added to the player history, possibly at death.

On 14.3.2015 04:48 TheOtherMITZE@yahoo.com wrote:
13] Turncount and max depth are not filled-in when a dump is uploaded.

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