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The Angband Ladder: Willox d'Shad, Hobbit Rogue by StMicah

  [Angband 4.0beta Character Dump]

 Name   Willox d'ShadAge             29          Self  RB  CB  EB   Best
 Race   Hobbit       Height        3'4"   STR:  18/38  -2  +0  +4  18/58
 Class  Rogue        Weight    3st 10lb   INT:     10  +2  +1  +3     16
 Title  Filcher      Turns used:          WIS:     11  +1  -3  +3     12
 HP     238/238      Game        171278   DEX:     16  +3  +3  +1  18/50
 SP     24/29        Standard     19625   CON:     16  +2  -1  +1     18
                     Resting          0

 Level                 27    Armor      [66,+51]    Saving Throw     74%
 Cur Exp            39346                           Stealth       Superb
 Max Exp            39346    Melee       6d5,+21    Disarming       100%
 Adv Exp            47250    To-hit       52,+15    Magic Devices     79
                             Blows      1.6/turn    Perception    1 in 1
 Gold               32863                           Searching        54%
 Burden         172.3 lbs    Shoot to-dam    +15    Infravision    40 ft
 Speed                  5    To-hit       55,+12
 Max Depth    1900' (L38)    Shots        1/turn

 You are one of several children of a Hobbit Shirriff.  You are a
 credit to the family.  You have hazel eyes, straight brown hair, and a
 very dark complexion.


rAcid:......+.+.... Nexus:......+....+.
rElec:......+...... Nethr:.............
rFire:..*...+...... Chaos:+............
rCold:+.....+...... Disen:....+........
rPois:............. pFear:..+.+........
rLite:............. pBlnd:.........+...
rDark:............. pConf:.........+...
Sound:............. pStun:.............
Shard:......+...... HLife:............+

Regen:..+.......... Stea.:.......+.....
  ESP:..+.......... Sear.:.........+...
Invis:..+......+... Infra:............+
FrAct:..+.+........ Tunn.:.............
Feath:...........+. Speed:..+..........
S.Dig:..+.......... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Blade of Chaos of Frost (6d5) (+9,+4)
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     Branded with cold.
     Provides resistance to frost, chaos.
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 132.4 vs. creatures not resistant to cold,
     and 67.8 vs. others.
     
b) a Sling of Power (x2) (+6,+15)
     Bought from a store
     
c) the Ring of Fire 'Narya' (+2,+2) <+1, +5>
     Dropped by a Forest troll at 950 feet (level 19)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it extends protection from evil for 81+1d25 turns.
     Takes 204 to 400 turns to recharge at your current speed.
     Your chance of success is 86.8%
     
d) a Ring of Damage (+0,+10)
     Found lying on the floor at 1550 feet (level 31)
     
e) an Amulet of Weaponmastery (+1,+2) <+1>
     Dropped by a Dark elven priest at 1000 feet (level 20)
     
     +1 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) a Lantern (3735 turns)
     Dropped by a Dark elven priest at 600 feet (level 12)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, frost, shards,
     nexus.
     Cannot be harmed by acid.
     
h) a Fur Cloak of Stealth [3,+9] <+1>
     Found lying on the floor at 1000 feet (level 20)
     
     +1 stealth.
     
i) a Leather Shield of Resist Acid [8,+3]
     Taken from a chest found at 1000 feet (level 20)
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects traps nearby, detects doors nearby,
     detects stairs nearby, detects gold nearby, senses objects nearby,
     detects invisible creatures nearby and detects visible creatures
     nearby.
     Takes 56 to 110 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
l) a Pair of Mithril Shod Boots of Stability [8,+11]
     Found lying on the floor in a vault at 1550 feet (level 31)
     
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 6 Potions of Cure Critical Wounds
e) 2 Potions of Healing
f) 3 Potions of Speed
g) a Potion of Resist Poison
h) 17 Scrolls of Phase Door
i) a Scroll of Teleportation
j) 12 Scrolls of Satisfy Hunger
k) 4 Scrolls of Word of Recall
l) a Rod of Fire Bolts
m) a Rod of Frost Bolts
n) 3 Rods of Light
o) a Rod of Illumination
p) a Wand of Acid Bolts (11 charges)
q) a Wand of Stone to Mud (4 charges)
r) a Staff of Identify (3 charges)
s) a Ring of Digging <+4>
     Found lying on the floor at 1550 feet (level 31)
     
     +4 tunneling.
     




  [Character Quiver]



  [Home Inventory]

a) a Scroll of Acquirement
b) a Trident of Extra Attacks (1d10) (+8,+7) <+2>
     Found lying on the floor at 1600 feet (level 32)
     
     +2 attack speed.
     
     Combat info:
     4.7 blows/round.
     With +2 STR and +0 DEX you would get 5.0 blows
     With +0 STR and +1 DEX you would get 5.0 blows
     Average damage/round: 143.1.
     
c) 18 Iron Shots of Wounding (1d4) (+7,+17)
     Combat info:
     Hits targets up to 46 feet away.
     Average damage/round: 70.3.
     25% chance of breaking upon contact.
     
d) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Dropped by Sangahyando of Umbar at 1600 feet (level 32)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it casts a lightning beam dealing 6d6 damage.
     Takes 7 to 12 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
     Combat info:
     4.1 blows/round.
     With +1 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +1 DEX you would get 4.5 blows
     Average damage/round: 186.3 vs. creatures not resistant to
     lightning, and 143.5 vs. others.
     
e) a Ring of Ice [+12]
     Dropped by a Master rogue at 1550 feet (level 31)
     
     Provides resistance to frost.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       367      0'  Killed Farmer Maggot
       738     50'  Reached level 2
      1515     50'  Reached level 3
      1679    150'  Reached level 4
      1796    150'  Reached level 5
      2041    150'  Reached level 6
      2329    200'  Reached level 7
      3133    250'  Reached level 8
      3220    250'  Reached level 9
      3276    250'  Reached level 10
      4281    500'  Reached level 11
      4636    500'  Reached level 12
      5673    600'  Reached level 13
      6128    900'  Reached level 14
      6696    950'  Reached level 15
      6921    950'  Reached level 16
      7703    950'  Found the Ring of Fire 'Narya'
      7722    950'  Reached level 17
      8413   1050'  Reached level 18
      9246   1000'  Reached level 19
      9885   1000'  Reached level 20
     10288   1000'  Reached level 21
     12165   1000'  Killed Orfax, Son of Boldor
     12339   1550'  Reached level 22
     12753   1550'  Reached level 23
     13191   1550'  Reached level 24
     14465   1550'  Reached level 25
    136903   1550'  Found the Iron Helm 'Holhenneth'
     14960   1600'  Killed Sangahyando of Umbar
    139104   1600'  Found the Dagger 'Dethanc'
     15010   1600'  Killed Angamaitë of Umbar
     15613   1600'  Reached level 26
    149541   1600'  Found the Chain Mail of Arvedui
     18375   1600'  Reached level 27
 286331153 218450' 



  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 27.3.2015 16:54
Last updated on 27.3.2015 21:07

Download this dump

11481. on the Ladder (of 16107)
3981. on the Angband Ladder (of 5093)
22. for this player (out of 22)

Comments

Jump to latest

On 27.3.2015 16:54 StMicah wrote:
Holy RNG gods! I just found Narya on dlvl19. (easily my best find early game)


On 27.3.2015 17:19 TheOtherMITZE@yahoo.com wrote:
That's some find!

On 27.3.2015 21:07 StMicah wrote:
Another lucky dlvl or two...whew!

Now I just need to be cautious and avoid doing anything rash.

On 31.8.2015 21:43 StMicah wrote:
Sad to see this character die--to a computer crash.

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