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The Angband Ladder: Weldon, Dwarf Warrior by <ctgooch@gmail.com>

  [Angband v3.3.2 Character Dump]

 Name   Weldon                                   Self  RB  CB  EB   Best
 Sex    Male         Age             49   STR! 18/100  +2  +5  +9 18/***
 Race   Dwarf        Height          48   INT! 18/100  -3  -2  +2  18/70
 Class  Warrior      Weight         155   WIS! 18/100  +2  -2  +2 18/120
 Title  Hero         Social   Respected   DEX! 18/100  -2  +2  +5 18/150
 HP     -146/1046    Maximize         Y   CON! 18/100  +2  +2  +7 18/210
 SP     0/0                               CHR! 18/100  -3  -1  +3  18/90

 Level               43   Armor    [83,+94]     Saving Throw         79%
 Cur Exp        2169253   Fight   (+25,+34)     Stealth             Fair
 Max Exp        2169253   Melee   (+35,+45)     Fighting       Legendary
 Adv Exp        2520000   Shoot   (+37,+15)     Shooting       Legendary
 MaxDepth   2550' (L51)   Blows    7.5/turn     Disarming            81%
 Game Turns     3462618   Shots      1/turn     Magic Device          62
 Standard Turns  382211   Infra       50 ft     Perception       1 in 28
 Resting Turns     7520   Speed          12     Searching            31%
 Gold            825120   Burden  164.7 lbs

 You are the only child of a Dwarven Prison Guard.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.


rAcid:......+++.... Nexus:.............
rElec:++....+.+.... Nethr:.............
rFire:.+....+++.... Chaos:.............
rCold:.+....+++.... Disen:.............
rPois:............. Feath:.............
rLite:+............ pFear:......+....++
rDark:+............ pBlnd:.........+..+
Sound:......+.+.... pConf:......+..+...
Shard:............. pStun:.............

Light:+............ Tunn.:............+
Regen:.+........... Speed:+..+.......+.
  ESP:............. Blows:+............
Invis:+........+... Shots:.............
FrAct:+......+..+.. Might:.+...........
HLife:....+........ S.Dig:....+........
Stea.:........+..+. ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:+............


  [Last Messages]

> Something mumbles.
> You are hit by something cold!
> You resist the effect!
> Something mumbles.
> You are hit by something cold!
> You resist the effect!
> Something screams.
> You are hit by something!
> It tries to cast a spell, but fails.
> Something mumbles.
> You are hit by something cold!
> You resist the effect!
> Something mumbles.
> You are hit by something cold!
> You die.

Killed by an Eye druj.

  [Character Equipment]

a) the Long Sword 'Anguirel' (2d5) (+10,+11) <+3, +2>
     Found under some rubble at 1150 feet (level 23).
     
     +3 speed.
     +2 strength, constitution, attack speed.
     Slays evil creatures, demons.
     Branded with venom.
     Provides resistance to lightning, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
     Combat info:
     7.5 blows/round.
     With +0 STR and +3 DEX you would get 7.8 blows
     Average damage/round: 446.9 vs. evil creatures, 496.7 vs. demons,
     496.7 vs. creatures not resistant to poison, and 397.8 vs. others.
     
     Radius 1 light.
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Found lying on the floor at 1550 feet (level 31).
     
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Ring of Damage (+0,+14)
     Dropped by a Cloud giant at 1800 feet (level 36).
     
     
     
d) a Ring of Speed <+6>
     Found lying on the floor at 1750 feet (level 35).
     
     +6 speed.
     
e) an Amulet of Sustenance
     Dropped by a Spirit naga at 1750 feet (level 35).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution,
     charisma.
     Slows your metabolism.  Sustains your life force.  
     
f) the Phial of Galadriel
     Dropped by Orfax, Son of Boldor at 750 feet (level 15).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 13 to 24 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
     Radius 3 light.
g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Found lying on the floor of a labyrinth at 2300 feet (level 46).
     
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak of Thingol [1,+17] <+3>
     Found lying on the floor at 1500 feet (level 30).
     
     +3 dexterity, charisma.
     Provides resistance to acid, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it tries to recharge a wand or staff, destroying
     the wand or staff on failure.
     Takes 84 turns to recharge at your current speed.
     Your chance of success is 94.4%
     
i) a Large Metal Shield of Elvenkind [12,+15] <+3>
     Found lying on the floor in a vault at 1150 feet (level 23).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Iron Helm 'Holhenneth' [7,+9] <+2> (charging)
     Dropped by a Mature green dragon at 1950 feet (level 39).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 67 to 132 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
k) a Set of Mithril Gauntlets of Free Action [6,+9]
     Found lying on the floor in a vault at 2300 feet (level 46).
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) the Pair of Steel Shod Boots of Thror [7,+19] <+3, -1>
     Conjured forth by magic at 1650 feet (level 33).
     
     +3 strength, constitution, speed.
     -1 stealth.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) 2 Arrows (1d4) (+4,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 97.7.
     35% chance of breaking upon contact.
     
o) 3 Arrows (1d4) (+0,+0)
     Dropped by an Acolyte at 2250 feet (level 45).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 72.1.
     35% chance of breaking upon contact.
     
p) 24 Bolts of Slay Demon (1d5) (+10,+15)
     Found lying on the floor at 2300 feet (level 46).
     
     Slays demons.
     
q) 7 Arrows (1d4) (+4,+3)
     Bought from a store.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 85.3.
     35% chance of breaking upon contact.
     
r) 3 Seeker Arrows (4d4) (+5,+8)
     Found lying on the floor in a pit at 2300 feet (level 46).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 137.3.
     35% chance of breaking upon contact.
     
s) 31 Mithril Bolts of Slay Animal (3d5) (+7,+8)
     Found lying on the floor of a special room at 2350 feet (level
     47).
     
     Slays animals.
     Cannot be harmed by acid.
     
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 6 Pieces of Elvish Waybread
     
     
b) 24 Potions of Healing
     
     
c) 4 Potions of Restore Life Levels
     
     
d) a Potion of Berserk Strength
     Found lying on the floor at 2500 feet (level 50).
     
     
     
e) a Scroll of Holy Chant
     Found lying on the floor at 2500 feet (level 50).
     
     
     
f) 3 Rods of Door/Stair Location
     
     
g) 3 Rods of Trap Location
     
     
h) 4 Rods of Probing
     
     
i) 7 Rods of Lightning Bolts
     
     
j) a Rod of Healing (charging)
     Dropped by a Dark elven mage at 1700 feet (level 34).
     
     Cannot be harmed by electricity.
     
k) a Rod of Recall
     Dropped by an Ethereal drake at 1700 feet (level 34).
     
     Cannot be harmed by electricity.
     
l) 2 Rods of Identify
     Cannot be harmed by electricity.
     
m) a Ring of Flames [+11]
     Found lying on the floor at 2550 feet (level 51).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
n) White Dragon Scale Mail of Craftsmanship [14,+26]
     Dropped by Scatha the Worm at 2550 feet (level 51).
     
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
o) Hard Leather Armour of Resist Lightning (-1) [16,+13]
     Dropped by a Master vampire at 2550 feet (level 51).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
p) a Leather Shield of Resist Fire [8,+7]
     Dropped by Scatha the Worm at 2550 feet (level 51).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
q) an Iron Helm of Wisdom [7,+12] <+1>
     Found lying on the floor of a special room at 2500 feet (level
     50).
     
     +1 wisdom.
     Sustains wisdom.
     
r) a Pair of Leather Sandals of Free Action [1,+6]
     Dropped by a Hardened warrior at 2550 feet (level 51).
     
     Prevents paralysis.  
     


  [Home Inventory]

a) 4 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) the Amulet of Carlammas <+3, +1>
     Dropped by a Dracolisk at 2300 feet (level 46).
     
     +3 constitution.
     +1 strength.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 271 to 540 turns to recharge at your current speed.
     Your chance of success is 87.5%
     
c) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor at 1450 feet (level 29).
     
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
d) the Hard Leather Armour of Himring [20,+15]
     Found lying on the floor of a cavern at 1250 feet (level 25).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 121 to 240 turns to recharge at your current speed.
     Your chance of success is 87.5%
     
e) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
     Dropped by a Mind flayer at 2000 feet (level 40).
     
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
f) the Metal Cap of Thengel [3,+12] <+3>
     Found lying on the floor of a cavern at 1900 feet (level 38).
     
     +3 wisdom, charisma.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) the Iron Helm of Gorlim (+8,+8) [7,+10] <-5, -3, +5> {cursed}
     Found lying on the floor at 1500 feet (level 30).
     
     Heavily cursed.
     -3 intelligence, wisdom.
     +5 charisma.
     -25% to searching.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
h) the Pair of Leather Boots of Radagast [2,+12] <+5, +3, +1>
     Dropped by a Mature white dragon at 2150 feet (level 43).
     
     +5 infravision.
     +3 stealth.
     +1 wisdom.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  
     
i) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 2300 feet (level 46).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 10 to 19 turns to recharge at your current speed.
     Your chance of success is 94.8%
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +3 DEX you would get 6.0 blows
     Average damage/round: 368.6 vs. creatures not resistant to fire,
     and 306.3 vs. others.
     
j) the Main Gauche of Azaghal (2d5) (+12,+14)
     Found lying on the floor in a pit at 950 feet (level 19).
     
     *Slays* dragons.
     Provides immunity to fire.
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +3 DEX you would get 6.0 blows
     Average damage/round: 474.5 vs. dragons, and 325.1 vs. others.
     
k) the Rapier 'Careth Asdriag' (2d6) (+16,+12) <+1, +2>
     Found lying on the floor at 2300 feet (level 46).
     
     +1 attack speed.
     +2 strength, dexterity, constitution.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6.8 blows/round.
     With +0 STR and +1 DEX you would get 7.0 blows
     Average damage/round: 425.8 vs. animals, 477.4 vs. orcs, 477.4 vs.
     trolls, 477.4 vs. giants, 477.4 vs. dragons, and 374.2 vs. others.
     
l) the Rapier 'Forasgil' (1d6) (+12,+19)
     Dropped by a Gnome mage at 1300 feet (level 26).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +3 DEX you would get 6.0 blows
     Average damage/round: 363.9 vs. animals, 385.7 vs. creatures not
     resistant to cold, and 342.2 vs. others.
     
     Radius 1 light.
m) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     7.5 blows/round.
     With +0 STR and +1 DEX you would get 7.8 blows
     Average damage/round: 446.9 vs. animals, 446.9 vs. evil creatures,
     496.7 vs. undead, and 397.8 vs. others.
     
n) the Long Sword 'Anduril' (3d5) (+10,+15) [+10] <+4>
     Found lying on the floor at 1900 feet (level 38).
     
     +4 strength, dexterity.
     Slays evil creatures, undead, orcs, trolls.
     Branded with flames.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it creates a fire ball with damage 72.
     Takes 48 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +1 DEX you would get 6.0 blows
     Average damage/round: 414.5 vs. evil creatures, 472.7 vs. undead,
     472.7 vs. orcs, 472.7 vs. trolls, 472.7 vs. creatures not
     resistant to fire, and 356.3 vs. others.
     
o) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor at 800 feet (level 16).
     
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     5.5 blows/round.
     With +0 STR and +1 DEX you would get 5.8 blows
     Average damage/round: 372.9 vs. orcs, 372.9 vs. trolls, and 299.7
     vs. others.
     
p) the Broad Sword 'Orcrist' (2d5) (+10,+15) <+3>
     Found lying on the floor at 1150 feet (level 23).
     
     +15% to searching.
     Slays evil creatures, orcs, dragons.
     Branded with frost.
     Provides resistance to cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +3 DEX you would get 5.8 blows
     Average damage/round: 336.1 vs. evil creatures, 370.8 vs. orcs,
     370.8 vs. dragons, 370.8 vs. creatures not resistant to cold, and
     301.3 vs. others.
     
     Radius 1 light.
q) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1>
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     +5% to searching.
     Slays evil creatures, demons, orcs.
     Branded with flames.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +3 DEX you would get 5.8 blows
     Average damage/round: 336.1 vs. evil creatures, 370.8 vs. demons,
     370.8 vs. orcs, 370.8 vs. creatures not resistant to fire, and
     301.3 vs. others.
     
     Radius 1 light.
r) the Halberd 'Osondir' (3d5) (+16,+12) <+3, +2>
     Found lying on the floor of a labyrinth at 1350 feet (level 27).
     
     +3 strength, wisdom.
     +2 charisma.
     Slays undead, giants.
     Branded with flames.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +3 DEX you would get 5.8 blows
     Average damage/round: 405.5 vs. undead, 405.5 vs. giants, 405.5
     vs. creatures not resistant to fire, and 301.3 vs. others.
     
s) the Pike 'Til-i-arc' (3d5) (+10,+12) [+10] <+3, +2>
     Found lying on the floor in a vault at 1750 feet (level 35).
     
     +3 strength, intelligence.
     +2 speed.
     Slays demons, trolls, giants.
     Branded with flames, frost.
     Provides resistance to fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +3 DEX you would get 5.5 blows
     Average damage/round: 405.5 vs. demons, 405.5 vs. trolls, 405.5
     vs. giants, 405.5 vs. creatures not resistant to fire, 405.5 vs.
     creatures not resistant to cold, and 301.3 vs. others.
     
t) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Dropped by a Glabrezu at 2300 feet (level 46).
     
     +3 constitution.
     Slays evil creatures, orcs, trolls, giants.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +3 DEX you would get 5.5 blows
     Average damage/round: 372.4 vs. evil creatures, 413.4 vs. orcs,
     413.4 vs. trolls, 413.4 vs. giants, and 331.3 vs. others.
     
u) the Mace 'Taratol' (3d4) (+12,+12) (charging)
     Found lying on the floor at 1250 feet (level 25).
     
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 121 to 240 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
     Combat info:
     5.0 blows/round.
     With +0 STR and +3 DEX you would get 5.5 blows
     Average damage/round: 364 vs. creatures not resistant to
     electricity, 448 vs. dragons, and 280 vs. others.
     
v) the Quarterstaff 'Eriril' (1d9) (+13,+15) <+4> (charging)
     Dropped by a Demonologist at 2150 feet (level 43).
     
     +4 intelligence, wisdom.
     Slays evil creatures.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it reveals to you the extent of an item's magical
     powers.
     Takes 12 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
     Combat info:
     5.2 blows/round.
     With +0 STR and +3 DEX you would get 5.8 blows
     Average damage/round: 324.5 vs. evil creatures, and 295.6 vs.
     others.
     
     Radius 1 light.
w) a Mattock of Digging (1d8) (+10,+11) <+7>
     Found lying on the floor in a vault at 1650 feet (level 33).
     
     +7 tunneling.
     Branded with acid.
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +3 DEX you would get 5.2 blows
     Average damage/round: 296 vs. creatures not resistant to acid, and
     247 vs. others.
     
x) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Dropped by an Ancient multi-hued dragon at 1900 feet (level 38).
     
     +2 intelligence, wisdom, dexterity.
     +1 speed, shooting speed, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      7912     50'    2   Reached level 2
     20619     50'    3   Reached level 3
     47163     50'    4   Reached level 4
     67730    100'    4   Killed Fang, Farmer Maggot's dog
     67730    100'    5   Reached level 5
     81101    100'    6   Reached level 6
     85436    200'    7   Reached level 7
     88905    200'    7   Killed Grip, Farmer Maggot's dog
     94854    200'    8   Reached level 8
    103013    250'    9   Reached level 9
    105451    250'    9   Killed Bullroarer the Hobbit
    119280    250'   10   Reached level 10
    147855    300'   11   Reached level 11
    169132    300'   12   Reached level 12
    178076    350'   12   Killed Mughash the Kobold Lord
    178500    350'   13   Reached level 13
    184591    350'   13   Killed Lagduf, the Snaga
    186800    350'   14   Reached level 14
    227201    350'   15   Reached level 15
    228995      0'   15   Killed Farmer Maggot
    242056    450'   16   Reached level 16
    320112    400'   17   Reached level 17
    475505    350'   18   Reached level 18
    530342    450'   18   Killed Brodda, the Easterling
    543561    450'   19   Reached level 19
    598985    500'   19   Killed Smeagol
    627109    550'   20   Reached level 20
    669249    550'   20   Killed Grishnakh, the Hill Orc
    677596    550'   21   Reached level 21
    821007    550'   22   Reached level 22
    831182    550'   22   Killed Wormtongue, Agent of Saruman
    894882    650'   23   Reached level 23
    896899    650'   23   Killed Boldor, King of the Yeeks
    902355      0'   23   Reached level 23
    993933    750'   24   Reached level 24
    994025    750'   24   Killed Orfax, Son of Boldor
    994930    750'   24   Found the Phial of Galadriel
   1016851    650'   24   Killed Golfimbul, the Hill Orc Chief
   1059098    650'   25   Reached level 25
   1227801    750'   26   Reached level 26
   1277044    800'   26   Found the Long Sword 'Elvagil'
   1330252    850'   26   Killed Azog, King of the Uruk-Hai
   1403798    850'   26   Killed Nar, the Dwarf
   1415087    850'   27   Reached level 27
   1461892    850'   27   Killed Ufthak of Cirith Ungol
   1582901    850'   28   Reached level 28
   1616784    850'   28   Killed Shagrat, the Orc Captain
   1659869      0'   28   Reached level 28
   1758726    900'   28   Killed Khim, Son of Mim
   1765407    850'   28   Killed Ugluk, the Uruk
   1781325    900'   29   Reached level 29
   1827694    950'   29   Killed Gorbag, the Orc Captain
   1838891    950'   29   Killed Ulfast, Son of Ulfang
   1913652    950'   29   Found the Main Gauche of Azaghal
   2038439   1000'   29   Killed Bolg, Son of Azog
   2073917   1000'   30   Reached level 30
   2114562   1050'   30   Killed Lugdush, the Uruk
   2220767   1150'   30   Found the Long Sword 'Anguirel'
   2237388   1200'   30   Killed Sangahyando of Umbar
   2237422   1200'   30   Killed Angamaite of Umbar
   2315081   1200'   30   Killed Draebor, the Imp
   2315081   1200'   31   Reached level 31
   2315992   1200'   31   Killed Beorn, the Shape-Changer
   2524977   1200'   31   Killed Ibun, Son of Mim
   2550554   1150'   31   Found the Broad Sword 'Orcrist'
   2574374   1250'   31   Found the Mace 'Taratol'
   2617570   1250'   31   Found the Hard Leather Armour of Himring
   2653765   1300'   32   Reached level 32
   2686479   1300'   32   Found the Rapier 'Forasgil'
   2719614   1350'   32   Found the Halberd 'Osondir'
   2775940   1500'   32   Found the Iron Helm of Gorlim
   2786158   1450'   33   Reached level 33
   2827905   1450'   33   Found the Chain Mail of Arvedui
   2842184   1450'   33   Killed Mim, Betrayer of Turin
   2874124   1450'   33   Killed Uldor the Accursed
   2931582   1500'   33   Found the Cloak of Thingol
   2943802   1550'   33   Killed Lokkak, the Ogre Chieftain
   2943828   1550'   34   Reached level 34
   2957595   1550'   34   Found the Short Bow of Amrod
   2992375   1650'   34   Found the Pair of Steel Shod Boots of Thror
   2995288   1650'   34   Found the Scimitar 'Haradekket'
   2995703   1650'   34   Found the Broad Sword 'Glamdring'
   3030176   1700'   34   Killed Bill the Stone Troll
   3039117   1700'   35   Reached level 35
   3084426   1750'   35   Found the Pike 'Til-i-arc'
   3120435   1750'   36   Reached level 36
   3182702   1850'   36   Killed Gorlim, Betrayer of Barahir
   3191483   1850'   37   Reached level 37
   3192867   1900'   37   Found the Metal Cap of Thengel
   3196109   1900'   37   Found the Short Bow of Amras
   3201365   1900'   37   Killed Tom the Stone Troll
   3202950   1900'   37   Found the Long Sword 'Anduril'
   3208933   1900'   37   Killed The Queen Ant
   3217789   1950'   37   Found the Iron Helm 'Holhenneth'
   3221224      0'   38   Reached level 38
   3242452   1950'   38   Killed Kavlax the Many-Headed
   3264227   2000'   38   Found the Leather Scale Mail 'Thalkettoth'
   3275612   2000'   39   Reached level 39
   3280043   2050'   39   Killed Adunaphel the Quiet
   3285655   2150'   39   Killed Rogrog the Black Troll
   3287670   2150'   39   Found the Quarterstaff 'Eriril'
   3303703   2150'   39   Found the Pair of Leather Boots of Radagast
   3307403   2150'   40   Reached level 40
   3307458   2150'   40   Killed Ariel, Queen of Air
   3314134   2150'   40   Killed Waldern, King of Water
   3320779   2200'   40   Killed Bert the Stone Troll
   3339774   2250'   40   Killed Ar-Pharazon the Golden
   3341341   2200'   40   Killed Ulwarth, Son of Ulfang
   3343110   2200'   40   Killed Uvatha the Horseman
   3356909   2250'   41   Reached level 41
   3366141   2300'   41   Found the Rapier 'Careth Asdriag'
   3390615   2300'   41   Killed Lorgan, Chief of the Easterlings
   3397050   2300'   41   Found the Dagger 'Narthanc'
   3403434   2300'   41   Found the Broad Axe 'Barukkheled'
   3405406   2300'   42   Reached level 42
   3405512   2300'   42   Found the Amulet of Carlammas
   3414728   2300'   42   Found the Metal Brigandine Armour of the Rohirrim
   3416022   2350'   42   Killed Vargo, Tyrant of Fire
   3417568   2350'   42   Killed Itangast the Fire Drake
   3428111   2350'   42   Killed Quaker, Master of Earth
   3435579   2400'   42   Killed Ren the Unclean
   3441039   2450'   42   Killed Smaug the Golden
   3441050   2450'   42   Found the Beaked Axe of Hurin
   3441055   2450'   42   Found the Cloak of Thorongil
   3459714   2550'   42   Killed Scatha the Worm
   3460571   2550'   43   Reached level 43


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 21.4.2015 15:39
Last updated on 10.5.2015 14:41

Download this dump

5550. on the Ladder (of 15372)
2126. on the Angband Ladder (of 4774)

Comments

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On 21.4.2015 15:39 ctgooch@gmail.com wrote:
Still playing, this is a dump I sent my buddy who also plays. Will try to update him later today.

On 21.4.2015 16:19 ctgooch@gmail.com wrote:
Slow and steady

On 5.5.2015 01:11 ctgooch@gmail.com wrote:
Slower and steadier

On 10.5.2015 14:41 ctgooch@gmail.com wrote:
Not slow enough

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