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The Angband Ladder: Insignia, Ring Monster by HugoTheGreat2011

  [PosChengband 3.4.5 Character Dump]
              ***LOSER***

 Name       : Insignia                     ========== Stats ==========
 Sex        : Female                             STR  :        13
 Personality: Fearless                           INT  :     18/86
 Race       : Ring                               WIS  :        15
 Controlling: Sorcerer                           DEX  :        12
 Class      : Monster                            CON  :        10
                                                 CHR  :     18/82

 Level      :       28                           HP   :   -17/256
 Cur Exp    :    57806                           SP   :   117/150
 Max Exp    :    57806                           AC   :        73
 Adv Exp    :    75000                           Speed:       +16

                                           ========== Skills =========
 Gold       :    41213                     Melee      : Fair
 Kills      :      180                     Ranged     : Fair
 Uniques    :       12                     SavingThrow: Superb
 Artifacts  :        4                     Stealth    : Excellent
                                           Perception : Fair
 Game Day   :        5                     Searching  : Fair
 Game Time  :    11:25                     Disarming  : Very Good
 Play Time  :    01:50                     Device     : Heroic


============================= Character Equipment =============================

a) a Ring


              =                                         =
              a@                                        a@
 Acid       : .+  50%                      Speed      : .+
 Elec       : .+   0%                      Free Act   : .+
 Fire       : .+  65%                      See Invis  : .+
 Cold       : .+  50%                      Warning    : ..
 Poison     : ..   0%                      SlowDigest : ..
 Light      : ..   0%                      Regenerate : ..
 Dark       : ..   0%                      Levitation : ..
 Confusion  : ..   0%                      Perm Lite  : .+
 Nether     : ..   0%                      Reflection : ..
 Nexus      : ..   0%                      Hold Life  : ..
 Sound      : ..   0%                      Sust Str   : ..
 Shards     : ..   0%                      Sust Int   : ..
 Chaos      : ..   0%                      Sust Wis   : ..
 Disenchant : ..   0%                      Sust Dex   : ..
 Time       : ..   0%                      Sust Con   : ..
 Blindness  : ..   0%                      Sust Chr   : ..
 Fear       : .+                           Dec Mana   : ..
 Aura Fire  : ..                           Easy Spell : ..
 Aura Elec  : ..                           Anti Magic : ..
 Aura Cold  : ..                           Telepathy  : ..


              =                                         =
              a@                                        a
 Slay Evil  : ..                           Telepathy  : ..
 Slay Undead: ..                           ESP Evil   : ..
 Slay Demon : ..                           ESP Noliv. : ..
 Slay Dragon: ..                           ESP Good   : ..
 Slay Human : ..                           ESP Undead : ..
 Slay Animal: ..                           ESP Demon  : ..
 Slay Orc   : ..                           ESP Dragon : ..
 Slay Troll : ..                           ESP Human  : ..
 Slay Giant : ..                           ESP Animal : ..
 Slay Good  : ..                           ESP Orc    : ..
 Acid Brand : ..                           ESP Troll  : ..
 Elec Brand : ..                           ESP Giant  : ..
 Fire Brand : ..                           Magic Skill: ..
 Cold Brand : ..                           Spell Pow  : ..
 Pois Brand : ..                           Spell Cap  : ..
 Mana Brand : ..                           Magic Res  : ..
 Sharpness  : ..                           Infravision: ..  50'
 Quake      : ..                           Stealth    : .+
 Vampiric   : ..                           Searching  : .+
 Chaotic    : ..                           Cursed     : ..
 Add Blows  : ..                           Rnd Tele   : ..
 Blessed    : ..                           No Tele    : ..
 Riding     : ..                           Drain Exp  : ..
 Tunnel     : ..                           Aggravate  : ..
 Throw      : ..                           TY Curse   : ..


              =
              a@   Base  R  C  P  E  Total
        STR : .4      9 -3  0  1  6     13
        INT : ..  18/36  4  0  0  1  18/86
        WIS : ..     13  1  0  0  1     15
        DEX : ..     11  0  0 -1  2     12
        CON : ..     11 -1  0 -1  1     10
        CHR : ..  18/42  3  0  1  0  18/82


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Absorb Jewelry         1    0   0%                   52    0   0%
Glitter                1    0   0%                   34    0   0%
Detect Jewelry         5    1   4%                    1    0   0%
Identify Jewelry      10   10   4%                    0    0   0%
Charm                 15   10   4% power 68           8    1  11%



=================================== Essences ==================================

   Stats                  Total  Need Bonus
   ---------------------- ----- ----- -----
   Strength                   8    14    +2
   Intelligence               5     6    +1
   Wisdom                     3     6    +1
   Dexterity                  8    14    +2
   Constitution               2     6    +1
   Charisma                   1     2    +0

   Skills                 Total  Need Bonus
   ---------------------- ----- ----- -----
   To AC                    112   113   +45
   Stealth                    5     6    +1
   Searching                  8    14    +2
   Light                      4     7    +2
   Magic Mastery              1     2    +0

   Resistances            Total  Need Bonus
   ---------------------- ----- ----- -----
   Acid                       2     6    +1
   Lightning                  4     9    +1
   Fire                       8    14    +2
   Cold                       3     6    +1
   Light                      2     3    +0
   Confusion                  1     2    +0
   Nether                     2     3    +0
   Nexus                      1     3    +0
   Sound                      1     4    +0
   Shards                     1     4    +0
   Chaos                      2     4    +0
   Disenchantment             1     3    +0
   Blindness                  1     2    +0
   Fear                       1     2    +0
   Teleportation              1     2    +0

   Abilities              Total  Need Bonus
   ---------------------- ----- ----- -----
   Free Action                5     1     Y
   See Invisible              4     1     Y
   Hold Life                  1     7      
   Regeneration               3     7      
   Wizardry                   1     7      
   Aura Fire                  1     7      
   Sustain Strength           1     5      
   Sustain Intelligence       2     5      
   Sustain Wisdom             1     5      
   Sustain Dexterity          2     5      
   Sustain Constitution       2     5      
   Sustain Charisma           1     5      

   ESP                    Total  Need Bonus
   ---------------------- ----- ----- -----
   ESP Undead                 1     2      
   ESP Troll                  1     2      
   ESP Good                   1     2      


==================================== Spells ===================================

   Offense: Bolt                   Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Magic Missile                    1   1   1   4% dam 4d6
   Frost Bolt                       1  13   6   4% dam 8d8
   Acid Bolt                        2  14   8   4% dam 10d8
   Fire Bolt                        1  15   9   4% dam 11d8

   Offense: Ball                   Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Frost Ball                       1  23  12  15% dam 78
   Fire Ball                        2  27  16  37% dam 102
   Sound Ball                       1  31  25 100% dam 122

   Offense: Breath                 Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Breathe Frost                    1  26  30  24% dam 9

   Buff                            Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Heroism                          1  12   5   4% Dur d25 + 25
   Resist Acid                      2  15  10   4% Dur d21 + 21
   Resist Lightning                 1  15  10   4% Dur d20 + 20
   Resist Fire                      1  15  10   4% Dur d20 + 20
   Resist Cold                      2  15  10   4% Dur d21 + 21
   Resist Poison                    2  23  15  20% Dur d21 + 21
   Berserk                          1  25  10  31% Dur d25 + 25

   Healing/Recovery                Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Cure Poison                      1  10   7   4% 

   Detection/Knowledge             Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Illumination                     1   1   2   4% dam 2d15
   Detect Traps                     1   3   4   4% 
   Detect Monsters                  1   5   5   4% 

   Teleportations                  Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Phase Door                       1   3   3   4% 

   Utility                         Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Explosive Rune                   1  29  25 100% 

   Other                           Ct Lvl Cst Fail Info
   ------------------------------ --- --- --- ---- ----------------
   Sleep Monsters                   1  25  20  21% Power 84


=================================== Dungeons ==================================

 Glass castle    : level  42

 You were killed by a Death quasit on level 42 of Glass castle.

 Last Message: Funny, didn't *look* like a cyberpsycho....



==================================== Quests ===================================
< Completed Quest >
  The Mimic's Treasure                     (Danger  level:  25) - level 25
  Tengu and Death Swords                   (Danger  level:  25) - level 25
  Orc Camp                                 (Danger  level:  15) - level 26
  Doom Quest 1                             (Danger  level:  15) - level 26
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Dark Elven Lords Quest                   (Danger  level:  25) - level 26

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 180 enemies including 12 unique monsters in total.

< Unique monsters top 12 >
  Ashram, the Ebony Knight                 (level  40)
  Luigi                                    (level  31)
  Grendel                                  (level  27)
  Ulwarth, Son of Ulfang                   (level  26)
  Old Man Willow                           (level  22)
  Meng Huo, the King of Southerings        (level  18)
  Golfimbul, the Hill Orc Chief            (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Dailai Dongzhu, Captain of Southerings   (level  10)
  Bullroarer the Hobbit                    (level   5)
  Smeagol                                  (level   3)


=================================== Virtues ===================================

Your alighnment : Good

You are a champion of Valour.
You are very virtuous in Temperance.
You have strayed from the path of Compassion.
You have strayed from the path of Patience.
You are somewhat virtuous in Sacrifice.
You have strayed from the path of Justice.
You are virtuous in Harmony.
You have strayed from the path of Honour.


================================== Mutations ==================================

You are superhumanly strong (+4 STR).


==================================== Pets =====================================

 Leading Pets
  a Sorcerer (controlling)

 Options
  Pets open doors:                    ON
  Pets pick up items:                 OFF
  Allow teleport:                     ON
  Allow cast attack spell:            ON
  Allow cast summon spell:            ON
  Allow involve player in area spell: OFF


============================= Character Inventory =============================

a) 15 Rations of Food
b) 14 Potions of Resist Heat
c) 2 Potions of Heroism
d) 27 Potions of Cure Critical Wounds {25% off}
e) 32 Scrolls of Teleportation
f) 10 Scrolls of Word of Recall
g) 2 Scrolls of Trap Detection
h) a Rod of Trap Location
i) 3 Rods of Illumination
j) a Rod of Teleport Other
k) a Rod of Escaping
l) a Staff of Perception (21 charges)
m) 2 Staffs of Enlightenment (2x 11 charges)


================================ Home Inventory ===============================

 ( page 1 )
a) 4 Potions of Restore Charisma
b) a Potion of Dexterity
c) a Potion of Clarity
d) 2 Potions of Great Clarity
e) a Scroll of Forest Creation
f) a Rod of Mana Balls
g) a Wand of Drain Life (7 charges)
h) a Wand of Acid Balls (8 charges)
i) a Logrus master Corpse {Clvl 28, Glass castle 41}


==================================== Museum ===================================

 ( page 1 )
a) The Phial of Galadriel (+1 to searching) { A:Illumination}
b) a Stone Statue of Huan, the Hound of Valinor



================================== Statistics =================================

  Objects Found    :    474
  Objects Bought   :    244
  Objects Destroyed:    200

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds    12     71    48     4
  Curing                   3      0     3     0
  Healing                  0      0     1     0
  Restore Life Levels      0      1     1     0
  Dexterity                1      0     0     0
  Constitution             0      0     0     1
  Totals                  75     99    68    52

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall           5     15     8     2
  Identify                 0      5     3     2
  Remove Curse             0      1     1     0
  Teleportation           20     83    60    11
  Genocide                 0      0     0     1
  Forest Creation          1      0     0     0
  Totals                  48    108    77    28

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             1      0     0     0
  Totals                   6      0     0     2

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               1      0    51     0
  Enlightenment            2      0     3     0
  Totals                   4      0    57     1

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            1      0     0     0
  Illumination             3      0     6     0
  Teleport Other           1      0     0     0
  Totals                   8      0     7     0

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Totals                   2      0     0     6


  Egos Found    :     60
  Egos Bought   :      6
  Egos Destroyed:      1

  Egos                 Found Bought  Dest
  ---------------------------------------


================================ Last Messages ================================

> The Rotting quylthulg teleports away.
> Your Sorcerer (controlling) magically summons a dragon!
> Your Mature green dragon misses Sangahyando of Umbar. <x3>
> Your Sorcerer (controlling) commands Sangahyando of Umbar to return.
> Your Sorcerer (controlling) hits Sangahyando of Umbar.
> Sangahyando of Umbar shrugs off the attack.
> Your Sorcerer (controlling) hits Sangahyando of Umbar.
> Sangahyando of Umbar shrugs off the attack.
> Your Sorcerer (controlling) misses Sangahyando of Umbar.
> Autosaving the game...
> You enter a maze of down staircases.
> It magically summons a demon from the Courts of Chaos!
> The Hunting horror flinches.
> Your Sorcerer (controlling) hits the Hunting horror.
> The Hunting horror ignores the attack.
> Your Sorcerer (controlling) misses the Hunting horror. <x2>
> You failed to get the spell off!
> Your Sorcerer (controlling) misses the Hunting horror.
> Your Sorcerer (controlling) hits the Hunting horror.
> The Hunting horror ignores the attack.
> Your Sorcerer (controlling) hits the Hunting horror.
> The Hunting horror ignores the attack.
> The Hunting horror misses your Sorcerer (controlling).
> The Hunting horror bites your Sorcerer (controlling).
> Your Sorcerer (controlling) shrugs off the attack.
> The Hunting horror misses your Sorcerer (controlling).
> It points at you, incanting terribly!
> You stand your ground!
> What a noble sacrifice!
> Funny, didn't *look* like a cyberpsycho....
> Goodbye, Insignia!


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba2eccd7c1025c7556"]


Posted on 13.5.2015 00:25
Last updated on 13.5.2015 01:34

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10430. on the Ladder (of 15401)
1188. on the PosChengband Ladder (of 2234)
222. for this player (out of 668)

Related screenshot:
Controlling a Sorcerer

Comments

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On 13.5.2015 00:25 HugoTheGreat2011 wrote:
Insiginia initial post

Clvl: 24
Controlling: a Sorcerer
Location: Glass castle 40
Play time: 0:43 (43 min mark!)
Game day: 4 - Game time: 4:18

Living it to the name...Insiginia

Initial stats:
STR 7
INT 18/30
WIS 14
DEX 10
CON 9
CHR 18/30
511 Au
19 MaxHP
15/15 mana
AC 1
zero base speed

Current stats at the 43 min mark / clvl 24 / Game day 4 - 4:18:
STR 7
INT 18/76
WIS 14
DEX 10
CON 7
CHR 18/57

Key stat upgrades
At clvl 5 interval: INT increased from 18/30 to 18/40
At clvl 10 interval: INT increased from 18/40 to 18/76
At clvl 15 interval: CHR increased from 18/10 (drained) to 18/40
At clvl 20 interval: CHR increased from 18/30 (drained) to 18/57

Ring bearers:
Blubbering idiot [Glitter?] [clvl 1, Outpost] (clvl 1 - 2) [killed by a Bandit in wilderness north of Outpost]
-> Novice mindcrafter [No glitter] [clvl 2, near wilderness prison encounter north of Outpost] (clvl 2 - 7)
-> No ring bearer from clvl 7 to 10
-> Lizard king [Not glitter] [clvl 10, swamp north of Outpost] (clvl 10 - 20) [got off in swamp north of Outpost]
-> Lizard king [Charmed] [Had +11 Base Speed] [clvl 20, swamp north of Outpost] (clvl 20) [killed by a pack of Water hounds in swamp north of Outpost]
-> Lizard king [Glitter] [clvl 20, swamp north of Outpost] (clvl 20 - 21) [killed by a Water hound? near swamp north of Outpost]
-> Novice paladin [Glitter] [clvl 20, wilderness north of Outpost] (clvl 21) [killed by an Earth hound? in wilderness north of Outpost]
-> Novice archer [Glitter] [clvl 21, wilderness north of Outpost] (clvl 21) [killed by a Mature white dragon near Glass castle entrance]
-> No ring bearer from clvl 21 to 22
-> Novice ranger [Glitter] [clvl 22, near Glass castle entrance] (clvl 22) [killed by King Duosi, Chief of the Southerings near Glass castle entrance]
-> Ewok [Glitter] [clvl 22, near Glass castle entrance] (clvl 22) [killed by an Ogre mage? near swamp north of Glass castle entrance]
-> Novice mindcrafter [Glitter] [clvl 22, swamp north of Glass castle entrance] (clvl 22 - 23) [killed near Glass castle entrance by an Air hound]
-> Novice mindcrafter [Glitter] [clvl 23, plains west of Glass castle entrance] (clvl 23) [killed by an Air hound near swamp north of Glass castle entrance]
-> Mindcrafter [Glitter] [clvl 23, near swamp north of Glass castle entrance] (clvl 23 - 24) [killed in Glass castle 40 by an Energy hound]
-> Cherub [Glitter] [clvl 24, Glass castle 40] (clvl 24) [got off in Glass castle 40]
-> Sorcerer [Charmed x 1 try!] [clvl 24, Glass castle 40] (clvl 24 - now)

43 min mark / Game day 4 - Game time: 4:18:
Currently at clvl 24 controlling a Sorcerer using 4d6 Magic Missiles and 9d8 Acid Bolts as my primary offence, with AC 38, 211/211 HP, 42/122 mana, +15 Base Speed, and 1707 Au.

The story:
Here I go again. I shuffled through quite a few ring bearers especially with novice ones getting killed so quickly. But hey, I procured a Sorcerer ring bearer well within the 1 hour mark at the Glass castle. Now, time to get out of that place!

On 13.5.2015 01:34 HugoTheGreat2011 wrote:
Insignia post 43 min mark:

Key stat upgrades:
At clvl 25 interval: CHR increased from 18/57 to 18/82

Ring bearers:
-> Sorcerer [Charmed x 1 try!] [clvl 24, Glass castle 40] (clvl 24 - 26] [tossed in Morivant]
-> Sorcerer [Re-charmed after 2 tries!] [clvl 26, Morivant] (clvl 26 - now)

That was a blast. I'm done for now.

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