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The Angband Ladder: Athrog, Half-Troll Warrior by wobbly

  [Angband 3.5.0 Character Dump]

 Name   Athrog       Age             27          Self  RB  CB  EB   Best
 Sex    Male         Height        8'3"   STR:     16  +4  +3  +0  18/50
 Race   Half-Troll   Weight   17st 13lb   INT:      9  -4  -2  +1      4
 Class  Warrior      Turns used:          WIS:     13  -2  -2  +0      9
 Title  Veteran      Game        219884   DEX:     16  -4  +2  +0     14
 HP     382/382      Standard     21968   CON:     16  +3  +2  +0  18/30
 SP     0/0          Resting         16

 Level                 25    Armor      [28,+52]    Saving Throw     36%
 Cur Exp            20164                           Stealth          Bad
 Max Exp            20164    Melee       1d6,+22    Disarming        41%
 Adv Exp            21000    To-hit       67,+13    Magic Devices     27
                             Blows      3.0/turn    Perception   1 in 43
 Gold               32430                           Searching        13%
 Burden         114.0 lbs    Shoot to-dam     +0    Infravision    30 ft
 Speed             Normal    To-hit        52,+1
 Max Depth    1250' (L25)    Shots        1/turn

 Your father was a Stone-Troll Warrior.  You have slime-green eyes,
 dirty sea-weed green hair, and white scabby skin.



rAcid:..++......... Nexus:?..........?.
rElec:?...+......?. Nethr:?..........?.
rFire:?..........?. Chaos:?..........?.
rCold:?.....+....?. Disen:?..........?.
rPois:?..........?. Feath:?..........?.
rLite:?..........?. pFear:...........?.
rDark:?..........?. pBlnd:?..........?.
Sound:?..........?. pConf:...........?.
Shard:?..........?. pStun:?..........?.

Light:+....+....... Tunn.:.............
Regen:............+ Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:?..........?. Might:.............
HLife:?..........?. S.Dig:?..........?.
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:?..........?.


  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> {special}
     Dropped by Orfax, Son of Boldor at 1200 feet (level 24).
     
     You do not know the full extent of this item's powers.
     Slays animals.
     Branded with frost.
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +3 DEX you would get 3.3 blows
     Average damage/round: 90.2 vs. animals, 101.2 vs. creatures not
     resistant to cold, and 79.3 vs. others.
     
b) a Long Bow (x3) (+0,+0)
     Found lying on the floor at 1200 feet (level 24).
     
c) a Ring of Acid [+13]
     Found lying on the floor of a special room at 1050 feet (level
     21).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
d) a Ring of Acid [+12] (charging)
     Found lying on the floor at 1000 feet (level 20).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
e) an Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Lantern of Brightness (12930 turns)
     Found lying on the floor at 1100 feet (level 22).
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) White Dragon Scale Mail of Craftsmanship [14,+21] (charging)
     Found lying on the floor in a vault at 1150 feet (level 23).
     
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Stealth [1,-1] <+2>
     Found lying on the floor at 600 feet (level 12).
     
     +2 stealth.
     
i) a Small Metal Shield [5,-1]
     Dropped by Shagrat, the Orc Captain at 950 feet (level 19).
     
j) a Metal Cap of Intelligence [3,+7] <+1>
     Dropped by a Dark elven priest at 1000 feet (level 20).
     
     +1 intelligence.
     Sustains intelligence.
     
k) a Set of Gauntlets [3,-3]
     Found lying on the floor at 700 feet (level 14).
     
l) a Pair of Leather Boots [2,+4] {excellent}
     Dropped by Gorbag, the Orc Captain at 1200 feet (level 24).
     
     You do not know the full extent of this item's powers.
     


  [Character Quiver]



  [Character Inventory]

a) a Mushroom of Second Sight
b) a Mushroom of Fast Recovery
c) a Mushroom of Vigor
d) a Mushroom of Clear Mind
e) 3 Potions of Cure Serious Wounds
f) 7 Potions of Cure Critical Wounds
g) 4 Potions of Speed
h) 4 Potions of Berserk Strength
i) 2 Potions of Resist Heat
j) 2 Potions of Resist Cold
k) 2 Potions of Resist Poison
l) 2 Potions of True Seeing
m) 2 Scrolls of Phase Door
n) 4 Scrolls of Teleportation
o) a Scroll of Teleport Level
p) 11 Scrolls of Satisfy Hunger
q) a Rod of Trap Location
r) 3 Rods of Curing
s) a Rod of Light
t) a Staff of Light (15 charges)
u) 2 Staves of Identify (13 charges)
v) a Ball-and-Chain (Holy Avenger) (2d4) (+12,+11) [+2] <+1> {splendid}
     Dropped by Ibun, Son of Mm at 1200 feet (level 24).
     
     You do not know the full extent of this item's powers.
     +1 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +3 DEX you would get 1.3 blows
     Average damage/round: 29.6 vs. evil creatures, 35.8 vs. undead,
     35.8 vs. demons, and 23.4 vs. others.
     
w) a Lead-Filled Mace (Defender) (4d3) (+6,+11) [+5] <+1>
     Found lying on the floor in a vault at 1150 feet (level 23).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +3 DEX you would get 1.1 blows
     Average damage/round: 24.3.
     


[Player history]
      Turn   Depth  Note
     19100      0'  Began the quest to destroy Morgoth.
     19100    100'  Reached level 2
     19100    100'  Reached level 3
     19100    150'  Reached level 4
     19100    150'  Reached level 5
     19100    200'  Killed Fang, Farmer Maggot's dog
     19100    200'  Reached level 6
     19100    250'  Reached level 7
     19100    300'  Reached level 8
     19100    450'  Reached level 9
     19100    450'  Killed Lagduf, the Snaga
     19100    450'  Reached level 10
     19100    450'  Reached level 11
     19100    550'  Reached level 12
     19100    550'  Killed Grip, Farmer Maggot's dog
     19100    550'  Reached level 13
     19100    650'  Reached level 14
     19100    650'  Killed Brodda, the Easterling
     19100    650'  Reached level 15
     19100    700'  Reached level 16
     19100    700'  Reached level 17
     19100    750'  Reached level 18
     19100    800'  Reached level 19
     19100    800'  Reached level 20
     19100    850'  Killed Bullroarer the Hobbit
     19100    850'  Reached level 21
     19100    900'  Reached level 22
     19100    950'  Killed Shagrat, the Orc Captain
     19100    950'  Killed Grishnákh, the Hill Orc
     19100    950'  Reached level 23
     19100    950'  Killed Golfimbul, the Hill Orc Chief
     19100   1050'  Reached level 24
     19134   1150'  Reached level 25
     20410   1200'  Killed Ibun, Son of Mîm
     20934   1200'  Killed Orfax, Son of Boldor
     20936   1200'  Found the Rapier 'Forasgil'
     21272   1200'  Killed Gorbag, the Orc Captain
     21490   1200'  Killed Boldor, King of the Yeeks
     21949   1200'  Killed Sméagol


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
Word of Recall has no effect                 : yes (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 19.5.2015 20:13
Last updated on 19.5.2015 23:18

Download this dump

11809. on the Ladder (of 15381)
3909. on the Angband Ladder (of 4777)
102. for this player (out of 209)

Comments

Jump to latest

On 19.5.2015 20:13 wobbly wrote:
It's been so long since I've played vanilla & I'm definitely not used to playing iron-man. Should probably stop attacking acidic creatures as I now have no armour.

I have a question though, what the heck am I meant to be doing about invisible monsters? I'd normally just stock up on see-invis in town, here it's not an option.

On 19.5.2015 20:57 desstorm wrote:
I guess ... run to stairs and leave level?

On 19.5.2015 20:59 wobbly wrote:
Have been, but when your only taking down stairs.... I've got an unknown staff now, so hopefully detect invis. Did nothing to a bunch of orcs.

On 19.5.2015 21:49 wobbly wrote:
Still alive. Getting annoyed with being wailed at.

On 19.5.2015 22:30 wobbly wrote:
Hmm, that problem's solved at least

On 19.5.2015 23:18 wobbly wrote:
Enough for 1 day

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