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The Angband Ladder: Ultron Burgundy, Golem Rage-Mage by Cardinal Rob

  [PosChengband 3.4.1 Character Dump]


 Name       : Ultron Burgundy              ========== Stats ==========
 Sex        : Male                               STR  :    18/171
 Personality: Mighty                             INT  :         3
 Race       : Golem                              WIS  :         8
 Subrace    : None                               DEX  :     18/20
 Class      : Rage-Mage                          CON  :    18/134
 Realm      : Rage                               CHR  :        17

 Level      :       26                           HP   :   380/417
 Cur Exp    :    51231                           SP   :     0/250
 Max Exp    :    51231                           AC   :       103
 Adv Exp    :    69250                           Speed:        +1

                                           ========== Skills =========
 Gold       :    54470                     Melee      : Superb
 Kills      :     2578                     Ranged     : Superb
 Uniques    :       37                     SavingThrow: Superb
 Artifacts  :        7                     Stealth    : Very Bad
                                           Perception : Poor
 Game Day   :        9                     Searching  : Fair
 Game Time  :     9:38                     Disarming  : Fair
 Play Time  :    09:25                     Device     : Very Good


============================= Character Equipment =============================

a) The Dagger 'Grimtooth' (1d4) (+7,+7) (+3)
b) a Small Leather Shield (Orcish) (+1,+4) [3,+15] (+2) {Fi}
c) a Sling of Extra Shots (x2) (+7,+7) (+5)
d) a Ring of Combat (+0,+3) (+1) {Dx}
e) a Ring of Protection [+4] {DkNtCa}
f) a Barbarian Talisman (+3) {Dx;Fe}
g) The Phial of Galadriel (+1 to searching)
h) The Splint Mail 'Mercury' (-2) [19,+17] (+1 to stealth) {SlSr;PoCf}
i) The Cloak of Benten [1,+16] (+2 to speed) {SpDxCh;-Cn;-So;ElCf;Rf}
j) a Metal Cap of Sunlight [3,+7]
k) The Set of Gauntlets 'Paurnen' [2,+7]
l) The Pair of Metal Shod Boots 'Flameturner' [6,+17] (+2 to stealth)
{Sl;ElFiCaDi;Lv}



              abcdefghijkl@                             abcdefghijkl@
 Acid       : ..........+..  50%           Speed      : ........+...+
 Elec       : ........+..+.  65%           Free Act   : ............+
 Fire       : .+.........+.  65%           See Invis  : ............+
 Cold       : .............   0%           Warning    : .............
 Poison     : .......+....+  65%           SlowDigest : ............+
 Light      : .-.......+...   0%           Regenerate : .............
 Dark       : .+..+........  65%           Levitation : ...........+.
 Confusion  : .......++....  65%           Perm Lite  : .........+...
 Nether     : ....+........  50%           Reflection : ........+....
 Nexus      : .............   0%           Hold Life  : .............
 Sound      : ........-.... -50%           Sust Str   : .............
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : ....+......+.  65%           Sust Wis   : .............
 Disenchant : ...........+.  50%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .............   0%           Sust Chr   : .............
 Fear       : .....+.......                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............



              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : ..........+..                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : +............                Spell Cap  : ............. +15%
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  40'
 Quake      : .............                Stealth    : .-.....+...+.
 Vampiric   : .............                Searching  : ......++.....
 Chaotic    : .............                Cursed     : .............
 Add Blows  : +............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : +............                TY Curse   : .............



              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .2...........  18/61  4  3  2  2 18/171
        INT : .2...........      9 -5 -2 -2  3      3
        WIS : .............     17 -5 -2 -2  0      8
        DEX : 3..1.3..2....     15 -2 -2  0  9  18/20
        CON : ........2....  18/84  4  2  1 -2 18/134
        CHR : ........2....     13  0  1  1  2     17


==================================== Melee ====================================

 Hand #1: The Dagger 'Grimtooth' (1d4) (+7,+7) (+3)         Accuracy
 Weight : 1.2 lbs                                            AC Hit
 To Hit : 7 + 16 = 23                                        25 87%
 To Dam : 7 + 20 = 27                                        50 78%
 Blows  : 4.50                                               75 69%
 Damage                                                     100 60%
 Crits  : 1.04x                                             125 51%
 Normal : 132 (126-139) [1.04x]                             150 42%
 Acid   : 148 (130-166) [2.60x]                             175 33%
 Poison : 148 (130-166) [2.60x]                             200 24%


=================================== Shooting ==================================

 Shooting: a Sling of Extra Shots (x2) (+7,+7) (+5)
 Range   : 160'
 Shots   : 2.81
 Mult    : 2.26x
 To Hit  : 7 + 14 = 21
 To Dam  : 7 (Multiplier Applies)
 Xtra Dam: 4 (Multiplier Does Not Apply)

 Ammo #1 : 32 Iron Shots of Prism (1d3) (+12,+10) (46/129)         AC Hit
 Weight  : 0.5 lbs                                                 50 74%
 To Hit  : 12 + 21 = 33                                           100 53%
 To Dam  : 10 + 7 = 17 (Multiplier Applies)                       150 32%
 Damage                                                           175 21%
 Crits   : 1.04x                                                  200 10%
 Normal  : 136 (129-143) [2.35x]
 Elec    : 221 (210-233) [3.99x]
 Fire    : 221 (210-233) [3.99x]
 Cold    : 221 (210-233) [3.99x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Stone Skin            20   20   3%                   40   10  20%



=================================== Dungeons ==================================

 Angband         : level  24
 Camelot         : level  18
!Orc cave        : level  23
 Labyrinth       : level  21
 Castle          : level  20
 Anti-melee cave : level  40
 Glass castle    : level  40

 Now, you are exploring level 21 of Labyrinth.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Warg problem                             (Danger  level:   5) - level  9
  Mauhur, the Orc Captain                  (Dungeon level:   6) - level 10
  The Variant Maintainer                   (Dungeon level:  12) - level 14
  Orc Camp                                 (Danger  level:  15) - level 17
  Doom Quest 1                             (Danger  level:  15) - level 18
  The Sewer                                (Danger  level:  15) - level 20
  Tengu and Death Swords                   (Danger  level:  25) - level 20
  The Mimic's Treasure                     (Danger  level:  25) - level 22
  Vapor Quest                              (Danger  level:  25) - level 22
  Old Man Willow Quest                     (Danger  level:  22) - level 23
  Dark Elven Lords Quest                   (Danger  level:  25) - level 24
  Kharis the Powerslave                    (Dungeon level:  24) - level 25
  Logrus Master                            (Danger  level:  25) - level 25

< Failed Quest >
  Nothing.


 Arena: 10 Victories


============================== Defeated Monsters ==============================

You have defeated 2578 enemies including 37 unique monsters in total.

< Unique monsters top 20 >
  Kharis the Powerslave                    (level  26)
  Sangahyando of Umbar                     (level  24)
  Azog, King of the Uruk-Hai               (level  23)
  Old Man Willow                           (level  22)
  Bolg, Son of Azog                        (level  20)
  Ugluk, the Uruk                          (level  20)
  Meng Huo, the King of Southerings        (level  18)
  Nar, the Dwarf                           (level  17)
  King Mulu, the Chief of Southerings      (level  16)
  The Ghost 'Q'                            (level  15)
  The Variant Maintainer                   (level  14)
  Ufthak of Cirith Ungol                   (level  14)
  Lady Zhurong, the Avatar of Flame Spirit (level  14)
  Boldor, King of the Yeeks                (level  13)
  Golfimbul, the Hill Orc Chief            (level  12)
  Mauhur, the Orc Captain                  (level  12)
  Meng You, the Brother of Meng Huo        (level  12)
  King Duosi, the Chief of Southerings     (level  11)
  Grishnakh, the Hill Orc                  (level  10)
  Dailai Dongzhu, Captain of Southerings   (level  10)


=================================== Virtues ===================================

Your alighnment : Lawful

You are somewhat virtuous in Justice.
You are a great champion of Valour.
You are the living embodiment of Diligence.
You are an enemy of Patience.
You are the living embodiment of Temperance.
You are somewhat virtuous in Sacrifice.
You are an arch-enemy of Compassion.
You are an enemy of Honour.


============================= Character Inventory =============================

a) 5 Potions of Speed
b) 40 Potions of Cure Critical Wounds
c) 7 Potions of Restore Life Levels
d) 48 Scrolls of Teleportation
e) 9 Scrolls of Identify
f) a Rod of Trap Location
g) a Rod of Recall
h) a Rod of Detection (charging)
i) 2 Rods of Frost Bolts {!d!s!k}
j) a Wand of Acid Bolts
k) a Ring {unidentified}
l) 3 Brass Lanterns {unidentified}
m) a Jingasa [4] {good}
n) a Pair of Soft Leather Boots of Stealth [2,+6] (+3 to stealth)
o) a Pair of Hard Leather Boots [3] {average}
p) a Nunchaku (2d3) {average}
q) a Short Bow (x3) {average}
r) 32 Iron Shots of Prism (1d3) (+12,+10) (46/129)


================================ Home Inventory ===============================

 ( page 1 )
a) 2 Rage Spellbooks [Northern Frights]
b) 5 Mushrooms of Restore Strength
c) 12 Potions of Speed
d) 16 Potions of Cure Critical Wounds
e) a Potion of Healing
f) 28 Potions of Restore Life Levels {50% off}
g) 7 Potions of Restore Strength
h) 4 Potions of Restore Intelligence
i) 3 Potions of Restore Charisma
j) a Potion of Enlightenment
k) 5 Potions of Resistance
l) a Potion of Curing

 ( page 2 )
a) 6 Potions of Clarity
b) 31 Scrolls of Teleportation
c) a Scroll of Teleport Level
d) 5 Scrolls of Word of Recall {90% off}
e) 6 Scrolls of Remove Curse
f) a Scroll of Destruction
g) 3 Rods of Trap Location
h) 2 Rods of Lightning Bolts
i) a Wand of Teleport Other (9 charges)
j) a Staff of Teleportation (6 charges)
k) a Ring
l) an Elemental Ring [+10] {Sh}

 ( page 3 )
a) an Elemental Ring {AcFi}
b) an Amulet
c) an Elemental Charm {Ac}
d) Paper Armour of Elvenkind [4,+8] (+2 to stealth) {Nt}
e) Hard Studded Leather of Elemental Protection (-1) [7,+15] {CoPo}
f) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
g) a Metal Cap of the Kobold (+0,+1) [3,+4] (+3)
h) The Metal Cap of Thengel [3,+12] (+3) [+15%]
i) a Pair of Dragon Boots [5,+10] {Po}
j) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed) {Nx}
k) a Rapier of Force (1d6) (+10,+7) (+2)
l) a Rapier of Sharpness (2d6) (+6,+7) (+2) {|S}

 ( page 4 )
a) a Small Sword (Life) (1d6) (+4,+8) (+3)
b) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
c) a Lajatang (Death) (2d7) (+16,+9) {/pGood}
d) a Battle Axe (Trump) (2d8) (+12,+7) (+2 to searching) {Ca}
e) a Ball-and-Chain (Chaos) (2d4) (+10,+6) {Bl}
f) 24 Steel Bolts (3d5) (+0,+0)
g) 25 Bolts (1d5) (+2,+3)
h) 22 Bolts (1d5) (+4,+3)
i) 33 Bolts (1d5) (+6,+2)
j) 23 Arrows (1d4) (+5,+6)
k) 43 Iron Shots (1d3) (+0,+0) (24/67)
l) 24 Iron Shots (1d3) (+3,+6) (37/104)

 ( page 5 )
a) 23 Iron Shots of Shocking (1d3) (+4,+4) (33/92)
b) 14 Iron Shots of Wounding (1d3) (+9,+7) (40/112)
c) 12 Mithril Shots (4d3) (+5,+5) (49/137)
d) The Corpse of King Mulu, the Chief of Southerings
e) a Magic Whistle


==================================== Museum ===================================

 ( page 1 )
a) a Potion of Tsuyoshi Special
b) an Iron Statue of a Deep one
c) an Iron Statue of a Byakhee



================================== Statistics =================================

  Objects Found    :   3383
  Objects Bought   :    402
  Objects Destroyed:   1387

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds    35     34     8     5
  Curing                   1      0     0     0
  Speed                   31      0    11     8
  Healing                  2      0     1     0
  Restore Life Levels     27      9     1     0
  Strength                 0      0     1     0
  Intelligence             0      0     0     1
  Wisdom                   2      0     2     0
  Dexterity                1      0     1     0
  Constitution             3      0     3     0
  Totals                 560     44    82    98

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          32     10    24     0
  Identify                64    201   255     1
  Remove Curse             7      1     2     0
  *Remove Curse*           0      1     1     0
  Teleportation           82     15    15     3
  Teleport Level           1      0     0     0
  Destruction              1      0     0     0
  Acquirement              1      0     1     0
  Totals                 415    236   377   128

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             3      0     0     2
  Teleport Other           1      0     0     0
  Totals                  24      0     1     5

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Enlightenment            1      0     0     0
  Totals                  26      0     7     8

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location           11      0    56     1
  Door/Stair Location      4      0     0     0
  Monster Location         1      0     0     0
  Illumination             5      0     2     0
  Recall                   1      0    11     0
  Detection                1      0    44     0
  Totals                  30      0   135     1

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Totals                  53     13     0     4


  Egos Found    :     99
  Egos Bought   :     33
  Egos Destroyed:      0

  Egos                 Found Bought  Dest
  ---------------------------------------


================================ Last Messages ================================

> You feel yourself slow down.
> You miss the Black knight.
> You hit the Black knight. <x3>
> The Black knight misses you. <x2>
> The Black knight hits you.
> The Black knight misses you. <x3>
> The Black knight is ticked off!
> You hit the Black knight.
> How heroic!
> You have slain the Black knight.
> You see a Black knight Corpse.
> Auto-destroying a Black knight Corpse.
> You collect 155 gold pieces worth of rubies.
> You collect 81 gold pieces worth of gold.
> You see a Wand of Acid Bolts.
> You have a Wand of Acid Bolts (j).
> You see a Serpent man Corpse.
> Auto-destroying a Serpent man Corpse.
> You see a Nunchaku (2d3).
> You have a Nunchaku (2d3) (p).
> The heroism wears off.
> You feel the Nunchaku (p) in your pack is average...
> Your skin returns to normal.
> There is a quartz vein blocking your way.
> You sense the presence of doors!
> You sense the presence of stairs!
> You sense the presence of treasure!
> You sense the presence of objects!
> You sense the presence of invisible creatures!
> You sense the presence of monsters!
> Character dump successful.


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "bade1549a9025c2f24"]


Posted on 22.5.2015 14:34
Last updated on 3.6.2015 11:06

Download this dump

13231. on the Ladder (of 17994)
1438. on the PosChengband Ladder (of 2379)
30. for this player (out of 59)

Comments

Jump to latest

On 22.5.2015 14:41 Cardinal Rob wrote:
New Rage-Mage. Was going to be an Android but I don't like how they level, so Golem is sort of like Android... isn't it?

Golem should be an interesting race for the Rage-Mage. The Rage-Mage penalty to AC is countered by the Golems natural AC bonus, while the Golems penalty to speed should (hopefully) be countered by the Spell Reaction spell (at least somewhat). Can't wait to get stoneskin!

Couple of useful finds so far. Paper Armour of Elvenkind, Thengel, Sling of Extra Shots (means I probably won't have to muck about with rods like some other Rage-Mages did) and a Ring of Protection with some interesting resists.

On 22.5.2015 18:54 TheOtherMITZE@yahoo.com wrote:
If you'd only played an android, those goodies probably would've gotten you to the late twenties.

On 23.5.2015 00:51 Regalia wrote:
Golems get slower though. But they are big fat and ugly, so yes, kind of like I imagine my androids.

Golems have this little thing though "no_stun" which is always nice for a caster (getting stunned is +15/25% spell fail).

On 24.5.2015 09:31 Cardinal Rob wrote:
No Stun??? Shut up and take my money! I'll take two!

On 25.5.2015 09:31 Cardinal Rob wrote:
Found a rather interesting Cloak, The Cloak of Benten [1,+16] (+2 to speed) {SpDxCh;-Cn;-So;ElCf;Rf}, nice to get a speed boost, small though it is, and reflection.

On 25.5.2015 20:20 Cardinal Rob wrote:
Slowly accumulating a reasonable set of equipment. Using a Rapier of Sharpness combined with Paurnen gives me a reasonable damage output. Swapped Thengel for a Metal Cap of Sunlight which counters the cloaks vulnerability to light. Spent my entire life savings (and sold an Elven Cloak of Protection) to buy a Pair of Dragon Boots (poison resists) from the Black Market, not so much for the resistance but more for the AC increase.

Don't "of Sunlight" helmets usually give you vulnerability to darkness? This one doesn't, but I'm sure I have had to avoid them in the past.

On 25.5.2015 21:42 HugoTheGreat2011 wrote:
Some headgear of Sunlight actually do give Darkness vulnerability, but others don't. I think chris made this change a while ago.

On 26.5.2015 01:16 krazyhades wrote:
Love the name. Good luck.

On 26.5.2015 12:26 Cardinal Rob wrote:
Thanks Krazy. My next character is called "Sir Cumstance"

On 26.5.2015 14:53 debo wrote:
You've almost certainly noticed this by now, but golems get an extra "invisibl" penalty to movement speed that isn't reflected in your actual speed rating.

On 26.5.2015 16:38 krazyhades wrote:
Jeez +5 extra shots. Even with the last nerf, +2.5 extra bullets/turn is huge.

On 26.5.2015 22:50 Regalia wrote:
Looks like a well rounded and accomplished character with a quiet future devoid of Cacophony Hounds and Ancient Sound Dragons.

Sound : ........-.... -50%

On 27.5.2015 00:18 HugoTheGreat2011 wrote:
...and Fastiticalons

On 27.5.2015 04:57 TheOtherMITZE@yahoo.com wrote:
Regarding extra shots: I thought that each +1 was only worth 0.25?

On 27.5.2015 09:54 Cardinal Rob wrote:
Pretty sure it is +1 = .5 extra attacks. Corona was doing 5 attacks/round using Hurin which was +4 to attacks. Rage-Mages cap normally at 3 attacks/round.

On 27.5.2015 13:02 TheOtherMITZE@yahoo.com wrote:
That's for extra attacks, though; I could've sworn that extra shots followed different rules . . .

On 27.5.2015 13:06 TheOtherMITZE@yahoo.com wrote:
I knew that +1 extra shots only gave an additional 0.25! Look at the comments in:

http://angband.oook.cz/screen-show.php?id=2578

On 27.5.2015 16:28 Regalia wrote:
Unless I'm reading this wrong, shots get 0.25 per pval.

if (have_flag(flgs, TR_XTRA_SHOTS))
p_ptr->shooter_info.num_fire += 25 * o_ptr->pval;

It's not that simple though as this number can be further modified, ex. by the type of the weapon. Sling > SBow > LBow > LXBow > HXBow.

On 28.5.2015 19:16 debo wrote:
I lied about the movement speed, I think. I'm pretty sure that only applied to the golem monster race.

On 28.5.2015 19:46 Regalia wrote:
I think I've seen the speed feature being suggested by someone on the forum.

That person has been isolated and dealt with.

On 29.5.2015 17:25 Cardinal Rob wrote:
Has everyone seen Kung Fury yet?

On 30.5.2015 19:53 krazyhades wrote:
Why are you carrying all of these worthless crap spellbooks?

On 30.5.2015 21:40 Cardinal Rob wrote:
I saved while I was in the middle of a dungeon. Quite often I just accumulate loot and drop/destroy the most worthless items as I go. Its a habit.

On 30.5.2015 21:47 TheOtherMITZE@yahoo.com wrote:
Do you not use the Auto-picker/destroyer?

On 30.5.2015 22:35 Cardinal Rob wrote:
No. I tried it a couple of times but couldn't get the hang of it.

On 31.5.2015 02:21 Regalia wrote:
Blasphemy. I couldn't play without it. I put 350 lines of love into mine.

On 31.5.2015 02:42 krazyhades wrote:
I've come around on it for the most part. I haven't set up a fix starter one yet, but I have some things I set up for most games.

On 31.5.2015 06:26 Cardinal Rob wrote:
Found two potions of Constitution together on level 23 of the Orc Cave. Weird, but not unwelcome.

On 31.5.2015 12:16 TheOtherMITZE@yahoo.com wrote:
Oh come on, it's not *that* bad! If you want something that's really incomprehensible, go look at the automatizer in ToME.

For the record, the instructions for the auto-picker/destroyer are found by typing '?' and then 'n'. If that's not helping you, I can walk you through setting it up if you want.

For a simple example, to destroy most first and second spellbooks (I say most because there are some slight issues with spellbooks of certain realms--this is possibly a bug) add this to the auto-picker/destroyer:

!second
!first

On 31.5.2015 12:57 wobbly wrote:
Or just make the list long & specific, so you can turn things on & off by adding/removing a # (comment). I've learnt it mostly by manually destroying most things & just slowly adding to the list my most common annoyances.

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