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The Angband Ladder: Shila, High-Elf Ranger by <negevsn@gmail.com>

  [Angband 3.5.1 Character Dump]

 Name   Shila        Age            110          Self  RB  CB  EB   Best
 Sex    Female       Height       5'10"   STR:  18/91  +1  +0  +2 18/121
 Race   High-Elf     Weight    12st 8lb   INT:     18  +3  +2  +6 18/110
 Class  Ranger       Turns used:          WIS:     14  -1  -2  +5     16
 Title  Explorer     Game        586094   DEX! 18/100  +3  +1  +8 18/***
 HP     402/402      Standard     63727   CON! 18/100  +1  -1  +0 18/100
 SP     140/140      Resting      10453

 Level                 33    Armor     [36,+112]    Saving Throw     83%
 Cur Exp           584612                           Stealth       Superb
 Max Exp           584612    Melee       3d6,+35    Disarming        75%
 Adv Exp           632500    To-hit       55,+28    Magic Devices     92
                             Blows      5.0/turn    Perception   1 in 20
 Gold               19486                           Searching        27%
 Burden         162.0 lbs    Shoot to-dam    +21    Infravision    80 ft
 Speed                 14    To-hit       81,+34
 Max Depth    2650' (L53)    Shots        2/turn

 You are the only child of a Telerin Mage.  You have light grey eyes,
 straight black hair, and a fair complexion.



rAcid:........+.... Nexus:.............
rElec:......+...... Nethr:.............
rFire:........+.... Chaos:.+......+....
rCold:.*........... Disen:........+....
rPois:......+...... Feath:.+.........+.
rLite:......+.....+ pFear:.+...........
rDark:.....+....... pBlnd:......+......
Sound:............. pConf:.............
Shard:.......+..... pStun:.............

Light:.....+..+.... Tunn.:.............
Regen:....+........ Speed:...+.......+.
  ESP:+............ Blows:.............
Invis:.+..........+ Shots:.............
FrAct:.+......+.... Might:.+...........
HLife:.+........... S.Dig:.............
Stea.:...........+. ImpHP:.............
Sear.:.............  Fear:.............
Infra:........+...+ Aggrv:........+....


  [Character Equipment]

a) a Broad Axe (Blessed) (3d6) (+8,+12) <+1> {ESP}
     Found lying on the floor in a vault at 2250 feet (level 45).
     
     +1 wisdom.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 238.5.
     
b) the Short Bow 'Elardorwe' (x4) (+14,+21) <+2>
     Dropped by Adunaphel the Quiet at 2150 feet (level 43).
     
     +2 strength, shooting power.
     Provides immunity to cold.
     Provides resistance to chaos.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  Sustains your life force. 
     Grants the ability to see invisible things.  
     
     When activated, it teleports you one level up or down.
     Takes 295 to 396 turns to recharge at your current speed.
     Your chance of success is 95.9%
     
c) a Ring of Damage (+0,+12)
     Dropped by a Werebear at 2150 feet (level 43).
     
d) a Ring of Speed <+7>
     Found lying on the floor in a vault at 2250 feet (level 45).
     
     +7 speed.
     
e) an Amulet of Regeneration
     Dropped by a Dark elven sorcerer at 2350 feet (level 47).
     
     Speeds regeneration.  
     
f) the Star 'Lagascar' <+3>
     Found lying on the floor in a vault at 2250 feet (level 45).
     
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 122 to 240 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
g) the Blue Dragon Scale Mail of Imbar (-2) [12,+27]
     Found lying on the floor in a vault at 2250 feet (level 45).
     
     Provides resistance to lightning, poison, light.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Protection [3,+8] {rShr}
     Dropped by a Spectre at 1650 feet (level 33).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Small Metal Shield 'Erelumen' [5,+44] <+4, +1>
     Dropped by Draebor, the Imp at 2300 feet (level 46).
     
     +4 intelligence, wisdom, dexterity, infravision.
     Provides resistance to acid, fire, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Aggravates creatures nearby.  
     Radius 1 light.
     
     When activated, it restores your experience to full.
     Takes 156 to 172 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
j) an Iron Helm of Intelligence [7,+3] <+2>
     Bought from a store.
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Caestus of Agility (+0,+3) [5,+7] <+4>
     Found lying on the floor in a vault at 1150 feet (level 23).
     
     +4 dexterity.
     
l) a Pair of Iron Shod Boots of Elvenkind [4,+8] <+4, +7>
     Bought from a store.
     
     +4 stealth.
     +7 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     


  [Character Quiver]

n) 18 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 191.6.
     35% chance of breaking upon contact.
     
o) 26 Seeker Arrows of Wounding (4d4) (+14,+17)
     Conjured forth by magic at 2350 feet (level 47).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 399.4.
     35% chance of breaking upon contact.
     
p) 12 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 191.6.
     35% chance of breaking upon contact.
     
q) 9 Arrows of Slay Giant (1d4) (+6,+13)
     Found lying on the floor in a vault at 1850 feet (level 37).
     
     Slays giants.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 526.2 vs. giants, and 300.6 vs. others.
     35% chance of breaking upon contact.
     
r) 3 Arrows (1d4) (+5,+5)
     Found lying on the floor in a vault at 1850 feet (level 37).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 234.8.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1@p1}
b) 4 Books of Magic Spells [Conjurings and Tricks] {@m2@b2@G2@p2}
c) 5 Books of Magic Spells [Incantations and Illusions] {@m3@G3@b3@p3}
d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4@G4@p4@b4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@G5@p5@b5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7@G7@p7}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 2 Mushrooms of Clear Mind
h) 7 Potions of Cure Critical Wounds {@q0@q3}
i) 9 Potions of Healing {@q0@q4}
j) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) 3 Potions of Restore Mana
l) 13 Scrolls of Phase Door {@r1}
m) 8 Scrolls of Teleportation {@r5}
n) a Rod of Detection (charging) {@z1}
     Cannot be harmed by electricity.
     
o) a Rod of Recall {@z0}
     Cannot be harmed by electricity.
     
p) 2 Wands of Teleport Other (8 charges) {@a1}
q) 2 Staves of Speed (4 charges) {@u5}
r) 2 Staves of Identify (16 charges) {@u1}
s) the Pair of Leather Boots of Galdurgon (+0,+1) [2,+12] <+3>
     Dropped by a Grave wight at 2600 feet (level 52).
     
     +3 intelligence, stealth.
     +15% to searching.
     Provides resistance to acid, lightning, light.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     When activated, it restores your dexterity.
     Takes 175 to 194 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
t) a Pair of Iron Shod Boots [4] {ego}
     Found lying on the floor at 2600 feet (level 52).
     
     You do not know the full extent of this item's powers.
     Cannot be harmed by fire.
     


  [Home Inventory]

a) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9@b9@G9@p9}
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 3 Mushrooms of Vigor
c) 3 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 3 Potions of Restore Mana
e) 4 Potions of Speed
f) 5 Potions of Berserk Strength
g) 2 Scrolls of Dispel Undead
h) 18 Scrolls of Recharging
i) a Scroll of *Destruction*
j) a Wand of Fire Balls (0 charges)
     Cannot be harmed by fire.
     
k) a Wand of Teleport Other (3 charges) {@a1}
l) a Staff of Speed (2 charges) {@u5}
m) the Serpent Ring of Arsil <+2, +1>
     Found lying on the floor in a vault at 2150 feet (level 43).
     
     +2 strength, dexterity, speed.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 1 light.
     
     When aimed, it attempts to induce magical fear in a single
     monster.
     Takes 60 to 64 turns to recharge at your current speed.
     Your chance of success is 92.6%
     
n) Ribbed Plate Armour (Dwarven) (-3) [66,+21] <+1, +2>
     Dropped by The Queen Ant at 1850 feet (level 37).
     
     +1 strength, constitution.
     +2 infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
o) a Fur Cloak of Stealth [3,+13] <+3>
     Found lying on the floor in a vault at 1850 feet (level 37).
     
     +3 stealth.
     
p) a Large Metal Shield of Elvenkind [12,+19] <+1> {@rChaos}
     Dropped by Lokkak, the Ogre Chieftain at 2250 feet (level 45).
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) a Metal Cap of Seeing [3,+14] <+5>
     Found lying on the floor in a vault at 2150 feet (level 43).
     
     +25% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
r) a Set of Gauntlets of Free Action [3,+14]
     Found lying on the floor of a special room at 1450 feet (level
     29).
     
     Prevents paralysis.  
     
s) the Set of Gauntlets 'Fearegol' [3,+8]
     Dropped by an Ice troll at 1700 feet (level 34).
     
     Provides resistance to lightning, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants temporary resistance to poison for
     1d10+10 turns.
     Takes 79 to 86 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
t) a Set of Caestus of Free Action (+0,+3) [5,+7]
     Found lying on the floor of a special room at 1900 feet (level
     38).
     
     Prevents paralysis.  
     
u) a Pair of Ethereal Slippers of Stability [0,+10]
     Conjured forth by magic at 1700 feet (level 34).
     
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
v) an Executioner's Sword of Westernesse (4d5) (+13,+12) <+2>
     Found lying on the floor at 2050 feet (level 41).
     
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 400 vs. orcs, 400 vs. trolls, 400 vs.
     giants, and 263 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       834    100'  Reached level 2
       844    100'  Killed Fang, Farmer Maggot's dog
       844    100'  Reached level 3
      2528    100'  Reached level 4
      3241    200'  Reached level 5
      3805    250'  Reached level 6
      6008    300'  Reached level 7
      7088    550'  Reached level 8
      7539    550'  Killed Bullroarer the Hobbit
      7743    550'  Reached level 9
      8070    550'  Reached level 10
     12406    600'  Reached level 11
     14102    650'  Reached level 12
     15021    750'  Killed Brodda, the Easterling
     15547    750'  Reached level 13
     16889    750'  Reached level 14
     19640    100'  Killed Grip, Farmer Maggot's dog
     20479    850'  Reached level 15
     21179   1100'  Reached level 16
     21673   1100'  Killed Gorbag, the Orc Captain
     21673   1100'  Reached level 17
     22335   1150'  Reached level 18
     22439   1150'  Killed Nár, the Dwarf
     22709   1150'  Killed Khîm, Son of Mîm
     22728   1150'  Reached level 19
     22974   1150'  Killed Orfax, Son of Boldor
     24552   1200'  Reached level 20
     25000   1450'  Killed Mîm, Betrayer of Turin
     25000   1450'  Reached level 21
     25083   1450'  Killed Ibun, Son of Mîm
     25896   1450'  Reached level 22
     26679   1500'  Killed Sangahyando of Umbar
     27315      0'  Killed Farmer Maggot
     27447   1500'  Reached level 23
     27562   1500'  Killed Wormtongue, Agent of Saruman
     28080   1500'  Reached level 23
     28924   1600'  Reached level 24
     29576   1650'  Killed Golfimbul, the Hill Orc Chief
     29580   1650'  Killed Grishnákh, the Hill Orc
     29588   1650'  Found the Cutlass of Avalamros (LOST)
     29922   1650'  Killed Beorn, the Shape-Changer
     29922   1650'  Reached level 25
     31245   1650'  Killed Angamaitë of Umbar
     32194   1700'  Found the Phial of Estanta (LOST)
     32479   1700'  Reached level 26
     34161   1700'  Reached level 27
     34565   1700'  Found the Set of Gauntlets 'Fearegol'
     34972   1700'  Killed Sméagol
     35017   1700'  Found the Pike of Erilion (LOST)
     37269   1800'  Reached level 28
     38123   1800'  Killed Ulfast, Son of Ulfang
     38235   1800'  Killed Ulwarth, Son of Ulfang
     41256   1850'  Killed The Queen Ant
     41256   1850'  Reached level 29
     43018   1850'  Killed Lagduf, the Snaga
     43760   1850'  Killed Uldor the Accursed
     43762   1850'  Found the Pick 'Foron' (LOST)
     44886   1900'  Killed Shagrat, the Orc Captain
     46020   1950'  Reached level 30
     46649   2000'  Killed Bert the Stone Troll
     46661   2000'  Killed Tom the Stone Troll
     46677   2000'  Killed Bill the Stone Troll
     46913   2000'  Killed Lugdush, the Uruk
     48725   2000'  Found the Chain Mail of Hunte (LOST)
     48847   2000'  Killed Rogrog the Black Troll
     49105   2000'  Killed Bolg, Son of Azog
     49949   2050'  Reached level 31
     51028   2050'  Reached level 31
     52874   2150'  Found the Serpent Ring of Arsil
     54489   2150'  Killed Adunaphel the Quiet
     54500   2150'  Found the Short Bow 'Elardorwe'
     54507   2150'  Found the Main Gauche of Gorodrin (LOST)
     55411   2250'  Reached level 32
     55821   2250'  Killed Lokkak, the Ogre Chieftain
     55822   2250'  Found the Mithril Chain Mail of Asauglion (LOST)
     56261   2250'  Found the Great Axe of Orien (LOST)
     56265   2250'  Found the Star 'Lagascar'
     56286   2250'  Found the Blue Dragon Scale Mail of Imbar
     58172   2300'  Killed Draebor, the Imp
     58174   2300'  Found the Small Metal Shield 'Erelumen'
     58192   2300'  Found the Small Metal Shield of Uloth (LOST)
     59595   2300'  Killed Waldern, King of Water
     59913   2350'  Reached level 33
     62802   2600'  Killed Uvatha the Horseman
     63489   2600'  Found the Pair of Leather Boots of Galdurgon


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 11.6.2015 10:53

Download this dump

7811. on the Ladder (of 15372)
2831. on the Angband Ladder (of 4774)
5. for this player (out of 5)

Comments

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On 11.6.2015 10:53 negevsn@gmail.com wrote:
After 5 years I haven't played started playing again and after winning dwarf priest with regular artifacts, I killed my Rogue vs Morgoth when he had less than 1000HP left (lack of consumables)
This is 3rd attempt with a ranger - think I am ready to dive deep or need more HP?

On 11.6.2015 10:58 negevsn@gmail.com wrote:
Sorry forgot to ask - found this awesome aggravating shield - should I take it off when diving? is it worth the aggravation??

On 11.6.2015 22:18 Estie wrote:
I wouldnt use it, it offers nothing important you cannot cover otherwise. Id store it though on the off chance that it makes it into the endgame set, unlikely as that may be.

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