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The Angband Ladder: Syvania, Wood-Elf Sorcerer by ShadowTechnology

  [PosChengband 3.4.5 Character Dump]


 Name       : Syvania                      ========== Stats ==========
 Sex        : Female                             STR  :        11
 Personality: Craven                             INT  :     18/10
 Race       : Wood-Elf                           WIS  :        10
 Subrace    : None                               DEX  :        17
 Class      : Sorcerer                           CON  :        13
                                                 CHR  :     18/20

 Level      :       18                           HP   :   118/118
 Cur Exp    :     6723                           SP   :     78/78
 Max Exp    :     6723                           AC   :       -33
 Adv Exp    :     7200                           Speed:        +0

                                           ========== Skills =========
 Gold       :     1703                     Melee      : Very Bad
 Kills      :      387                     Ranged     : Poor
 Uniques    :        9                     SavingThrow: Heroic
 Artifacts  :        0                     Stealth    : Superb
                                           Perception : Excellent
 Game Day   :        2                     Searching  : Good
 Game Time  :    22:00                     Disarming  : Very Good
 Play Time  :    37:26                     Device     : Heroic


============================= Character Equipment =============================

a) a Wizardstaff (1d2) (+2,+2) {99% off}
d) a Ring of Protection (charging) {Si A:Globe of Invulnerability}
e) an Elemental Ring {AcCo}
f) a Barbarian Talisman {Fa}
g) a Brass Lantern of Immolation (with 10786 turns of light)
h) The Cord Armour 'One Million Volt' [6,+10] (+3 to searching) {DxSr;ElBlNxCa}


              \  =="~(                                  \  =="~(
              abcdefghijkl@                             abcdefghijkl@
 Acid       : ....+........  50%           Speed      : .............
 Elec       : .......+.....  50%           Free Act   : .....+.......
 Fire       : .............   0%           See Invis  : ...+.........
 Cold       : ....+........  50%           Warning    : .............
 Poison     : .............   0%           SlowDigest : .............
 Light      : .............   0%           Regenerate : .............
 Dark       : .............   0%           Levitation : .............
 Confusion  : .............   0%           Perm Lite  : .............
 Nether     : .............   0%           Reflection : .............
 Nexus      : .......+.....  50%           Hold Life  : .............
 Sound      : .............   0%           Sust Str   : .............
 Shards     : .............   0%           Sust Int   : .............
 Chaos      : .......+.....  50%           Sust Wis   : .............
 Disenchant : .............   0%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : .............
 Blindness  : .......+.....  50%           Sust Chr   : .............
 Fear       : .............                Dec Mana   : +............
 Aura Fire  : ......+...... 2d3+2          Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............


              \  =="~(                                  \  =="~(
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .............
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  30'
 Quake      : .............                Stealth    : .............
 Vampiric   : .............                Searching  : .......+.....
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              \  =="~(
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .............     18 -1 -5 -1  0     11
        INT : .............     17  1  0  1  0  18/10
        WIS : .............      9  2 -2  1  0     10
        DEX : .......3.....     12  1  2 -1  3     17
        CON : .............     15 -1  0 -1  0     13
        CHR : .............     16  1  6 -3  0  18/20


==================================== Melee ====================================

 Hand #1: a Wizardstaff (1d2) (+2,+2)                       Accuracy
 Weight : 4.0 lbs                                            AC Hit
 To Hit : 2 + -8 = -6                                        25  0%
 To Dam : 2 + -10 = -8                                       50  0%
 Blows  : 1.00                                               75  0%
 Damage                                                     100  0%
 Crits  : 1.01x (1.4%)                                      125  0%
 Normal : -6 (-7--6) [1.01x]                                150  0%
                                                            175  0%
                                                            200  0%


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Nature Awareness      20   11 100%                   11    2  15%
Eat Magic             25    1 100%                    0    0   0%


==================================== Spells ===================================

Realm: Sorcery

     [Beginner's Handbook]   Profic Lvl  SP Fail Desc            Cast Fail
  a) Detect Monsters          ![Ma]   1   1   2% rad 30            49    1   2%
  b) Phase Door               ![Ma]   1   2   2% range 10          42    1   2%
  c) Detect Doors and Traps   ![Ma]   3   2   2% rad 30            31    2   6%
  d) Light Area               ![Ma]   3   2   2% dam 2d9           14    0   0%
  e) Confuse Monster          ![Ma]   4   3   2% power 27           0    0   0%
  f) Teleport                 ![Ma]   5   4   2% range 90           9    0   0%
  g) Sleep Monster            ![Ma]   6   4   2% power 27           0    0   0%
  h) Recharging               ![Ma]   7   5  31% power 72           0    0   0%

     [Master Sorcerer's Hand Profic Lvl  SP Fail Desc            Cast Fail
  a) Magic Mapping            ![Ma]   9   5  37% rad 30            19   21  53%
  b) Identify                 ![Ma]  10   5  40%                   80   67  46%
  c) Slow Monster             ![Ma]  11   5  43% power 36           0    0   0%
  d) Mass Sleep               ![Ma]  13   5  24% power 72           0    0   0%
  e) Teleport Away            ![Ma]  18   8  49% power 36           0    0   0%
  f) Haste Self               ![Ma]  22   8  61% unknown            0    0   0%
  g) Detection True           ![Ma]  28  14  89% unknown            0    0   0%
  h) Identify True            ![Ma]  33  21  92% unknown            0    0   0%

Realm: Nature

     [Call of the Wild]      Profic Lvl  SP Fail Desc            Cast Fail
  a) Detect Creatures         ![Ma]   1   1   2% rad 30             6    1  14%
  b) Lightning                ![Ma]   3   2   2% dam 6d4 rng 5      1    0   0%
  c) Detect Doors and Traps   ![Ma]   3   2   2% rad 30            31    2   6%
  d) Produce Food             ![Ma]   4   3   2%                    0    0   0%
  e) Daylight                 ![Ma]   4   3   2% dam 2d9           10    0   0%
  f) Wind Walker              ![Ma]   4   4   2% dur 30+1d30        0    0   0%
  g) Resist Environment       ![Ma]   5   4   2% dur 20+1d20        3    0   0%
  h) Cure Wounds & Poison     ![Ma]   5   4   2% heal 2d8           0    0   0%

     [Nature Mastery]        Profic Lvl  SP Fail Desc            Cast Fail
  a) Stone to Mud             ![Ma]   5   4   2% dam 1d30+20       18    1   5%
  b) Frost Bolt               ![Ma]   5   4   2% dam 6d8           69    1   1%
  c) Nature Awareness         ![Ma]   7   4   2% rad 30            11    2  15%
  d) Fire Bolt                ![Ma]   7   4   2% dam 8d8           41    5  11%
  e) Ray of Sunlight          ![Ma]   9   4   2% dam 6d8            1    0   0%
  f) Entangle                 ![Ma]  19   8  47% unknown            0    0   0%
  g) Nature's Gate            ![Ma]  25  17  92% unknown            0    0   0%
  h) Herbal Healing           ![Ma]  40  41  92% unknown            0    0   0%

Realm: Death

     [Black Prayers]         Profic Lvl  SP Fail Desc            Cast Fail
  a) Detect Unlife            ![Ma]   1   1   2% rad 30             1    1  50%
  b) Malediction              ![Ma]   2   2   2% dam 6d4           24    1   4%
  c) Detect Evil              ![Ma]   2   2   2% rad 30             0    0   0%
  d) Stinking Cloud           ![Ma]   3   2   2% dam 19             5    0   0%
  e) Black Sleep              ![Ma]   5   4   2% power 36           1    0   0%
  f) Undead Resistance        ![Ma]   7   7  31% dur 20+1d20        0    1 100%
  g) Horrify                  ![Ma]   9   6   2% power 36           1    0   0%
  h) Enslave Undead           ![Ma]  10   7   2% power 36           0    0   0%

     [Black Mass]            Profic Lvl  SP Fail Desc            Cast Fail
  a) Orb of Entropy           ![Ma]  12   8  11% dam 3d6+27         1    3  75%
  b) Nether Bolt              ![Ma]  13   8   4% dam 11d8          14    1   7%
  c) Cloud kill               ![Ma]  18  11  39% dam 48             0    0   0%
  d) Genocide One             ![Ma]  24  15  67% unknown            0    0   0%
  e) Poison Branding          ![Ma]  30  52  92% unknown            0    0   0%
  f) Vampiric Drain           ![Ma]  32  21  91% unknown            0    0   0%
  g) Animate dead             ![Ma]  36  24  92% unknown            0    0   0%
  h) Genocide                 ![Ma]  39  21  92% unknown            0    0   0%

Realm: Trump

     [Conjurings & Tricks]   Profic Lvl  SP Fail Desc            Cast Fail
  a) Phase Door               ![Ma]   1   1   2% range 10          42    1   2%
  b) Trump Spiders            ![Ma]   3   2   2%                    0    1 100%
  c) Shuffle                  ![Ma]   5   4   2% random             0    0   0%
  d) Reset Recall             ![Ma]   6   4   2%                    0    0   0%
  e) Teleport                 ![Ma]   7   5   2% range 72           9    0   0%
  f) Trump Spying             ![Ma]  11   8   2% dur 25+1d30        0    0   0%
  g) Teleport Away            ![Ma]  14  11   7% power 36           0    0   0%
  h) Trump Animals            ![Ma]  18  14  19%                    0    0   0%

Realm: Armageddon

     [Book of Elements]      Profic Lvl  SP Fail Desc            Cast Fail
  a) Lightning Bolt           ![Ma]   1   2   2% dam 7d8          157    4   2%
  b) Frost Bolt               ![Ma]   3   2   2% dam 8d8           69    1   1%
  c) Fire Bolt                ![Ma]   5   3   2% dam 9d8           41    5  11%
  d) Acid Bolt                ![Ma]   7   4   2% dam 9d8            5    1  17%
  e) Lightning Ball           ![Ma]   9   5   2% dam 47            19    1   5%
  f) Frost Ball               ![Ma]  11   6  13% dam 52             8    0   0%
  g) Fire Ball                ![Ma]  13   8  19% dam 57             0    0   0%
  h) Acid Ball                ![Ma]  15   9  30% dam 62             0    0   0%

     [Earth, Wind and Fire]  Profic Lvl  SP Fail Desc            Cast Fail
  a) Shard Bolt               ![Ma]  17   9  36% dam 11d8           0    0   0%
  b) Gravity Bolt             ![Ma]  20  12  55% unknown            0    0   0%
  c) Plasma Bolt              ![Ma]  22  13  61% unknown            0    0   0%
  d) Meteor                   ![Ma]  23  17  64% unknown            0    0   0%
  e) Thunderclap              ![Ma]  25  17  70% unknown            0    0   0%
  f) Windblast                ![Ma]  30  19  85% unknown            0    0   0%
  g) Hellstorm                ![Ma]  32  21  91% unknown            0    0   0%
  h) Rocket                   ![Ma]  34  28  92% unknown            0    0   0%



=================================== Dungeons ==================================

 Camelot         : level  20

 Now, you are in Outpost.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level 12
  Warg problem                             (Danger  level:   5) - level 13

< Failed Quest >
  Nothing.


 Arena:  0 Victory


============================== Defeated Monsters ==============================

You have defeated 387 enemies including 9 unique monsters in total.

< Unique monsters top 9 >
  The Variant Maintainer                   (level  14)
  Hobbes the Tiger                         (level  10)
  The Borshin                              (level  10)
  Wormtongue, Agent of Saruman             (level   8)
  Lagduf, the Snaga                        (level   8)
  Bullroarer the Hobbit                    (level   5)
  Smeagol                                  (level   3)
  Freesia                                  (level   2)
  Grip, Farmer Maggot's dog                (level   2)


============================= Character Inventory =============================

a) an Armageddon Spellbook [Book of Elements]
b) an Armageddon Spellbook [Earth, Wind and Fire]
c) a Trump Spellbook [Conjurings & Tricks]
d) a Death Spellbook [Black Prayers]
e) a Death Spellbook [Black Mass] {25% off}
f) a Nature Spellbook [Call of the Wild]
g) a Nature Spellbook [Nature Mastery]
h) a Sorcery Spellbook [Beginner's Handbook]
i) a Sorcery Spellbook [Master Sorcerer's Handbook]
j) 8 Potions of Cure Critical Wounds
k) 2 Potions of Clarity
l) 5 Scrolls of Word of Recall {75% off}


================================ Home Inventory ===============================

 ( page 1 )
a) a Crusade Spellbook [Rites of Initiation]
b) a Crusade Spellbook [Ways of War] {25% off}
c) a Daemon Spellbook [Dark Incantations]
d) a Daemon Spellbook [Immortal Rituals]
e) a Craft Spellbook [Handbook for Pupils]
f) an Arcane Spellbook [Cantrips for Beginners]
g) an Arcane Spellbook [Minor Arcana]
h) an Arcane Spellbook [Major Arcana]
i) a Trump Spellbook [Deck of Many Things]
j) a Chaos Spellbook [Sign of Chaos]
k) a Life Spellbook [Book of Common Prayer]
l) a Scroll of *Identify*

 ( page 2 )
a) 2 Scrolls of Remove Curse



================================== Statistics =================================

  Objects Found    :    662
  Objects Bought   :     65
  Objects Destroyed:    144

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds     0     14     2     1
  Restore Mana             1      0     0     1
  Totals                  98     18    11    13

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall           4     10     8     1
  Identify                26      4    15     2
  *Identify*               0      6     5     0
  Remove Curse             0      2     0     0
  Teleportation            6      1     0     1
  Totals                  71     23    34    13

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Totals                   3      0     0     0

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Totals                   6      0     2     1

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            1      0     1     0
  Illumination             1      0     0     0
  Totals                   2      0     1     0

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Totals                  16     13     0     2


  Egos Found    :     40
  Egos Bought   :      0
  Egos Destroyed:      0

  Egos                 Found Bought  Dest
  ---------------------------------------


================================ Last Messages ================================

> You have a Sorcery Spellbook [Beginner's Handbook] (a).
> You have a Sorcery Spellbook [Master Sorcerer's Handbook] (b).
> Left Ring: an Elemental Ring {AcCo} (e).
> You have a Scroll of *Identify*.
> You drop a Scroll of *Identify* (f).
> You have no more Scrolls of *Identify*.
> You destroy a Small Metal Shield [5,-2] {cursed}.
> You have no more Small Metal Shields [5,-2] {cursed}.
> You have a Trump Spellbook [Conjurings & Tricks] (a).
> You have a Trump Spellbook [Deck of Many Things] (b).
> You don't know any spells in that book.
> You drop a Trump Spellbook [Deck of Many Things] (b).
> You have no more Trump Spellbooks [Deck of Many Things].
> You have an Arcane Spellbook [Cantrips for Beginners] (a).
> You have an Arcane Spellbook [Minor Arcana] (b).
> You have an Arcane Spellbook [Major Arcana] (c).
> You drop an Arcane Spellbook [Cantrips for Beginners] (a).
> You have no more Arcane Spellbooks [Cantrips for Beginners].
> You drop an Arcane Spellbook [Minor Arcana] (a).
> You have no more Arcane Spellbooks [Minor Arcana].
> That command does not work in stores.
> You drop an Arcane Spellbook [Major Arcana] (a).
> You have no more Arcane Spellbooks [Major Arcana].
> You have an Armageddon Spellbook [Book of Elements] (a).
> You have an Armageddon Spellbook [Earth, Wind and Fire] (b).
> You have a Nature Spellbook [Call of the Wild] (d).
> You have a Nature Spellbook [Nature Mastery] (e).
> You have a Death Spellbook [Black Prayers] (d).
> You have a Death Spellbook [Black Mass] {25% off} (e).
> The weight of your equipment encumbers your movement.
> Do you really want to commit suicide? [y/n]


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba2eccd7c1025c7556"]


Posted on 28.6.2015 05:29
Last updated on 1.7.2015 05:26

Download this dump

32. on the Competition No.175 Ladder (of 50)

Comments

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On 28.6.2015 05:29 ShadowTechnology wrote:
Had to give a Sorcerer a try. Sylvania is a fragile little wood-elf lass. It's a little strange playing a character with absolutely no use for melee weapons, and virtually no interest in bows and armor. Having access to all 11 standard realms of magic is an very powerful, but quite confusing trying to remember where a spell is when you need it. If I carried all my books, I'd have no slots left to haul loot back to town. So far I've been opting to always carry all my Sorcery and Arcana books, and rotating in 3 of the 9 other realms each trip down. Obviously the strategy changes each time, which keeps things fresh. I spite of the complexity, this is a great way for me to become more familiar with all magic realms with a single character. The early identify spell in the Sorcery realm is a big plus for me.

On 1.7.2015 05:26 ShadowTechnology wrote:
Updating this character before the contest ends. The Ring of Globe of Invulnerability is nice, but it takes several tries to activate it.

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