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The Angband Ladder: Chimmeken, Kobold Warrior by Ingwe Ingweron

  [Angband 4.0.1 Character Dump]

 Name   Chimmeken    Age             24          Self  RB  CB  EB   Best
 Race   Kobold       Height        3'2"   STR! 18/100  -1  +3 +10 18/***
 Class  Warrior      Weight     5st 1lb   INT:  18/62  -1  -2  +5  18/82
 Title  ***WINNER*** Turns used:          WIS:  18/90  +0  -2  +9 18/160
 HP     884/1018     Game        693245   DEX! 18/100  +2  +2  +9 18/***
 SP     0/0          Standard     91934   CON! 18/100  +2  +2  +5 18/190
                     Resting       7590

 Level                 50    Armor     [89,+132]    Saving Throw     81%
 Cur Exp          5637652                           Stealth    Very Good
 Max Exp          5637652    Melee       8d4,+45    Disarming        98%
 Adv Exp         ********    To-hit       96,+82    Magic Devices     61
                             Blows      5.5/turn    Perception   1 in 33
 Gold              653834                           Searching        29%
 Burden         140.5 lbs    Shoot to-dam    +15    Infravision    50 ft
 Speed                 27    To-hit       96,+82
 Max Depth   5000' (L100)    Shots        2/turn

 You come from a litter of 3 pups. Your father was a shaman, and your
 mother was a cook. You have brown eyes, an olive green hide, and
 small, sharp teeth.


rAcid:......+..+... Nexus:.........+...
rElec:.+....+...... Nethr:....+........
rFire:.+....+...... Chaos:........+....
rCold:.+*.+.+..+... Disen:........+....
rPois:............+ pFear:+.....+.....+
rLite:............. pBlnd:..+..........
rDark:....+....+... pConf:......+......
Sound:......+...... pStun:.......+.....
Shard:............. HLife:..+.+...+....

Regen:..+.+........ Stea.:.......+.....
  ESP:..+.......... Sear.:.............
Invis:+.+..+....... Infra:............+
FrAct:..+......+... Tunn.:.............
Feath:..+.......... Speed:.+++.......+!
S.Dig:.+........... Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Scythe of Slicing (Holy Avenger) (8d4) (+12,+16) [+4] <+3>
     Dropped by Saruman of Many Colours at 4900 feet (level 98)
     
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains intelligence.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.5 blows/round.
     Average damage/round: 538.9 vs. evil creatures, 673.2 vs. undead,
     673.2 vs. demons, and 404.5 vs. others.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Dropped by Akhorahil the Blind at 2400 feet (level 48)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +1 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, frost.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
c) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5> {@1}
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to frost.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 828 to 1230 turns to recharge at your current speed.
     Your chance of success is 77.7%
     
d) a Ring of Speed <+11> {@2}
     Found lying on the floor in a pit at 4900 feet (level 98)
     
     +11 speed.
     
e) the Jewel 'Evenstar' <+2>
     Dropped by a Vrock at 2150 feet (level 43)
     
     +2 wisdom.
     Provides resistance to frost, dark, nether.
     Sustains wisdom, constitution.
     Speeds regeneration.  Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 615 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
f) the Star of Elendil <+3>
     Found lying on the floor in a vault at 2400 feet (level 48)
     
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 209 to 410 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Adunaphel the Quiet at 2400 feet (level 48)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, frost, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
h) a Cloak of the Magi [1,+20] <+1, +3> {Stn}
     Dropped by Feagwath, the Undead Sorcerer at 4900 feet (level 98)
     
     +1 intelligence.
     +3 stealth.
     Provides protection from stunning.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) a Mithril Shield of Preservation [16,+39] {ChsDisHlBdy}
     Found lying on the floor in a vault at 2400 feet (level 48)
     
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) the Steel Helm of Hammerhand [9,+20] <+3>
     Dropped by Harowen the Black Hand at 4850 feet (level 97)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     Provides resistance to acid, frost, dark, nexus.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
k) a Set of Caestus of Power (+1,+6) [5,+15] <+3>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +3 strength.
     
l) a Pair of Mithril Shod Boots of Speed [8,+14] <+10>
     Found lying on the floor in a vault at 4800 feet (level 96)
     
     +10 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) a Potion of Cure Critical Wounds
b) a Potion of Healing
c) 7 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) 3 Potions of Life
     It can be thrown at creatures with damaging effect.
     
e) 2 Potions of Enlightenment
f) 21 Potions of Speed {@q5}
g) 6 Potions of Berserk Strength
h) 23 Scrolls of Phase Door
i) a Scroll of Teleportation {!*}
j) 2 Scrolls of Banishment
k) a Scroll of *Destruction*
l) 5 Rods of Detection {@z2!k}
     Cannot be harmed by lightning.
     
m) a Rod of Magic Mapping {@z3}
n) a Rod of Healing
     Cannot be harmed by lightning.
     
o) 7 Rods of Teleport Other (1 charging) {@z9}
p) 2 Rods of Illumination {@z4!k}
q) 2 Rods of Recall {@z0!*}
     Cannot be harmed by lightning.
     
r) 2 Rods of Identify {@z1}
     Cannot be harmed by lightning.
     




  [Character Quiver]

0) 19 Seeker Arrows of Wounding (4d4) (+17,+20) {@f0=g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 294.2.
     35% chance of breaking upon contact.
     
1) 13 Arrows of Slay Dragon (1d4) (+13,+13) {@f1=g}
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 395.2 vs. dragons, and 197.6 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 10 Mushrooms of Vigor {!E}
b) 18 Potions of Restore Life Levels
c) 4 Potions of Enlightenment
d) 19 Scrolls of Recharging
e) 3 Rods of Disarming {@z6!k}
f) a Rod of Speed (charging) {@z5}
     Cannot be harmed by lightning.
     
g) a Staff of Speed (2 charges) {@u5}
h) a Ring of Damage (+0,+14)
     Dropped by a Paladin at 4650 feet (level 93)
     
i) a Ring of Digging <+3> {@2}
     +3 tunneling.
     
j) an Amulet of Weaponmastery (+3,+5) <+3>
     Dropped by Hoarmurath of Dir at 4400 feet (level 88)
     
     +3 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
k) an Amulet of Trickery <+4, +3, +6>
     Found lying on the floor at 4400 feet (level 88)
     
     +4 dexterity.
     +3 stealth.
     +6 searching skill.
     +6 infravision.
     +3 speed.
     Provides resistance to poison gas, nexus.
     Sustains dexterity.
     
l) the Chain Mail of Arvedui (-2) [40,+15] <+2> {BscShrNxs}
     Dropped by Beorn, the Shape-Changer at 1750 feet (level 35)
     
     +2 strength.
     Provides resistance to acid, lightning, fire, frost, shards,
     nexus.
     Cannot be harmed by acid.
     
m) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Found lying on the floor in a vault at 2400 feet (level 48)
     
     +3 strength.
     Provides resistance to acid, lightning, fire, frost, dark,
     disenchantment.
     Cannot be harmed by acid.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 2050 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
n) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Dropped by E�l, the Dark Elf at 1750 feet (level 35)
     
     +2 strength.
     +2 constitution.
     Provides resistance to poison gas.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 205 turns to recharge at your current speed.
     Your chance of success is 90.2%
     
o) a Golden Crown of Might [0,+9] <+3>
     Dropped by Kavlax the Many-Headed at 4850 feet (level 97)
     
     +3 strength.
     +3 dexterity.
     +3 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
p) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by Lokkak, the Ogre Chieftain at 1450 feet (level 29)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 229 to 451 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
q) the Spear 'Aiglos' (3d6) (+15,+25) [+5] <+2, +4>
     Found lying on the floor in a vault at 2400 feet (level 48)
     
     +2 wisdom.
     +4 dexterity.
     Slays undead (powerfully), orcs, trolls, evil creatures.
     Branded with cold.
     Provides resistance to frost.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Blessed by the gods.  Slows your metabolism.  Prevents paralysis. 
     
     
     When activated, it creates a frost ball with damage 100.
     Takes 143 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 555 vs. creatures not resistant to cold, 696
     vs. undead, 555 vs. orcs, 555 vs. trolls, 484.2 vs. evil
     creatures, and 413.4 vs. others.
     
r) 19 Mithril Bolts of Holy Might (3d5) (+16,+22) {!*}
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       260     50'  Reached level 2
      1099     50'  Reached level 3
      2016      0'  Reached level 4
      2016      0'  Reached level 5
      2016      0'  Reached level 6
      2016      0'  Reached level 7
      2016      0'  Reached level 8
      2016      0'  Reached level 9
      2016      0'  Reached level 10
      2016      0'  Reached level 11
      2016      0'  Reached level 12
      2016      0'  Reached level 13
      2016      0'  Reached level 14
      2016      0'  Reached level 15
      2016      0'  Reached level 16
      2016      0'  Reached level 17
      2016      0'  Reached level 18
      2016      0'  Reached level 19
      2016      0'  Reached level 20
      2016      0'  Reached level 21
      2016      0'  Reached level 22
      2016      0'  Reached level 23
      2016      0'  Reached level 24
      2016      0'  Reached level 25
      2016      0'  Reached level 26
      2016      0'  Reached level 27
      2016      0'  Reached level 28
      2016      0'  Reached level 29
      2016      0'  Reached level 30
      3703    300'  Killed Mughash the Kobold Lord
      3706    300'  Found the Phial of Galadriel (LOST)
      5413    550'  Killed Wormtongue, Agent of Saruman
      5414    550'  Found the Long Sword 'Elvagil' (LOST)
      6979    700'  Killed Bullroarer the Hobbit
      6997    700'  Killed Grishnákh, the Hill Orc
      7029    700'  Killed Golfimbul, the Hill Orc Chief
      8341    700'  Killed Lagduf, the Snaga
      8781    800'  Killed Grip, Farmer Maggot's dog
     16000    150'  Killed Fang, Farmer Maggot's dog
     21712     50'  Found the Dagger 'Narthanc' (LOST)
     26852    150'  Found the Dagger 'Dethanc' (LOST)
     28902   1250'  Killed Ulfast, Son of Ulfang
     28962   1250'  Killed Ulwarth, Son of Ulfang
     29023   1250'  Killed Nár, the Dwarf
     29781   1300'  Killed Boldor, King of the Yeeks
     29971   1300'  Found the Flail 'Totila' (LOST)
     30864   1300'  Killed Khîm, Son of Mîm
     31736   1350'  Killed Bolg, Son of Azog
     31764   1350'  Reached level 31
     31877   1350'  Killed Azog, King of the Uruk-Hai
     32420   1400'  Killed Mîm, Betrayer of Turin
     32450   1400'  Killed Ibun, Son of Mîm
     32464   1400'  Found the Scimitar 'Haradekket' (LOST)
     34077   1450'  Killed Lokkak, the Ogre Chieftain
     34081   1450'  Found the Iron Helm 'Holhenneth'
     34083   1450'  Found the Leather Shield of Celegorm (LOST)
     34494   1450'  Killed Sangahyando of Umbar
     34540   1450'  Killed Angamaitë of Umbar
     34943      0'  Killed Farmer Maggot
     35276   1500'  Killed Lugdush, the Uruk
     37986   1500'  Killed Shagrat, the Orc Captain
     40093   1550'  Killed Orfax, Son of Boldor
     41053   1550'  Killed Sméagol
     41056   1550'  Found the Hard Leather Armour of Himring (LOST)
     42413   1600'  Reached level 32
     46917   1750'  Killed Ulfang the Black
     47418   1750'  Found the Lucerne Hammer 'Turmil' (LOST)
     47538   1750'  Killed Eöl, the Dark Elf
     47538   1750'  Reached level 33
     47547   1750'  Found the Leather Shield of the Haradrim
     47555   1750'  Found the Metal Cap of Thengel (LOST)
     47866   1750'  Killed Uglúk, the Uruk
     48607   1750'  Killed Beorn, the Shape-Changer
     48610   1750'  Found the Chain Mail of Arvedui
     49007   1750'  Killed Uldor the Accursed
     50494   1800'  Killed Lorgan, Chief of the Easterlings
     50496   1800'  Found the Quarterstaff 'Nar-i-vagil' (LOST)
     53976   2100'  Killed The Queen Ant
     54174   2100'  Reached level 34
     55283   2150'  Found the Katana 'Aglarang' (LOST)
     55465   2150'  Found the Jewel 'Evenstar'
     57399   2400'  Killed Bert the Stone Troll
     57433   2400'  Killed Bill the Stone Troll
     57454   2400'  Killed Tom the Stone Troll
     58340   2400'  Killed Ren the Unclean
     58340   2400'  Reached level 35
     58348   2400'  Killed Akhorahil the Blind
     58353   2400'  Killed Adunaphel the Quiet
     58360   2400'  Found the Amulet of Carlammas (LOST)
     58396   2400'  Found the Short Bow of Amras
     58419   2400'  Found the Metal Brigandine Armour of the Rohirrim
     58433   2400'  Found the Cutlass 'Gondricam' (LOST)
     58728   2400'  Killed Rogrog the Black Troll
     58812   2400'  Found the Pike 'Til-i-arc' (LOST)
     58874   2400'  Killed Shelob, Spider of Darkness
     58874   2400'  Reached level 36
     59178   2400'  Found the Mithril Plate Mail of Celeborn
     59192   2400'  Found the Spear 'Aiglos'
     59500   2400'  Killed Brodda, the Easterling
     59697   2400'  Reached level 37
     59743   2400'  Found the Augmented Chain Mail of Caspanion (LOST)
     59786   2400'  Found the Star of Elendil
     60810   2650'  Killed Smaug the Golden
     60878   2650'  Killed Ufthak of Cirith Ungol
     62996   2900'  Found the Lochaber Axe 'Mundwine' (LOST)
     63097   2900'  Reached level 38
     64172   3150'  Killed Uvatha the Horseman
     64176   3150'  Found the Mattock of Náin (LOST)
     64478   3150'  Killed Quaker, Master of Earth
     65008   3400'  Killed The Lernaean Hydra
     65199   3400'  Killed Dwar, Dog Lord of Waw
     65199   3400'  Reached level 39
     66422   3650'  Reached level 40
     66432   3650'  Found the Broad Axe 'Barukkheled' (LOST)
     66902   3900'  Killed Ar-Pharazôn the Golden
     68033   4150'  Killed Itangast the Fire Drake
     68043   4150'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
     68381   4150'  Reached level 41
     68985   4150'  Found the Morning Star 'Firestar' (LOST)
     69228   4150'  Killed Khamûl, the Black Easterling
     69228   4150'  Reached level 42
     70274   4400'  Killed Tselakus, the Dreadlord
     70403   4400'  Found the Broad Sword 'Aeglin' (LOST)
     70713   4400'  Killed Hoarmurath of Dir
     71454   4650'  Killed Scatha the Worm
     71851   4900'  Killed Saruman of Many Colours
     71851   4900'  Reached level 43
     73633   4900'  Killed The Cat Lord
     73861   4900'  Killed Baphomet the Minotaur Lord
     73861   4900'  Reached level 44
     75741   4900'  Found the Bastard Sword 'Calris' (LOST)
     78054   4900'  Reached level 45
     78909   4850'  Killed Medusa, the Gorgon
     79254   4850'  Killed Harowen the Black Hand
     79258   4850'  Found the Steel Helm of Hammerhand
     79303   4850'  Reached level 46
     80212   4850'  Found the Short Bow of Amrod (LOST)
     80431   4850'  Killed Ungoliant, the Unlight
     80676   4850'  Killed The Witch-King of Angmar
     80822   4850'  Killed Draebor, the Imp
     81531   4850'  Killed Kavlax the Many-Headed
     81611   4850'  Reached level 47
     81666   4850'  Found the Pick of Erebor (LOST)
     82282   4850'  Found the Iron Crown of Berúthiel (LOST)
     84403   4850'  Reached level 48
     84996   4800'  Killed Castamir the Usurper
     85122   4800'  Killed Gorbag, the Orc Captain
     85136   4800'  Found the Ring of Adamant 'Nenya'
     86085   4950'  Killed Maeglin, the Traitor of Gondolin
     86096   4950'  Killed Gorlim, Betrayer of Barahir
     86748   4950'  Killed Sauron, the Sorcerer
     86758   4950'  Killed Ji Indur Dawndeath
     87981   4900'  Killed Qlzqqlzuup, the Emperor Quylthulg
     88274   4900'  Reached level 49
     88578   4900'  Killed Feagwath, the Undead Sorcerer
     89703   4900'  Killed Radagast the Brown
     89985   4900'  Reached level 50
     90152   4900'  Killed Vargo, Tyrant of Fire
     91933   5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : no  (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 31.7.2015 03:16
Last updated on 1.8.2015 20:36

Download this dump

4680. on the Ladder (of 17085)
1787. on the Angband Ladder (of 5554)
20. for this player (out of 107)

Comments

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On 31.7.2015 03:16 Ingwe Ingweron wrote:
A new kobold warrior descended to level 1 for the first time. Danger level 1, no problem. Soon met with a treasure feeling of 9, Superb! Explored the entire level carefully, but only turned up some pathetic sandals, a few scrolls and some potions. Hmmm. Not wanting to blow it, I stood on the stairs and read the scrolls, among them - deep descent.

"Okay, this might be a short-lived character," I thought. But, that scroll shouldn't have been enough to trigger the best level feeling possible.

Quaff the potions. CLW, okay. Wait...what's this...Oh, Yeah! !Experience. Instantly went from CL 1 to CL 30! Maybe This kobold will survive that initial deep descent after all!

On 31.7.2015 16:48 Ingwe Ingweron wrote:
Having that early potion of experience fully useful isn't really as helpful as it first would seem. It is also incredibly rare. For those reasons, I agree with the way it currently works - with full experience granted.

Why wasn't it as helpful, you might ask? Well, in my case at least, I bombed down the levels trying to get to where it made sense for a 30th level @ to be, using the massive hit points pool as a soak for damage even though my weapon sucked. I made it as far as DL 25, but, as Gorbag pointed out, it's all fun and games until you get stat drained. At one point I was drained down to a Str of 8 and -11 speed, only prevented from further draining by the lucky find of a =Soulkeeping. I had to recall and then relegate myself to scumming the first ten levels where I could survive. Finally, found a mushroom of vigor in the BM, but by then all the great turncount had been used up. No better off than I would have been getting the "experience" naturally, and perhaps worse off, since my consumables and equipment portfolio is abysmal compared to what would have been acquired over the course of time on a regular descent.

On 1.8.2015 20:36 Ingwe Ingweron wrote:
So much for the "advantage" of a !Experience quaffed on DL 1. It's still a win, but it took a long time for me to recover drained strength before finally getting a mushroom of vigor.

On 2.8.2015 03:49 Estie wrote:
Mushrooms of vigor can be farmed at shallow depth (unless this has changed with the last update).
They are rare, but have not much if any depth bias, and up at lvl 3 or so there are very few items that can appear in depth, so theres a high chance for a vigor mushroom to be created.
Its still a drag, but in desperate situations - and an early potion of xp invariably leads to such - I will do it.

On 4.8.2015 12:21 Bee Vortex wrote:
Sounds very, very familiar:

http://angband.oook.cz/forum/showthread.php?t=4766

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