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The Angband Ladder: Darius, Dwarf Priest by Swede2378

  [Angband 4.0.1 Character Dump]

 Name   Darius       Age             37          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'1"   STR:  18/80  +2  -1  +0  18/90
 Class  Priest       Weight     9st 5lb   INT:     14  -3  -3  +3     11
 Title  Canon        Turns used:          WIS:  18/83  +2  +3  +7 18/203
 HP     -13/348      Game        531463   DEX:     18  -2  -1  +0     15
 SP     158/281      Standard     76694   CON:     16  +2  +1  +0  18/10
                     Resting      29149

 Level                 35    Armor      [28,+83]    Saving Throw    100%
 Cur Exp           495821                           Stealth       Superb
 Max Exp           495821    Melee       2d6,+17    Disarming        48%
 Adv Exp           630000    To-hit       44,+14    Magic Devices     75
                             Blows      1.0/turn    Perception   1 in 32
 Gold              165145                           Searching        23%
 Burden         167.5 lbs    Shoot to-dam    +10    Infravision    50 ft
 Speed                 15    To-hit       35,+20
 Max Depth    3350' (L67)    Shots        1/turn

 You are the only child of a Dwarven Thief.  You are the black sheep of
 the family.  You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.


rAcid:......+.+.... Nexus:.......+.....
rElec:......+.+.+.. Nethr:......+......
rFire:......+.+.*.. Chaos:.............
rCold:......+.+.... Disen:.............
rPois:..+.......+.. pFear:.............
rLite:........+.... pBlnd:........+...+
rDark:......+.+.+.. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:......++...+.
  ESP:+............ Sear.:.............
Invis:............. Infra:............+
FrAct:..........+.. Tunn.:............+
Feath:..........++. Speed:...+...+...+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:..........+.. Light:.....+.......


  [Last Messages]

> You sense the presence of doors!
> You sense no stairs.
> You sense no treasure.
> You sense the presence of objects!
> You sense no invisible creatures.
> You sense the presence of monsters!
> The Eye druj casts a ball of nether.
> You resist the effect!
> No Available Target.
> Illegal aim direction!
> The Eye druj casts a bolt of nether.
> You resist the effect!
> The Eye druj casts a ball of nether.
> You die.
> You resist the effect!

Killed by an Eye druj.

  [Character Equipment]

a) a Beaked Axe (Blessed) (2d6) (+10,+12) <+1>
     Dropped by Brodda, the Easterling at 650 feet (level 13)
     
     +1 wisdom.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 26.8.
     
b) a Short Bow of Extra Might (x3) (+16,+10) <+1>
     Bought from a store
     
     +1 shooting power.
     
c) a Gold Ring of Resist Poison
     Dropped by a Snaga at 1700 feet (level 34)
     
     Provides resistance to poison gas.
     
d) a Jade Ring of Speed <+6>
     Found lying on the floor at 1800 feet (level 36)
     
     +6 speed.
     
e) an Ivory Amulet of Wisdom <+4>
     Found lying on the floor in a vault at 2700 feet (level 54)
     
     +4 wisdom.
     Sustains wisdom.
     
f) a Lantern (Everburning) <+2>
     Found lying on the floor at 450 feet (level 9)
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
g) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
     Dropped by Bolg, Son of Azog at 2000 feet (level 40)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, frost, dark, nether.
     Cannot be harmed by acid, fire.
     
h) the Cloak 'Colannon' [1,+15] <+2>
     Dropped by Mughash the Kobold Lord at 650 feet (level 13)
     
     +2 stealth.
     +2 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, fire.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 112 turns to recharge at your current speed.
     Your chance of success is 95.7%
     
i) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor at 1650 feet (level 33)
     
     Provides resistance to acid, lightning, fire, frost, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap of Wisdom [2,+4] <+2>
     Found lying on the floor of a special room at 950 feet (level 19)
     
     +2 wisdom.
     Sustains wisdom.
     
k) the Set of Gauntlets of Eöl [3,+14] <+3>
     Found lying on the floor at 3150 feet (level 63)
     
     +3 intelligence.
     Provides immunity to fire.
     Provides resistance to lightning, poison gas, dark.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  Aggravates creatures
     nearby.  
     
     When activated, it fires a mana bolt with damage 12d8.
     Takes 77 to 150 turns to recharge at your current speed.
     Your chance of success is 89.1%
     
l) a Pair of Iron Shod Boots of Elvenkind [4,+9] <+3, +7>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +3 stealth.
     +7 speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     




  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by fire.
     
f) a Holy Book of Prayers [Godly Insights]
     Cannot be harmed by fire.
     
g) a Holy Book of Prayers [Purifications and Healing]
     Cannot be harmed by fire.
     
h) a Holy Book of Prayers [Wrath of God]
     Cannot be harmed by fire.
     
i) 4 Cyan Potions of Healing
j) a Puce Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) a Blue Speckled Potion of Restore Life Levels
l) 4 Vermilion Potions of Speed
m) 3 Scrolls titled "fultor ineo" of Teleportation
n) a Scroll titled "pios riugatus" of *Destruction*
o) a Titanium Rod of Curing
p) 3 Steel Rods of Teleport Other
q) a Tin Rod of Recall
     Cannot be harmed by lightning.
     
r) a Hemlock Staff of Banishment (3 charges)
s) Leather Scale Mail of Resistance (-1) [20,+12]
     Dropped by a Cutpurse at 3350 feet (level 67)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid, fire.
     
t) the Halberd 'Osondir' (3d5) (+16,+12) <+3>
     Dropped by a Demonologist at 1400 feet (level 28)
     
     +3 strength.
     +3 wisdom.
     Slays giants, undead.
     Branded with fire.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, fire.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +5 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 66.7 vs. creatures not resistant to fire,
     66.7 vs. giants, 66.7 vs. undead, and 40.9 vs. others.
     
u) a Pick of Earthquakes (1d3) (+14,+14) <+4, +8>
     Found lying on the floor of a special room at 2650 feet (level 53)
     
     +4 strength.
     +8 tunneling.
     Branded with acid.
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 36.1 vs. creatures not resistant to acid,
     and 31.1 vs. others.
     Sometimes creates earthquakes on impact.
     




  [Character Quiver]

0) 9 Arrows of Acid (1d4) (+9,+7)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 119.3 vs. creatures not resistant to acid,
     and 59.6 vs. others.
     35% chance of breaking upon contact.
     
1) 7 Arrows of Venom (1d4) (+4,+11)
     Branded with poison.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 143.8 vs. creatures not resistant to poison,
     and 71.9 vs. others.
     35% chance of breaking upon contact.
     
2) 13 Mithril Arrows of Holy Might (3d4) (+13,+22)
     Slays undead, demons, evil creatures.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 241.7 vs. undead, 241.7 vs. demons, 201.4
     vs. evil creatures, and 120.8 vs. others.
     35% chance of breaking upon contact.
     
3) 11 Iron Shots of Acid (1d4) (+13,+6)
     Branded with acid.
     


  [Home Inventory]

a) a Holy Book of Prayers [Holy Infusions]
     Cannot be harmed by fire.
     
b) a Birch Staff of Curing (6 charges)
c) a Zircon Ring of Free Action
     Dropped by an Acidic cytoplasm at 1400 feet (level 28)
     
     Prevents paralysis.  
     
d) Partial Plate Armour (Dwarven) (-3) [40,+16] <+1, +4>
     Found lying on the floor at 2800 feet (level 56)
     
     +1 strength.
     +1 constitution.
     +4 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
e) Studded Leather Armour of Elvenkind (-1) [12,+7] <+1>
     Dropped by Farmer Maggot in town
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, dark.
     Cannot be harmed by acid, fire.
     
f) a Cloak of Aman [1,+13] <+2>
     Found lying on the floor of a special room at 1400 feet (level 28)
     
     +2 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
g) the Iron Helm of Gorlim (+8,+8) [7,+10] <-3, -5> {cursed}
     Found lying on the floor in a pit at 1400 feet (level 28)
     
     Heavily cursed.
     -3 intelligence.
     -3 wisdom.
     -5 searching skill.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
h) a Set of Mithril Gauntlets of Power (+2,+4) [6,+14] <+5>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +5 strength.
     Cannot be harmed by acid, fire.
     
i) a Pair of Iron Shod Boots of Free Action [4,+6]
     Dropped by a Young white dragon at 1700 feet (level 34)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     
j) a Pair of Steel Shod Boots of Speed [7,+14] <+5>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +5 speed.
     Cannot be harmed by fire.
     
k) the Dagger 'Nimthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor at 500 feet (level 10)
     
     Branded with cold.
     Provides resistance to frost.
     Cannot be harmed by acid.
     
     When activated, it creates a frost bolt with damage 6d8.
     Takes 20 to 37 turns to recharge at your current speed.
     Your chance of success is 96.0%
     
     Combat info:
     3.1 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.4 blows
     Average damage/round: 96 vs. creatures not resistant to cold, and
     63.9 vs. others.
     
l) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 450 feet (level 9)
     
     Slays animals.
     Branded with cold.
     Provides resistance to frost, light.
     Cannot be harmed by acid.
     Radius 1 light.
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 102.1 vs. creatures not resistant to cold,
     91.2 vs. animals, and 79.9 vs. others.
     
m) a Cutlass (Holy Avenger) (1d8) (+6,+5) [+3] <+4>
     Found lying on the floor at 450 feet (level 9)
     
     +4 wisdom.
     Slays demons, undead, evil creatures.
     Provides protection from fear.
     Sustains intelligence.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 32.5 vs. demons, 32.5 vs. undead, 26.3 vs.
     evil creatures, and 19.9 vs. others.
     
n) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor in a vault at 1900 feet (level 38)
     
     +2 dexterity.
     +2 stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +3 DEX you would get 1.6 blows
     Average damage/round: 46.8 vs. orcs, 46.8 vs. trolls, and 29.6 vs.
     others.
     
o) the Beaked Axe of Húrin (3d6) (+12,+15) <+2, +1>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +2 strength.
     +2 constitution.
     Slays demons (powerfully), trolls, dragons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, fire.
     Radius 1 light.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 202 to 400 turns to recharge at your current speed.
     Your chance of success is 94.2%
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 64.7 vs. creatures not resistant to acid,
     91.2 vs. demons, 64.7 vs. trolls, 64.7 vs. dragons, and 38.2 vs.
     others.
     
p) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +3 strength.
     +3 dexterity.
     +1 attack speed.
     Slays orcs, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 10 to 15 turns to recharge at your current speed.
     Your chance of success is 93.0%
     
     Combat info:
     2.3 blows/round.
     With +3 STR and +0 DEX you would get 2.6 blows
     With +0 STR and +2 DEX you would get 2.6 blows
     Average damage/round: 115.8 vs. orcs, 115.8 vs. trolls, and 70.1
     vs. others.
     
q) a Mace of Extra Attacks (2d4) (+10,+10) <+2>
     Found lying on the floor in a vault at 2800 feet (level 56)
     
     +2 attack speed.
     
     Combat info:
     3.1 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 66.5.
     
r) a Maul (Holy Avenger) (4d4) (+16,+18) [+1] <+3>
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains dexterity.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 48.9 vs. evil creatures, 60.3 vs. undead,
     60.3 vs. demons, and 37.4 vs. others.
     
s) a Light Crossbow of Power (x3) (+19,+17)
     Found lying on the floor in a vault at 3050 feet (level 61)
     
t) a Heavy Crossbow (x4) (+3,+6)
     Dropped by an Ice troll at 1800 feet (level 36)
     
u) 20 Mithril Bolts of Frost (3d5) (+9,+6)
     Branded with cold.
     Cannot be harmed by acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       143      0'  Killed Farmer Maggot
       270     50'  Reached level 2
       874     50'  Reached level 3
      1219    100'  Killed Grip, Farmer Maggot's dog
      1339    150'  Reached level 4
      1735    200'  Reached level 5
      2265    450'  Reached level 6
      2443    450'  Reached level 7
      6764    100'  Reached level 8
      7755    500'  Reached level 9
      8118    500'  Reached level 10
     10230    300'  Reached level 11
     11446    450'  Reached level 12
     12419    450'  Killed Fang, Farmer Maggot's dog
     12476    450'  Reached level 13
     12677    450'  Killed Wormtongue, Agent of Saruman
     12691    450'  Found the Rapier 'Forasgil'
     13963    500'  Reached level 14
     14188    500'  Found the Dagger 'Nimthanc'
     15091    650'  Reached level 15
     16793    650'  Killed Brodda, the Easterling
     16895    650'  Killed Mughash the Kobold Lord
     16895    650'  Reached level 16
     16909    650'  Found the Cloak 'Colannon'
     18729    750'  Reached level 17
     19581    800'  Killed Orfax, Son of Boldor
     20051    800'  Reached level 18
     22114    950'  Reached level 19
     22116    950'  Killed Gorbag, the Orc Captain
     23447    950'  Reached level 20
     24639   1000'  Reached level 21
     25535   1050'  Reached level 22
     25550   1050'  Killed Lugdush, the Uruk
     25624   1050'  Killed Shagrat, the Orc Captain
     26089   1150'  Killed Lagduf, the Snaga
     26115   1150'  Reached level 23
     27384   1400'  Reached level 24
     27642   1400'  Found the Iron Helm of Gorlim
     28037   1400'  Reached level 25
     29436   1400'  Found the Halberd 'Osondir'
     29695   1400'  Reached level 26
     29704   1400'  Killed Uglúk, the Uruk
     31503   1550'  Killed Sméagol
     33015   1600'  Killed Ufthak of Cirith Ungol
     33207   1600'  Reached level 27
     34720   1650'  Found the Leather Shield of Celegorm
     35976   1700'  Reached level 28
     36229   1700'  Reached level 28
     37521   1750'  Killed Bert the Stone Troll
     37589   1750'  Killed Bill the Stone Troll
     37603   1750'  Killed Tom the Stone Troll
     37626   1750'  Reached level 29
     40976   1750'  Killed Uldor the Accursed
     41374   1800'  Reached level 30
     44366   1850'  Killed Nár, the Dwarf
     45584   1900'  Found the Long Sword 'Elvagil'
     46611   2000'  Killed Bolg, Son of Azog
     46615   2000'  Found the Soft Leather Armour 'Hithlomir'
     46626   2000'  Reached level 31
     50791   2450'  Killed Grishnákh, the Hill Orc
     52271   2600'  Reached level 32
     52364   2600'  Killed Rogrog the Black Troll
     53900   2550'  Killed Boldor, King of the Yeeks
     55669   2700'  Found the Long Sword 'Anguirel' (LOST)
     58654   2800'  Killed Ji Indur Dawndeath
     58654   2800'  Reached level 33
     60852   2800'  Found the Amulet of Carlammas (LOST)
     62523   2800'  Found the Beaked Axe of Húrin
     63999   2800'  Found the Glaive of Pain (LOST)
     64902   2800'  Found the Set of Gauntlets 'Camlost' (LOST)
     65234   2800'  Found the Battle Axe 'Lotharang'
     67047   2900'  Reached level 34
     68783   2900'  Reached level 34
     74523   3150'  Found the Set of Gauntlets of Eöl
     76642   3350'  Reached level 35


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 6.8.2015 18:21

Download this dump

7388. on the Ladder (of 15375)
2722. on the Angband Ladder (of 4775)
Third best for this player (out of 7)

Comments

Jump to latest

On 6.8.2015 18:28 Estie wrote:
What did you do to get the message "Illegal aim direction" ?



On 8.8.2015 10:18 Swede2378 wrote:
Not really sure, was using ' to target, he hit me but I couldn't hit him, tried to move around a pillar and got toasted :(

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