The Angband Ladder: Ashnok, Half-Orc Warrior by Adamas

  [Angband 4.0.1 Character Dump]

 Name   Ashnok       Age             15          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'3"   STR:     16  +2  +3  +0  18/30
 Class  Warrior      Weight    10st 3lb   INT:     13  -1  -2  +0     10
 Title  Veteran      Turns used:          WIS:     10  +0  -2  +1      9
 HP     125/277      Game        136783   DEX:     13  +0  +2  +0     15
 SP     0/0          Standard     13734   CON:     14  +1  +2  +0     17
                     Resting        959

 Level                 22    Armor      [24,+53]    Saving Throw     38%
 Cur Exp             7641                           Stealth          Bad
 Max Exp             7641    Melee        2d8,+6    Disarming        41%
 Adv Exp             9240    To-hit        60,+5    Magic Devices     31
                             Blows      1.0/turn    Perception   1 in 41
 Gold               11782                           Searching        14%
 Burden         145.7 lbs    Shoot to-dam     +3    Infravision    30 ft
 Speed             Normal    To-hit        49,+5
 Max Depth    1000' (L20)    Shots        1/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Serf.  You are a credit to the family.  You have brown
 eyes, straight auburn hair, and a dark complexion.


rAcid:........+.... Nexus:...........+.
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:........+.... Disen:.............
rPois:............. pFear:...+.........
rLite:.........+... pBlnd:.............
rDark:............+ pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:...+.........
  ESP:.........+... Sear.:.............
Invis:+............ Infra:............+
FrAct:..........+.. Tunn.:.............
Feath:...........+. Speed:.............
S.Dig:....+........ Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Lance of *Slay Undead* (2d8) (+4,+3) <+1>
     Found lying on the floor of a labyrinth at 1000 feet (level 20)
     
     +1 wisdom.
     Slays undead (powerfully).
     Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blow/round.
     With +1 STR and +0 DEX you would attack a bit faster
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would attack a bit faster
     With +1 STR and +2 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 56 vs. undead, and 16.4 vs. others.
     
b) a Heavy Crossbow (x4) (+4,+3)
     Dropped by Ufthak of Cirith Ungol at 800 feet (level 16)
     
c) a Ring of Protection [+7]
     Dropped by a Dark elven priest at 700 feet (level 14)
     
d) a Ring of the Dog <-2>
     Found lying on the floor at 700 feet (level 14)
     
     -2 stealth.
     Provides protection from fear.
     
e) an Amulet of Slow Digestion
     Found lying on the floor at 850 feet (level 17)
     
     Slows your metabolism.  
     
f) a Lantern (Everburning) <+2>
     Bought from a store
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
g) Soft Leather Armour [8,+8]
     Bought from a store
     
h) a Cloak [1,+0]
     Bought from a store
     
i) a Leather Shield of Resistance [8,+12]
     Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     
j) the Metal Cap of Perdannas [3,+17]
     Dropped by Bullroarer the Hobbit at 300 feet (level 6)
     
     Provides resistance to light.
     Cannot be harmed by acid.
     Sustains wisdom.
     Grants telepathy.  
     
     When activated, it heals 60 hitpoints, cut damage, and cures
     stunning, poisoning, blindness, and confusion.
     Takes 73 to 81 turns to recharge.
     Your chance of success is 77.7%
     
k) a Set of Gauntlets of Free Action [3,+1]
     Bought from a store
     
     Prevents paralysis.  
     
l) a Pair of Leather Sandals of Stability [1,+7]
     Found lying on the floor of a cavern at 900 feet (level 18)
     
     Provides resistance to nexus.
     Feather Falling.  
     




  [Character Inventory]

a) 5 Potions of Cure Serious Wounds
b) 4 Potions of Cure Critical Wounds
c) 2 Potions of Neutralize Poison
d) 6 Scrolls of Phase Door
e) a Scroll of Teleportation
f) 3 Scrolls of Satisfy Hunger
g) a Scroll of Word of Recall
h) a Rod of Curing
i) a Rod of Light
j) a Wand of Light (10 charges)
k) 2 Wands of Stone to Mud (3 charges)
l) a Wand of Trap/Door Destruction (6 charges)
m) a Wand of Teleport Other (10 charges)
n) 4 Staves of Cure Light Wounds (30 charges)
o) a Staff of Identify (18 charges)
p) a Shovel of Digging (1d2) (+10,+4) <+3>
     Found lying on the floor of a labyrinth at 1000 feet (level 20)
     
     +3 tunneling.
     Branded with acid.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +2 DEX you would get 2.0 blows
     Average damage/round: 19.5 vs. creatures not resistant to acid,
     and 14.4 vs. others.
     
q) a Long Bow (x3) {magical}
     Dropped by a Gnome mage at 1000 feet (level 20)
     
     You do not know the full extent of this item's powers.
     




  [Character Quiver]

0) 3 Bolts (1d5) (+3,+2)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 32.3.
     25% chance of breaking upon contact.
     
1) 39 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 24.2.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) 14 Rations of Food
b) 10 Potions of Cure Light Wounds
c) a Wand of Magic Missile (12 charges)
d) a Wand of Lightning Bolts (11 charges)
e) 3 Wands of Confuse Monster (40 charges)
f) a Wand of Sleep Monster (19 charges)
g) a Staff of Detect Invisible (10 charges)
h) a Ring of Strength <+1>
     Found lying on the floor of a special room at 450 feet (level 9)
     
     +1 strength.
     Sustains strength.
     
i) a Ring of Reckless Attacks (+4,+5) [-19]
     Found lying on the floor at 600 feet (level 12)
     
j) a Ring of Open Wounds
     Found lying on the floor of a labyrinth at 1000 feet (level 20)
     
     Impairs hitpoint recovery.  
     
k) a Ring of Slow Digestion
     Dropped by a Snaga at 1000 feet (level 20)
     
     Slows your metabolism.  
     
l) an Amulet of Resist Lightning
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to lightning.
     
m) an Amulet of Resist Acid
     Found lying on the floor at 650 feet (level 13)
     
     Provides resistance to acid.
     
n) an Amulet of Infravision <+2>
     Found lying on the floor at 900 feet (level 18)
     
     +2 infravision.
     
o) a Shovel of Earthquakes (1d2) (+16,+10) <+1, +5>
     Dropped by a Half-orc at 750 feet (level 15)
     
     +1 strength.
     +5 tunneling.
     Branded with acid.
     
     Combat info:
     2.0 blows/round.
     With +2 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 36.2 vs. creatures not resistant to acid,
     and 30 vs. others.
     Sometimes creates earthquakes on impact.
     
p) 25 Iron Shots (1d4) (+0,+0)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        50      0'  Killed Farmer Maggot
       239     50'  Reached level 2
       239     50'  Reached level 3
       318    100'  Reached level 4
       318    100'  Killed Fang, Farmer Maggot's dog
       656    200'  Reached level 5
      1118    150'  Reached level 6
      1573    200'  Killed Grip, Farmer Maggot's dog
      1616    200'  Reached level 7
      2090    250'  Reached level 8
      2868    300'  Reached level 9
      3089    300'  Killed Bullroarer the Hobbit
      3091    300'  Found the Metal Cap of Perdannas
      3400    300'  Reached level 10
      4081    400'  Reached level 11
      4836    500'  Killed Grishnákh, the Hill Orc
      4836    500'  Reached level 12
      4855    500'  Reached level 13
      4923    500'  Reached level 14
      5183    500'  Killed Brodda, the Easterling
      5627    500'  Reached level 15
      7357    450'  Killed Mughash the Kobold Lord
      7473    450'  Reached level 16
      7821    450'  Killed Lagduf, the Snaga
      9271    650'  Reached level 17
      9310    650'  Killed Golfimbul, the Hill Orc Chief
     10113    700'  Reached level 18
     10568    750'  Reached level 19
     10835    800'  Killed Ufthak of Cirith Ungol
     11278    850'  Reached level 20
     11516    850'  Killed Ulfast, Son of Ulfang
     12184    950'  Killed Orfax, Son of Boldor
     12522    950'  Reached level 21
     13706   1000'  Reached level 22


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : yes (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 10.8.2015 13:57
Last updated on 11.8.2015 11:30

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15658. on the Ladder (of 18929)
5682. on the Angband Ladder (of 6476)
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On 10.8.2015 13:57 Adamas wrote:
Bullroarer dropped a Randart Helm with ESP, allowing this warrior to roll over many many otherwise dreadful threats with an astouning easy time. I'm beggining to slow down and think carefully.

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