The Angband Ladder: Ormen, High-Elf Ranger by Thraalbeast

  [FAangband 1.4.4 Character Dump]

 Name    : Ormen           Age                   571 STR      18/20
 Sex     : Female          Height                 70 INT         16
 Race    : High-Elf        Weight                177 WIS         17
 Class   : Ranger          Social Class           54 DEX         15
                                                     CON      18/10
                                                     CHR         15

 Max Hit Points      280   Level                24   Max SP (Mana)        13
 Cur Hit Points       -1   Experience        22711   Cur SP (Mana)        13
                           Max Exp           22711
        (Fighting)         Exp to Adv.       27500          (Shooting)
 Blows/Round           2   Gold              11602   Shots/Round         1.0
 + to Skill           27   Score             14255   + to Skill           20
 Deadliness (%)       54   Base AC/+ To AC  36/ 34   Deadliness (%)       66
                           Game Turn         63947

 Fighting   :Very Good(75) Stealth    :Very Good(7)  Disarming  :Very Good(55)
 Bows/Throw :Excellent(106)Perception :Fair(29)      MagicDevice:Superb(100)
 SavingThrow:Excellent(63) Searching  :Fair(28)      Infravision:20 feet

                            (Character Background)
          You followed Turgon from Valinor.  You are the only child
          of a Ranger.  You have light blue eyes, wavy blond hair,
          and a fair complexion.


  [Recent locations]

 Current Location : Sirion Vale Level 32
 Previous Location: Sirion Vale Level 28
 Recall Point 1   : Sirion Vale Level 28

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:.............   0% Confu:.............   0%
 Elec:......+......  47% Sound:.............   0%
 Fire:+..+..+......  81% Shard:.............   0%
 Cold:...+.........  30% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lght:........+...+  60% Chaos:.............   0%
 Dark:........+....  32% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:....4........
Feath:.............      Stea.:.............
PLght:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:....+........      Tunn.:.............
Invis:............+      Speed:.............
FrAct:.............      Shots:.............
HLife:.............      Might:.............
Blind:.............
NFear:..+..........


  [Specialty Abilities]

Shield Mastery 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     16   2   2   0  18/20            ............
Int:     10   3   0   3     16            ...3........
Wis:     16   0   1   0     17            ............
Dex:     10   3   2   0     15            ............
Con:     16   2   1   0  18/10            ............
Chr:     10   5   0   0     15            ............

  [Last Messages]

> The Basilisk grunts with pain.
> *** LOW HITPOINT WARNING! ***
> The Zombified troll hits you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> The Zombified troll misses you.
> The Death watch beetle bites you.
> *** LOW HITPOINT WARNING! ***
> The Death watch beetle wails at you.
> *** LOW HITPOINT WARNING! ***
> You stand your ground!
> The Basilisk bites you.
> *** LOW HITPOINT WARNING! ***
> The Basilisk bites you.
> You die.


  [Character Equipment]

a) a Spear of Burning (1d6) (+9,+3)
Dropped by an Elven thrall warrior in Sirion Vale Level 28.
Branded with fire. 
Throwable.
Provides resistance to fire(48%). Cannot be harmed by fire. 2 blows
av. dam. 20 against non fire resistant creatures, 8 against other
monsters.  + 27 to skill. Av. throwing dam. 61 against non fire
resistant creatures, 31 against other monsters. 
Clears rubble in 12 turns, magma veins in 57 turns, and doesn't
affect quartz veins.

b) a Long Bow (x3) (+2,+7)
Found in a vault in Sirion Vale Level 28.

c) a Ring of Combat (+10,+0)
Bought from a store in Gondolin Town.

Powers:  Renders you fearless. 

d) a Ring of Basic Resistance <+3> {A:resistance}
Bought from a store in Gondolin Town.
3 intelligence. 
Provides resistance to fire(45%), frost(30%). Cannot be harmed by
fire, cold. When activated, it gives resistance to the elements.
Takes 320 turns to recharge at your current speed.
Your chance of success is 97.6%

e) an Amulet <+4 to device skill>
4 magic mastery. 

Powers:  Grants telepathy. 

f) a Brass Lantern (12999 turns)
Bought from a store in Gondolin Town.
Radius 2 light.

g) Leather Scale Mail of Resistance (-1) [11,+12]
Found lying on the ground in Sirion Vale Level 28.
Provides resistance to electricity(47%), fire(31%). Cannot be harmed

i) a Knight's Shield of Night and Day [10,+16]
Found lying on the ground in Anfauglith Level 58.

j) a Hard Leather Cap [2,+1]
Found in a vault in Sirion Vale Level 28.

k) a Set of Leather Gloves of Slaying (+8,+8) [1,+1]
Bought from a store in Gondolin Town.

l) a Pair of Soft Leather Boots [2,+3]
Dropped by Kh�m, Son of M�m in Sirion Vale Level 28.


         [Quiver]
n) 37 Arrows (2d4) (+0,+0)
Av shooting dam. 27 against all monsters. 

o) 27 Arrows (2d5) (+2,+2)
Bought from a store in Gondolin Town.
Av shooting dam. 34 against all monsters. 



  [Character Inventory]

a) 2 Stones of Nature Lore [Call of the Wild]
b) 3 Stones of Nature Lore [Communion with Nature]
c) a Stone of Nature Lore [Gifts of Nature]
Found lying on the ground in Sirion Vale Level 40.

d) 6 Pieces of Elvish Waybread
e) 2 Flasks of oil
f) 11 Potions of Cure Serious Wounds
Bought from a store in Gondolin Town.
Nourishes for around 40 turns.

g) 6 Potions of Cure Critical Wounds
Nourishes for around 40 turns.

h) 17 Scrolls of Phase Door
Bought from a store in Gondolin Town.

i) 4 Scrolls of Teleportation
j) 9 Scrolls of Teleport Level {90% off}
Bought from a store in Gondolin Town.

k) 7 Scrolls of Recharging
Bought from a store in Gondolin Town.

l) 2 Scrolls of *Destruction*
m) a Scroll of Satisfy Hunger
Dropped by a Mummified human in Sirion Vale Level 32.

n) a Rod of Sense Surroundings
o) 2 Staves of Teleportation (5 charges)
Found lying on the ground in Anfauglith Level 48.

p) a Staff of Perception (10 charges)
Bought from a store in Gondolin Town.

q) a Beaked Axe (2d6) (+0,+0)
Found in a chest from Sirion Vale Level 32.
2 blows av. dam. 12 against all monsters.  + 18 to skill. 
Clears rubble in 8.3 turns, magma veins in 29 turns, quartz veins in
200 turns, and doesn't affect granite.

r) a Beaked Axe of Burning (2d6) (+8,+4)
Found in a chest from Sirion Vale Level 32.
Branded with fire. 
Provides resistance to fire(42%). Cannot be harmed by fire. 2 blows
av. dam. 30 against non fire resistant creatures, 13 against other
monsters.  + 26 to skill. 
Clears rubble in 8.3 turns, magma veins in 29 turns, quartz veins in
200 turns, and doesn't affect granite.

s) a Beaked Axe of Shocking (2d6) (+12,+4)
Found in a chest from Sirion Vale Level 32.
Branded with lightning. 
Provides resistance to electricity(51%). Cannot be harmed by
electricity. 2 blows av. dam. 31 against non lightning resistant
creatures, 14 against other monsters.  + 30 to skill. 
Clears rubble in 8.3 turns, magma veins in 29 turns, quartz veins in
200 turns, and doesn't affect granite.

t) 2 Throwing Axes (2d3) (+5,+6)
Found in a chest from Sirion Vale Level 32.
Throwable.
3 blows av. dam. 8 against all monsters.  + 23 to skill. Av. throwing
dam. 33 against all monsters. 
Clears rubble in 13 turns, magma veins in 67 turns, and doesn't
affect quartz veins.

u) 4 Throwing Axes (2d3) (+5,+3)
Found in a chest from Sirion Vale Level 32.
Throwable.
3 blows av. dam. 7 against all monsters.  + 23 to skill. Av. throwing
dam. 32 against all monsters. 
Clears rubble in 13 turns, magma veins in 67 turns, and doesn't
affect quartz veins.



Ormen the High-Elf Ranger

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
       752       Anfauglith  56     5    Reached level 5
       752       Anfauglith  56    10    Reached level 10
       752       Anfauglith  56    15    Reached level 15
       752       Anfauglith  56    20    Reached level 20
      3054       Anfauglith  58    21    Gained the Shield Mastery
                                         specialty.
     15489         Gondolin Town   21    Moved house to Gondolin.
     22614      Sirion Vale  28    21    Killed Kh�m, Son of M�m
     27197      Sirion Vale  28    22    Killed Brodda, the Easterling
     38576      Sirion Vale  28    22    Destroyed Barwen, the Mummy
     56372         Gondolin Town   22    Killed The Complainer
     62641      Sirion Vale  32    24    Destroyed Courtney Campb, the Wight
============================================================
     63947      Sirion Vale  32    24    Killed by a Basilisk.
     63947      Sirion Vale  32    24    Killed on 08/17/2015 at 02:49 PM.
============================================================
============================================================

  [Map and modes]

Standard wilderness
Thrall

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 15.8.2015 10:45
Last updated on 17.8.2015 14:51

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15059. on the Ladder (of 18929)
365. on the FAangband Ladder (of 496)
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Comments

Jump to latest

On 15.8.2015 10:45 Thraalbeast wrote:
Thrall mode is great fun. First character to reach a town.
How do I move home to here?

On 15.8.2015 12:27 wobbly wrote:
'H'

On 15.8.2015 19:49 the Invisible Stalker wrote:
Or '$', if using the roguelike key bindings.

On 16.8.2015 19:45 Thraalbeast wrote:
Thanks. Have not had much time to play since I got to Gondolin but things are clearly easier now. Not sure where to head next, probably back to more interesting wilderness again but with more escapes and healing.

On 16.8.2015 20:56 the Invisible Stalker wrote:
Pay attention to night and day. Hounds and vortices sleep at night in the wilderness, which has a big effect on how fast you run through consumables. I would take advantage of FA's multiple recall points and head back to the deep wilderness at night and towards Amon Rudh during the day.

On 17.8.2015 14:51 Thraalbeast wrote:
Stepped into a summoning trap, unfortunately a Basilisk was summoned and paralyzed me immediately. No recovering from that.

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