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The Angband Ladder: Mauf, [Beastman] Magic-Eater by wobbly

  [PosChengband 3.5.0 Character Dump]


 Name       : Mauf                         ========== Stats ==========
 Sex        : Male                               STR  :     18/55
 Personality: Patient                            INT  :    18/138
 Race       : [Beastman]                         WIS  :    18/100
 Subrace    : None                               DEX  :    18/147
 Class      : Magic-Eater                        CON  :     18/67
                                                 CHR  :    18/200

 Level      :       38                           HP   :   547/547
 Cur Exp    :  1462831                           SP   :       0/0
 Max Exp    :  1462831                           AC   :       134
 Adv Exp    :  1657500                           Speed:       +21

                                           ========== Skills =========
 Gold       :   330321                     Melee      : Excellent
 Kills      :     6407                     Ranged     : Superb
 Uniques    :       80                     SavingThrow: Heroic
 Artifacts  :    46+11                     Stealth    : Excellent
                                           Perception : Very Good
 Game Day   :        8                     Searching  : Excellent
 Game Time  :    19:23                     Disarming  : Excellent
 Play Time  :    34:06                     Device     : Legendary[10]


============================= Character Equipment =============================

a) The Long Sword 'Ringil' (5d5) (+22,+25) (+5)
{SpCh;CoLi;FaSiSdRgLu|Co/*TUL~oTP A:Frost Ball}
b) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkSh}
c) a Sling of Buckland (x2) (+16,+11) (+3) {Sp;Nt;Xs}
d) a Ring (Defender) [+12] {AcElFiCoPo;FaSiLv}
e) a Ring of Speed (+11) {Sp}
f) an Amulet of Trickery (+5) {SlSr;DkNx}
g) The Feanorian Lamp 'Stomper' {PoShSo;Hl Stomper}
h) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoShNxCa}
i) The Fur Cloak of Kevlar [3,+15] (+2) {Sp;NxDi}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;ShBl~Tele}
k) a Set of Gauntlets of the Wizard (-6,-3) [2,+9] (+3) {InMd;-StCn}
l) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh
A:Cure Fear and Poison}


              |)}=="~[(]]]                              |)}=="~[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+.+.........  65%           Speed      : +.+.+...+....
 Elec       : .+.+...+.....  72%           Free Act   : +..+.......+.
 Fire       : .+.+...+.....  72%           See Invis  : +..+.........
 Cold       : +..+...+.....  72%           Warning    : .............
 Poison     : ...+..+......  65%           SlowDigest : +............
 Light      : ++...........  65%           Regenerate : +............
 Dark       : .+...+.......  65%           Levitation : ...+........+
 Confusion  : ............+  50%           Perm Lite  : +............
 Nether     : ..+........+.  65%           Reflection : .............
 Nexus      : .....+.++....  72%           Hold Life  : ......+......
 Sound      : ......+.....+  65%           Sust Str   : .............
 Shards     : .+....++.+...  75%           Sust Int   : .............
 Chaos      : .......+...+.  65%           Sust Wis   : .............
 Disenchant : ........+....  50%           Sust Dex   : .............
 Time       : .............   0%           Sust Con   : ...........+.
 Blindness  : .........+...  50%           Sust Chr   : ...........+.
 Fear       : .............                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...


              |)}=="~[(]]]                              |)}=="~[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .........+...
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : +............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : +............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : +............
 Acid Brand : .............                ESP Troll  : +............
 Elec Brand : .............                ESP Giant  : +............
 Fire Brand : .............                Magic Skill: ..........+..
 Cold Brand : +............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .........+... +10%
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : .....+.......
 Vampiric   : .............                Searching  : .....+.......
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : +............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |)}=="~[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .......2..3..  18/65  2 -1 -1 -1  18/55
        INT : .........23..  18/98 -2  2 -1  5 18/138
        WIS : .........2...  18/70 -1  1  1  2 18/100
        DEX : ...........53  18/77 -1  2 -2  8 18/147
        CON : ..........3s.  18/77  2 -2  2 -3  18/67
        CHR : 5......2...5.  18/90  1 -2  0 12 18/200


==================================== Melee ====================================

 Hand #1: The Long Sword 'Ringil' (5d5) (+22,+25) (+5)      Accuracy
 Weight : 13.0 lbs                                           AC Hit
 To Hit : 22 + 12 = 34                                       25 86%
 To Dam : 25 + 0 = 25                                        50 78%
 Blows  : 3.55                                               75 69%
 Damage                                                     100 60%
 Crits  : 1.10x (8.0%)                                      125 51%
 Normal : 145 (106-184) [1.10x]                             150 42%
 Evil   : 205 (127-284) [2.20x]                             175 33%
 Undead : 262 (145-379) [3.30x]                             200 24%
 Demons : 262 (145-379) [3.30x]
 Trolls : 262 (145-379) [3.30x]
 Cold   : 232 (134-330) [2.75x]


=================================== Shooting ==================================

 Shooting: a Sling of Buckland (x2) (+16,+11) (+3)
 Range   : 160'
 Shots   : 2.18
 Mult    : 2.06x
 To Hit  : 16 + 8 = 24
 To Dam  : 11 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Absorb Magic           1    0   0%                  391    0   0%
Teleport               7    7   3%                    2    0   0%
Phase Door             3    3   3%                   45    4   8%
Detect Curses          7   14   3%                    1    0   0%
Resist Elements       25   20   4%                   45    0   0%



==================================== Magic ====================================


  [Staves]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           12  12   2% 
Door/Stair Location     25  25   2% 
Treasure Location       42  42   2% 
Object Location         51  51   2% 
Detect Invisible        44  44   2% 
Detect Evil             32  32   2% 
Enlightenment           39  39   2% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Cure Wounds             18  18   2% heal 6d8
Curing                  35  35   2% 
Healing                  3   4  15% heal 300

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Starlight               46  46   2% 
Dispel Evil              8   8   2% dam 100
Holiness                 6   6   2% dam 150
Power                    6   6   2% dam 150

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   30  30   2% 
Perception              73  73   2% 
Sleep Monsters          31  31   2% 
Slow Monsters           32  32   2% 
Remove Curse             9   9   2% 
Teleportation           21  21   2% 
Probing                 23  23   2% 
Earthquakes             11  11   2% 
Animate Dead            11  11   2% 
Speed                   25  25   2% dur 15+1d30
Destruction             11  11   2% Power 152

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Darkness                12  12   2% 
Slowness                 9   9   2% 
Haste Monsters          29  29   2% 
Summoning               14  14   2% 


  [Wands]

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Magic Missile           51  51   2% dam 5d6
Stinking Cloud          31  31   2% dam 21
Wonder                  67  67   2% 
Frost Bolts             38  38   2% dam 9d8
Acid Bolts              65  65   2% dam 11d8
Fire Bolts              31  31   2% dam 13d8
Lightning Balls         32  32   2% dam 68
Cold Balls              12  12   2% dam 78
Acid Balls              16  16   2% dam 88
Fire Balls               7   7   2% dam 98
Drain Life              18  18   2% dam 69
Dragon's Breath          8   8  15% dam 180-240
Annihilation             3   3  15% 
Striking                12  12   2% dam 27d13

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   41  41   2% 
Trap/Door Destruction   41  41   2% 
Confuse Monster         24  24   2% 
Scare Monster           18  18   2% 
Sleep Monster           36  36   2% Power 48
Slow Monster            23  23   2% 
Polymorph               79  79   2% 
Tame Monster            40  40   2% 
Disarming               11  11   2% 
Stone to Mud            45  45   2% 
Teleport Other          33  33   2% 

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Heal Monster             4   4   2% 
Haste Monster           29  29   2% 
Clone Monster           13  13   2% 


  [Rods]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           11  11   2% 
Door/Stair Location     13  13   2% 
Monster Location         5   5   2% 
Enlightenment            3   3   2% 
Detection               10  10   2% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Healing                  6   6  15% heal 500
Restoration              1   1  15% 

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                    4   4   2% 
Lightning Bolts          3   3   2% dam 8d8
Frost Bolts              5   5   2% dam 9d8
Acid Bolts               5   5   2% dam 11d8
Fire Bolts               8   8   2% dam 13d8
Lightning Balls          1   1   2% dam 78
Cold Balls               4   4   2% dam 88
Acid Balls               2   2   2% dam 98
Fire Balls               1   1   2% dam 108
Drain Life               1   1   2% dam 79
Mana Bolts               3   3   2% dam 176
Havoc                    1   1  53% 

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Aggravate Monster        3   3   2% 
Illumination            14  14   2% 
Sleep Monster            8   8   2% Power 68
Slow Monster             5   5   2% 
Polymorph                5   5   2% 
Disarming                3   3   2% 
Teleport Other           1   1   2% 
Stone to Mud             1   1   2% 
Probing                  1   1   2% 
Recall                   0   1   2% 
Perception               1   1   2% 
Speed                    1   1   2% dur 15+1d30


=================================== Dungeons ==================================

 Angband         : level  46
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Forest          : level  21
 Volcano         : level  60
 Mountain        : level  32
 Anti-melee cave : level  43
!Chameleon cave  : level  45
 Glass castle    : level  46
!Icky cave       : level  35
!Lonely Mountain : level  40

 Now, you are in Morivant.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 12
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 14
  Orc Camp                                 (Danger  level:  15) - level 16
  Tengu and Death Swords                   (Danger  level:  25) - level 17
  The Borshin                              (Dungeon level:   6) - level 18
  Vapor Quest                              (Danger  level:  25) - level 18
  Doom Quest 1                             (Danger  level:  15) - level 23
  The Sewer                                (Danger  level:  15) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 31
  Logrus Master                            (Danger  level:  25) - level 31
  Dark Elven Lords Quest                   (Danger  level:  25) - level 31
  The Vault                                (Danger  level:  30) - level 31
  The Barrow Downs                         (Danger  level:  35) - level 32
  The Multi-hued Centipede                 (Dungeon level:  24) - level 35
  The Mimic's Treasure                     (Danger  level:  25) - level 35
  Dwar, Dog Lord of Waw                    (Dungeon level:  38) - level 35
  Bull Gates                               (Dungeon level:  44) - level 35
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 36
  The Cloning Pits                         (Danger  level:  45) - level 37

< Failed Quest >
  Nothing.


 Arena: 31 Victories


============================== Defeated Monsters ==============================

You have defeated 6407 enemies including 80 unique monsters in total.

< Unique monsters top 20 >
  Bull Gates                               (level  52)
  Smaug the Golden                         (level  45)
  Chameleon Lord                           (level  45)
  Dwar, Dog Lord of Waw                    (level  44)
  Judge Fear                               (level  43)
  Jack of Shadows                          (level  42)
  Ubbo-Sathla, the Unbegotten Source       (level  41)
  Judge Fire                               (level  41)
  Jasra, Brand's Mistress                  (level  40)
  Morgenstern, Julian's Steed              (level  40)
  Kavlax the Many-Headed                   (level  39)
  Rolento                                  (level  38)
  Mother Hydra                             (level  38)
  Mandor, Master of the Logrus             (level  38)
  The Queen Ant                            (level  37)
  Rogrog the Black Troll                   (level  36)
  Botei-Building, the Emperor              (level  36)
  Morgana Le Fay                           (level  35)
  The Minotaur of the Labyrinth            (level  35)
  Ulfang the Black                         (level  34)


=================================== Virtues ===================================

Your alighnment : Lawful

You have sinned against Mysticism.
You are the living embodiment of Knowledge.
You have strayed from the path of Valour.
You are a great champion of Temperance.
You are a great champion of Justice.
You are an arch-enemy of Honour.
You are the living embodiment of Diligence.
You are the polar opposite of Compassion.


================================== Mutations ==================================

You can teleport at will.
You can teleport yourself short distances.
You can feel the danger of evil magic.
You can harden yourself to the ravages of the elements.
You sometimes cause nearby creatures to vanish.
You are resistant to magic.
You have wings.
Your body is very limber (+3 DEX).
There is a white aura surrounding you.


============================= Character Inventory =============================



================================ Home Inventory ===============================

 ( page 1 )
a) 9 Mushrooms of Cure Paranoia
b) a Mushroom of Cure Confusion
c) 5 Mushrooms of Cure Serious Wounds
d) 5 Mushrooms of Restore Strength
e) 2 Mushrooms of Restore Constitution
f) a Piece of Elvish Waybread
g) 9 Potions of Healing
h) 4 Potions of *Healing*
i) 5 Potions of Restore Wisdom
j) 2 Potions of Restore Dexterity
k) 2 Potions of Restore Constitution
l) 3 Potions of Restore Charisma

 ( page 2 )
a) 6 Potions of Enlightenment
b) a Potion of Self Knowledge
c) 16 Potions of Resistance
d) a Potion of Resistance {25% off}
e) 29 Potions of Curing
f) 2 Potions of New Life
g) a Potion of Polymorph
h) 9 Scrolls of Teleport Level
i) 4 Scrolls of Word of Recall
j) a Scroll of *Identify*
k) 2 Scrolls of *Remove Curse*
l) 2 Scrolls of *Enchant Weapon*

 ( page 3 )
a) 13 Scrolls of Recharging
b) 12 Scrolls of Mundanity
c) 3 Scrolls of Light {75% off}
d) a Scroll of Light {90% off}
e) a Scroll of Blessing
f) 10 Scrolls of Holy Chant
g) 11 Scrolls of Holy Prayer
h) 6 Scrolls of Monster Confusion
i) 6 Scrolls of Protection from Evil
j) a Scroll of Rune of Protection
k) 3 Scrolls of Destruction
l) a Scroll of Genocide

 ( page 4 )
a) a Rod of Monster Location
b) 3 Wands of Fire Bolts (45 charges)
c) 2 Wands of Wonder (48 charges)
d) a Staff of Perception (21 charges)
e) a Staff of Trap Location (12 charges)
f) a Staff of Door/Stair Location (15 charges)
g) 4 Rings
h) 5 Amulets
i) an Elemental Charm {ElFiCoSh A:Resist Cold}
j) an Amulet of Trickery (+5) {SlSr;PoCf}
k) a Feanorian Lamp
l) The Incandescent Light of Edison (+3) {If[FE}

 ( page 5 )
a) The Phial 'Trailblazer' (+2) {In;Si(In Galadriel}
b) The Stone of Lore
c) Double Chain Mail of the Demon-Lord (-2,+14) [16,+8] (+3)
{StInCn;-Wi;*Fi;PoNtCa;AgTy[F~Tele}
d) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
e) Rhino Hide Armour of Elvenkind (-1) [8,+14] (+2) {Sl;AcElFiCoSh}
f) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShSo}
g) The Elven Cloak 'Holcolleth' [4,+15] (+3) {InWiSlSr;Ac A:Sleep Monsters}
h) a Fur Cloak of Stealth [3,+5] (+3) {Sl;-Dk}
i) a Small Leather Shield of Elvenkind [3,+8] (+3) {DxSl;AcElFiCoSo}
j) a Mirror Shield [10,+14] {Li;Rf}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) a Set of Gauntlets of the Yeek (-1,-8) [2,+9] (+6) {Sl;-StDxCnCh;Ac}

 ( page 6 )
a) The Set of Gauntlets of Thanos (-11,-12) [2,+9] (+2) {cursed,
StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/Good}
b) a Set of Cesti of the Yeek (-4,-7) [5,+9] (+4) {Sl;-StDxCnCh;Ac}
c) a Dagger (Defender) (1d4) (+10,+10) [+13] (+2) {Sl;AcElFiCo;FaSiLv(Cn}
d) The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3)
{WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh}
e) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2) {StDxDg|S}
f) 2 Poison Needles (1d1) (+0,+0)
g) The Flail 'Winblows' (8d6) (+0,+30) (-4) {cursed, SpInWiSl;Ag|CaQ}
h) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {DxChSl;Nt}
i) The Light Crossbow of Hellfire (x5) (+10,+12) (+4) {StIf;Fi[F|F}
j) 20 Steel Bolts of Slaying (4d5) (+8,+9)
k) 27 Sheaf Arrows of Wounding (2d4) (+8,+10)
l) The Arrow 'Cupid's Arrow' (1d4) (+0,+0)

 ( page 7 )
a) The Black Arrow of Bard (8d4) (+30,+19) {/XD}
b) 11 Rounded Pebbles of Hurt Dragon (1d2) (+7,+7) (40/87) {/D, @ff}
c) a Capture Ball (empty) {A:Capture Pet}
d) a Capture Ball (empty) {A:Capture Pet}
e) a Capture Ball (empty) {A:Capture Pet}
f) a Capture Ball (empty) {A:Capture Pet}
g) a Capture Ball (empty) {A:Capture Pet}
h) a Capture Ball (empty) {A:Capture Pet}
i) a Capture Ball (a Huorn) {A:Capture Pet}
j) a Capture Ball (a Huorn) {A:Capture Pet}
k) a Capture Ball (a Huorn) {A:Capture Pet}
l) a Capture Ball (a Dark elven lord) {A:Capture Pet, }

 ( page 8 )
a) a Capture Ball (a Ranger) {A:Capture Pet}
b) a Capture Ball (a Killer stag beetle) {A:Capture Pet}
c) a Capture Ball (a Lesser hell-beast) 'hell shovel' {A:Capture Pet, }
d) a Capture Ball (a Camelot Knight) 'Michael' {A:Capture Pet, }
e) a Capture Ball (a Bat of Gorgoroth) {A:Capture Pet}
f) a Capture Ball (a Bat of Gorgoroth) {A:Capture Pet}
g) a Capture Ball (a Bat of Gorgoroth) {75% off, A:Capture Pet}
h) a Capture Ball (a Spectator) {A:Capture Pet}
i) a Capture Ball (a Death knight) 'Toby' {A:Capture Pet, }
j) a Capture Ball (a War troll) {A:Capture Pet}
k) a Magical Figurine of a Creeping gold coins
l) 2 Magic Whistles


==================================== Museum ===================================

 ( page 1 )
a) 7 Mushrooms of Poison
b) a Mushroom of Confusion
c) 2 Mushrooms of Hallucination
d) 2 Mushrooms of Paralysis
e) 3 Mushrooms of Stupidity
f) a Mushroom of Unhealth
g) The Fishingpole of Taikobo (1d1) (+0,+0) {A:Fishing}



================================== Statistics =================================

  Objects Found    :   6767
  Objects Bought   :    618
  Objects Destroyed:   4056

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds   121     76   105     6
  Curing                  35      0     1     4
  Speed                   53      0     6     2
  Healing                 11      0     0     2
  *Healing*                4      0     0     0
  Restore Mana             5      0     0     0
  Restore Life Levels     25      2     4     4
  Strength                 3      0     3     1
  Intelligence             9      0     9     0
  Wisdom                  11      0    11     0
  Dexterity                5      0     5     0
  Constitution             9      1    10     0
  Charisma                 7      0     7     0
  New Life                 3      0     1     0
  Experience               1      0     1     0
  Totals                 998    144   317   199

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          44      8    16    10
  Identify                38      9     9    17
  *Identify*               3     34    36     3
  Remove Curse            21      9     5     7
  *Remove Curse*           2      1     1     0
  Teleportation          111     24    20     8
  Teleport Level          10      0     1     3
  Destruction              4      0     0     1
  Genocide                 1      0     0     0
  Acquirement              1      0     1     0
  Totals                 662    220   221   210

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             7      1     0     0
  Teleport Other           5      0     0     1
  Dragon's Breath          2      0     0     0
  Striking                 3      1     0     0
  Totals                 124     22    12     3

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               6      3     0     0
  Enlightenment            8      0     0     1
  Speed                    7      0     0     0
  Healing                  1      0     0     0
  Destruction              4      0     0     0
  Totals                 118     13     4     7

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location            7      1     0     0
  Door/Stair Location      6      0     0     0
  Monster Location         3      1     0     0
  Illumination             8      0     0     0
  Recall                   1      0     0     0
  Detection                5      0     0     0
  Enlightenment            2      0     0     0
  Perception               1      0     0     0
  Teleport Other           1      0     0     0
  Healing                  4      0     0     0
  Restoration              1      0     0     0
  Speed                    1      0     0     0
  Totals                  77      3     0     0

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks        10      0     0     0
  Totals                 104      0     0    40


  Egos Found    :    827
  Egos Bought   :     14
  Egos Destroyed:     41

  Egos                 Found Bought  Dest
  ---------------------------------------
  Ring of Speed            2      0     0
  Ring (Defender)          4      0     0
  Amulet (Defender)        2      0     0

  Monsters             Kills   Pct
  --------------------------------
  Animals               2696  42.0%
  Breeders               241   3.7%
  Demons                 349   5.4%
  Dragons                159   2.4%
  Giants                 213   3.3%
  Hounds                 629   9.8%
  Humans                 521   8.1%
  Orcs                   882  13.7%
  Trolls                 420   6.5%
  Undead                 376   5.8%
  Uniques                 80   1.2%

  Evil Monsters         3270  51.0%
  Good Monsters          105   1.6%
  Neutral Monsters      3294  51.4%

  Good Droppers           85   1.3%
  Great Droppers          14   0.2%
  Totals                6407


================================ Last Messages ================================

> You are wearing a Set of Gauntlets of the Wizard (-6,-3) [2,+9] (+3)
>  {InMd;-StCn} (k).
> You drop The Phial 'Trailblazer' (+2) {In;Si(In Galadriel} (a).
> You have no more Phials 'Trailblazer' (+2) {In;Si(In Galadriel}.
> You drop The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
>  (a).
> You have no more Sets of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
>  {StCn;Fa}.
> You drop a Set of Gauntlets of the Yeek (-1,-8) [2,+9] (+6) {Sl;-StDxCnCh;Ac}
>  (a).
> You have no more Sets of Gauntlets of the Yeek (-1,-8) [2,+9] (+6)
>  {Sl;-StDxCnCh;Ac}.
> You drop The Set of Gauntlets of Thanos (-11,-12) [2,+9] (+2) {cursed,
>  StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/Good} (a).
> You have no more Sets of Gauntlets of Thanos (-11,-12) [2,+9] (+2) {cursed,
>  StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/Good}.
> You drop The Long Sword 'Excalibur' (5d5) (+21,+19) [+5] (+3)
>  {WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh} (a).
> You have no more Long Swords 'Excalibur' (5d5) (+21,+19) [+5] (+3)
>  {WiChDg;ShFe;SiHlWrBs|S/*UL(WiCh}.
> You drop a Poison Needle (1d1) (+0,+0) (a).
> You have no more Poison Needles (1d1) (+0,+0).
> You drop a Steel Bolt of Slaying (4d5) (+8,+9) (a).
> You have 19 Steel Bolts of Slaying (4d5) (+8,+9).
> You drop 19 Steel Bolts of Slaying (4d5) (+8,+9) (a).
> You have no more Steel Bolts of Slaying (4d5) (+8,+9).
> You drop 27 Sheaf Arrows of Wounding (2d4) (+8,+10) (a).
> You have no more Sheaf Arrows of Wounding (2d4) (+8,+10).
> You drop 11 Rounded Pebbles of Hurt Dragon (1d2) (+7,+7) (40/87) {/D, @ff}
(a).
> You have no more Rounded Pebbles of Hurt Dragon (1d2) (+7,+7) (40/87) {/D,
@ff}.
> The air about you becomes charged...


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "044ad5e31902b275f4"]


Posted on 23.9.2015 01:23
Last updated on 29.9.2015 04:08

Download this dump

8005. on the Ladder (of 17942)
643. on the PosChengband Ladder (of 2377)
48. for this player (out of 320)

Comments

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On 23.9.2015 01:25 wobbly wrote:
Noticed doppelganger magic eaters can still regenerate charge transformed, so hopefully once I have a cw staff or drain life wand absorbed it will be less fidgety to maintain a form.

On 23.9.2015 01:56 murphy wrote:
cool idea! ive had a hard time trying to figure out what class works with a doppleganger

On 23.9.2015 02:15 wobbly wrote:
Trump rogue perhaps?

On 24.9.2015 04:06 wobbly wrote:
Why the hell is Kavlax a little d, not the 1st time he's caused me a near accident.

Streak of luck at the random shop: holiness, heal, dragons breathe. Tripped over speed just before the Smaug fight. Striking (guaranteed?) from Smaug.

On 25.9.2015 09:10 wobbly wrote:
Glass castle seems good pickings for a magic eater. Just easy to see & position yourself. Judge fear struggled to take down zombie lizardmen allowing me to blast him over the top, judge fire went down to frost attacks, spent ages trying to kill jack of shadows before working out that phase + crossbow was better then the ball attacks.

On 25.9.2015 19:14 wobbly wrote:
Beastman is a bit of a scam. I can switch in & out till I get a good set of mutations.

On 26.9.2015 04:09 wobbly wrote:
Fiddling with beastman guarantees white aura. The multihued centipede just dropped Ringil. Shame I'm not a warrior though it's still +5 speed.

On 26.9.2015 12:31 murphy wrote:
thats a lot of stealth penalties hehe

On 26.9.2015 13:46 wobbly wrote:
Yeah hadn't really been paying attention to that but at the moment stealth isn't that necessary. Killed Bull Gates, so decided I was ready to kill Bull Gates. I'm probably ready to do cloning pits & if he's in there as well....

On 29.9.2015 03:03 wobbly wrote:
Hmm, it's looking like magic eaters can get to expert in the poison needle

On 30.9.2015 02:36 murphy wrote:
ooo 6 rods of healing!

On 30.9.2015 03:39 wobbly wrote:
Shame it bugged out. I've got an older save on a stick. Undecided whether I'll finish it.

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