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The Angband Ladder: Wallflower, Xorn Monster by murphy

  [PosChengband 3.5.0 Character Dump]


 Name       : Wallflower                   ========== Stats ==========
 Sex        : Male                               STR! :    18/180
 Personality: Mighty                             INT! :     18/20
 Race       : Xorn                               WIS! :     18/70
 Subrace    : Xaren                              DEX! :    18/120
 Class      : Monster                            Con! :    18/175
                                                 Chr! :    18/140

 Level      :       50                           HP   :   900/900
 Cur Exp    :  7354269                           SP   :       0/0
 Max Exp    :  7634700                           AC   :       172
 Adv Exp    :    *****                           Speed:       +38

                                           ========== Skills =========
 Gold       :   349640                     Melee      : Legendary[5]
 Kills      :    12727                     Ranged     : Good
 Uniques    :      195                     SavingThrow: Superb
 Artifacts  :  103+120                     Stealth    : Poor
                                           Perception : Superb
 Game Day   :       15                     Searching  : Superb
 Game Time  :    23:29                     Disarming  : Superb
 Play Time  :    51:20                     Device     : Superb


============================= Character Equipment =============================

a) The Two-Handed Sword 'Kaladbolg' (4d6) (+10,+10) (+3) {AtSp;El|ES/XL/*Z
Dragonic Sword}
c) a Ring of Combat (+0,+8) (+1) {At;Wm}
d) a Ring of Speed (+9) (charging) {A:Haste Self}
e) The Set of Leather Gloves of the Everlasting [1,+19] (+3) {SpDx;*Ac;FiPo
Mephistopheles}
f) The Small Metal Shield 'Dal-i-Thalion' [5,+30] {ShBlCfSo Perseus}
g) The Naginata 'Bloody Mary' (2d6) (+6,+16) (+3) {SpSrIf;CoPoDkNtCa|V A:Nether
Bolt Benkei}
h) The Ring of Eternity (+5) {SpSr;Cf;FaSiWr Ages}
i) a Ring of Speed (+10)
j) The Set of Dragon Gloves 'O-Parts' [4,+20] (+2) {CnCh;AcElFiNtNxDi}
k) The Star 'Wizard Eye' (+3) {WiChSr;Fe;Hl Elendil}


              | ==])/==]*                               | ==])/==]*
              abcdefghijk@                              abcdefghijk@
 Acid       : ....*....+.. 100%            Speed      : +..++.+++..+
 Elec       : +........+.+  72%            Free Act   : .......+...+
 Fire       : ....+....+.+  72%            See Invis  : .......+....
 Cold       : ......+....+  65%            Warning    : .......+....
 Poison     : ....+.+....+  72%            SlowDigest : ............
 Light      : ............   0%            Regenerate : ............
 Dark       : ......+.....  50%            Levitation : ............
 Confusion  : .....+.+...+  72%            Perm Lite  : ............
 Nether     : ......+..+..  65%            Reflection : ............
 Nexus      : .........+..  50%            Hold Life  : ..........+.
 Sound      : .....+......  50%            Sust Str   : ...........+
 Shards     : .....+......  50%            Sust Int   : ............
 Chaos      : ......+.....  50%            Sust Wis   : ............
 Disenchant : .........+..  50%            Sust Dex   : ............
 Time       : ............   0%            Sust Con   : ............
 Blindness  : .....+......  50%            Sust Chr   : ............
 Fear       : ..........+.                 Dec Mana   : ............
 Aura Fire  : ............                 Easy Spell : ............
 Aura Elec  : ...........+ 6d7+2           Anti Magic : ............
 Aura Cold  : ............                 Telepathy  : ............


              | ==])/==]*                               | ==])/==]*
              abcdefghijk@                              abcdefghijk
 Slay Evil  : +...........                 Telepathy  : ............
 Slay Undead: *...........                 ESP Evil   : ............
 Slay Demon : ............                 ESP Noliv. : ............
 Slay Dragon: ............                 ESP Good   : ............
 Slay Human : ............                 ESP Undead : ............
 Slay Animal: +...........                 ESP Demon  : ............
 Slay Orc   : ............                 ESP Dragon : ............
 Slay Troll : ............                 ESP Human  : ............
 Slay Giant : ............                 ESP Animal : ............
 Slay Good  : ............                 ESP Orc    : ............
 Acid Brand : ............                 ESP Troll  : ............
 Elec Brand : +...........                 ESP Giant  : ............
 Fire Brand : ............                 Magic Skill: ............
 Cold Brand : ............                 Spell Pow  : ............
 Pois Brand : ............                 Spell Cap  : ............
 Mana Brand : ............                 Magic Res  : ............
 Sharpness  : +...........                 Infravision: ......+.....  80'
 Quake      : ............                 Stealth    : ............
 Vampiric   : ......+.....                 Searching  : ......++..+.
 Chaotic    : ............                 Cursed     : ............
 Add Blows  : +.+.........                 Rnd Tele   : ............
 Blessed    : ............                 No Tele    : ............
 Riding     : ............                 Drain Exp  : ............
 Tunnel     : ............                 Aggravate  : ............
 Throw      : ............                 TY Curse   : ............


              | ==])/==]*
              abcdefghijk@   Base  R  C  P  E  Total
        STR!: ...........s 18/120  4  0  2  0 18/180
        INT!: ............  18/80 -4  0 -2  0  18/20
        WIS!: ..........3.  18/80 -2  0 -2  3  18/70
        DEX!: ....3....... 18/100 -1  0  0  3 18/120
        Con!: .........2.. 18/120  3  0  1  2 18/180  18/175
        Chr!: .........23. 18/100 -1  0  1  5 18/150  18/140


==================================== Melee ====================================

 Hand #1: The Two-Handed Sword 'Kaladbolg' (4d6) (+10,+10)  Accuracy
 Weight : 20.0 lbs                                           AC Hit
 To Hit : 10 + 58 = 68                                       25 91%
 To Dam : 10 + 32 = 42                                       50 86%
 Blows  : 6.56                                               75 81%
 Damage                                                     100 76%
 Crits  : 1.20x (14.1%)                                     125 72%
 Normal : 406 (308-505) [1.46x]                             150 67%
 Animals: 606 (367-846) [3.65x]                             175 62%
 Evil   : 540 (347-734) [2.92x]                             200 58%
 Undead : 944 (465-1423) [7.30x]
 Elec   : 606 (367-846) [3.65x]


 Hand #4: The Naginata 'Bloody Mary' (2d6) (+6,+16) (+3)    Accuracy
 Weight : 40.0 lbs                                           AC Hit
 To Hit : 6 + 32 = 38                                        25 88%
 To Dam : 16 + 14 = 30                                       50 82%
 Blows  : 3.41                                               75 75%
 Skill  : 90.0%                                             100 68%
 Damage                                                     125 61%
 Crits  : 1.26x (13.7%)                                     150 54%
 Normal : 131 (109-153) [1.26x]                             175 47%
                                                            200 40%


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Smell Metal            3    2   5%                    0    0   0%
Earthquake            12   12   1%                    0    0   0%
Weigh Magic            6    6   5%                    2    0   0%



=================================== Dungeons ==================================

 Angband         : level  91
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  72
!Graveyard       : level  70
!Forest          : level  32
!Volcano         : level  60
!Castle          : level  65
 R'lyeh          : level  80
!Mine            : level  80
!Anti-magic cave : level  50
!Chameleon cave  : level  45
 Dark cave       : level  67
 Glass castle    : level  45
!Icky cave       : level  35
 Mount Olympus   : level  94
!Lonely Mountain : level  40

 Now, you are in Telmora.


==================================== Quests ===================================
< Completed Quest >
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 14
  Lugdush, the Uruk                        (Dungeon level:  12) - level 20
  The Multi-hued Centipede                 (Dungeon level:  24) - level 26
  Malekith the Accursed                    (Dungeon level:  38) - level 33
  Glaurung, Father of the Dragons          (Dungeon level:  44) - level 39
  Daoloth, the Render of the Veils         (Dungeon level:  50) - level 40
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 43
  Glaaki                                   (Dungeon level:  62) - level 45
  Mephistopheles, Lord of Hell             (Dungeon level:  76) - level 49

< Failed Quest >
  The Destroyer                            (Dungeon level:  88) - level 50


 Arena: 36 Victories


============================== Defeated Monsters ==============================

You have defeated 12727 enemies including 195 unique monsters in total.

< Unique monsters top 20 >
  Draugluin, Sire of All Werewolves        (level  87)
  Mephistopheles, Lord of Hell             (level  84)
  Ithaqua the Windwalker                   (level  82)
  Corwin, Lord of Avalon                   (level  78)
  The Emperor Quylthulg                    (level  78)
  Cthugha, the Living Flame                (level  78)
  The Demogorgon                           (level  75)
  Y'golonac                                (level  75)
  Atlach-Nacha, the Spider God             (level  75)
  Ungoliant, the Unlight                   (level  75)
  Gerard, Strongman of Amber               (level  74)
  Tsathoggua, the Sleeper of N'kai         (level  74)
  Vecna, the Emperor Lich                  (level  72)
  Caine, the Conspirator                   (level  71)
  Banor=Rupart                             (level  71)
  Rupart the General                       (level  71)
  Banor the Prince Regent                  (level  71)
  Julian, Master of Arden Forest           (level  69)
  Tselakus, the Dreadlord                  (level  68)
  Fiona the Sorceress                      (level  68)


================================== Mutations ==================================

You can smell nearby precious metal.
You can bring down the dungeon around your ears.
You can feel the strength of the magics affecting you.
Electricity is running through your veins.


============================= Character Inventory =============================

a) 34 Rations of Food
b) 14 Potions of Speed
c) 9 Potions of Heroism {25% off}
d) 48 Potions of Cure Critical Wounds
e) 9 Potions of Healing
f) 14 Potions of Resistance
g) 23 Potions of Curing
h) 17 Scrolls of Teleportation {25% off}
i) 4 Scrolls of Holy Chant {75% off}
j) a Scroll of Destruction
k) 2 Rods of Perception
l) 4 Rods of Recall (1 charging)
m) 3 Rods of Enlightenment
n) 3 Rods of Detection (1 charging)
o) a Rod of Probing
p) 4 Rods of Disarming
q) 3 Rods of Monster Location
r) 2 Wands of Teleport Other (0 charges)
s) 2 Staffs of Healing (2x 2 charges)
t) 2 Staffs of Healing (2x 1 charge)


================================ Home Inventory ===============================

 ( page 1 )
a) 4 Hex Spellbooks [Curse and Spelling]
b) a Hex Spellbook [Forbidden Cursebook]
c) a Song Book [Harps of Rivendell]
d) 9 Armageddon Spellbooks [Path of Destruction]
e) 6 Necromancy Spellbooks [Return of the Dead]
f) a Crusade Spellbook [Exorcism and Dispelling]
g) 7 Craft Spellbooks [Note of Acting Master]
h) a Trump Spellbook [Trumps of Doom]
i) 11 Death Spellbooks [Black Channels]
j) a Chaos Spellbook [Chaos Channels]
k) 5 Nature Spellbooks [Nature's Gifts]
l) 5 Sorcery Spellbooks [Pattern Sorcery]

 ( page 2 )
a) a Sorcery Spellbook [Grimoire of Power]
b) 7 Life Spellbooks [Book of the Unicorn]
c) a Mushroom of Restoring
d) 78 Potions of Speed
e) 70 Potions of Heroism {25% off}
f) 21 Potions of Berserk Strength
g) 26 Potions of Healing
h) 9 Potions of *Healing*
i) 3 Potions of Life
j) 12 Potions of Restore Life Levels
k) 2 Potions of Intelligence
l) 3 Potions of Wisdom

 ( page 3 )
a) 7 Potions of Charisma
b) a Potion of Augmentation
c) 16 Potions of Enlightenment
d) 6 Potions of Self Knowledge
e) 23 Potions of Resistance
f) 41 Potions of Curing
g) a Potion of Invulnerability
h) 8 Potions of New Life
i) a Potion of Giant Strength
j) 3 Potions of Stone Skin
k) 9 Scrolls of *Identify*
l) 10 Scrolls of Remove Curse {25% off}

 ( page 4 )
a) 2 Scrolls of *Remove Curse* {25% off}
b) 5 Scrolls of Mundanity
c) 22 Scrolls of Holy Prayer
d) 4 Scrolls of Rune of Protection
e) 8 Scrolls of Destruction
f) 4 Scrolls of Genocide
g) 2 Scrolls of Mass Genocide
h) 6 Scrolls of Forest Creation
i) 2 Scrolls of Crafting
j) 10 Scrolls of Fire
k) 15 Scrolls of Ice
l) a Scroll of Mana

 ( page 5 )
a) 3 Rods of Teleport Other
b) 2 Rods of Escaping
c) a Rod of Mana Balls
d) 2 Wands of Drain Life (10 charges)
e) a Wand of Disintegrate (0 charges)
f) 3 Wands of Striking (16 charges)
g) a Staff of Probing (6 charges)
h) a Staff of Probing (2 charges)
i) a Staff of Holiness
j) a Staff of Genocide (2 charges)
k) 3 Staffs of Destruction (3x 5 charges)
l) a Staff of Destruction (4 charges)

 ( page 6 )
a) a Staff of Destruction (3 charges)
b) a Staff of Destruction (2 charges)
c) a Staff of Mana Storm (3 charges)
d) 2 Rings of Speed (+9)
e) 3 Rings of Speed (+8)
f) a Ring of the Nazgul (+13,+13) (+2) {cursed, CfSo}
g) a Ring of the Nazgul (+18,+16) (+2) {cursed, Bl}
h) a Ring of the Nazgul (+14,+11) (+2) {cursed, A:Enslave Undead}
i) a Ring of Combat (+0,+4) (+4) {StDxCn;Fe}
j) a Ring of Combat (+25,+0) (+4) {Cn A:Heroism}
k) a Ring (Defender) [+6] {AcElFiCo;FaSiLv A:Stone Skin}
l) a Ring (Defender) [+4] {ShCf;FaSi}

 ( page 7 )
a) a Ring of Combat (+0,+17) (+3) {St}
b) a Ring (Defender) [+7] {PoDk;FaSi(Cn}
c) a Ring of Combat (+0,+13) (+2) {StDxCn}
d) a Ring of Combat (+0,+18)
e) a Ring of Combat (+7,+13)
f) a Ring of Protection {PoBl;SiWr~L(Dx}
g) a Ring of Combat (+0,+14) (+1) {Cn}
h) a Ring of Protection {Di;SiWr}
i) a Ring of Combat (+0,+7) (+3) {Dx A:Stone to Mud}
j) The Ring of Luck (+4) {Dx;BlSo;Si(Dx Frakir}
k) The Amulet of Fortitude (+3) {Sp;FiCa;SiLu Yasaka-no-Magatama}
l) The Amulet of Protection (+4) { Gogo}

 ( page 8 )
a) The Amulet of Shining (+4) { Goblet Holy Grail}
b) The Amulet of The Fair Maiden (+2) { Charmed Pendant}
c) The Amulet of Shining (+11,+2) { Inro of Mito Koumon}
d) The Amulet 'Mayan Princess' (+8,+12) {Fe;Hl(In Harness of the Hell}
e) a Feanorian Lamp
f) The Feanorian Lamp of Zeus (+2) {St;ElFiSoCa;HlDs A:Resist Lightning}
g) The Feanorian Lamp 'Red Sun' (+2) {StInChIf;LiBl(CnCh}
h) The Feanorian Lamp of Martin (+3) {DxIf;Nt;Fa}
i) The Feanorian Lamp 'Registor' {Sh;Fa}
j) The Feanorian Lamp 'Mayan Princess' (+2) {StWi(St A:Earthquake}
k) a Feanorian Lamp {unidentified}
l) a Feanorian Lamp {unidentified}

 ( page 9 )
a) a Feanorian Lamp {unidentified}
b) a Feanorian Lamp {unidentified}
c) a Feanorian Lamp {unidentified}
d) The Incandescent Light 'Silverlight' (+1) {InCnIf;Fa(Cn Edison}
e) The Stone 'Aquilon Lamp' (+2) {St;Bl Lore}
f) The Crystal Ball 'Sunray' (+4) {StCn;So Palantir of Westernesse}
g) The Levitation Stone 'Iron Star' (+4) {InCnSl;LiSo;Ds Laputa}
h) The Stone 'Scintillator' [+6] {SoCa  Stone of Life}
i) The Stone 'Firefly' {AcFiCo  Stone of War}
j) The Metal Scale Mail of Eternity (-2) [13,+30] {AcElFiCoLiDkShDi;RfHl Julian}
k) The Metal Scale Mail 'Registor' (-2) [13,+16] (+2)
l) The Chain Mail of Arctic Ocean (-2) [14,+19] (+2) {In;ElCoCfCa;Wr[C}

 ( page 10 )
a) The Double Ring Mail 'Shimmering Wings' (-2) [15,+8]
b) The Double Ring Mail 'Red Belet' (-2) [15,+15] (+3) {cursed}
c) The Augmented Chain Mail 'Springsleeper' (-2) [16,+14] (+2)
{StDxCnSr;AcElFiCoPo Caspanion}
d) The Double Chain Mail 'Rubber Coat' (-2) [16,+16] (+3) {If;ElBl;RfSd[E}
e) The Bar Chain Mail 'Prince of Chaos' (-2) [18,+19] (+2) {SlIf;BlCfCaDi;LuTe}
f) Metal Brigandine Armour [19] {special}
g) Metal Brigandine Armour [19] {special}
h) The Partial Plate Armour of Cinderella (-3) [22,+11] (+4) {Ch;LiSo}
i) Partial Plate Armour [22] {special}
j) Metal Lamellar Armour [23] {special}
k) Metal Lamellar Armour [23] {special}
l) The Full Plate Armour of Helldiver (+4,+5) [25,+20] {ElFiSo;Rf[E A:Breathe
Lightning Isildur}

 ( page 11 )
a) Ribbed Plate Armour [28] {terrible}
b) Mithril Chain Mail [28] {special}
c) Mithril Plate Mail of Elemental Protection (-3) [35,+12]
d) The Robe of Soul Freeze [2,+8] (+4) {Sp;CoSh}
e) a Robe [2] {special}
f) The Hard Leather Armour of the Bee Master (-1) [6,+5] { Himring}
g) a Cloak of the Nazgul (+11,+7) [1,+14] (+1) {cursed, SoDi}
h) The Cloak of Antarctic Land [1,+15] {ElFiCoBlSoCa;FaSiHlLv[C Jack of Shadows}
i) The Cloak of Eden [1,+19] (+3) { Thorongil}
j) a Cloak [1] {special}
k) a Fur Cloak [3] {special}
l) a Fur Cloak [3] {special}

 ( page 12 )
a) a Fur Cloak [3] {special}
b) The Ethereal Cloak 'Hound' [0,+18] (+3) {WiDxCnCh Heavenly Maiden}
c) a Small Leather Shield of Elvenkind [3,+13] (+2) {Dx;Ca}
d) a Large Leather Shield of Elvenkind [6,+23] (+1) {Fe}
e) a Large Leather Shield of Elvenkind [6,+11] (+2) {Nt}
f) The Large Leather Shield 'Red Sun' [6,+18] {FiDkCf;Rf Celegorm}
g) a Large Metal Shield (Dwarven) (+4,+5) [12,+11]
h) The Large Metal Shield of Libyan Desert [8,+29] {FiShNt A:Resist Fire Gong}
i) The Large Metal Shield 'Power Matrix' [8,+17] (+3) {StDxCn;CoPoCfFe[M
Anarion}
j) The Large Metal Shield of Martin [8,+19] {ElShNx(In}
k) a Dragon Shield [8,+10] {FiDkCfNxDi}
l) a Dragon Shield [8,+10] {AcCf}

 ( page 13 )
a) a Dragon Shield of Protection [8,+13] {99% off, AcBl}
b) a Knight's Shield of Celestial Protection [10,+9] {SoCa;Rf}
c) The Knight's Shield 'Stonecold' [10,+9] (+1) {St;CoShSoDi Earendil}
d) The Mirror Shield 'Helka-Turma' [10,+16] (+1) {Dx;ElCoShNx}
e) The Mirror Shield of Achilles [10,+15] (+3) {St;Di}
f) a Mirror Shield [10] {good}
g) a Mirror Shield [10] {good}
h) The Mirror of Resist *Lightning* [0,+19] {ElPoShCfCaDi Yata-no-Kagami}
i) a Golden Crown [0] {special}
j) The Jewel Encrusted Crown 'Darknesslurker' [0,+19] (+3) {SpDx}
k) a Hard Leather Cap [2] {special}
l) a Metal Cap [3] {special}

 ( page 14 )
a) The Jingasa 'Undiscoverd Paradise' [4,+10] (+4) {cursed, Ch;-In;-Co;AcElSoNt}
b) an Iron Helm [5] {special}
c) The Steel Helm 'Total Eclipse' [6,+15] (+4) {StWi;PoDkNt[T(Wi}
d) a Steel Helm [6] {special}
e) a Set of Leather Gloves of the Thief (-1) [1,+0] (+4) {Sp}
f) The Set of Leather Gloves 'the Eye of the Aethiopica' (+8,+6) [1,+1] (+4)
{InWiCh;ElPo;Fa Quaker, Master of Earth}
g) The Set of Leather Gloves of Siberia (+13,+5) [1,+15] (+1) {Sr;CoPoBl
Cambeleg}
h) The Set of Leather Gloves 'Rubber Coat' [1,+3] (+1) {StIn;ElPo Cammithrim}
i) The Set of Leather Gloves 'Camelot' [1,+9] {Cf;Lv A:Sleep Monsters Pippin}
j) a Set of Gauntlets of the Thief (+1,-3) [2,-2] (+3) {Sp}
k) The Set of Gauntlets 'Bear's Hand' (+4,+7) [2,+17] (+3) {CnSr;DkDi Corwin}
l) The Set of Gauntlets 'Ever-Faithful' (+6,+5) [2,+18] (+1) {Wi;Ca~oTL
Paurnimmen}

 ( page 15 )
a) The Set of Gauntlets of Benten [2,+17] (+3) {ChSrIf;Nx(Ch}
b) The Set of Gauntlets 'Chaos Tile' [2,+10] (+2) {StInIf;Ca;FaTe Pauraegen, .}
c) a Set of Dragon Gloves [4,+10] {ElBlCf}
d) a Set of Dragon Gloves [4,+10] {Sh}
e) a Set of Dragon Gloves [4,+10] {PoLi}
f) a Set of Dragon Gloves [4,+10] {Ca}
g) a Set of Dragon Gloves [4,+10] {Dk}
h) a Set of Cesti of the Giant (-1,+9) [5,+10] (+1) {-Sl;So}
i) The Set of Cesti of Phasing [5,+18] (+3) {InDxSl;SoCa;LvWr[M Fingolfin}
j) The Pair of Soft Leather Boots of Divine Protection (+3,+5) [2,+13] (+4)
{WiCnSl;AcFiCoPoDkNxDi;Lv(Wi}
k) The Pair of Soft Leather Boots of Immunity [2,+7] (+4) {cursed,
-Sl;PoLiDkCa;FaLv}
l) a Pair of Hard Leather Boots [3] {special}

 ( page 16 )
a) The Pair of Metal Shod Boots 'White Snow' [6,+7] (+2) { Thror}
b) The Pair of Metal Shod Boots of Cleanness [6,+9] (+2) {cursed, -Sl;PoCfNx;Lv}
c) a Pair of Metal Shod Boots [6] {special}
d) a Pair of Metal Shod Boots [6] {special}
e) a Dagger (Life) (1d4) (+8,+11) (+4)
f) The Dagger 'Typhoon' (1d4) (+3,+20) (+3) {SpDxSr;ElSh|E Fiona}
g) The Dagger 'Flame Saber' (4d1) (+11,+19) {Sh|EF/* Caine}
h) The Dagger 'Ray Storm' (1d4) (+5,+19) {|S/Z~EvilGood~oT Dethanc}
i) The Rapier of Alaska (3d7) (+10,+13) (+3) {Sr;Co|CoCa/*(In Duelist}
j) The Rapier 'Ice Climber' (1d6) (+19,+17) (+3) {SlSr;Co|Co/Do A:Frost Ball
Forasgil}
k) The Wakizashi 'Vipera's Fang' (2d4) (+13,+2) {PoDi|PVS/*P A:Poison Dart
Musashi}
l) The Broad Sword 'Fury' (2d5) (+6,+26) (+1) {At|S Tailbiter}

 ( page 17 )
a) The Broad Sword of Mind (2d5) (+2,+20) (+2) {In;Nt/*pL(Cn Orcrist}
b) The Long Sword 'Apocalypse-Now' (3d6) (+10,+28) (+4) {StInWiSr;FaRgBs|S/*U
Excalibur}
c) The Long Sword of the Borg (3d6) (+1,+13) (+4) {SpCh/T Anduril}
d) The Scimitar 'Lunatic' (2d5) (+13,+30) (+2) {Sr;Ca|Ca/* Soulsword}
e) The Bastard Sword 'Gospel' (4d5) (+8,+19) (+3) {Wi;Bs|V/XL/DoP Bloodrip}
f) a Claymore (Pattern) (3d8) (+16,+14) (+2)
g) a Claymore (Armageddon) (4d10) (+7,+12) {|S}
h) The Two-Handed Sword 'Burning Hammer' (3d6) (+7,+13) {|FS/XD/pZ Gurthang}
i) The Executioner's Sword (*Holy Avenger*) (4d5) (+18,+23) (+1)
{CnSl;Dk;Si|S/*UL Crisdurian}
j) a Blade of Chaos (Craft) (6d5) (+7,+12)
k) a Blade of Chaos of Shocking (6d5) (+13,+8)
l) The Blade of Chaos of Tzeentch (6d5) (+9,+9) {Cf;SiLuTe|CaVS/TU Stormbringer,
.}

 ( page 18 )
a) a Falcon Sword (Chaos) (2d6) (+8,+8) (+2) {Nt}
b) The Spear of Koga (2d6) (+13,+15) (+2) {SpStDxChSlSr;AcElLiSo;ThRg|PV/U
Hagen}
c) a Beaked Axe (Defender) (2d6) (+14,+13) [+9] (+4)
d) a Beaked Axe (Defender) (2d6) (+16,+16) [+11] (+1) {AcElFiCo;Wr(Wi}
e) The Broad Axe of Ritual (2d6) (+19,+10) (+4) {InWi;So;Bs/DZ Barukkheled}
f) a Scythe (Pattern) (5d3) (+11,+11) (+2) {Sh}
g) a Scythe (Death) (5d3) (+14,+9)
h) The Lance of Jack of Shadows (2d8) (+18,+18) (+4) {SlSr;Lu|PV/L A:Unbarring
Ways Eorlingas}
i) a Great Axe (Trump) (4d4) (+18,+12) (+1)
j) a Trifurcate Spear of Gondolin (2d9) (+15,+17)
k) a Lochaber Axe (Pattern) (3d8) (+15,+17) (+1)
l) The Lochaber Axe of Erkenbrando (3d8) (+9,+9) (+2) {DxCn;Wr|Ca/*L Dwarves}

 ( page 19 )
a) a Scythe of Slicing (8d4) {good}
b) The Fishingpole 'Advent' (1d1) (+14,+8) {Sh/*L Taikobo}
c) a Death Scythe (10d10) (+12,+30)
d) a Quarterstaff (Crusade) (2d9) (+10,+17) (+2) {(Ch}
e) The Nunchaku of Alaska (2d3) (+4,+15) [+13] (+4) {StDx;ElCoSo|Co/*D A:Frost
Bolt Xiaolong}
f) The War Hammer 'Joyeuse' (3d3) (+18,+13) (+4) {CnChSl|E/*ULZ Aegis Fang}
g) The Flail 'Word of God' (4d6) (+23,+18) (+4) {StWiChIf;Bl;FaBs/XU/*pZ
Winblows}
h) The Flail of Mind (2d6) (+8,+19) (+1) {Dg;El/* Totila}
i) The Bo Staff 'Eternal Verities' (3d12) (+7,+19) (+4) {InSlSr;Si|M/XL
Asclepius}
j) a Lead-Filled Mace of Gondolin (3d4) (+9,+19)
k) The Lead-Filled Mace of Saladin (3d4) (+20,+17) {Wr/XL/*P}
l) The Tetsubo 'Joyeuse' (3d8) (+26,+14) (+3) {StSl;Fi/*L Shuten-douji}

 ( page 20 )
a) a Two-Handed Flail (Crusade) (3d6) (+7,+16) (+2)
b) a Two-Handed Flail of Earthquakes (4d6) (+8,+14) (+2)
c) The Two-Handed Flail 'Buttle Mastery' (3d6) (+19,+13) (+3) {SpDxSr|Q/*U}
d) The Mattock 'Mournblade' (1d8) (+16,+10) (+6) {Sp;CfCa|Ca/XD/*L Khazad-dum}
e) The Light Crossbow 'Brainstorm' (x4.80) (+9,+19) (+4) {In;Sd(In Brand}
f) The Light Crossbow of Tomoe (x4) (+18,+9) (+4) {StCn;CfNtFe;Xs[M}
g) a Heavy Crossbow (x4) {special}
h) The Gun 'Mundwine' (+4) {InDxCn;DiFe;FaSi Crimson}
i) an Arrow (4d5) {special}
j) a Black Arrow (1d4) {special}


==================================== Museum ===================================

 ( page 1 )
a) a Feanorian Lamp of Immolation (+3) {cursed, -Lf;-Sh}
b) The Phial 'Sungazer' (+2) {InSlIf Galadriel}
c) The Stone of Alhazred (+2) {Sr;Ca  Stone of Chaos}
d) a Rune Sword (0d0) (-50,-50) [-50] {(4d9) (+15,+11) aggravates}
e) a Rune Sword (0d0) (-50,-50) [-50]



================================== Statistics =================================

  Objects Found    :   7202
  Objects Bought   :   1879
  Objects Destroyed:   2777

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds   222    608   676   113
  Curing                 115      7    39    19
  Speed                  204     14   106    23
  Healing                 62      3    27     5
  *Healing*                9      0     0     0
  Life                     3      0     0     0
  Restore Mana             2      0     0     0
  Restore Life Levels    119     32   101     7
  Strength                19      0    16     0
  Intelligence            18      0    16     0
  Wisdom                  17      0    14     1
  Dexterity                8      0     8     1
  Constitution            10      0     9     0
  Charisma                18      0    11     0
  New Life                10      0     1     0
  Experience               2      0     2     0
  Totals                1394    847  1317   276

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall         122      3    10    11
  Identify               327    235   453    77
  *Identify*              68      1    70     2
  Remove Curse            22      2     6     5
  *Remove Curse*           6      2     5     0
  Teleportation          343    128   204   223
  Teleport Level          24      5     7    22
  Destruction             11      0     1     1
  Genocide                 4      0     0     1
  Mass Genocide            2      0     0     0
  Forest Creation          6      0     0     0
  Acquirement              3      0     3     0
  *Acquirement*            1      0     1     0
  Totals                1265    426   834   437

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             2      0     5     0
  Teleport Other           7      0    18     3
  Dragon's Frost           1      0     0     0
  Dragon's Flame           2      0     3     0
  Dragon's Breath          2      0     0     0
  Striking                 3      0     0     0
  Disintegrate             1      0     0     0
  Totals                  56      1    76     8

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception               5      9   203     2
  Enlightenment            2      0     0     1
  Speed                    5      0     3     1
  Healing                  4      0    28     0
  Destruction              7      0     1     0
  Genocide                 1      0     1     0
  Mana Storm               1      0     0     0
  Totals                  69      9   267    27

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location           12      0   329     0
  Door/Stair Location      2      0   122     0
  Monster Location         3      0   873     0
  Illumination            18      0   106     0
  Recall                   4      0   376     0
  Detection                3      0   725     0
  Enlightenment            5      0    63     0
  Perception               2      0   664     0
  Teleport Other           3      0     0     0
  Mana Balls               1      0     0     0
  Totals                 135      0  3328     3

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks        95      0     0     3
  Fourth Spellbooks        2      0     0     0
  Totals                 119      1     0    33


  Egos Found    :   1272
  Egos Bought   :      3
  Egos Destroyed:    150

  Egos                 Found Bought  Dest
  ---------------------------------------
  Ring of Speed           14      0     0
  Ring (Defender)          9      0     0
  Amulet (Defender)        6      0     0
  Boots of Elvenkind       3      0     0
  Boots of Speed           1      0     0

  Monsters             Kills   Pct
  --------------------------------
  Animals               4970  39.0%
  Breeders              1592  12.5%
  Demons                 960   7.5%
  Dragons                530   4.1%
  Giants                 240   1.8%
  Hounds                1388  10.9%
  Humans                1101   8.6%
  Orcs                   853   6.7%
  Trolls                1339  10.5%
  Undead                 978   7.6%
  Uniques                195   1.5%

  Evil Monsters         6530  51.3%
  Good Monsters          256   2.0%
  Neutral Monsters      6035  47.4%

  Good Droppers          273   2.1%
  Great Droppers          22   0.1%
  Totals               12727


================================ Last Messages ================================

> You miss the Death drake.
> The Death drake seems weakened.
> You hit the Death drake. <x2>
> It was a great hit!
> You hit the Death drake.
> You miss the Death drake.
> You hit the Death drake.
> You have slain the Death drake.
> You feel something roll beneath your feet.
> You see a Cloak [1] {good}.
> You see Full Plate Armour [25] {good}.
> You see an Amulet {unidentified}.
> You have an Amulet {unidentified} (u).
> You see a Small Metal Shield [5] {average}.
> You see a Potion of Resistance.
> You have 14 Potions of Resistance (f).
> You see a Cloak [1] {good}.
> You see Full Plate Armour [25] {good}.
> In your pack: a Barbarian Talisman (+3) (u).
> The heroism wears off.
> Autosaving the game...
> You feel yourself yanked upwards!
> There is a permanent wall blocking your way.
> You feel yourself slow down.
> The Pitiful looking beggar wakes up.
> Selling a Barbarian Talisman (+3) (u).
> You quickly agree upon the price.
> Agreed!
> You sold a Barbarian Talisman (+3) for 15164 gold.
> You have no more Barbarian Talismans (+3).
> You feel very good. <x3>


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Random Artifacts:   ENABLED

  [Check Sum: "044ad5e31902b275f4"]


Posted on 24.9.2015 23:18
Last updated on 8.11.2015 15:48

Download this dump

3660. on the Ladder (of 15267)
332. on the PosChengband Ladder (of 2175)
9. for this player (out of 156)

Comments

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On 24.9.2015 23:23 murphy wrote:
wormtongue dropped a ring of speed, then one of the round table knights dropped another one. and this guy still has fingers for two more!

playing with all equipment slots dedicated to offense, i dont know if its smart but its sure fun

On 24.9.2015 23:29 murphy wrote:
in retrospect, it would have been clever to unlock the mountain dungeons while i was still an umber hulk and could wear boots. i feel like levitation is going to be tough to come by now

On 26.9.2015 01:59 murphy wrote:
found a runesword, which sure is tempting to think about because i think this guy could easily train it while hitting with 3 other weapons.

the problem is this guy doesnt have armor slots and it would lower AC to almost zero!

ill keep it at home for now, i think i need more +dam first anyway

On 26.9.2015 05:28 murphy wrote:
levitating gloves yay! first thing i did was stroll up to zul with a giant wad of cash to spend, but nothing caught my eye.

On 27.9.2015 02:48 murphy wrote:
runesword! i figured it found me as much as i found it.

well now i found a second one, so i cant really apply the same logic, that one is destined to stay in town.

tricky to get it going at first, i had to wield apocalypse-now in the other two arms because its +4 str boots was necessary to get runesword to positive damage. so i had to go all the way to camelot level 1 so that i could get some kills with the first weapon before the second weapon hit. then found a room full of fleas and farmed shamelessly.

now its high enough level i have to kill real monsters, so i have to wield tzeentch for see invisible. so runesword will be growing at half speed now, since its getting only half the kills.

On 27.9.2015 02:58 murphy wrote:
*boost not boots

the stormbringer randart was a bit of a disappointment, that also swayed me to give runesword a try. if runesword gets a little stronger, and i get another source of see invis, then i can go runesword + apocalypse now, that should be fun

On 28.9.2015 00:15 murphy wrote:
now runesword aggravates, it was fun but not sure i like it any more

On 28.9.2015 00:17 murphy wrote:
been trying to reforge onto some feanorian lamps, but nothing good yet

On 28.9.2015 02:15 murphy wrote:
couldnt deal with aggravation, so read mundanity scroll. the first runesword is in the museum, and ive wielded the second runesword.

my stats are higher and ive upgraded my combat rings, so this runesword is training much easier. i didnt have to do any farming and im already carrying it down to depth, and just avoiding a few particularly scary looking opponents.

On 28.9.2015 09:49 Arjen wrote:
I've never had a runesword without aggr... I think they always get it.

On 28.9.2015 13:38 murphy wrote:
i always wanted to try one, but if this one starts to aggravate i might have to abandon the runesword idea.

with this guys mediocre hp and hardly any resists, being stealthy is kinda essential to his survival

On 29.9.2015 05:52 murphy wrote:
both rune swords in the museum now, but i think my other weapons are pretty nice

artifact shield from fafner! with rFear, anti-magic, and other good stuff too!

On 30.9.2015 03:28 murphy wrote:
> You have 5 Rations of Food.
> The Ration of Food hits Mycen the Gold Dragon.
> Mycen the Gold Dragon is unharmed.

On 1.10.2015 23:27 murphy wrote:
was considering challenging mycen, but i have no range weapons or offensive devices. so the only thing i could think of was to throw food at him. which, as it turns out, he doesnt seem to mind

On 3.10.2015 09:45 Arjen wrote:
If you want to fight friendly monsters, use + and attack.

On 4.10.2015 22:39 murphy wrote:
oooh good tip thanks Arjen!

On 12.10.2015 00:37 murphy wrote:
finally finished castle, after fleeing at least half a dozen times. Layzark is tough when you have no range attacks!

On 12.10.2015 00:40 murphy wrote:
awesome ring of combat +1 attack and +1 weapon dice, boosted apocalypse-now damage by 50%!

On 31.10.2015 03:20 murphy wrote:
weapon does massive damage against undead! it was tough to separate vecna from his entourage, but once i managed that he wasnt too hard

On 2.11.2015 02:04 clouded wrote:
Nice weapon and cool combat ring too, I'll have to look out for those.

Switch in those Fingolfin replacement gloves, chaos + sound covers resists you lack. Be on the lookout for good dragon gloves, you need to get resists on your glove slots. If you find a nice pair it might be a good artefact creation target.

Your damage is good enough to win with, just cover the resist holes! Chaos and Disenchantment both have high max damages, like 650. Sound is still dangerous and Dark is used by a ton of uniques.

On 2.11.2015 02:09 clouded wrote:
Light and Nexus are the resists you can live without. For light it is mainly solars, the unique angels, sky drakes (these are nightmares anyway) and fenghuangs to watch out for. For nexus it is just some of the weird lovecraft uniques.

On 2.11.2015 05:00 murphy wrote:
thanks very much for these ideas! is there a minimum speed needed to win? or is a serpent double move always possible with the random energy in poschengband

On 2.11.2015 07:51 TheOtherMITZE@yahoo.com wrote:
I just noticed that you've only done quests in Angband . . . did you turn off town quests, or something?

On 2.11.2015 12:07 murphy wrote:
i just like random levels more than the fixed quests, was just my preference not to do them :-)

On 2.11.2015 21:33 TheOtherMITZE@yahoo.com wrote:
B-b-b-but . . . the FAME you're missing out on!

(I jest--to each their own playstyle.)

On 3.11.2015 01:21 clouded wrote:
Double moves are always something you have to live with, the Serpent is speed +45 anyway. It actually isn't as damaging at range compared to some of the other uber uniques, it is mainly about dispelling, summoning and tough melee. Given that it dispels almost constantly, having +30 base speed is nice but I've been able to manage it with +20 base. If you have good damage, good AC and good sustains that can add up to mitigate poor speed. AC you probably can't manage being a Xorn, but damage certainly.

On 3.11.2015 05:44 murphy wrote:
@hugo good point about fame, i have a couple nice armors i wanted to try reforging!

@clouded youve convinced me i should focus on filling the resist holes. that gave me another idea, i can hold defensive weapons. like this naginata i had stashed at home, its got more resists than my best shield, and +3 speed too. and if they hit anything its a bonus!

On 5.11.2015 02:31 murphy wrote:
acid immunity gloves from mephistopheles! extra nice cause acid is actually one of the resists ive been struggling to cover

On 5.11.2015 04:14 murphy wrote:
gloves got disenchanted, now they look kind of funny

a Set of Leather Gloves of the Thief (-1) [1,+0] (+4) {Sp}

used to be (+1,-1)

On 6.11.2015 06:43 murphy wrote:
reforged the armor 'O-Parts' onto dragon gloves and they came out pretty good!

On 6.11.2015 06:45 murphy wrote:
i have more hp and better resists now but stealth got much worse. ill try it out and see how it goes!

On 6.11.2015 23:28 TheOtherMITZE@yahoo.com wrote:
How many (or which) resistances did those dragon gloves have before the reforging process?

On 7.11.2015 00:57 murphy wrote:
just had 2 resists before! nether and fire

On 7.11.2015 04:00 TheOtherMITZE@yahoo.com wrote:
+2 CON, two base resists, and two high resists? Good deal.

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