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The Angband Ladder: Darkme, Dark-Elf Magic-Eater by JohnCW9

  [PosChengband 3.2.0 Character Dump]


 Name       : Darkme                       ========== Stats ==========
 Sex        : Male                               STR  :     18/20
 Personality: Munchkin                           INT  :     18/96
 Race       : Dark-Elf                           WIS  :     18/10
 Subrace    : None                               DEX  :     18/50
 Class      : Magic-Eater                        CON  :        16
                                                 CHR  :     18/50

 Level      :       29                           HP   :   490/490
 Cur Exp    :    52441                           SP   :       0/0
 Max Exp    :    52441                           AC   :       115
 Adv Exp    :    75000                           Speed:        +7

                                           ========== Skills =========
 Gold       :  2244520                     Melee      : Superb
 Kills      :      848                     Ranged     : Superb
 Uniques    :       12                     SavingThrow: Heroic
 Artifacts  :        9                     Stealth    : Heroic
                                           Perception : Superb
 Game Day   :        5                     Searching  : Superb
 Game Time  :     1:47                     Disarming  : Superb
 Play Time  :    64:37                     Device     : Legendary[12]


============================= Character Equipment =============================

a) The Small Sword 'Sting' (1d6) (+7,+8) (+3) {AtStDxCn;LiCf;FaSiLu/*oL~oTP}
b) a Small Metal Shield of Elemental Protection [5,+13] {AcEl}
c) a Long Bow (x3) (+0,+0)
d) a Ring of Protection [+7] {Sh}
e) a Ring of Protection [+8] {(InWiCh}
f) an Elemental Charm {ElFiCoPo}
g) The Phial of Galadriel (+1 to searching) {Sr, !!}
h) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoShNtNx}
i) a Cloak of Immolation [1,+15] {Fi[F}
j) The Metal Cap 'Destiny Star' [3,+10] (+3 to stealth)
{WiDxSl;AcElFiLiCaDi;Lu(Dx}
k) a Set of Leather Gloves of Free Action [1,+11] {Fa}
l) a Pair of Hard Leather Boots of Levitation [3,+6] {Nx;Lv}


              |)}=="![(]]]                              |)}=="![(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .+.......+...  65%           Speed      : ............+
 Elec       : .+...+.+.+...  75%           Free Act   : +.........+..
 Fire       : .....+.+++...  75%           See Invis  : +...........+
 Cold       : .....+.+.....  65%           Warning    : .............
 Poison     : .....+.......  50%           SlowDigest : .............
 Light      : +........+...  65%           Regenerate : .............
 Dark       : ............+  50%           Levitation : ...........+.
 Confusion  : +...........+  65%           Perm Lite  : +........+..+
 Nether     : .......+.....  50%           Reflection : .............
 Nexus      : .......+...+.  65%           Hold Life  : ............+
 Sound      : .............   0%           Sust Str   : .............
 Shards     : ...+...+.....  65%           Sust Int   : ....+........
 Chaos      : .........+...  50%           Sust Wis   : ....+........
 Disenchant : .........+...  50%           Sust Dex   : .........+...
 Time       : .............   0%           Sust Con   : .............
 Blindness  : ............+  50%           Sust Chr   : ....+........
 Fear       : .............                Dec Mana   : .............
 Aura Fire  : ........+.... 3d4+2          Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .............


              |)}=="![(]]]                              |)}=="![(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : +............                Telepathy  : .............
 Slay Undead: +............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : +............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : +............
 Acid Brand : .............                ESP Troll  : +............
 Elec Brand : .............                ESP Giant  : +............
 Fire Brand : .............                Magic Skill: .............
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : ............+ +15%
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............  50'
 Quake      : .............                Stealth    : .........+...
 Vampiric   : .............                Searching  : ......+......
 Chaotic    : .............                Cursed     : .............
 Add Blows  : +............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              |)}=="![(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : 3......2.....     14 -1 -1  3  5  18/20
        INT : ....s........  18/16  3  2  3  0  18/96
        WIS : ....s....3...     10  2  1  3  3  18/10
        DEX : 3........3...     10  2  2  3  6  18/50
        CON : 3............     14 -2 -2  3  3     16
        CHR : ....s..2.....     17  3 -2  3  2  18/50


==================================== Melee ====================================

 Hand #1: The Small Sword 'Sting' (1d6) (+7,+8) (+3)        Accuracy
 Weight : 7.5 lbs                                            AC Hit
 To Hit : 7 + 11 = 18                                        25 86%
 To Dam : 8 + 3 = 11                                         50 77%
 Blows  : 3.79                                               75 68%
 Damage                                                     100 59%
 Crits  : 1.05x                                             125 50%
 Normal : 54 (45-64) [1.05x]                                150 41%
 Evil   : 68 (49-87) [2.10x]                                175 32%
 Undead : 81 (53-109) [3.15x]                               200 23%
 Orcs   : 81 (53-109) [3.15x]


=================================== Shooting ==================================

 Shooting: a Long Bow (x3) (+0,+0)
 Range   : 170'
 Shots   : 1.00
 Mult    : 3.09x
 To Hit  : 0 + 3 = 3
 To Dam  : 0 (Multiplier Applies)
 Xtra Dam: 0 (Multiplier Does Not Apply)

 Ammo #1 : 15 Sheaf Arrows of Wounding (2d4) (+11,+11) (49/49)     AC Hit
 Weight  : 0.4 lbs                                                 50 67%
 To Hit  : 11 + 3 = 14                                            100 38%
 To Dam  : 11 + 0 = 11 (Multiplier Applies)                       150  9%
 Damage                                                           175  5%
 Crits   : 1.02x                                                  200  5%
 Normal  : 49 (40-59) [3.15x]


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Magic Missile          1    2   3% dam 8d4
Absorb Magic           1    0   0% 



==================================== Magic ====================================


  [Staves]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location           58  58   3% 
Door/Stair Location     16  16   3% 
Treasure Location       53  53   3% 
Object Location         67  67   3% 
Detect Invisible        37  37   3% 
Detect Evil             56  56   3% 
Enlightenment           49  49   3% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Curing                  44  44   3% 
Healing                 10  10  50% heal 300

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Starlight               47  47   3% 
Dispel Evil              8   8  30% dam 100
Holiness                10  10  30% dam 150
Power                    8   8  30% dam 150
Genocide                 4   4  66% 

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   38  38   3% 
Perception              79  79   3% 
Sleep Monsters          11  11   3% 
Slow Monsters           24  24   3% 
Remove Curse            40  40   7% 
Teleportation           24  24   3% 
Probing                 24  24   3% 
Earthquakes             23  23   7% 
Animate Dead            24  24   3% 
Speed                   12  12   7% dur 15+1d30
Destruction              8   8  30% Power 116

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Darkness                 9   9   3% 
Haste Monsters          11  11   3% 
Summoning                7   7   3% 


  [Wands]

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Magic Missile           59  59   3% dam 4d6
Stinking Cloud          15  15   3% dam 19
Wonder                  60  60   3% 
Frost Bolts             32  32   3% dam 8d8
Acid Bolts              31  31   3% dam 10d8
Fire Bolts              36  36   3% dam 11d8
Lightning Balls         19  19   3% dam 61
Cold Balls               9   9   3% dam 71
Fire Balls              11  11   3% dam 91
Drain Life               7   7   7% dam 64
Striking                 6   6  40% dam 24d13
Disintegrate             5   5  50% dam 258

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                   38  38   3% 
Trap/Door Destruction   14  14   3% 
Confuse Monster         20  20   3% 
Scare Monster            9   9   3% 
Sleep Monster           28  28   3% Power 87
Slow Monster            54  54   3% 
Tame Monster            13  13   3% 
Stone to Mud            37  37   3% 
Teleport Other           9   9   3% 

Junk                   Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Haste Monster            5   5   3% 
Clone Monster            5   5   3% 


  [Rods]

Detection              Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Trap Location            4   4   3% 
Door/Stair Location      8   8   3% 
Monster Location         2   2   3% 
Enlightenment            6   6   7% 
Detection                6   6   3% 

Healing                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Curing                   2   2  26% heal 50
Healing                  1   1  50% heal 500
Restoration              2   2  50% 

Offense                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Light                    7   7   3% 
Pesticide                8   8   3% dam 4
Lightning Bolts          6   6   3% dam 7d8
Frost Bolts              5   5   3% dam 8d8
Acid Bolts               6   6   3% dam 10d8
Fire Bolts               5   5   3% dam 11d8
Lightning Balls          2   2   3% dam 69
Cold Balls               3   3   3% dam 79
Acid Balls               3   3   3% dam 89
Fire Balls               3   3   3% dam 99
Drain Life               1   1   7% dam 74
Mana Balls               5   5  50% dam 229
Havoc                    1   1  64% 

Utility                Chg Tot Fail Info
---------------------- --- --- ---- ----------------
Illumination             6   6   3% 
Sleep Monster            7   7   3% Power 87
Slow Monster            13  13   3% 
Polymorph                9   9   3% 
Disarming                4   4   3% 
Escaping                 5   5   3% 
Teleport Other           5   5   3% 
Stone to Mud             5   5   3% 
Probing                  8   8   3% 
Recall                   5   5   3% 
Perception               3   3   3% 
Speed                    1   1  17% dur 15+1d30

=================================== Dungeons ==================================

 Angband         : level   6
 Camelot         : level   5

 Now, you are in Telmora.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level 13
  Brodda, the Easterling                   (Dungeon level:   6) - level 16
  Tengu and Death Swords                   (Danger  level:  25) - level 16
  Old Man Willow Quest                     (Danger  level:  22) - level 20
  Orc Camp                                 (Danger  level:  15) - level 23
  Dark Elven Lords Quest                   (Danger  level:  25) - level 23
  Doom Quest 1                             (Danger  level:  15) - level 24
  The Sewer                                (Danger  level:  15) - level 25
  Logrus Master                            (Danger  level:  25) - level 25
  The Vault                                (Danger  level:  30) - level 26
  Vapor Quest                              (Danger  level:  25) - level 28

< Failed Quest >
  Nothing.


 Arena: 27 Victories


============================== Defeated Monsters ==============================

You have defeated 848 enemies including 12 unique monsters in total.

< Unique monsters top 12 >
  Jurt the Living Trump                    (level  34)
  Old Man Willow                           (level  22)
  Ugluk, the Uruk                          (level  20)
  Golfimbul, the Hill Orc Chief            (level  12)
  Brodda, the Easterling                   (level   9)
  Smeagol                                  (level   3)
  Freesia                                  (level   2)
  Wolf, Farmer Maggot's dog                (level   2)
  Grip, Farmer Maggot's dog                (level   2)
  Greater Hell-Beast                       (level   1)
  Mori Troll                               (level   0)
  Noborta Kesyta, the Yeek President       (level   0)


============================= Character Inventory =============================

a) 14 Rations of Food
b) 16 Pieces of Elvish Waybread
c) 6 Potions of Boldness
d) 10 Potions of Speed
e) 6 Potions of Resist Heat
f) 4 Potions of Resist Cold
g) 9 Potions of Heroism
h) 28 Potions of Cure Critical Wounds
i) 4 Potions of Healing {!k}
j) a Potion of Resistance
k) 5 Potions of Curing
l) 8 Scrolls of Teleportation
m) a Scroll of Mundanity
n) a Rod of Drain Life
o) 15 Sheaf Arrows of Wounding (2d4) (+11,+11) (49/49)


================================ Home Inventory ===============================

 ( page 1 )
a) 16 Potions of Detect Invisible
b) 2 Potions of Slow Poison
c) 29 Potions of Cure Light Wounds
d) 3 Potions of Cure Serious Wounds
e) 2 Potions of *Healing*
f) a Potion of Restore Mana
g) 2 Potions of Restore Life Levels
h) a Potion of Restore Strength
i) 6 Potions of Restore Intelligence
j) 5 Potions of Restore Wisdom
k) 7 Potions of Restore Dexterity
l) 3 Potions of Restore Constitution

 ( page 2 )
a) 3 Potions of Restore Charisma
b) 3 Potions of Clarity
c) 6 Scrolls of Phase Door
d) 6 Scrolls of Word of Recall {!r}
e) 2 Scrolls of *Identify*
f) 2 Scrolls of Remove Curse
g) 4 Scrolls of *Remove Curse*
h) 6 Scrolls of Mundanity
i) 3 Scrolls of Light
j) 4 Scrolls of Magic Mapping
k) 5 Scrolls of Holy Chant
l) a Scroll of Rune of Protection

 ( page 3 )
a) 3 Scrolls of Trap/Door Destruction
b) a Scroll of Mass Genocide
c) a Scroll of Acquirement {!k}
d) 2 Staffs of Perception (2x 21 charges)
e) an Elemental Ring {AcCo}
f) a Ring of Protection [+2] {Fe}
g) a Ring of Protection {Si(Cn}
h) a Ring of Protection [+9]
i) a Barbarian Talisman [+10] (+1) {St}
j) Double Ring Mail (-2) [15,+4]
k) The Metal Lamellar Armour 'Dal-i-Thalion' (-3) [23,+13] (+2 to searching)
{ChSr;CfCaDi}
l) a Filthy Rag of Protection [1,+7]

 ( page 4 )
a) The Soft Leather Armour of Kevlar [4,+17] (+3) {Ch;Nt;Lv(Ch}
b) Hard Leather Armour of Elemental Protection (-1) [6,+19] {ElFi}
c) Cord Armour of Elemental Protection [6,+4] {ElFi}
d) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
e) an Elven Cloak [4,+7] (+1 to stealth) {SlSr}
f) a Fur Cloak of Protection [3,+20]
g) a Small Leather Shield [3,+5]
h) a Metal Cap [3,+4]
i) an Iron Helm of Knowledge [5,+7] (+1) {25% off, In(In}
j) a Set of Leather Gloves [1,+5]
k) a Pair of Soft Leather Boots [2,+4]
l) a Pair of Metal Shod Boots of Stealth [6,+10] (+1 to stealth) {Sl}

 ( page 5 )
a) a Main Gauche (1d5) (+0,+0)
b) a Short Sword (1d7) (+0,+0)
c) a Cutlass of Burning (1d7) (+3,+4)
d) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv}
e) a Broad Sword (Crusade) (2d5) (+10,+8) (+2) {Wi;Fe;SiBs/*UL(In}
f) a Broad Sword of *Slay* Human (2d5) (+4,+12) (+2) {Dx/p~p}
g) a Long Sword (2d5) (+5,+5)
h) a Long Sword of Force (3d5) (+6,+10) (+1) {InWi;Si|M}
i) a Scimitar of Sharpness (3d5) (+6,+12) (+4) {Dg|S}
j) a Katana of *Slay* Troll (3d4) (+8,+8) (+2) {St/T~T}
k) a Broad Spear of Freezing (1d9) (+10,+5) {Co|Co}
l) a Naginata (Chaos) (2d6) (+13,+10) {DkCa|Ca}

 ( page 6 )
a) a Halberd (Trump) (4d5) (+14,+14) (+1 to searching) {Sr;NxFe;FaSdRgTe/*U}
b) a Three Piece Rod of *Slay* Undead (3d3) (+7,+11) (+1) {Wi;Nt;Si/L~L}
c) a Morning Star (2d6) (+4,+8)
d) a Morning Star (2d6) (+5,+5)
e) a Lead-Filled Mace (3d4) (+3,+5)
f) a Dwarven Pick of Dissolving (2d4) (+12,+6) (+6) {Dg|A}
g) a Sling of Velocity (x2.25) (+14,+16)
h) 26 Steel Bolts (3d5) (+4,+5)
i) 40 Arrows (1d4) (+0,+0) (7/7)
j) 27 Flight Arrows (1d3) (+0,+0) (6/6)
k) a Capture Ball (empty)
l) a Scrawny horse Skeleton

 ( page 7 )
a) a Large white snake Skeleton
b) a Large brown snake Skeleton
c) 5 Jackal Skeletons
d) 2 Metallic green centipede Skeletons
e) 2 Novice mage Skeletons
f) 3 Cave spider Skeletons
g) a Wild cat Skeleton
h) a Scruffy looking hobbit Skeleton
i) a Metallic red centipede Skeleton
j) a Rattlesnake Skeleton
k) a Bandit Skeleton
l) a Stone giant Skeleton

 ( page 8 )
a) 3 Sasquatch Skeletons
b) a Dark elven lord Skeleton
c) a Logrus master Skeleton
d) a Battle scarred veteran Corpse
e) a Grey mold Corpse
f) 4 Newt Corpses
g) 2 Jackal Corpses
h) a Soldier ant Corpse
i) a Fruit bat Corpse
j) a Clear icky thing Corpse
k) a Blubbering icky thing Corpse
l) a Novice rogue Corpse

 ( page 9 )
a) a Novice mage Corpse
b) a Giant black ant Corpse
c) a Salamander Corpse
d) a White harpy Corpse
e) a Blue yeek Corpse
f) The Corpse of Wolf, Farmer Maggot's dog
g) a Large yellow snake Corpse
h) 2 Cave spider Corpses
i) 2 Crow Corpses
j) 2 Giant white ant Corpses
k) a Radiation eye Corpse
l) a Bandit Corpse

 ( page 10 )
a) 2 Vorpal bunny Corpses
b) 3 Warg Corpses
c) an Orcish Artillery Corpse
d) a Dweller on the threshold Corpse
e) 2 Stone giant Corpses
f) 2 Huorn Corpses
g) a Sasquatch Corpse
h) a Dark elven lord Corpse


==================================== Museum ===================================

 ( page 1 )
a) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
b) a Cloak of Stealth [1,+7] (+3 to stealth) {cursed, Sl;-NxDi}
c) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed,
StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/Good}



================================ Last Messages ================================

> You resist the effects!
> You hit the Vampire lord. <x2>
> You miss the Vampire lord. <x2>
> The Vampire lord flees in terror!
> The Vampire lord points at you, screaming the word DIE!
> You resist the effects!
> The Vampire lord recovers its courage.
> The Vampire lord hits you.
> The Vampire lord is suddenly very hot!
> The Vampire lord misses you. <x2>
> The Vampire lord touches you.
> The Vampire lord is suddenly very hot!
> The Vampire lord flees in terror!
> You hit the Vampire lord. <x3>
> The Vampire lord flees in terror!
> You hit the Vampire lord. <x2>
> You miss the Vampire lord.
> Sure. Piece of cake. <x2>
> The arena absorbs all attempted magic!
> You have 14 Sheaf Arrows of Wounding (2d4) (+11,+11) (49/49).
> The Sheaf Arrow of Wounding (2d4) (+11,+11) (49/49) hits the Vampire lord.
> You have destroyed the Vampire lord.
> Victorious! You're on your way to becoming Champion.
> You see a Scroll of Mundanity.
> You have 15 Sheaf Arrows of Wounding (2d4) (+11,+11) (49/49) (n).
> Target Aborted.
> You see a Scroll of Mundanity.
> You have a Scroll of Mundanity (m).
> There is a permanent wall blocking your way. <x3>
> Select a point and press space.
> Do I hear any challenges against: Barney the Dinosaur


=================================== Options ===================================

 Preserve Mode:      OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Check Sum: "ba1f77664f027cd8a1"]


Posted on 9.10.2015 02:00
Last updated on 25.10.2015 03:49

Download this dump

11478. on the Ladder (of 17233)
1158. on the PosChengband Ladder (of 2359)
10. for this player (out of 88)

Comments

Jump to latest

On 9.10.2015 02:00 JohnCW9 wrote:
Another magic Eater,

On 10.10.2015 19:58 JohnCW9 wrote:
More progress,

On 11.10.2015 23:12 JohnCW9 wrote:
Going to take a brake

On 24.10.2015 01:53 JohnCW9 wrote:
Did some more town Questd

On 25.10.2015 03:49 JohnCW9 wrote:
Up a level Do some fighting

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