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The Angband Ladder: Zelda, High-Elf Mage by <anthon@mnt.org>

  [Angband 4.0.2 Character Dump]

 Name   Zelda        Age            121          Self  RB  CB  EB   Best
 Race   High-Elf     Height       6'11"   STR! 18/100  +1  -3 +10 18/180
 Class  Mage         Weight   12st 11lb   INT! 18/100  +3  +3  +9 18/***
 Title  ***WINNER*** Turns used:          WIS! 18/100  -1  +0 +14 18/***
 HP     850/850      Game       3416558   DEX! 18/100  +3  +0 +12 18/***
 SP     375/385      Standard    470579   CON! 18/100  +1  -2 +10 18/190
                     Resting     323851

 Level                 50    Armor     [95,+133]    Saving Throw    100%
 Cur Exp         11726844                           Stealth    Very Good
 Max Exp         11726844    Melee       4d5,+48    Disarming        93%
 Adv Exp         ********    To-hit       39,+57    Magic Devices    134
                             Blows      4.0/turn    Perception   1 in 16
 Gold              702816                           Searching        19%
 Burden         370.6 lbs    Shoot to-dam    +15    Infravision    90 ft
 Speed                 22    To-hit       40,+47
 Max Depth   5200' (L104)    Shots        2/turn

 You are the only child of a Telerin Ranger.  You have light grey eyes,
 straight black hair, and a fair complexion.



rAcid:......++++... Nexus:.............
rElec:.+....+.++... Nethr:...........+.
rFire:.+*...++.+... Chaos:......+......
rCold:++.*..++.+... Disen:......+.+....
rPois:......+...... pFear:+.+.+....+...
rLite:+.....+.....+ pBlnd:...+.........
rDark:......+.+.... pConf:......+....+.
Sound:......+...... pStun:.............
Shard:......+...... HLife:...+.........

Regen:+.+++........ Stea.:.......+.+...
  ESP:..++.....+... Sear.:.............
Invis:+.++++...+..+ Infra:....+.......+
FrAct:+.+++......+. Tunn.:.............
Feath:...+......... Speed:++++..++...+.
S.Dig:+++.......... Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:............. Light:+...++..+....


  [Character Equipment]

a) the Long Sword 'Ringil' (4d5) (+22,+25) <+10, +1>
     Found lying on the floor in a vault at 4950 feet (level 99)
     
     +10 speed.
     Slays demons (powerfully), trolls, undead, evil creatures.
     Branded with cold.
     Provides resistance to frost, light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Blessed by the gods.  Slows your metabolism.  Speeds regeneration. 
      Prevents paralysis.  Grants the ability to see invisible things. 
     
     Radius 1 light.
     
     When activated, it creates a frost ball with damage 100.
     Takes 128 turns to recharge at your current speed.
     Your chance of success is 98.8%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 366 vs. creatures not resistant to cold,
     473.6 vs. demons, 312.4 vs. trolls, 366 vs. undead, 312.4 vs. evil
     creatures, and 258.4 vs. others.
     
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Found lying on the floor in a vault at 2200 feet (level 44)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +1 speed.
     +1 shooting speed.
     +1 shooting power.
     Provides resistance to lightning, fire, frost.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  
     
c) the Ring of Fire 'Narya' (+2,+2) <+1, +5>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +5 speed.
     Provides immunity to fire.
     Provides protection from fear.
     Cannot be harmed by lightning.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 652 to 1280 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
d) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
     Found lying on the floor in a vault at 4050 feet (level 81)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     +5 speed.
     Provides immunity to frost.
     Provides protection from blindness.
     Cannot be harmed by lightning.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 646 to 960 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
e) the Necklace of the Dwarves <+3, +5, +1>
     Dropped by Glaurung, Father of the Dragons at 3700 feet (level 74)
     
     +3 strength.
     +3 constitution.
     +5 infravision.
     Provides protection from fear.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     Radius 1 light.
     
f) the Star of Elendil <+3>
     Found lying on the floor in a vault at 2100 feet (level 42)
     
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 163 to 320 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
g) Power Dragon Scale Mail of Speed (-3) [60,+30] <+1>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +1 speed.
     Provides resistance to acid, lightning, fire, frost, poison gas,
     light, dark, sound, shards, chaos, disenchantment.
     Provides protection from confusion.
     
h) the Elven Cloak of Lúthien [6,+20] <+4, +3, +2>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +4 intelligence.
     +4 wisdom.
     +3 stealth.
     +2 speed.
     Provides resistance to acid, fire, frost.
     Cannot be harmed by acid, fire.
     
     When activated, it restores your experience to full.
     Takes 800 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
i) the Mithril Shield of Gil-galad [20,+20] <+5, +1>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +5 wisdom.
     Provides resistance to acid, lightning, dark, disenchantment.
     Cannot be harmed by acid.
     Sustains wisdom, dexterity.
     Radius 1 light.
     
     When activated, it fires a line of light in all directions, each
     one causing 10d8 damage.
     Takes 320 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
j) the Iron Helm of Dor-Lómin [7,+20] <+4, +2, -1>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +4 strength.
     +2 dexterity.
     +4 constitution.
     -1 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Provides protection from fear.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     
k) a Set of Alchemist's Gloves of Slaying (+5,+4) [0,+13]
     Found lying on the floor in a vault at 2000 feet (level 40)
     
     Cannot be harmed by acid, fire.
     
l) the Pair of Leather Boots 'Dal-i-thalion' [2,+15] <+5>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +5 dexterity.
     +5 speed.
     Provides resistance to nether.
     Provides protection from confusion.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 16 turns to recharge at your current speed.
     Your chance of success is 99.0%
     




  [Character Inventory]

a) 5 Books of Magic Spells [Magic for Beginners] {!d}
b) 3 Books of Magic Spells [Conjurings and Tricks] {!d}
c) 3 Books of Magic Spells [Incantations and Illusions] {!d}
d) 3 Books of Magic Spells [Sorcery and Evocations] {!d}
e) a Book of Magic Spells [Resistances of Scarabtarices] {!d}
     Cannot be harmed by fire.
     
f) a Book of Magic Spells [Raal's Tome of Destruction] {!d}
     Cannot be harmed by fire.
     
g) a Book of Magic Spells [Mordenkainen's Escapes] {!d}
     Cannot be harmed by fire.
     
h) a Book of Magic Spells [Kelek's Grimoire of Power] {!d}
     Cannot be harmed by fire.
     
i) 23 Potions of Healing
j) 20 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
k) 39 Potions of Restore Mana
l) 15 Potions of Enlightenment
m) 4 Rods of Magic Mapping
n) 2 Rods of Probing
o) 10 Rods of Healing
     Cannot be harmed by lightning.
     
p) 11 Rods of Restoration (3 charging)
     Cannot be harmed by lightning.
     
q) 15 Rods of Teleport Other
r) a Ring of Speed <+17>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +17 speed.
     
s) a Ring of Speed <+13>
     Found lying on the floor in a vault at 4850 feet (level 97)
     
     +13 speed.
     
t) the Massive Iron Crown of Morgoth [0,+0] <+125, +1> {cursed}
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     Permanently cursed.
     +125 strength.
     +125 intelligence.
     +125 wisdom.
     +125 dexterity.
     +125 constitution.
     +125 infravision.
     Provides resistance to acid, lightning, fire, frost, poison gas,
     light, dark, nexus, nether.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     Grants telepathy.  Grants the ability to see invisible things.  
     Radius 1 light.
     
u) a Pair of Steel Shod Boots of Speed [7,+13] <+10>
     Found lying on the floor in a vault at 4900 feet (level 98)
     
     +10 speed.
     Cannot be harmed by fire.
     
v) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
     Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
     
     Slays dragons (powerfully), animals, evil creatures, undead
     (powerfully), demons (powerfully), trolls, orcs.
     Cannot be harmed by acid, fire.
     Grants telepathy.  Grants the ability to see invisible things. 
     Aggravates creatures nearby.  
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +0 STR and +0 DEX you would get 4.0 blows
     Average damage/round: 414.4 vs. dragons, 203.8 vs. animals, 203.8
     vs. evil creatures, 414.4 vs. undead, 414.4 vs. demons, 274 vs.
     trolls, 274 vs. orcs, and 133.6 vs. others.
     Sometimes creates earthquakes on impact.
     




  [Character Quiver]

0) 26 Arrows of Wounding (1d4) (+25,+22)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 251.2.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 6 Books of Magic Spells [Resistances of Scarabtarices] {!d}
     Cannot be harmed by fire.
     
b) 5 Books of Magic Spells [Raal's Tome of Destruction] {!d}
     Cannot be harmed by fire.
     
c) 5 Books of Magic Spells [Mordenkainen's Escapes] {!d}
     Cannot be harmed by fire.
     
d) 3 Books of Magic Spells [Tenser's Transformations] {!d}
     Cannot be harmed by fire.
     
e) 5 Staves of Power (7 charges)
f) 4 Staves of Holiness (12 charges)
g) 4 Staves of the Magi (6 charges)
h) the Serpent Ring of Barahir <+1>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +1 strength.
     +1 intelligence.
     +1 wisdom.
     +1 dexterity.
     +1 constitution.
     +1 stealth.
     Provides resistance to poison gas, dark.
     Cannot be harmed by lightning.
     
i) an Amulet of the Magi [+9] <+4> {ignore}
     Found lying on the floor at 4750 feet (level 95)
     
     +4 intelligence.
     +4 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
j) the Pendant of Ingwë <+3, +4>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +3 intelligence.
     +3 wisdom.
     +4 infravision.
     Provides resistance to acid, lightning, frost.
     Provides protection from confusion.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all
     evil creatures that you can see.
     Takes 163 to 320 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
k) Full Plate Armour of Elvenkind (-3) [62,+17] <+2> {ignore}
     Dropped by a Grave wight at 1850 feet (level 37)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, shards.
     Cannot be harmed by acid.
     
l) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
     Found lying on the floor in a vault at 3600 feet (level 72)
     
     +3 strength.
     Provides resistance to acid, lightning, fire, frost, dark,
     disenchantment.
     Cannot be harmed by acid.
     
     When activated, it removes all non-unique monsters represented by
     a chosen symbol from the level, dealing you damage in the process.
     Takes 1600 turns to recharge at your current speed.
     Your chance of success is 97.5%
     
m) the Adamantite Plate Mail 'Soulkeeper' (-4) [90,+20] <+2>
     Dropped by Arien, Maia of the Sun at 3700 feet (level 74)
     
     +2 constitution.
     Provides resistance to acid, frost, dark, nexus, nether, chaos.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1420 turns to recharge at your current speed.
     Your chance of success is 94.6%
     
n) a Wicker Shield of Preservation [2,+19]
     Found lying on the floor in a vault at 2200 feet (level 44)
     
     Provides resistance to sound, disenchantment.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
o) the Metal Cap of Celebrimbor [3,+18] <+2, +3>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +2 intelligence.
     +2 dexterity.
     +3 searching skill.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid.
     
p) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Dropped by The Queen Ant at 1900 feet (level 38)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 179 to 352 turns to recharge at your current speed.
     Your chance of success is 98.8%
     
q) the Cutlass 'Gondricam' (1d8) (+10,+11) [+50] <+4, +2>
     Dropped by Ibun, Son of Mm at 1450 feet (level 29)
     
     +4 dexterity.
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 160.8.
     
r) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
     Dropped by Wormtongue, Agent of Saruman at 2100 feet (level 42)
     
     +4 strength.
     +4 dexterity.
     Slays undead, orcs, trolls, evil creatures.
     Branded with fire.
     Provides resistance to fire, disenchantment.
     Provides protection from fear.
     Cannot be harmed by acid.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it creates a fire ball with damage 72.
     Takes 128 turns to recharge at your current speed.
     Your chance of success is 98.8%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 303.2 vs. creatures not resistant to fire,
     303.2 vs. undead, 303.2 vs. orcs, 303.2 vs. trolls, 263.2 vs. evil
     creatures, and 223.2 vs. others.
     
s) the Great Axe of Eönwë (5d4) (+15,+18) [+8] <+2>
     Found lying on the floor in a vault at 2050 feet (level 41)
     
     +2 strength.
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     +2 constitution.
     Slays evil creatures, undead, demons (powerfully), orcs.
     Branded with cold.
     Provides immunity to frost.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it removes all non-unique monsters within 20
     squares, dealing you damage in the process.
     Takes 3200 turns to recharge at your current speed.
     Your chance of success is 98.2%
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 358.8 vs. creatures not resistant to cold,
     300.8 vs. evil creatures, 358.8 vs. undead, 474.8 vs. demons,
     358.8 vs. orcs, and 242.8 vs. others.
     
t) a Mace of Disruption of Extra Attacks (5d8) (+17,+18) <+2>
     Found lying on the floor in a vault at 3700 feet (level 74)
     
     +2 attack speed.
     Slays undead.
     
     Combat info:
     6.0 blows/round.
     Average damage/round: 777.6 vs. undead, and 442.8 vs. others.
     
u) 26 Mithril Bolts of Holy Might (3d5) (+19,+23)
     Slays evil creatures, demons, undead.
     Cannot be harmed by acid.
     
v) 14 Mithril Bolts of Holy Might (3d5) (+23,+21)
     Slays evil creatures, demons, undead.
     Cannot be harmed by acid.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
      1188     50'  Reached level 2
      1703     50'  Reached level 3
      2575     50'  Reached level 4
      5539    150'  Reached level 5
      6142    150'  Reached level 6
      9018    200'  Reached level 7
     10495    250'  Reached level 8
     13274    300'  Reached level 9
     14386      0'  Reached level 10
     14814    300'  Killed Grip, Farmer Maggot's dog
     15774    300'  Reached level 11
     18362    300'  Killed Lagduf, the Snaga
     18542    300'  Reached level 12
     20837    600'  Reached level 13
     22908   1100'  Reached level 14
     25157   1100'  Reached level 15
     25230   1100'  Killed Brodda, the Easterling
     25487   1100'  Reached level 16
     26942   1100'  Reached level 17
     27919   1100'  Reached level 18
     28254   1100'  Killed Bullroarer the Hobbit
     28761   1100'  Killed Fang, Farmer Maggot's dog
     35068   1100'  Reached level 19
     37424   1150'  Killed Gorbag, the Orc Captain
     37424   1150'  Reached level 20
     40871   1150'  Reached level 21
     43897   1350'  Reached level 22
     44439   1300'  Reached level 22
     45944   1300'  Killed Orfax, Son of Boldor
     49401   1350'  Reached level 23
     50480   1350'  Killed Ufthak of Cirith Ungol
     54161   1350'  Reached level 24
     55714   1400'  Killed Grishnákh, the Hill Orc
     56225   1400'  Killed Golfimbul, the Hill Orc Chief
     60260   1450'  Reached level 25
     62474   1450'  Killed Boldor, King of the Yeeks
     69959   1400'  Reached level 26
     76755      0'  Killed Farmer Maggot
    106751   1450'  Found the Set of Gauntlets 'Paurhach' (LOST)
    107306   1450'  Killed Ulfast, Son of Ulfang
    108094   1450'  Killed Angamaitë of Umbar
    108539   1450'  Killed Sangahyando of Umbar
    109085   1450'  Killed Ulwarth, Son of Ulfang
    109380   1450'  Killed Ibun, Son of Mîm
    109574   1450'  Found the Cutlass 'Gondricam'
    111544   1500'  Killed Uldor the Accursed
    111589   1500'  Found the Broad Sword 'Glamdring' (LOST)
    112188   1500'  Killed Sméagol
    112343   1500'  Killed Khîm, Son of Mîm
    113674   1850'  Found the Dagger 'Narthanc' (LOST)
    114081   1850'  Reached level 27
    114736   1900'  Killed Beorn, the Shape-Changer
    168924   1950'  Reached level 28
    171642   2000'  Reached level 29
    175193   1950'  Killed Nár, the Dwarf
    176627   1950'  Reached level 30
    224966   1900'  Killed The Queen Ant
    225083   1900'  Found the Iron Helm 'Holhenneth'
    226563   1800'  Killed Tom the Stone Troll
    226567   1800'  Found the Dagger 'Nimthanc' (LOST)
    226696   1800'  Killed Bill the Stone Troll
    226696   1800'  Reached level 31
    226808   1800'  Found the Flail 'Totila' (LOST)
    226886   1800'  Killed Bert the Stone Troll
    228128   1800'  Killed Draebor, the Imp
    229665   2100'  Found the Short Sword 'Sting' (LOST)
    232266   2100'  Killed Wormtongue, Agent of Saruman
    232269   2100'  Found the Long Sword 'Andúril'
    260897   2100'  Found the Main Gauche of Maedhros (LOST)
    260913   2100'  Found the Rapier 'Forasgil' (LOST)
    262069   2100'  Found the Star of Elendil
    262868   2100'  Found the Halberd 'Osondir' (LOST)
    263496   2100'  Killed Lugdush, the Uruk
    291919   2050'  Killed Bolg, Son of Azog
    291971   2050'  Found the Iron Helm of Dor-Lómin
    292199   2050'  Reached level 32
    292746   2050'  Killed Lorgan, Chief of the Easterlings
    292760   2050'  Reached level 33
    295088   2050'  Killed Uvatha the Horseman
    295194   2050'  Killed Ji Indur Dawndeath
    298363   2000'  Found the Lucerne Hammer 'Turmil' (LOST)
    299254   2000'  Killed Rogrog the Black Troll
    299508   2000'  Reached level 34
    300265   2050'  Killed Adunaphel the Quiet
    300574   2050'  Killed Kavlax the Many-Headed
    300633   2050'  Killed Mughash the Kobold Lord
    300636   2050'  Found the Dagger 'Dethanc' (LOST)
    300975   2050'  Found the Steel Helm of Hammerhand (LOST)
    300989   2050'  Found the Cloak 'Holcolleth' (LOST)
    301758   2050'  Killed Hoarmurath of Dir
    302174   2050'  Killed Akhorahil the Blind
    302428   2050'  Found the Iron Helm of Gorlim (LOST)
    302487   2050'  Killed Ariel, Queen of Air
    302719   2050'  Found the Elven Cloak of Lúthien
    302937   2050'  Reached level 35
    303556   2050'  Killed Dwar, Dog Lord of Waw
    303825   2050'  Found the Great Axe of Eönwë
    304251   2050'  Killed Castamir the Usurper
    304256   2050'  Found the Broad Sword 'Orcrist' (LOST)
    307618   2100'  Killed Shagrat, the Orc Captain
    307836   2150'  Killed Medusa, the Gorgon
    308367   2150'  Killed Gorlim, Betrayer of Barahir
    308380   2150'  Killed Azog, King of the Uruk-Hai
    309011   2200'  Killed Scatha the Worm
    309035   2200'  Found the Pair of Leather Boots of Radagast (LOST)
    310436   2200'  Found the Dagger of Rilia (LOST)
    310448   2200'  Reached level 36
    311498   2200'  Killed Itangast the Fire Drake
    311841   2200'  Killed Vargo, Tyrant of Fire
    312623   2200'  Killed Smaug the Golden
    312971   2200'  Found the Short Bow of Amras
    314008   2150'  Killed Lokkak, the Ogre Chieftain
    314354   2200'  Reached level 37
    315890   2150'  Killed Waldern, King of Water
    316268   2150'  Killed Fundin Bluecloak
    316796   2100'  Killed Mîm, Betrayer of Turin
    318655   2100'  Killed Uglúk, the Uruk
    318854   2100'  Killed Ulfang the Black
    320534   2100'  Killed Saruman of Many Colours
    321463   2100'  Reached level 38
    322164   2100'  Killed Quaker, Master of Earth
    328395   3600'  Reached level 39
    330238   3600'  Killed Ren the Unclean
    330306   3600'  Found the Mithril Plate Mail of Celeborn
    335919   3700'  Reached level 39
    335928   3700'  Killed The Witch-King of Angmar
    335928   3700'  Reached level 40
    336231   3700'  Found the Metal Cap of Celebrimbor
    336841   3700'  Reached level 40
    336847   3700'  Killed Glaurung, Father of the Dragons
    336849   3700'  Found the Necklace of the Dwarves
    336975   3700'  Killed Khamûl, the Black Easterling
    340490   3700'  Killed The Balrog of Moria
    340598   3700'  Killed Lungorthin, the Balrog of White Fire
    340693   3700'  Killed The Cat Lord
    342541   3700'  Found the Pair of Leather Boots 'Dal-i-thalion'
    343180   3700'  Found the Serpent Ring of Barahir
    343224   3700'  Found the Mithril Shield of Gil-galad
    343239   3700'  Found the Pendant of Ingwë
    344573   3700'  Killed Vecna, the Emperor Lich
    344997   3700'  Found the Scythe 'Avavir' (LOST)
    346512   3700'  Reached level 41
    349883   3700'  Killed The Phoenix
    349950   3700'  Found the Mattock of Náin (LOST)
    351464   3700'  Found the Ring of Fire 'Narya'
    351929   3700'  Killed Arien, Maia of the Sun
    351944   3700'  Found the Adamantite Plate Mail 'Soulkeeper'
    372184   3750'  Found the Iron Crown of Berúthiel (LOST)
    372605   3750'  Killed Radagast the Brown
    373012   3750'  Killed Ungoliant, the Unlight
    373614   4050'  Reached level 42
    373690   4050'  Found the Ring of Adamant 'Nenya'
    374218   4050'  Killed Ancalagon the Black
    374894   4200'  Killed Eöl, the Dark Elf
    375370   4250'  Killed Cantoras, the Skeletal Lord
    376128   4350'  Killed Ar-Pharazôn the Golden
    376725   4400'  Killed Shelob, Spider of Darkness
    377021   4400'  Found the Ring of Tulkas (LOST)
    377646   4600'  Killed Gothmog, the High Captain of Balrogs
    378109   4650'  Killed Harowen the Black Hand
    380229   4750'  Reached level 43
    382184   4800'  Killed The Lernaean Hydra
    383153   4900'  Killed Baphomet the Minotaur Lord
    383222   4900'  Killed Omarax, the Eye Tyrant
    384748   4900'  Killed Maeglin, the Traitor of Gondolin
    384919   4900'  Killed Thuringwethil, the Vampire Messenger
    385147   4900'  Reached level 44
    387870   4900'  Killed Feagwath, the Undead Sorcerer
    388122   4900'  Killed Atlas, the Titan
    389721   4900'  Killed Tselakus, the Dreadlord
    389721   4900'  Reached level 45
    390127   4900'  Killed The Mouth of Sauron
    396032   4900'  Killed Polyphemus, the Blind Cyclops
    396456   4900'  Killed Kronos, Lord of the Titans
    398215   4900'  Killed Draugluin, Sire of All Werewolves
    400114   4900'  Killed Huan, Wolfhound of the Valar
    400668   4950'  Killed The Tarrasque
    400734   4950'  Reached level 46
    405608   4900'  Killed Carcharoth, the Jaws of Thirst
    411632   4900'  Killed Ossë, Herald of Ulmo
    411703   4900'  Killed Pazuzu, Lord of Air
    411703   4900'  Reached level 47
    415917   4800'  Killed Qlzqqlzuup, the Emperor Quylthulg
    417686   4950'  Killed Sauron, the Sorcerer
    420017   4900'  Reached level 48
    426371   4950'  Reached level 49
    429647   4950'  Found the Long Sword 'Ringil'
    437676   5000'  Reached level 50
    465821   5000'  Killed Morgoth, Lord of Darkness
    465836   5000'  Found the Massive Iron Crown of Morgoth
    465857   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 3.11.2015 17:24
Last updated on 3.11.2015 17:27

Download this dump

3060. on the Ladder (of 16484)
848. on the Angband Ladder (of 5253)
Second best for this player (out of 3)

Comments

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On 3.11.2015 17:24 anthon@mnt.org wrote:
It has been a long time (90's) since I defeated Morgoth. 4.02 looks very nice and is more easy to play (although I missed the key combination learning facility that I remember using).

I gave up searching for the equipment that I used to gather before going to level 100 ( shield with immunity to acid, crossbow with speed, high hit & damage gauntlets (fingolfin?) and +10 ego boots).

My tactic was to get to character level 30 while trying to find/buy Kelek. After that cleaning out greater vaults is easy as you can wipe out the dangerous monsters and transporting away the uniques I couldn't handle. Getting stats and experience potions that way and some artefacts (after level 35 and mass banishment things become even more easy).
Getting the Power Dragon Scale Mail helped a lot together with the Mace of Disruption with extra attacks (700+ vs undead!) to get the uniques out of the way before tackling Sauron.

Morgoth is fortunately still stupid enough to follow you around, so I dropped 4 artifacts around a single permanent rock (to prevent morgoth from making dancing around that rock impossible by caving in the ceiling). With speed of 60+ (temporarily changing the artifact rings for speed) I could move 5 times and if Morgoth followed hit him (quaff a potion of restore mana/cast speed if not following the fifth move). After a while you get the rythm of Morgoth and you do X-moves+hit/Y-moves+hit/etc.

The game has definitely become more challenging with the artifacts being as restricted (cq difficult to find) as they were.

On 3.11.2015 17:27 anthon@mnt.org wrote:
It has been a long time (90's) since I defeated Morgoth. 4.02 looks very nice and is more easy to play (although I missed the key combination learning facility that I remember using).

I gave up searching for the equipment that I used to gather before going to level 100 ( shield with immunity to acid, crossbow with speed, high hit & damage gauntlets (fingolfin?) and +10 ego boots).

My tactic was to get to character level 30 while trying to find/buy Kelek. After that cleaning out greater vaults is easy as you can wipe out the dangerous monsters and transporting away the uniques I couldn't handle. Getting stats and experience potions that way and some artefacts (after level 35 and mass banishment things become even more easy).
Getting the Power Dragon Scale Mail helped a lot together with the Mace of Disruption with extra attacks (700+ vs undead!) to get the uniques out of the way before tackling Sauron.

Morgoth is fortunately still stupid enough to follow you around, so I dropped 4 artifacts around a single permanent rock (to prevent morgoth from making dancing around that rock impossible by caving in the ceiling). With speed of 60+ (temporarily changing the artifact rings for speed) I could move 5 times and if Morgoth followed hit him (quaff a potion of restore mana/cast speed if not following the fifth move). After a while you get the rythm of Morgoth and you do X-moves+hit/Y-moves+hit/etc.

The game has definitely become more challenging with the artifacts being as restricted (cq difficult to find) as they were.

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