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The Angband Ladder: Fear, Dwarf Paladin by PowerWyrm

  [Angband 4.0.3 Character Dump]

 Name   Fear         Age             40          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'3"   STR:     17  +2  +1  +0  18/20
 Class  Paladin      Weight    10st 5lb   INT:     10  -3  -3  +0      4
 Title  Warder       Turns used:          WIS:     10  +2  +1  +3     16
 HP     -18/217      Game        114884   DEX:     18  -2  -1  +0     15
 SP     24/32        Standard     10734   CON:     10  +2  +2  +0     14
                     Resting        398

 Level                 24    Armor      [36,+24]    Saving Throw     62%
 Cur Exp            17780                           Stealth          Bad
 Max Exp            17780    Melee       3d4,+23    Disarming        34%
 Adv Exp            19375    To-hit       55,+15    Magic Devices     57
                             Blows      1.0/turn    Perception   1 in 33
 Gold                6264                           Searching        24%
 Burden          163.9 lb    Shoot to-dam    +18    Infravision    50 ft
 Overweight       20.0 lb    To-hit        37,+7    Speed             -1
 Max Depth    2400' (L48)    Shots        1/turn

 You are one of two children of a Dwarven Miner.  You feel that the
 world used to be larger.  You have dark brown eyes, straight brown
 hair, a one foot beard, and a dark complexion.


rAcid:...+..+...... Nexus:.............
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:......+...... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.........+..+
rDark:+............ pConf:.............
Sound:............. pStun:.............
Shard:......+...... HLife:.............

Regen:............. Stea.:......+......
  ESP:............. Sear.:.........+...
Invis:+........+... Infra:............+
FrAct:+..........+. Tunn.:............+
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:+....+.......


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> Shagrat, the Orc Captain hits you.
> *** LOW HITPOINT WARNING! ***
> Shagrat, the Orc Captain hits you.
> *** LOW HITPOINT WARNING! ***
> The Nexus hound breathes nexus.
> *** LOW HITPOINT WARNING! ***
> You avoid the effect!
> The Killer stag beetle drones angrily.
> The Young green dragon shrugs off the attack.
> The Nexus hound breathes nexus.
> You die.
> The Killer stag beetle drones angrily.
> The Young green dragon grunts with pain.

Killed by a Nexus hound.

  [Character Equipment]

a) a Bastard Sword of Gondolin (3d4) (+15,+12) <+1>
 Found lying on the floor of a cavern at 1900 feet (level 38)
 
 Slays dragons, trolls, orcs, demons.
 Provides resistance to dark.
 Cannot be harmed by acid.
 Prevents paralysis.  Grants the ability to see invisible things.  
 Radius 1 light.
 
 Combat info:
 1.0 blows/round.
 With +2 STR and +0 DEX you would get 1.1 blows
 With +0 STR and +2 DEX you would get 1.1 blows
 Average damage/round: 49.9 vs. dragons, 49.9 vs. trolls, 49.9 vs.
 orcs, 49.9 vs. demons, and 33.2 vs. others.
 
b) a Light Crossbow of Power (x3) (+7,+18)
 Dropped by Bullroarer the Hobbit at 1000 feet (level 20)
 
c) a Lapis Lazuli Ring of Damage (+0,+8)
 Dropped by an Imp at 1900 feet (level 38)
 
d) a Garnet Ring of Acid [+8]
 Found lying on the floor at 600 feet (level 12)
 
 Provides resistance to acid.
 
e) a Driftwood Amulet of Wisdom <+3>
 Found lying on the floor at 2100 feet (level 42)
 
 +3 wisdom.
 Sustains wisdom.
 
f) a Lantern (11213 turns) <+2>
 Found lying on the floor at 1000 feet (level 20)
 
 Cannot be harmed by fire.
 Radius 2 light.
 
g) Leather Scale Mail of Elvenkind (-1) [20,+9] <+1>
 Found lying on the floor of a cavern at 900 feet (level 18)
 
 +1 stealth.
 Provides resistance to acid, lightning, fire, frost, shards.
 Cannot be harmed by acid, fire.
 
i) a Leather Shield [8,+0]
 Bought from a store
 
j) a Metal Cap of Seeing [3,+5] <+1>
 Dropped by Golfimbul, the Hill Orc Chief at 1000 feet (level 20)
 
 +1 searching skill.
 Provides protection from blindness.
 Grants the ability to see invisible things.  
 
k) a Set of Gauntlets [3,+0]
 Bought from a store
 
l) a Pair of Leather Boots of Free Action [2,+1]
 Bought from a store
 
 Prevents paralysis.  
 




  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) 2 Holy Books of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Ethereal Openings]
 Cannot be harmed by fire.
 
e) 3 Flasks of oil
 Branded with fire.
 
f) 40 Light Green Potions of Cure Light Wounds
g) 7 Pungent Potions of Cure Serious Wounds
h) 4 Red Potions of Cure Critical Wounds
i) 2 Yellow Speckled Potions of Neutralize Poison
j) 2 Indigo Potions of Restore Mana
k) 39 Scrolls titled "saenus timus" of Phase Door
l) a Scroll titled "deprogo ignam" of Teleportation
m) 4 Scrolls titled "ime tertia no" of Identify
n) 3 Scrolls titled "terot pro im" of Word of Recall
o) a Copper Wand of Stone to Mud (3 charges)
p) 2 Nickel Wands of Trap/Door Destruction (17 charges)
q) 2 Runed Staves of Mapping (5 charges)
r) a Silver Staff of Identify (10 charges)
s) an Azurite Ring of Slaying (+13,+6)
 Found lying on the floor at 2300 feet (level 46)
 
t) a Carnelian Ring of Teleportation <+2>
 Found lying on the floor at 2100 feet (level 42)
 
 +2 speed.
 Induces random teleportation.  
 
u) an Obsidian Amulet of Teleportation
 Dropped by a Hill orc at 1000 feet (level 20)
 
 Induces random teleportation.  
 




  [Character Quiver]

0) 40 Bolts (1d5) (+0,+0)
 Combat info:
 Hits targets up to 80 feet away.
 Average damage/round: 63.6.
 25% chance of breaking upon contact.
 


  [Home Inventory]

a) a Long Bow (x3) (+2,+5)
 Dropped by a Brown yeek at 700 feet (level 14)
 
b) 7 Rounded Pebbles of Slay Animal (1d2) (+4,+4)
 Slays animals.
 
c) 18 Iron Shots of Slay Demon (1d4) (+2,+8)
 Slays demons.
 


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        75    100'  Reached level 2
        80    100'  Reached level 3
       320    100'  Reached level 4
       335    100'  Killed Fang, Farmer Maggot's dog
       542    200'  Reached level 5
       693    200'  Reached level 6
       855    300'  Reached level 7
      1114    300'  Reached level 8
      1287    400'  Reached level 9
      1362    400'  Reached level 10
      1507    400'  Killed Lagduf, the Snaga
      1673    400'  Reached level 11
      2193    500'  Reached level 12
      2203    500'  Killed Wormtongue, Agent of Saruman
      2356    500'  Reached level 13
      2787    600'  Reached level 14
      2891    600'  Reached level 15
      3038    600'  Reached level 16
      3233    600'  Killed Grip, Farmer Maggot's dog
      3589    600'  Reached level 17
      3926    700'  Killed Orfax, Son of Boldor
      4945    800'  Reached level 18
      6264    900'  Reached level 19
      6857   1000'  Killed Bullroarer the Hobbit
      6908   1000'  Reached level 20
      6920   1000'  Killed Grishnákh, the Hill Orc
      6932   1000'  Killed Golfimbul, the Hill Orc Chief
      7700   1000'  Killed Ufthak of Cirith Ungol
      8248      0'  Killed Farmer Maggot
      8567   1200'  Reached level 21
      9452   1500'  Reached level 22
      9710   1700'  Reached level 23
     10261   2100'  Reached level 24


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : no  (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 4.11.2015 13:41
Last updated on 5.11.2015 16:15

Download this dump

13. on the Competition No.181 Ladder (of 23)

Comments

Jump to latest

On 4.11.2015 13:41 PowerWyrm wrote:
Bland start, struggling to stay alive. 600' has a crawly pit, not sure if I should not flee real fast or try to clear it.

On 5.11.2015 13:57 PowerWyrm wrote:
No luck with drops, which means this character can't kill anything anymore. For this first try, I'm gonna simply dive the deepest I can and get a honorable death.

On 5.11.2015 16:15 PowerWyrm wrote:
Big dive fatally didn't end well, though I managed to pick up a couple good items while running in fear.

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