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The Angband Ladder: Tony XXXVI, Half-Troll Warrior by Wanderlust

  [Angband 4.0.4 Character Dump]

 Name   Tony XXXVI   Age             28          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        6'2"   STR:     17  +4  +3  +0  18/60
 Class  Warrior      Weight   10st 10lb   INT:     10  -4  -2  +0      4
 Title  Swordsman    Turns used:          WIS:     10  -2  -2  +0      6
 HP     -1/158       Game         41640   DEX:     18  -4  +2  +2     18
 SP     0/0          Standard      3766   CON:     10  +3  +2  +0     15
                     Resting        132

 Level                 12    Armor       [19,+8]    Saving Throw     22%
 Cur Exp              974                           Stealth          Bad
 Max Exp              974    Melee        1d6,+8    Disarming        31%
 Adv Exp             1020    To-hit        48,+6    Magic Devices     18
                             Blows      3.7/turn    Perception   1 in 38
 Gold                1553                           Searching        18%
 Burden           83.5 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight      -96.4 lb    To-hit        33,+3    Speed         Normal
 Max Depth     950' (L19)    Shots        1/turn

 Your father was a Cave-Troll Warrior.  You have puke-yellow eyes, oily
 sea-weed green hair, and green leprous skin.



rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:...+......... Chaos:.............
rCold:...+......... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............+ Stea.:.............
  ESP:............. Sear.:..+..........
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> You hear a hushing roar.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> You hear a hushing roar.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> You feel a wall blocking your way.
> You hear a hushing roar.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> You hear a hushing roar.
> You are hit by something!
> You die.

Killed by a Dark hound.

  [Character Equipment]

a) a Rapier of *Slay Orc* (1d6) (+3,+5) <+2>
     Found lying on the floor at 450 feet (level 9)
     
     +2 dexterity.
     Slays orcs.
     Sustains dexterity.
     
     Combat info:
     3.7 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 69.5 vs. orcs, and 43.2 vs. others.
     
b) a Short Bow (x2) (+0,+0)
     Bought from a store
     
c) a Diamond Ring of Searching <+1>
     Found lying on the floor at 600 feet (level 12)
     
     +1 searching skill.
     
d) an Aquamarine Ring of Resist Fire and Cold
     Found lying on the floor at 700 feet (level 14)
     
     Provides resistance to fire, frost.
     
e) a Carved Oak Amulet of Resist Acid
     Found lying on the floor at 600 feet (level 12)
     
     Provides resistance to acid.
     
f) a Lantern (5095 turns) <+2>
     Found lying on the floor at 450 feet (level 9)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Studded Leather Armour (-1) [12,+1]
     Dropped by a Kobold shaman at 600 feet (level 12)
     
h) a Cloak [1,+0]
     Bought from a store
     
i) a Wicker Shield [2,+0]
     Bought from a store
     
j) a Hard Leather Cap [2,+5]
     Found lying on the floor at 250 feet (level 5)
     
k) a Set of Leather Gloves [1,+0]
     Bought from a store
     
l) a Pair of Leather Sandals [1,+0]
     Bought from a store
     




  [Character Inventory]

a) a Flask of oil
     Branded with fire.
     
b) 9 Metallic Blue Potions of Cure Light Wounds
c) a Light Green Potion of Neutralize Poison
d) an Oily Yellow Potion of Boldness
e) a Dark Green Potion of Infravision
f) 13 Scrolls titled "recto posuam" of Phase Door {@r1}
g) 4 Scrolls titled "queo em instue" of Satisfy Hunger
h) 2 Scrolls titled "loquodo inimo" of Light {@r1}
i) 2 Scrolls titled "claenio aenter" of Word of Recall {@r9 !*}
j) a Lead-Plated Wand of Light (10 charges) {ATT}
k) a Spruce Staff of Detect Invisible (21 charges)
l) an Ivory Staff of Light (20 charges) {@Z1}
m) 2 Mahogany Staves of Identify (35 charges) {@Z5}
n) a Shovel (1d2) (+2,+4) <+1> {@w0^,^;}
     Found lying on the floor at 350 feet (level 7)
     
     +1 tunneling.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +1 DEX you would get 2.7 blows
     Average damage/round: 20.4.
     




  [Character Quiver]

0) 40 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       507    100'  Reached level 2
       529    150'  Reached level 3
      1184    250'  Reached level 4
      1281    350'  Reached level 5
      1304    350'  Reached level 6
      1629    450'  Reached level 7
      1818    450'  Reached level 8
      2164    600'  Reached level 9
      2949    600'  Reached level 10
      3037    600'  Reached level 11
      3090    600'  Reached level 12


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 28.12.2015 09:03

Download this dump

14935. on the Ladder (of 15994)
4741. on the Angband Ladder (of 5042)
35. for this player (out of 53)

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