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The Angband Ladder: Tony XLII, Half-Troll Warrior by Wanderlust

  [Angband 4.0.4 Character Dump]

 Name   Tony XLII    Age             27          Self  RB  CB  EB   Best
 Race   Half-Troll   Height        6'8"   STR:  18/19  +4  +3  +5 18/139
 Class  Warrior      Weight    16st 2lb   INT:      9  -4  -2  +0      3
 Title  Myrmidon     Turns used:          WIS:      9  -2  -2  +0      5
 HP     -160/339     Game        306931   DEX:     18  -4  +2  +3  18/10
 SP     0/0          Standard     30691   CON:     13  +3  +2  +0     18
                     Resting       2251

 Level                 28    Armor      [32,+31]    Saving Throw     38%
 Cur Exp            57259                           Stealth         Fair
 Max Exp            57259    Melee       1d6,+30    Disarming        47%
 Adv Exp            60000    To-hit       72,+28    Magic Devices     29
                             Blows      3.8/turn    Perception   1 in 43
 Gold               51747                           Searching        13%
 Burden          161.1 lb    Shoot to-dam    +11    Infravision    30 ft
 Overweight      -18.8 lb    To-hit       57,+20    Speed         Normal
 Max Depth    1650' (L33)    Shots        1/turn

 Your father was a Cave-Troll Warrior.  You have puke-yellow eyes, oily
 sea-weed green hair, and green leprous skin.



rAcid:....+.+...... Nexus:.............
rElec:......+...... Nethr:......+......
rFire:......+...... Chaos:.............
rCold:......+...... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.....+.......
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............+ Stea.:......++...+.
  ESP:............. Sear.:.............
Invis:.....+....... Infra:............+
FrAct:..+.......... Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:+....+.......


  [Last Messages]

> You have slain the Wererat.
> Your Magnesium Rods of Trap Location have recharged.
> You hit the Ancient multi-hued dragon (36).
> You hit the Ancient multi-hued dragon (34).
> You miss the Ancient multi-hued dragon.
> The Ancient multi-hued dragon claws you.
> The Ancient multi-hued dragon bites you.
> You have 38 Scrolls titled "pro ruus lex" of Phase Door {@r1} (f).
> The air about you becomes charged...
> You have 6 Scrolls titled "quus bor" of Word of Recall {@r9 !*} (j).
> You have disarmed the dart trap.
> You have 37 Scrolls titled "pro ruus lex" of Phase Door {@r1} (f).
> The Ancient multi-hued dragon breathes poison.
> You die.
> Character dump successful.

Killed by an Ancient multi-hued dragon.

  [Character Equipment]

a) the Spear of Tinglain (1d6) (+13,+9) <+3, +1>
     Dropped by Sangahyando of Umbar at 1550 feet (level 31)
     
     +3 dexterity.
     Slays undead (powerfully).
     Cannot be harmed by acid, fire.
     Radius 1 light.
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +1 DEX you would get 4.1 blows
     Average damage/round: 187.7 vs. undead, and 131.3 vs. others.
     
b) a Short Bow of Extra Might (x3) (+5,+11) <+1>
     Found lying on the floor of a labyrinth at 1450 feet (level 29)
     
     +1 shooting power.
     
c) a Bloodstone Ring of Free Action
     Found lying on the floor of a special room at 1000 feet (level 20)
     
     Prevents paralysis.  
     
d) a Garnet Ring of Damage (+0,+10)
     Found lying on the floor in a vault at 1500 feet (level 30)
     
e) a Tortoise Shell Amulet of Resist Acid
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to acid.
     
f) a Lantern of True Sight (14958 turns) <+2>
     Dropped by a Guardian naga at 1450 feet (level 29)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Studded Leather Armour of Elvenkind (-1) [12,+12] <+1>
     Dropped by Ulfast, Son of Ulfang at 1650 feet (level 33)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, nether.
     Cannot be harmed by acid, fire.
     
h) a Fur Cloak of Stealth [3,+4] <+1>
     Dropped by a Young green dragon at 1450 feet (level 29)
     
     +1 stealth.
     
i) a Large Metal Shield [12,+4]
     Found lying on the floor in a vault at 1550 feet (level 31)
     
j) a Hard Leather Cap [2,+3]
     Found lying on the floor at 1500 feet (level 30)
     
k) a Set of Leather Gloves of Power (+5,+2) [1,+5] <+5>
     Found lying on the floor at 1450 feet (level 29)
     
     +5 strength.
     
l) a Pair of Leather Boots of Stealth [2,+1] <+3>
     Dropped by an Imp at 1050 feet (level 21)
     
     +3 stealth.
     




  [Character Inventory]

a) 2 Dark Green Mushrooms of Second Sight
b) a Grey Mushroom of Fast Recovery
c) 38 Oily Yellow Potions of Cure Light Wounds
d) 8 Metallic Blue Potions of Cure Critical Wounds
e) 2 Azure Potions of Restore Life Levels {!*}
f) 37 Scrolls titled "pro ruus lex" of Phase Door {@r1}
g) a Scroll titled "do clum to" of Teleport Level {!*!*}
h) 13 Scrolls titled "loqui fido" of Satisfy Hunger
i) 4 Scrolls titled "co ma tus" of Identify {@r5}
j) 6 Scrolls titled "quus bor" of Word of Recall {@r9 !*}
k) 2 Brass Rods of Treasure Location {@a2}
l) 4 Mithril Rods of Door/Stair Location (1 charging) {@a3}
m) 2 Magnesium Rods of Trap Location {@a4 !!}
n) a Copper-Plated Rod of Probing
o) 2 Hickory Staves of Detect Evil (25 charges) {@Z2}
p) a Bamboo Staff of Mapping (5 charges) {@Z3}
q) a Golden Staff of Curing (5 charges)
r) a Cypress Staff of Light (7 charges) {@Z1}
s) 2 Cedar Staves of Teleportation (15 charges) {!*}
t) 3 Sycamore Staves of Identify (10 charges) {@Z5}




  [Character Quiver]

0) 18 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 41.3.
     35% chance of breaking upon contact.
     
1) 4 Arrows of Flame (1d4) (+4,+5)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 113.2 vs. creatures not resistant to fire,
     and 56.6 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Blue Potions of Healing {!*}
b) a Jade Ring of Strength <+3>
     Found lying on the floor at 1550 feet (level 31)
     
     +3 strength.
     Sustains strength.
     
c) a Sapphire Ring of Constitution <+4>
     Found lying on the floor of a labyrinth at 1550 feet (level 31)
     
     +4 constitution.
     Sustains constitution.
     
d) Red Dragon Scale Mail (-2) [24,+11] (charging)
     Dropped by Lugdush, the Uruk at 1550 feet (level 31)
     
     Provides resistance to fire.
     
e) a Sling of Extra Shots (x2) (+18,+5) <+1>
     Found lying on the floor at 1100 feet (level 22)
     
     +1 shooting speed.
     
f) a Short Bow (x2) (+5,+3) {ignore}
     Found lying on the floor at 700 feet (level 14)
     
g) 18 Bolts (1d5) (+6,+1)
h) 10 Arrows of Slay Dragon (1d4) (+3,+2)
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 94.8 vs. dragons, and 47.4 vs. others.
     35% chance of breaking upon contact.
     
i) 16 Rounded Pebbles (1d2) (+2,+3)
j) 18 Iron Shots (1d4) (+2,+6)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       432     50'  Reached level 2
       821    150'  Reached level 3
      1104    150'  Reached level 4
      1181    200'  Killed Grip, Farmer Maggot's dog
      1307    250'  Reached level 5
      1491    300'  Reached level 6
      1567    300'  Reached level 7
      1855    300'  Reached level 8
      2084    350'  Reached level 9
      2234    400'  Reached level 10
      3571    450'  Reached level 11
      4484    500'  Reached level 12
      4966    550'  Reached level 13
      5513    700'  Reached level 14
      6103    700'  Reached level 15
      6461    750'  Killed Mughash the Kobold Lord
      6824    800'  Reached level 16
      7820    850'  Reached level 17
      8557    850'  Reached level 18
      9296    900'  Reached level 19
     11997    950'  Reached level 20
     12021    950'  Killed Shagrat, the Orc Captain
     12708    950'  Killed Gorbag, the Orc Captain
     12708    950'  Reached level 21
     13954   1000'  Reached level 22
     14451   1050'  Killed Bullroarer the Hobbit
     14511   1050'  Killed Grishnákh, the Hill Orc
     14513   1050'  Killed Golfimbul, the Hill Orc Chief
     15228   1100'  Reached level 23
     16440   1150'  Reached level 24
     18293   1250'  Killed Orfax, Son of Boldor
     18306   1250'  Reached level 25
     18311   1250'  Killed Boldor, King of the Yeeks
     21558   1450'  Reached level 26
     23390   1500'  Killed Wormtongue, Agent of Saruman
     23861   1450'  Reached level 27
     24597   1500'  Killed Khîm, Son of Mîm
     26764   1550'  Killed Sangahyando of Umbar
     26784   1550'  Killed Angamaitë of Umbar
     26805   1550'  Found the Spear of Tinglain
     26862   1550'  Reached level 28
     27004   1550'  Killed Lugdush, the Uruk
     27185   1550'  Killed Uglúk, the Uruk
     27545   1550'  Found the Beaked Axe of Fingir (LOST)
     27617      0'  Killed Farmer Maggot
     30089   1650'  Killed Ulfast, Son of Ulfang
     30138   1650'  Killed Ulwarth, Son of Ulfang


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : yes (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 30.12.2015 09:46

Download this dump

10327. on the Ladder (of 15269)
3525. on the Angband Ladder (of 4730)
11. for this player (out of 53)

Comments

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On 30.12.2015 09:52 Wanderlust wrote:
Well this run felt completely different to all before, since I adjusted my attitude and play style after Estie gave me a tip following my last early death.

The thing is, after DL30 or so, the dungeon was full of lethal beings at every turn! I played FAR more cautiously than ever before. Many of my runs were very brief indeed. Teleport served me very well ... but I ran out.

When I saw the AMHD, I have to admit I was a fool. I was holding a teleport level scroll! Instead of instantly reading it, I acted like an idiot and insta-killed myself (with dragon's help).

But at least I have a new "golden rule" to hopefully help next time ... always be ready with a reliable escape, and USE it without delay when the time comes!

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