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The Angband Ladder: Debug, Dwarf Priest by Nick

  [Angband 4.0.3-84-g8c6172c-dirty Character Dump]

 Name   Debug        Age             46          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'8"   STR:  18/53  +2  -1  +2  18/83
 Class  Priest       Weight    10st 4lb   INT:     11  -3  -3  +4      9
 Title  Curate       Turns used:          WIS:     17  +2  +3  +7 18/110
 HP     236/236      Game        341467   DEX:     15  -2  -1  +0     12
 SP     102/127      Standard     34285   CON:     12  +2  +1  +0     15
                     Resting      10884

 Level                 28    Armor      [32,+48]    Saving Throw     82%
 Cur Exp            50454                           Stealth    Excellent
 Max Exp            50454    Melee       1d6,+19    Disarming        42%
 Adv Exp            70000    To-hit       39,+27    Magic Devices     68
                             Blows      2.3/turn    Perception   1 in 22
 Gold               64696                           Searching        33%
 Burden          175.5 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight       -4.4 lb    To-hit       30,+16    Speed              3
 Max Depth    1600' (L32)    Shots        2/turn

 You are one of two children of a Dwarven Warrior.  You are a credit to
 the family.  You have dark brown eyes, wavy black hair, a three foot
 beard, and a dark complexion.


rAcid:.......++.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:+.....+.+.... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.........+..+
rDark:............. pConf:.........+...
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:+......+.....
  ESP:............. Sear.:.........+...
Invis:+........+... Infra:............+
FrAct:...........+. Tunn.:............+
Feath:............. Speed:+............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Dropped by an Uruk at 1500 feet (level 30)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to frost.
     Cannot be harmed by acid, fire.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     2.3 blows/round.
     With +2 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +5 DEX you would get 2.7 blows
     Average damage/round: 73 vs. creatures not resistant to cold, 73
     vs. undead, and 55.6 vs. others.
     
b) a Light Crossbow of Extra Shots (x3) <+1> {splendid}
     Dropped by a Ghast at 1600 feet (level 32)
     
     You do not know the full extent of this item's powers.
     +1 shooting speed.
     
c) a Ring of Accuracy (+13,+0)
     Found under some rubble at 1400 feet (level 28)
     
d) a Ring of Strength <+2>
     Bought from a store
     
     +2 strength.
     Sustains strength.
     
e) an Amulet of Wisdom <+3>
     Found lying on the floor at 1450 feet (level 29)
     
     +3 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Bullroarer the Hobbit at 550 feet (level 11)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 14 to 26 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
g) White Dragon Scale Mail (-2) [14,+13]
     Dropped by Lagduf, the Snaga at 1300 feet (level 26)
     
     Provides resistance to frost.
     
h) the Cloak 'Holcolleth' [1,+4] <+2, +3>
     Dropped by Mughash the Kobold Lord at 350 feet (level 7)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 71 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
i) a Leather Shield of Resistance [8,+15]
     Taken from a chest found at 1100 feet (level 22)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     
j) the Iron Helm 'Holhenneth' [7,+10] <+2>
     Found lying on the floor at 1450 feet (level 29)
     
     +2 intelligence.
     +2 wisdom.
     +2 searching skill.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 72 to 143 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
k) a Set of Leather Gloves of Slaying (+2,+1) [1,+3]
     Found lying on the floor at 500 feet (level 10)
     
l) a Pair of Leather Sandals of Free Action [1,+3]
     Bought from a store
     
     Prevents paralysis.  
     




  [Character Inventory]

a) 4 Holy Books of Prayers [Beginners Handbook] {@m0@b0}
b) 3 Holy Books of Prayers [Words of Wisdom] {@m1@b1}
c) 3 Holy Books of Prayers [Chants and Blessings] {@m2@b2}
d) a Holy Book of Prayers [Exorcism and Dispelling] {@m3@b3}
e) 20 Potions of Cure Serious Wounds {@q1}
f) 10 Potions of Cure Critical Wounds
g) 3 Potions of Healing
h) a Potion of Restore Mana
i) 11 Potions of Speed
j) 8 Scrolls of Phase Door {@r4}
k) 8 Scrolls of Teleportation
l) 10 Scrolls of Word of Recall
m) 2 Rods of Lightning Bolts
n) 2 Rods of Recall (1 charging)
     Cannot be harmed by lightning.
     
o) a Staff of Teleportation (5 charges)
p) a Jet Ring
     Found lying on the floor at 1600 feet (level 32)
     
     You do not know the full extent of this item's powers.
     
q) a Flint Stone Amulet
     Found lying on the floor at 1600 feet (level 32)
     
     You do not know the full extent of this item's powers.
     
r) a Set of Leather Gloves of Free Action [1,+2]
     Found lying on the floor at 1450 feet (level 29)
     
     Prevents paralysis.  
     
s) the Morning Star 'Firestar' (2d6) (+15,+17) [+2]
     Found lying on the floor in a pit at 900 feet (level 18)
     
     Branded with fire.
     Provides immunity to fire.
     Cannot be harmed by acid, fire.
     
     When activated, it creates a fire ball with damage 72.
     Takes 26 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +5 DEX you would get 1.3 blows
     Average damage/round: 55.2 vs. creatures not resistant to fire,
     and 37.4 vs. others.
     
t) a Short Bow of Accuracy (x2) (+15,+8)
     Bought from a store
     
u) a Heavy Crossbow of Power (x4) (+10,+17)
     Found lying on the floor at 1550 feet (level 31)
     




  [Character Quiver]

0) 30 Arrows (1d4) (+1,+2)
1) 23 Arrows (1d4) (+6,+6)
2) 21 Arrows of Slay Giant (1d4) (+6,+9)
     Slays giants.
     


  [Home Inventory]

a) 4 Potions of Restore Mana
b) a Ring of Acid [+9]
     Found lying on the floor of a labyrinth at 1100 feet (level 22)
     
     Provides resistance to acid.
     
c) Leather Scale Mail of Resistance (-1) [20,+17]
     Found lying on the floor at 900 feet (level 18)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid, fire.
     
d) a Cloak of Protection [1,+13]
     Dropped by Boldor, King of the Yeeks at 800 feet (level 16)
     
     Provides resistance to shards.
     Cannot be harmed by acid, fire.
     
e) a Bastard Sword of Extra Attacks (3d4) (+7,+7) <+2>
     Dropped by Bolg, Son of Azog at 1050 feet (level 21)
     
     +2 attack speed.
     
     Combat info:
     3.1 blows/round.
     With +4 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +5 DEX you would get 3.3 blows
     Average damage/round: 62.1.
     
f) a Beaked Axe (Holy Avenger) (2d6) (+10,+11) [+3] <+2>
     Dropped by Sangahyando of Umbar at 1350 feet (level 27)
     
     +2 wisdom.
     Slays demons, undead, evil creatures.
     Provides protection from fear.
     Sustains intelligence.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.0 blows/round.
     With +2 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would get 1.1 blows
     Average damage/round: 43 vs. demons, 43 vs. undead, 35 vs. evil
     creatures, and 27 vs. others.
     
g) a Ball-and-Chain of Lightning (2d4) (+3,+7)
     Bought from a store
     
     Branded with lightning.
     Provides resistance to lightning.
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +5 DEX you would get 1.3 blows
     Average damage/round: 34.6 vs. creatures not resistant to
     lightning, and 22.1 vs. others.
     
h) 20 Bolts (1d5) (+3,+1)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 24.4.
     25% chance of breaking upon contact.
     
i) 15 Iron Shots (1d4) (+2,+3)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        96     50'  Reached level 2
       502    100'  Reached level 3
       866    150'  Reached level 4
      1456    200'  Reached level 5
      1618    200'  Reached level 6
      1842    100'  Killed Grip, Farmer Maggot's dog
      2172    150'  Killed Fang, Farmer Maggot's dog
      2367    250'  Reached level 7
      3287    350'  Reached level 8
      3836    350'  Reached level 9
      3912    350'  Killed Mughash the Kobold Lord
      3914    350'  Found the Cloak 'Holcolleth'
      4106    350'  Reached level 10
      4664    400'  Reached level 11
      5928    450'  Reached level 12
      6381    450'  Killed Wormtongue, Agent of Saruman
      6462    450'  Reached level 13
      7395      0'  Reached level 14
      7836    500'  Killed Grishnákh, the Hill Orc
      7838    500'  Reached level 15
      8083    550'  Killed Bullroarer the Hobbit
      8088    550'  Found the Phial of Galadriel
      9701    650'  Killed Orfax, Son of Boldor
     10111    700'  Reached level 16
     11143    800'  Killed Boldor, King of the Yeeks
     11251    800'  Reached level 17
     13342    900'  Reached level 18
     14100    900'  Reached level 19
     14373    900'  Found the Morning Star 'Firestar'
     15558    900'  Reached level 20
     17013   1000'  Reached level 21
     18073   1050'  Reached level 22
     18284   1050'  Killed Bolg, Son of Azog
     18751   1050'  Reached level 23
     20966   1150'  Killed Ibun, Son of Mîm
     20966   1150'  Reached level 24
     22744   1250'  Reached level 25
     24215   1250'  Killed Azog, King of the Uruk-Hai
     24500   1300'  Killed Lagduf, the Snaga
     25385   1350'  Reached level 26
     25850   1350'  Killed Angamaitë of Umbar
     25878   1350'  Killed Sangahyando of Umbar
     27830   1350'  Killed Golfimbul, the Hill Orc Chief
     28836   1450'  Found the Iron Helm 'Holhenneth'
     29757   1450'  Killed Uldor the Accursed
     29992   1500'  Reached level 27
     30025   1500'  Killed Uglúk, the Uruk
     30225   1500'  Killed Lugdush, the Uruk
     30238   1500'  Found the Spear 'Nimloth'
     34017   1600'  Reached level 28


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 10.1.2016 21:32

Download this dump

11029. on the Ladder (of 16107)
3867. on the Angband Ladder (of 5093)
22. for this player (out of 41)

Comments

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On 10.1.2016 21:32 Nick wrote:
My debug character from the player knowledge branch, who I've become a bit attached to. The biggest threat to his life so far has been savefile corruption, although there was an amusing incident with a Nexus hound blinking him next to The Phoenix - which luckily just scratched him up a bit.

On 13.1.2016 12:35 Nick wrote:
RIP Debug, killed by unrecoverable savefile corruption. You served honorably, and died ironically at the moment I may have found the bug that caused your death.

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