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The Angband Ladder: Grishnakh V, Half-Orc Rogue by Pete Mack

  [Angband 4.0.4 Character Dump]

 Name   Grishnakh V  Age             15          Self  RB  CB  EB   Best
 Race   Half-Orc     Height        5'5"   STR:     17  +2  +0  +2  18/30
 Class  Rogue        Weight   10st 12lb   INT:     10  -1  +1  +2     12
 Title  Filcher      Turns used:          WIS:      8  +0  -3  +0      5
 HP     325/325      Game        220176   DEX:  18/20  +0  +3  +0  18/50
 SP     10/21        Standard     22083   CON:     17  +1  -1  +4  18/30
                     Resting       3461

 Level                 27    Armor      [39,+60]    Saving Throw     52%
 Cur Exp            40034                           Stealth    Excellent
 Max Exp            40034    Melee       2d4,+20    Disarming        83%
 Adv Exp            47250    To-hit       60,+18    Magic Devices     57
                             Blows      3.3/turn    Perception    1 in 1
 Gold                2144                           Searching        57%
 Burden          128.5 lb    Shoot to-dam     +3    Infravision    60 ft
 Overweight      -27.4 lb    To-hit       47,+12    Speed         Normal
 Max Depth    1800' (L36)    Shots        1/turn

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Townsman.  You are a credit to the family.  You have brown
 eyes, wavy brown hair, and an average complexion.


rAcid:......+...... Nexus:.............
rElec:+.....+...... Nethr:.............
rFire:......+...... Chaos:.............
rCold:......+...... Disen:.............
rPois:........+.... pFear:........+....
rLite:............. pBlnd:........++...
rDark:......+.....+ pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:......++.....
  ESP:............. Sear.:.........+...
Invis:.........+... Infra:....+.......+
FrAct:..........+.. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Dagger 'Dethanc' (2d4) (+9,+12) [+10] {@w0}
     Found lying on the floor at 650 feet (level 13)
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid.
     
     When activated, it creates a lightning bolt (that always beams)
     with damage 6d6.
     Takes 7 to 12 turns to recharge.
     Your chance of success is 94.3%
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +1 DEX you would get 3.7 blows
     Average damage/round: 119.2 vs. creatures not resistant to
     lightning, and 84.9 vs. others.
     
b) a Sling (x2) (+3,+3)
     Found lying on the floor at 100 feet (level 2)
     
c) a Ring of Intelligence <+2>
     Bought from a store
     
     +2 intelligence.
     Sustains intelligence.
     
d) a Ring of Constitution <+2>
     Found lying on the floor at 1750 feet (level 35)
     
     +2 constitution.
     Sustains constitution.
     
e) an Amulet of Infravision <+3>
     Dropped by a Half-orc at 1750 feet (level 35)
     
     +3 infravision.
     
f) a Lantern (13088 turns) <+2>
     Bought from a store
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Hard Leather Armour of Elvenkind (-1) [16,+14] <+1>
     Found lying on the floor of a cavern at 1550 feet (level 31)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, dark.
     Cannot be harmed by acid, fire.
     
h) a Fur Cloak of Stealth [3,+6] <+3>
     Dropped by Bullroarer the Hobbit at 1750 feet (level 35)
     
     +3 stealth.
     
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2>
     Dropped by Shagrat, the Orc Captain at 1750 feet (level 35)
     
     +2 strength.
     +2 constitution.
     Provides resistance to poison gas.
     Provides protection from fear, blindness.
     Cannot be harmed by acid.
     Sustains strength, constitution.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 50 turns to recharge.
     Your chance of success is 89.5%
     
j) a Metal Cap of Seeing [3,+10] <+5>
     Dropped by a Law drake at 1750 feet (level 35)
     
     +5 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Free Action [1,+0]
     Found lying on the floor at 700 feet (level 14)
     
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots [7,+2]
     Dropped by Orfax, Son of Boldor at 850 feet (level 17)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2}
c) 2 Potions of Cure Serious Wounds
d) 13 Potions of Cure Critical Wounds
e) a Potion of Restore Mana
f) a Potion of Restore Life Levels
g) 2 Potions of Speed
h) a Potion of True Seeing
i) a Potion of Infravision
j) 2 Scrolls of Magic Mapping
k) 20 Scrolls of Identify
l) 4 Scrolls of Word of Recall {!*}
m) a Scroll of Deep Descent
n) a Rod of Detection {!d;@a0;!!}
     Cannot be harmed by lightning.
     
o) a Rod of Light {!d;@a1}
p) 2 Staves of Detect Invisible (22 charges)
q) a Staff of Teleportation (8 charges) {!*}
r) a Staff of Identify (1 charge)
s) a Ring of Digging <+3>
     +3 tunneling.
     
t) the Hard Leather Armour of Himring [20,+15]
     Dropped by Ufthak of Cirith Ungol at 1600 feet (level 32)
     
     Provides resistance to poison gas, nether, chaos.
     Cannot be harmed by acid, fire.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 86.3%
     
u) a Lucerne Hammer (2d5) {ego}
     Dropped by a Paladin at 1750 feet (level 35)
     
     You do not know the full extent of this item's powers.
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 23.9.
     




  [Character Quiver]

0) 7 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 11.1.
     25% chance of breaking upon contact.
     
1) 11 Iron Shots of Slay Giant (1d4) (+1,+15)
     Slays giants.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 103.5 vs. giants, and 41.4 vs. others.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Restore Life Levels
b) 39 Scrolls of Word of Recall {!*}
c) a Ring of Flames [+8]
     Found lying on the floor at 1600 feet (level 32)
     
     Provides resistance to fire.
     
d) Augmented Chain Mail of Elvenkind (-2) [42,+16] <+1>
     Found lying on the floor at 1750 feet (level 35)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost,
     disenchantment.
     Cannot be harmed by acid.
     
e) a Wicker Shield of Elvenkind [2,+16] <+2>
     Dropped by a Mind flayer at 1750 feet (level 35)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, shards.
     Cannot be harmed by acid.
     
f) a Set of Leather Gloves of Agility [1,+8] <+3>
     Bought from a store
     
     +3 dexterity.
     
g) 21 Arrows of Acid (1d4) (+4,+5)
     Branded with acid.
     Cannot be harmed by acid.
     
h) 28 Seeker Arrows (4d4) {magical}
     You do not know the full extent of this item's powers.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       429    100'  Reached level 2
      1058    100'  Killed Grip, Farmer Maggot's dog
      1058    100'  Reached level 3
      1255    100'  Reached level 4
      1578    400'  Reached level 5
      1798    400'  Reached level 6
      1859    400'  Reached level 7
      2563    500'  Reached level 8
      2563    500'  Reached level 9
      2783    550'  Killed Fang, Farmer Maggot's dog
      2806    550'  Reached level 10
      3304    550'  Reached level 11
      4753    600'  Reached level 12
      6402    650'  Reached level 13
      6881    650'  Found the Dagger 'Dethanc'
      6953    650'  -- Note: Replace Rapier(0,0) with 'Thanc
      6996    650'  -- Note: Rod of Detection
      7579    700'  Reached level 14
      7618    700'  Reached level 15
      7837    700'  -- Note: Cleared archer pit. OK loot.
      8090    700'  Killed Grishnákh, the Hill Orc
      8100    700'  Killed Wormtongue, Agent of Saruman
      8100    700'  Reached level 16
      8698    800'  Reached level 17
      9355    850'  Killed Orfax, Son of Boldor
      9445    850'  Reached level 18
     10668   1000'  Reached level 19
     11113   1050'  Reached level 20
     11774   1300'  Reached level 21
     12443   1550'  Reached level 21
     13332   1600'  Reached level 22
     13981   1600'  Killed Khîm, Son of Mîm
     13981   1600'  Reached level 23
     14152   1600'  Reached level 23
     14459   1600'  Killed Ufthak of Cirith Ungol
     14483   1600'  Found the Hard Leather Armour of Himring
     15076   1650'  Reached level 24
     16058   1700'  Reached level 25
     17072   1750'  Reached level 26
     17989   1750'  Killed Uglúk, the Uruk
     19755   1750'  -- Note: SI from cap.
     20373   1750'  Killed Bullroarer the Hobbit
     20429   1750'  Reached level 27
     21097   1750'  Killed Shagrat, the Orc Captain
     21098   1750'  Found the Leather Shield of the Haradrim


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 27.1.2016 18:45

Download this dump

12993. on the Ladder (of 17994)
4769. on the Angband Ladder (of 5991)
45. for this player (out of 51)

Comments

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On 27.1.2016 18:45 Pete Mack wrote:
Haradrim shield is overpowered with no aggro!

On 28.1.2016 12:53 Estie wrote:
It rivals Thorin ?

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