The Angband Ladder: Pronk, Yeek Symbiant by <greg@wooledge.org>

  [ToME 2.2.2 Character Dump]

 Name  : Pronk                  Age                 11       STR:     13       
 Sex   : Male                   Height              41       INT:     10       
 Race  : Yeek                   Weight              55       WIS:      9       
 Class : Symbiant               Social Class        58       DEX:     10       
 Body  : Player                                              CON:      9       
 God   : Manwe Sulimo                                        CHR:      7       
                                                                               
 + To Melee Hit          10 Level             30    Max Hit Points       247   
 + To Melee Damage       16 Experience     48814    Cur Hit Points       -32   
 + To Ranged Hit         23 Max Exp        48814    Max SP (Mana)         45   
 + To Ranged Damage      15 Exp to Adv.    65000    Cur SP (Mana)          5   
   AC                 16+51 Gold           91804    Piety              -1672   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Superb       Perception  : Bad          Blows/Round:  4         
 Bows/Throw  : Superb       Searching   : Bad          Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Poor         Mel.dmg/Rnd:  8-384     
 Stealth     : Very Good    Magic Device: Fair         Infra-Vision: 20 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of five children of a master Yeek.  You are a            
          credit to the family.  You have brown eyes, straight brown           
          hair, and a very fair complexion.                                    
                                                                               


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 22 (1100')
        Barrow-Downs: Level 10 (500')
        Illusory Castle: Level 35 (1750')
        Orc Cave: Level 21 (1050')

 Your body was a Player.
 You have defeated 2437 enemies.
 You saved 21 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 50th Yavie of the 2890th year of the third age.
 Your adventure lasted 7 days.

     Your Attributes:
You are dead, killed by a Dark elven warlock on level 22 of Mirkwood.
You can destroy walls.
You are poisoned.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You have free action.
You can sense the presence of orcs.
You are unlucky.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to bright light.
You are resistant to darkness.
You are completely fearless.
Your eyes are resistant to blindness.
Your constitution is sustained.
Your stealth is affected by your equipment.
Your digging ability is affected by your equipment.

Skills (points left: 0)
 - Combat                                        27.800 [0.800]
          . Weaponmastery                        01.000 [0.800]
          . Archery                              12.900 [0.700]
          . Barehand-combat                      34.600 [0.600]
 - Sneakiness                                    01.000 [0.800]
          . Stealth                              03.400 [0.800]
          . Disarming                            01.000 [0.700]
 - Magic                                         07.405 [0.700]
          . Magic-Device                         06.000 [1.000]
 - Spirituality                                  02.400 [0.500]
          . Prayer                               14.000 [0.500]
          . Music                                00.000 [0.300]
 - Monster-lore                                  05.070 [1.100]
          . Corpse-preservation                  01.000 [0.900]
          . Possession                           00.000 [0.100]
          . Symbiosis                            33.000 [0.800]

Abilities
 * Ammo creation


  [Character Equipment]

a) (nothing)
d) a Long Bow of Extra Might (x4) (+13,+15)
        It provides resistance to cold.  It fires missiles with extra might.  
    You bought it from the Black Market.
e) a Ring of Blindness Resistance
f) a Ring of Invisibility
k) an Amulet of Spell [Noxious Cloud]
m) a Brass Lantern of Warmth (with 9634 turns of light)
n) Elven Leather Scale Mail of Resist Fire (-1) [11,+14] (+2 to stealth)
    It increases your stealth by 2.  
    It provides resistance to acid, electricity, fire, cold and dark.  It
    allows you to sense the presence of orcs.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of an Uruk on level 20 of Orc Cave.
o) The Cloak of Thorongil [1,+10]
    It
    provides immunity to paralysis.  It makes you completely fearless.  It
    provides resistance to acid.  It allows you to see invisible monsters.
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) (nothing)
s) (nothing)
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile
    (2d6) every 2 turns if it is being worn. It provides light (radius 1)
    forever.  It sustains your constitution.  It provides immunity to
    paralysis.  It provides resistance to light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) a Pair of Hard Leather Boots of Stealth [3,-1] (+1 to stealth)
z) a Grape jelly (416 hp)
{) 21 Arrows of Venom (1d4) (+9,+13) {90% off}
    It poisons your foes
    .  
    You made it yourself.
|) a Magical Pick (1d3) (+1,+5) (+1)
    It grants you the power of stone to mud if it is
    being worn.  It increases your ability to tunnel by 1.  
    You bought it from the General Store.


  [Character Inventory]

a) 2 Books of Beginner Cantrips {25% off}
    
b) 3 Rations of Food
    
c) 3 Flasks of oil
    
d) a Potion of Speed {!*}
e) 4 Potions of Cure Critical Wounds {25% off}
    
f) 2 Potions of Healing {!*}
    
g) 6 Scrolls of Phase Door
    
h) 6 Scrolls of Teleportation {!*}
    
i) 4 Scrolls of Word of Recall {!*}
    
j) 15 Scrolls of Identify
    
k) a Scroll of Enchant Armor
l) a Copper Rod of Trap Location (20/20) {@z0}
    
m) a Wand of Tidal Wave[2|23] (8 charges)
n) a Staff of Teleportation[3|24] (9 charges)
o) 29 Iron Shots of Slay Animal (1d4) (+4,+5) {90% off}
    It is especially deadly against
    natural creatures.  
    You made it yourself.
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) Mordenkainen's Mysterious Mind-Masher {teleport}
    It can be activated for teleport (range 100)
    every 45 turns.  
    You found it lying on the ground on level 12 of Orc Cave.
b) a Floating eye (18 hp)
c) a Potion of Enlightenment {!*}
    
d) a Wooden Rod of Nothing (10/10)
e) a Rod Tip of Door/Stair Location (10 Mana to cast)
f) a Rod Tip of Perception (20 Mana to cast)
    
g) a Wand of Charm[2|22] (8 charges)
h) a Staff of Identify[2|15] (7 charges)
i) a Staff of Genocide[1|5] (3 charges) {!*}
    
j) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases 
    your dexterity and speed by 3.  It makes you completely fearless.  It
    provides resistance to acid and shards.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it lying on the floor of a special level.
k) a Metal Cap of the Noldor [3,+10] (+1)
l) an Iron Helm of Light [5,+9]
m) a Pair of Metal Shod Boots of Dwarvish Endurance [6,+4] (+4 to infravision)
    It increases your 
    constitution and infravision by 4.  It provides resistance to dark.  
    It was given to you as a reward.
n) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
    It can be activated
    for terrify every 10+d50 turns if it is being worn. It increases your 
    searching and infravision by 2.  It fires missiles excessively fast.  
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) a Light Crossbow (x3) (+1,+6)


  [Home Inventory - Lothlorien ]

a) 2 Books of Teleportation
b) a Spellbook of Recharge
    
c) 2 Spellbooks of Noxious Cloud
    
d) 2 Spellbooks of Manwe's Blessing
    
e) a Spellbook of Manwe's Call
f) a Lurker (200 hp)
g) 15 Mushrooms of Cure Serious Wounds {100% off}
h) a Sprig of Athelas {!*}
i) 6 Potions of Heroism
    
j) a Potion of Enlightenment {!*}
k) 25 Scrolls of *Identify* {!*}
    
l) a Silver Rod of Nothing (100/100)
    
m) a Rod Tip of Fire Balls (60 Mana to cast)
n) a Wand of Essence of Speed[1|11] (6 charges)
o) a Fireproof Staff of Identify[2|17] (0 charges)
p) an Everburning Torch
q) a Fur Cloak of Stealth [3,+11] (+3 to stealth)
r) The Dagger 'Belangil' (2d4) (+6,+9) (+2)
    It can be activated for frost ball
    (48) every 5+d5 turns if it is being worn. It increases your dexterity
    , speed and attack speed by 2.  It does extra damage from frost.  It 
    poisons your foes.  It provides resistance to cold.  It allows you to
    see invisible monsters.  It slows your metabolism.  It speeds your
    regenerative powers.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
s) 18 Arrows of Venom (1d4) (+4,+10) {90% off}
    It poisons your foes.  
    You made it yourself.
t) 30 Seeker Arrows of Lightning (4d4) (+4,+2) {90% off}
    It does extra damage from electricity.  It cannot
    be harmed by electricity.  
    You made it yourself.
u) a Broken Skull
v) 18 Elf Skeletons
w) a Dwarf Skeleton



Posted on 9.8.2003 02:02

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12178. on the Ladder (of 18915)
2125. on the ToME Ladder (of 3145)
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On 9.8.2003 02:02 greg@wooledge.org wrote:
Two mana bolts in the same turn. Classic death.

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