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The Angband Ladder: Beards, Dwarf Warrior by nikheizen

  [Angband 4.0.4 Character Dump]

 Name   Beards       Age             41          Self  RB  CB  EB   Best
 Race   Dwarf        Height       3'11"   STR:  18/55  +2  +3  +0 18/105
 Class  Warrior      Weight    10st 5lb   INT:      9  -3  -2  +0      4
 Title  Myrmidon     Turns used:          WIS:      9  +2  -2  +4     13
 HP     -129/351     Game        220275   DEX:  18/43  -2  +2  +2  18/63
 SP     0/0          Standard     27686   CON:     11  +2  +2  +0     15
                     Resting       4837

 Level                 29    Armor      [27,+51]    Saving Throw     57%
 Cur Exp            72434                           Stealth         Fair
 Max Exp            72434    Melee       4d2,+19    Disarming        56%
 Adv Exp            90000    To-hit       71,+33    Magic Devices     48
                             Blows      5.0/turn    Perception   1 in 38
 Gold               55277                           Searching        21%
 Burden          143.3 lb    Shoot to-dam     +2    Infravision    50 ft
 Overweight      -36.6 lb    To-hit       61,+32    Speed              9
 Max Depth    1800' (L36)    Shots        1/turn

 You are the only child of a Dwarven Miner.  You are a credit to the
 family.  You have dark brown eyes, wavy black hair, a one foot beard,
 and a dark complexion.


rAcid:......+...... Nexus:.............
rElec:......+...... Nethr:......+......
rFire:......+.+.... Chaos:.............
rCold:......+...... Disen:.............
rPois:...+......... pFear:.............
rLite:..........+.. pBlnd:............+
rDark:......+...... pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:......++.....
  ESP:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:..........+.. Tunn.:............+
Feath:............. Speed:..+....+...+!
S.Dig:............. Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+....+..


  [Last Messages]

> You hit the Paladin (23).
> You hit the Paladin (25).
> You have slain the Paladin.
> You feel better.
> You feel like a hero!
> You have a Potion of Heroism (d).
> You have no more Potions of Boldness (f).
> You hear a scorching roar.
> The Set of Leather Gloves burns up!
> The Holy Book of Prayers [Chants and Blessings] burns up!
> The Book of Magic Spells [Incantations and Illusions] burns up!
> The Holy Book of Prayers [Exorcism and Dispelling] burns up!
> You are hit by fire!
> You die.
> The Catoblepas dies.

Killed by a Dracolisk.

  [Character Equipment]

a) the Scimitar 'Haradekket' (4d2) (+7,+8) <+2>
     Dropped by Sangahyando of Umbar at 1250 feet (level 25)
     
     +2 dexterity.
     +2 attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     With +1 STR and +0 DEX you would get 5.3 blows
     With +0 STR and +2 DEX you would get 5.5 blows
     Average damage/round: 164.4 vs. animals, 164.4 vs. evil creatures,
     197.1 vs. undead, and 131.7 vs. others.
     
b) a Long Bow of Extra Might (x4) (+6,+2) <+1>
     Found lying on the floor at 1500 feet (level 30)
     
     +1 shooting power.
     
c) a Ring of Speed <+5>
     Dropped by a Chaos drake at 1550 feet (level 31)
     
     +5 speed.
     
d) a Ring of Resist Poison
     Found lying on the floor of a cavern at 1450 feet (level 29)
     
     Provides resistance to poison gas.
     
e) an Amulet of Wisdom <+2>
     Dropped by a Mummified human at 1800 feet (level 36)
     
     +2 wisdom.
     Sustains wisdom.
     
f) the Phial of Galadriel <+3>
     Dropped by Wormtongue, Agent of Saruman at 500 feet (level 10)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 31 to 58 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
g) the Soft Leather Armour 'Hithlomir' [10,+19] <+3>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, frost, dark, nether.
     Cannot be harmed by acid, fire.
     
h) an Elven Cloak [6,+7] <+1>
     Found lying on the floor in a pit at 1800 feet (level 36)
     
     +1 stealth.
     +1 speed.
     
i) a Small Metal Shield of Resist Fire [5,+5]
     Found lying on the floor at 1400 feet (level 28)
     
     Provides resistance to fire.
     
j) a Metal Cap of Wisdom [3,+7] <+2>
     Bought from a store
     
     +2 wisdom.
     Sustains wisdom.
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1>
     Dropped by Bert the Stone Troll at 1800 feet (level 36)
     
     Provides resistance to light.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When activated, it fires a magic missile with damage 3d4.
     Takes 5 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
l) a Pair of Leather Boots of Speed [2,+0] <+3>
     Bought from a store
     
     +3 speed.
     




  [Character Inventory]

a) 2 Potions of Cure Serious Wounds
b) a Potion of Cure Critical Wounds
c) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
d) a Potion of Heroism
e) 3 Potions of Berserk Strength
f) 10 Scrolls of Phase Door
g) 10 Scrolls of Word of Recall
h) 6 Scrolls of Holy Chant
i) 2 Rods of Door/Stair Location
j) a Rod of Trap Location
k) 2 Rods of Curing
l) a Wand of Frost Bolts (10 charges)
m) 2 Wands of Stone to Mud (3 charges)
n) a Wand of Teleport Other (3 charges)
o) a Staff of *Destruction* (3 charges)
p) 3 Staves of Mapping (10 charges)
q) 4 Staves of Teleportation (26 charges)
r) a Staff of Speed (3 charges)
s) a Staff of Identify (5 charges)
t) a Ring of Resist Fire and Cold
     Found lying on the floor in a pit at 1800 feet (level 36)
     
     Provides resistance to fire, frost.
     
u) Partial Plate Armour of Resistance (-3) [40,+8]
     Found lying on the floor in a pit at 1800 feet (level 36)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     




  [Character Quiver]

0) 6 Arrows of Lightning (1d4) (+5,+6)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 75.7 vs. creatures not resistant to
     lightning, and 43.2 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) 4 Holy Books of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by fire.
     
d) 2 Potions of Healing
e) a Potion of Speed
f) 4 Scrolls of Teleportation
g) 3 Scrolls of Identify
h) 7 Scrolls of Recharging
i) 2 Wands of Disarming (15 charges)
j) a Ring of Dexterity <+3>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +3 dexterity.
     Sustains dexterity.
     
k) a Ring of Flames [+10]
     Found lying on the floor of a cavern at 1450 feet (level 29)
     
     Provides resistance to fire.
     
l) a Ring of Ice [+8]
     Dropped by an Easterling warrior at 1400 feet (level 28)
     
     Provides resistance to frost.
     
m) a Ring of Free Action
     Prevents paralysis.  
     
n) a Ring of Digging <+4>
     Found lying on the floor of a special room at 1750 feet (level 35)
     
     +4 tunneling.
     
o) an Amulet of Resist Acid
     Bought from a store
     
     Provides resistance to acid.
     
p) Blue Dragon Scale Mail of Craftsmanship [12,+22]
     Dropped by M�m, Betrayer of Turin at 1500 feet (level 30)
     
     Provides resistance to lightning.
     
q) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Dropped by Boldor, King of the Yeeks at 700 feet (level 14)
     
     +2 dexterity.
     +2 stealth.
     Slays trolls, orcs.
     Cannot be harmed by acid.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     3.0 blows/round.
     With +1 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.5 blows
     Average damage/round: 132.7 vs. trolls, 132.7 vs. orcs, and 93.3
     vs. others.
     
r) the Spear 'Nimloth' (1d6) (+11,+13) <+3>
     Dropped by N�r, the Dwarf at 1250 feet (level 25)
     
     +3 stealth.
     +3 speed.
     Slays undead.
     Branded with cold.
     Provides resistance to frost.
     Cannot be harmed by acid, fire.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     4.5 blows/round.
     With +0 STR and +2 DEX you would get 4.7 blows
     Average damage/round: 163.4 vs. creatures not resistant to cold,
     163.4 vs. undead, and 129.8 vs. others.
     
s) the Broad Axe 'Barukkheled' (2d6) (+13,+19) <+3>
     Found lying on the floor in a vault at 1500 feet (level 30)
     
     +3 constitution.
     Slays evil creatures, trolls, giants, orcs.
     Cannot be harmed by acid, fire.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 113 vs. evil creatures, 131.3 vs. trolls,
     131.3 vs. giants, 131.3 vs. orcs, and 94.7 vs. others.
     
t) a Lucerne Hammer of Westernesse (2d5) (+14,+12) <+1, +2>
     Dropped by M�m, Betrayer of Turin at 1500 feet (level 30)
     
     +1 strength.
     +1 dexterity.
     +2 constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     3.0 blows/round.
     With +2 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +1 DEX you would get 3.3 blows
     Average damage/round: 135.7 vs. orcs, 135.7 vs. trolls, 135.7 vs.
     giants, and 96 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       585     50'  Reached level 2
      1236     50'  Reached level 3
      1537    100'  Killed Fang, Farmer Maggot's dog
      1537    100'  Reached level 4
      1656    100'  Killed Grip, Farmer Maggot's dog
      1878    150'  Reached level 5
      1953    150'  Reached level 6
      2746    250'  Reached level 7
      3358    350'  Reached level 8
      3717    400'  Reached level 9
      4234    450'  Killed Mughash the Kobold Lord
      4234    450'  Reached level 10
      4289    450'  Reached level 11
      4910    500'  Killed Ufthak of Cirith Ungol
      4910    500'  Reached level 12
      4910    500'  Reached level 13
      5383    500'  Killed Wormtongue, Agent of Saruman
      5383    500'  Reached level 14
      5385    500'  Found the Phial of Galadriel
      5795    500'  Reached level 15
      6778    550'  Reached level 16
      7597    700'  Reached level 17
      8244    700'  Killed Boldor, King of the Yeeks
      8247    700'  Found the Long Sword 'Elvagil'
      8810    750'  Reached level 18
      8815    750'  Killed Grishnákh, the Hill Orc
      9294    850'  Killed Golfimbul, the Hill Orc Chief
      9294    850'  Reached level 19
      9890    900'  Reached level 20
     10286    950'  Killed Shagrat, the Orc Captain
     10340    950'  Reached level 21
     11784   1000'  Reached level 22
     12672   1050'  Reached level 23
     13633   1100'  Reached level 24
     15249   1100'  Killed Sméagol
     15467   1150'  Killed Lugdush, the Uruk
     15920   1200'  Reached level 25
     15975   1250'  Killed Nár, the Dwarf
     15976   1250'  Found the Spear 'Nimloth'
     16023   1250'  Killed Sangahyando of Umbar
     16024   1250'  Found the Scimitar 'Haradekket'
     16052   1250'  Killed Angamaitë of Umbar
     18074   1400'  Reached level 26
     19369   1500'  Found the Soft Leather Armour 'Hithlomir'
     19381   1500'  Found the Broad Axe 'Barukkheled'
     19385   1500'  -- Note: hithlomir and barrukkheled from one vault!
     21642   1500'  Reached level 27
     21980   1500'  Killed Ibun, Son of Mîm
     21996   1500'  Killed Khîm, Son of Mîm
     22209   1500'  Killed Mîm, Betrayer of Turin
     23741   1550'  Killed Uldor the Accursed
     24776   1750'  Reached level 28
     25224   1750'  Killed Gorbag, the Orc Captain
     25746   1800'  Killed Bert the Stone Troll
     25747   1800'  Found the Set of Leather Gloves 'Cammithrim'
     26522   1800'  Reached level 29
     26912   1800'  Reached level 29
     27239   1800'  -- Note: wow nice healing
     27347   1800'  -- Note: oooh a crypt
     27362   1800'  -- Note: bad time to use-ID destruction....
     27484   1800'  Killed Bill the Stone Troll


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 3.2.2016 23:05
Last updated on 4.2.2016 04:01

Download this dump

12486. on the Ladder (of 18650)
4770. on the Angband Ladder (of 6292)
28. for this player (out of 38)

Comments

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On 3.2.2016 23:05 nikheizen wrote:
First try at Vanilla. A Dwarven Warrior, because I am boring. I actually meant to play a Paladin, and thought I was playing one for the first 20 levels- wondering why I couldn't learn any spells. I am not a wise man.

It's pretty fun though, the most awful thing happened with a large vault on 1000' where I read-ID'd a scroll of teleport level while over a dozen unid'd amulets, staves etc. were on the ground.

Found an early Holy Avenger mace from a black naga, which carried me until Elvagil, and now I have the choice between this nice Scimitar and Spear as upgrades. Additionally, the arrows of lightning which I found early on have been incredibly helpful for plinking stuff like Smeagol.

That last fight chained a doombat, into Nar, into two Umbar uniques, which was pretty rough.

I'm really liking not selling things though.

On 4.2.2016 04:01 nikheizen wrote:
Well that was a very sudden death. I could never find anything that detected monsters though, so I guess don't break vaults in that situation?

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