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The Angband Ladder: Argir, High-Elf Mage by Thraalbee

  [Angband 4.0.4 Character Dump]

 Name   Argir        Age            126          Self  RB  CB  EB   Best
 Race   High-Elf     Height       7'10"   STR:     17  +1  -3  +9  18/60
 Class  Mage         Weight    13st 7lb   INT! 18/100  +3  +3  +7 18/***
 Title  Conjurer     Turns used:          WIS:  18/27  -1  +0  +0  18/17
 HP     419/419      Game        952426   DEX! 18/100  +3  +0  +8 18/210
 SP     267/267      Standard    123182   CON:  18/53  +1  -2 +10 18/143
                     Resting      65391

 Level                 35    Armor     [60,+124]    Saving Throw     84%
 Cur Exp           840164                           Stealth       Superb
 Max Exp           840164    Melee       1d4,+28    Disarming        82%
 Adv Exp          1035000    To-hit       32,+20    Magic Devices    114
                             Blows      4.0/turn    Perception    1 in 1
 Gold               42769                           Searching        49%
 Burden          173.8 lb    Shoot to-dam    +12    Infravision    80 ft
 Overweight       -6.1 lb    To-hit       32,+32    Speed             15
 Max Depth    4050' (L81)    Shots        2/turn

 Ironman. Rune based id. You are one of several children of a Noldorin
 Ranger.  You have light blue eyes, wavy black hair, and a fair
 complexion.


rAcid:........+.+.. Nexus:....?........
rElec:.......++.... Nethr:.............
rFire:.......++.... Chaos:.......+.....
rCold:.....*.*+.... Disen:.............
rPois:....+...+.... pFear:.....++......
rLite:......+.....+ pBlnd:.............
rDark:............. pConf:......+......
Sound:............. pStun:.............
Shard:....?........ HLife:.............

Regen:............. Stea.:....+..++....
  ESP:.........+... Sear.:....+........
Invis:+....+......+ Infra:....+.......+
FrAct:......+...+.. Tunn.:.............
Feath:............. Speed:..+.+......+!
S.Dig:.....++...... Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Dagger of Hannhilir (1d4) (+6,+22) <+5>
     Dropped by Scatha the Worm at 3650 feet (level 73)
     
     +5 strength.
     +5 intelligence.
     +5 dexterity.
     +5 constitution.
     Slays demons (powerfully).
     Cannot be harmed by acid.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     4.0 blows/round.
     Average damage/round: 167.6 vs. demons, and 126 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+18,+12) <+1>
     Found lying on the floor in a vault at 2550 feet (level 51)
     
     +1 shooting speed.
     
c) a Ring of Speed <+9>
     Found lying on the floor in a pit at 4050 feet (level 81)
     
     +9 speed.
     
d) a Ring of Constitution <+5>
     Found lying on the floor in a vault at 3050 feet (level 61)
     
     +5 constitution.
     Sustains constitution.
     
e) a Mother-of-Pearl Amulet <+3, +6, +4, +2> {tried, ??}
     Found lying on the floor in a vault at 3200 feet (level 64)
     
     You do not know the full extent of this item's powers.
     +3 dexterity.
     +3 stealth.
     +6 searching skill.
     +4 infravision.
     +2 speed.
     Provides resistance to poison gas.
     Sustains dexterity.
     
f) the Arkenstone of Tandil <+3> {FROST}
     Conjured forth by magic at 2900 feet (level 58)
     
     +3 light.
     Provides immunity to frost.
     Provides protection from fear.
     Cannot be harmed by fire.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     Radius 3 light.
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 178 to 350 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
g) the Chain Mail 'Thonath' (-2) [32,+10] <+2> {conf}
     Dropped by The Queen Ant at 2500 feet (level 50)
     
     +2 strength.
     +2 intelligence.
     Provides resistance to light.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     Slows your metabolism.  Prevents paralysis.  
     
h) the Cloak of Turod [1,+32] <+2>
     Dropped by an Imp at 2900 feet (level 58)
     
     +2 strength.
     +2 stealth.
     Provides immunity to frost.
     Provides resistance to lightning, fire, chaos.
     Cannot be harmed by acid, fire.
     
i) a Large Metal Shield of Elvenkind [12,+18] <+1>
     Found lying on the floor in a vault at 3050 feet (level 61)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, poison gas.
     Cannot be harmed by acid.
     
j) a Hard Leather Cap of Telepathy [2,+13]
     Found lying on the floor in a vault at 2900 feet (level 58)
     
     Grants telepathy.  
     
k) the Set of Caestus 'Valith' (+0,+3) [5,+25] {A:rFire}
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     When activated, it grants temporary resistance to fire for 1d10+10
     turns.
     Takes 115 to 126 turns to recharge at your current speed.
     Your chance of success is 98.7%
     
l) a Pair of Mithril Shod Boots of Speed [8,+11] <+4>
     Found lying on the floor in a vault at 1950 feet (level 39)
     
     +4 speed.
     Cannot be harmed by acid, fire.
     




  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners] {@m1}
b) 6 Books of Magic Spells [Conjurings and Tricks] {@m2}
c) 3 Books of Magic Spells [Incantations and Illusions] {@m3}
d) 4 Books of Magic Spells [Sorcery and Evocations] {@m4}
e) 2 Books of Magic Spells [Resistances of Scarabtarices] {@m5}
     Cannot be harmed by fire.
     
f) 2 Books of Magic Spells [Raal's Tome of Destruction] {@m7}
     Cannot be harmed by fire.
     
g) 2 Books of Magic Spells [Tenser's Transformations] {@m8}
     Cannot be harmed by fire.
     
h) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9}
     Cannot be harmed by fire.
     
i) 3 Mushrooms of Emergency
j) 30 Potions of Cure Critical Wounds
k) 8 Potions of Healing
l) 5 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
m) a Potion of Life
     It can be thrown at creatures with damaging effect.
     
n) 5 Potions of Restore Mana
o) 2 Potions of Restore Life Levels
p) 7 Scrolls of Phase Door
q) 2 Scrolls of Teleportation
r) 2 Scrolls of *Destruction*
s) 3 Wands of Dragon's Breath (7 charges)
     Cannot be harmed by lightning.
     
t) a Wand of Annihilation (1 charge)
     Cannot be harmed by lightning.
     




  [Character Quiver]

0) 20 Arrows of Slay Demon (1d4) (+11,+15)
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 364.6 vs. demons, and 182.2 vs. others.
     35% chance of breaking upon contact.
     
1) 29 Arrows of Slay Evil (1d4) (+12,+13)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 283.2 vs. evil creatures, and 169.8 vs.
     others.
     35% chance of breaking upon contact.
     
2) 19 Seeker Arrows of Flame (4d4) (+7,+6)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 346 vs. creatures not resistant to fire, and
     173 vs. others.
     35% chance of breaking upon contact.
     
3) 15 Seeker Arrows of Slay Undead (4d4) (+7,+10)
     Slays undead.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 395.4 vs. undead, and 197.6 vs. others.
     35% chance of breaking upon contact.
     
4) 20 Mithril Arrows of Flame (3d4) (+12,+12)
     Branded with fire.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 389.2 vs. creatures not resistant to fire,
     and 194.6 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
      1284     50'  Reached level 2
      2302    100'  Reached level 3
      3349    150'  Reached level 4
      4362    150'  Reached level 5
      6527    200'  Reached level 6
      7174    250'  Killed Grip, Farmer Maggot's dog
      7174    250'  Reached level 7
      7874    300'  Reached level 8
      9654    400'  Reached level 9
     12017    400'  Killed Wormtongue, Agent of Saruman
     12017    400'  Reached level 10
     13078    400'  Reached level 11
     14630    400'  Reached level 12
     16010    450'  Killed Fang, Farmer Maggot's dog
     17485    450'  Reached level 13
     19830    500'  Killed Orfax, Son of Boldor
     20095    500'  Reached level 14
     21107    550'  Killed Mughash the Kobold Lord
     22533    550'  Reached level 15
     24454    600'  Reached level 16
     25277    700'  Killed Bullroarer the Hobbit
     26584    800'  Killed Lagduf, the Snaga
     27528   1150'  Reached level 17
     28852   1200'  Reached level 18
     28982   1200'  -- Note: _*Destruction*
     30667   1200'  Reached level 19
     32518   1250'  Reached level 19
     34837   1300'  Killed Boldor, King of the Yeeks
     34853   1300'  Reached level 20
     38634   1400'  Reached level 20
     40359   1650'  Killed Ulwarth, Son of Ulfang
     40359   1650'  Reached level 21
     41237   1650'  Killed Ulfast, Son of Ulfang
     41544   1650'  Reached level 21
     42330   1700'  Killed Nár, the Dwarf
     42752   1700'  Reached level 22
     43013   1700'  Reached level 23
     44041   1700'  Reached level 24
     44870   1700'  Reached level 25
     46080   1700'  Found the Spear 'Gundendor' (LOST)
     46112   1700'  Found the Set of Caestus 'Valith'
     47309   1800'  Reached level 26
     48236   1800'  Killed Lugdush, the Uruk
     53773   1850'  Reached level 27
     54185   1850'  Killed Ibun, Son of Mîm
     54189   1850'  Found the Amulet 'Nelen' (LOST)
     59198   1900'  Killed Gorbag, the Orc Captain
     61211   1900'  Reached level 28
     62785   1900'  -- Note: Nexus scramble
     65395   1950'  Killed Beorn, the Shape-Changer
     66882   1950'  Found the Jewel 'Arech' (LOST)
     67331   1950'  Killed Ulfang the Black
     70352   2000'  Killed Uldor the Accursed
     70671   2000'  Reached level 29
     72507   2000'  Killed Draebor, the Imp
     76468   2050'  Killed Khîm, Son of Mîm
     76730   2050'  Reached level 30
     77826   2100'  Killed Uglúk, the Uruk
     77830   2100'  Found the Lucerne Hammer of Dirdhwen (LOST)
     81817   2200'  Reached level 31
     85286   2300'  Killed Shagrat, the Orc Captain
     85382   2300'  Found the Phial of Oromin (LOST)
     87484   2500'  Killed The Queen Ant
     87487   2500'  Found the Chain Mail 'Thonath'
     89271   2550'  Killed Adunaphel the Quiet
     89275   2550'  -- Note: Keleks!
     89470   2550'  -- Note: Adunaphel was a pain with her passwall but 
     89470   2550'  -- Note: that actually helped in the end.
     89470   2550'  -- Note: Tele other and recover somewhat, 
     89470   2550'  -- Note: rinse and repeat. For Keleks, that 
     89470   2550'  -- Note: is a nice game
     89564   2550'  Reached level 32
     90846   2550'  Killed Rogrog the Black Troll
     90962   2550'  Found the Whip of Aroth (LOST)
     90983   2550'  Reached level 32
     92831   2600'  Killed Itangast the Fire Drake
     93073   2600'  Killed Uvatha the Horseman
     98538   2750'  Reached level 33
     98967   2800'  Found the Lucerne Hammer 'Antel' (LOST)
    101172   2850'  Killed Kavlax the Many-Headed
    101172   2850'  Reached level 33
    101178   2850'  Found the Halberd of Siliondir (LOST)
    101533   2850'  -- Note: ?Resistances & Scarabtr
    102530   2900'  Found the Cloak of Turod
    103348   2900'  Reached level 33
    106569   2900'  Found the Long Sword of Berilwen (LOST)
    106721   2900'  Found the Pair of Iron Shod Boots of Minen (LOST)
    106722   2900'  Found the Arkenstone of Tandil
    107761   2950'  Found the Executioner's Sword of Olondroth (LOST)
    110527   3050'  Killed Grishnákh, the Hill Orc
    110642   3050'  Found the Short Sword of Esgar (LOST)
    110673   3050'  Found the Trident 'Gonde' (LOST)
    112306   3200'  Killed Angamaitë of Umbar
    112528   3200'  Killed Sangahyando of Umbar
    114603   3350'  Found the Elfstone of Niquelion (LOST)
    114917   3350'  Killed Quaker, Master of Earth
    115188   3350'  Reached level 34
    115783   3450'  Found the Robe of Agolda (LOST)
    118976   3650'  Killed Scatha the Worm
    118976   3650'  Reached level 35
    118979   3650'  Found the Dagger of Hannhilir
    120110   4000'  Killed Golfimbul, the Hill Orc Chief


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : yes (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 20.3.2016 11:08

Download this dump

8383. on the Ladder (of 17159)
3254. on the Angband Ladder (of 5592)
40. for this player (out of 67)

Comments

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On 20.3.2016 11:08 Thraalbee wrote:
Inronman mage rune base id. Working out quite nicely.
Biggest change is I have to ditch a lot of ego weapons 'cause I don't know what they are. Not a problem.

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