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The Angband Ladder: LoSnar, Dwarf Warrior by Roch

  [Angband 4.0.4 Character Dump]

 Name   LoSnar       Age             45          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'2"   STR:     17  +2  +3  +0  18/40
 Class  Warrior      Weight    10st 9lb   INT:     10  -3  -2  +0      5
 Title  Soldier      Turns used:          WIS:     10  +2  -2  +0     10
 HP     -185/65      Game         23090   DEX:     18  -2  +2  +0     18
 SP     0/0          Standard      2325   CON:     10  +2  +2  +0     14
                     Resting        348

 Level                  9    Armor       [11,+6]    Saving Throw     37%
 Cur Exp              439                           Stealth          Bad
 Max Exp              439    Melee        1d1,+3    Disarming        35%
 Adv Exp              456    To-hit        41,+4    Magic Devices     33
                             Blows      3.7/turn    Perception   1 in 38
 Gold                2783                           Searching        21%
 Burden           18.9 lb    Shoot to-dam     +0    Infravision    50 ft
 Overweight     -149.0 lb    To-hit        31,+4    Speed         Normal
 Max Depth      450' (L9)    Shots        1/turn

 You are one of two children of a Dwarven Miner.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a three
 foot beard, and a dark complexion.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:............+
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:............+
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> You are no longer poisoned.
> Target Aborted.
> You punch the Giant red frog.
> You miss the Giant red frog.
> You punch the Giant red frog.
> You miss the Giant red frog.
> You punch the Giant red frog.
> You have slain the Giant red frog.
> You hear a door burst open!
> You activate it.
> The Phial wells with clear light...
> You are surrounded by a white light.
> The Tengu fires a rocket!
> You die.
> 2 Lemures are destroyed.

Killed by a Tengu.

  [Character Equipment]

b) a Rocket Launcher (x0) (+0,+0) [1,+0]
     An inheritance from your family
     
f) the Phial of Galadriel <+3>
     Found lying on the floor at 150 feet (level 3)
     
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 90.6%
     
g) Soft Leather Armour [8,+0]
     An inheritance from your family
     
j) a Hard Leather Cap [2,+4]
     Found lying on the floor at 200 feet (level 4)
     




  [Character Inventory]

a) 4 Rations of Food
b) 4 Potions of Cure Light Wounds
c) 2 Potions of Heroism
d) 2 Potions of Infravision
e) a Scroll of Word of Recall
f) a Scroll of Magic Mapping
g) a Scroll of Treasure Detection




  [Character Quiver]



[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       191    150'  Found the Phial of Galadriel
       196    150'  Reached level 2
       196    150'  Reached level 3
       466    250'  Reached level 4
       497    250'  Reached level 5
       919    300'  Reached level 6
      1274    300'  Killed Sméagol
      1404    300'  Reached level 7
      1803    400'  Reached level 8
      1888    400'  Reached level 9


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Force player descent                         : no  (birth_force_descend)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)


Posted on 7.4.2016 07:15

Download this dump

13. on the Competition No.187 Ladder (of 24)

Comments

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On 7.4.2016 07:15 Roch wrote:
Watch out for gold dragonflies and tengus.

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