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The Angband Ladder: Shrek-Dar, Half-Ogre Unbeliever by <rivercityrandom@yahoo.com>

  [ToME 2.2.2 Character Dump]

 Name  : Shrek-Dar              Age                104       STR:  18/90       
 Sex   : Male                   Height              70       INT:      6       
 Race  : Zombie Half-Ogre       Weight             322       WIS:      3       
 Class : Unbeliever             Social Class        23       Dex:     16  18/40
 Body  : Player                                              CON:  18/40       
 God   : Nobody                                              Chr:      3      3
                                                                               
 + To Melee Hit          66 Level             27    Max Hit Points       417   
 + To Melee Damage       57 Experience     48656    Cur Hit Points        -7   
 + To Ranged Hit         44 Max Exp        48656    Max SP (Mana)          0   
 + To Ranged Damage       0 Exp to Adv.    61250    Cur SP (Mana)          0   
   AC                  16+3 Gold           11149                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[37]Perception  : Bad          Blows/Round:  5         
 Bows/Throw  : Heroic       Searching   : Bad          Shots/Round:  2         
 Saving Throw: Bad          Disarming   : Bad          Mel.dmg/Rnd:  10d5+285  
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 60 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          Your father was an Ogre, but it is unacknowledged.  You are          
          the adopted child of a Townsman.  You are a credit to the            
          family.  You have brown eyes, straight blond hair, and an            
          average complexion.                                                  


  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 15 (750')
        Barrow-Downs: Level 10 (500')
        Paths of the Dead: Level 40 (2000')
        Illusory Castle: Level 35 (1750')
        Maze: Level 25 (1250')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 14 (700')

 Your body was a Player.
 You have defeated 1706 enemies.
 You saved 12 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 3rd Enderi of the 2890th year of the third age.
 Your adventure lasted 14 days.

     Your Attributes:
You are dead, killed by a Monastic lich in the town of Minas Anor.
You can feel the danger of evil magic.
You can set explosive runes.
You are terrified.
You are bleeding.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
Your appetite is small.
You are unlucky.
You have a firm hold on your life force.
You are surrounded by an anti-magic field.
You are carrying a permanent light.
You are resistant to acid.
You are resistant to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to bright light.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to sonic attacks.
Your eyes are resistant to blindness.
Your strength is sustained.
Your wisdom is sustained.
Your constitution is sustained.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.
Your speed is affected by your equipment.
Your weapon is especially deadly against trolls.
Your weapon is especially deadly against giants.

Skills (points left: 0)
 - Combat                                        14.600 [0.800]
          - Weaponmastery                        26.283 [0.850]
                   . Sword-mastery               30.000 [0.400]
                   . Axe-mastery                 00.000 [0.400]
                   . Hafted-mastery              00.000 [0.400]
                   . Polearm-mastery             00.000 [0.400]
          . Archery                              03.400 [0.600]
          . Antimagic                            25.050 [0.650]
 - Sneakiness                                    01.000 [0.900]
          . Disarming                            01.000 [0.900]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Fates]

You may meet a Baby gold dragon on level 7.


  [Character Equipment]

a) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
        It increases your intelligence, dexterity and speed by 3.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It provides resistance to 
    sound.  It allows you to see invisible monsters.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
e) a Ring of Slaying (+11,+8) {50% off}
    
    You bought it from the Jewelry Shop.
f) a Ring of Confusion Resistance
    It provides resistance to 
    confusion.  
    You bought it from the Black Market.
k) an Amulet of Acid Resistance
    It provides resistance to acid.  
    It cannot be harmed by acid.  
    You bought it from the Magic shop.
m) The Star of Elendil (+1)
    It can be activated for light (dam
    2d15) & map area every 50+d50 turns if it is being worn. It grants you
    the power of detect curses if it is being worn.  It provides light
    (radius 4) forever.  It increases your speed by 1.  It provides
    resistance to life draining.  It allows you to see invisible monsters.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Tom the Stone Troll in the town of Bree .
n) Padded Armour of Resist Lightning [4,+7]
o) a Fur Cloak [3,+2]
    
p) a Small Metal Shield of Resist Fire [3,+1]
s) a Metal Cap of Wisdom [3,+3] (+1)
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your 
    constitution.  It provides immunity to paralysis.  It provides
    resistance to light.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it lying on the floor of a special level.
x) a Pair of Soft Leather Boots of Levitation [2,+4]
    It provides
    resistance to blindness.  It allows you to levitate.  
    You bought it from the Footwear Shop.
z) (nothing)
{) 9 Iron Shots (1d4) (+0,+0)
|) a Pick (1d3) (+0,+0) (+1)
    It increases your ability to
    tunnel by 1.  


  [Character Inventory]

a) Gamenlon's Summoning Manual
b) 16 Mushrooms of Cure Serious Wounds {100% off}
c) 2 Potions of Speed
d) 8 Potions of Cure Critical Wounds
    
e) 2 Potions of Healing
    
f) a Potion of Curing
g) 10 Scrolls of Identify
    
h) a Scroll of Magic Mapping
i) a Scroll of Door/Stair Location
j) 7 Scrolls of Satisfy Hunger
    
k) a Ring of Fear Resistance
    It makes you completely fearless.  
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Lembas
b) 5 Flasks of oil
    
c) 3 Potions of Cure Light Insanity
    
d) 6 Potions of Cure Serious Insanity
    
e) a Potion of Salt Water
f) a Ring of Slow Digestion
g) an Indestructible Ring of Free Action
h) a Ring of Strength (+3)
    It increases your 
    strength by 3.  
    You bought it from the Black Market.
i) a Brass Lantern (with 5880 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
j) an Everburning Torch
k) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
    It provides light (radius 1)
    forever.  It increases your searching by 1.  It does extra damage from 
    fire.  It is especially deadly against orcs.  It strikes at demons
    with holy wrath.  It fights against evil with holy fury.  It provides
    resistance to fire and light.  It allows you to sense the presence of 
    orcs.  It slows your metabolism.  It has been blessed by the gods.  It
    cannot be harmed by acid, cold, lightning or fire.  
l) a Parchment - Adventurer's Guide to Middle-earth


  [Home Inventory - Lothlorien ]

a) a Scroll of *Remove Curse*
b) a Ring of Levitation
c) a Ring of Light and Darkness Resistance
    It provides
    resistance to light and dark.  
    You bought it from the Black Market.


  [The Mathom-house Inventory - Bree ]

a) a Dark Sword (3d7) (+0,+0)
    It generates an antimagic field.  



Posted on 20.8.2003 20:18

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Comments

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On 20.8.2003 20:18 rivercityrandom@yahoo.com wrote:
Killed in a moment of idiotic hubris when I thought, after clearing the Troll Glade and Deathwatch, that killing Liches in the Minas Anor library would be no problem... I was wrong.

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