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The Angband Ladder: BJA30, Human Mage by old_school

  [Angband 4.0.4 Character Dump]

 Name   BJA30        Age             16          Self  RB  CB  EB   Best
 Race   Human        Height        5'1"   STR:     11  +0  -3  +2     10
 Class  Mage         Weight    11st 5lb   INT:  18/62  +0  +3  +5 18/142
 Title  Conjurer     Turns used:          WIS:      8  +0  +0  +2     10
 HP     -12/197      Game        917160   DEX:  18/56  +0  +0  +0  18/56
 SP     170/174      Standard     94091   CON:     10  +0  -2  +2     10
                     Resting      49089

 Level                 31    Armor      [61,+60]    Saving Throw     58%
 Cur Exp           138366                           Stealth    Excellent
 Max Exp           159351    Melee       3d6,+15    Disarming        64%
 Adv Exp           195000    To-hit        26,+3    Magic Devices     84
                             Blows      1.0/turn    Perception   1 in 20
 Gold               83891                           Searching        16%
 Burden          153.0 lb    Shoot to-dam    +15    Infravision    30 ft
 Overweight       81.1 lb    To-hit        22,+2    Speed             -7
 Max Depth    2000' (L40)    Shots        1/turn

 You are one of several children of a Serf.  You are the black sheep of
 the family.  You have dark brown eyes, straight auburn hair, and an
 average complexion.


rAcid:+.....+++.... Nexus:.............
rElec:......+.+.... Nethr:.............
rFire:+.....+.+.... Chaos:......+......
rCold:......+.+.... Disen:.............
rPois:..+.......... pFear:.............
rLite:........+.... pBlnd:........+....
rDark:+.......+.... pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:......++.....
  ESP:............. Sear.:.............
Invis:.....+....... Infra:....+........
FrAct:..........++. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:+....+.......


  [Last Messages]

> On the ground: a Maul (4d4) (+0,+0).
> You are surrounded by a white light.
> Target Selected.
> The Mummified orc disintegrates!
> You have found 585 gold pieces worth of gold.
> You see a Ring of Teleportation <+2>.
> You see a Wand of Sleep Monster (22 charges).
> You autoinscribe a Book of Magic Spells [Resistances of Scarabtarices].
> You have 2 Books of Magic Spells [Resistances of Scarabtarices] {@m5!d!k!v}
(e).
> Target Selected.
> The Death knight grunts with pain.
> The Death knight casts a bolt of nether.
> You feel your life force draining away!
> The Death knight casts a bolt of nether.
> You die.

Killed by a Death knight.

  [Character Equipment]

a) the Beaked Axe of Húrin (3d6) (+10,+12) <+2, +1>
     Dropped by Brodda, the Easterling at 1050 feet (level 21)
     
     +2 strength.
     +2 constitution.
     Slays demons (powerfully), trolls, dragons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, fire.
     Radius 1 light.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 40 to 80 turns to recharge at your current speed.
     Your chance of success is 95.1%
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +0 STR and +0 DEX you would get 1.3 blows
     Average damage/round: 49.2 vs. creatures not resistant to acid,
     71.5 vs. demons, 49.2 vs. trolls, 49.2 vs. dragons, and 26.9 vs.
     others.
     
b) a Short Bow of Power (x2) (+9,+15)
     Dropped by an Uruk at 1300 feet (level 26)
     
c) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison gas.
     
d) a Ring of Intelligence <+3>
     Found lying on the floor of a special room at 1500 feet (level 30)
     
     +3 intelligence.
     Sustains intelligence.
     
e) an Amulet of Infravision <+3>
     Found lying on the floor at 1300 feet (level 26)
     
     +3 infravision.
     
f) the Star of Elendil <+3>
     Dropped by Kavlax the Many-Headed at 1950 feet (level 39)
     
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 25 to 50 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
g) Partial Plate Armour of Elvenkind (-3) [40,+21] <+2>
     Dropped by Gorbag, the Orc Captain at 1350 feet (level 27)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, chaos.
     Cannot be harmed by acid.
     
h) the Cloak 'Holcolleth' [1,+4] <+2, +3>
     Dropped by Bolg, Son of Azog at 1400 feet (level 28)
     
     +2 intelligence.
     +2 wisdom.
     +3 stealth.
     Provides resistance to acid.
     Cannot be harmed by acid, fire.
     
     When activated, it puts to sleep the monsters around you.
     Takes 27 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
i) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor at 1600 feet (level 32)
     
     Provides resistance to acid, lightning, fire, frost, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid.
     
k) a Set of Caestus of Free Action (+0,+3) [5,+6]
     Dropped by Angamait of Umbar at 1200 feet (level 24)
     
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Free Action [7,+6]
     Found lying on the floor at 1600 feet (level 32)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1!d!k!v}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2!d!k!v}
c) 4 Books of Magic Spells [Incantations and Illusions] {@m3!d!k!v}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4!d!k!v}
e) 2 Books of Magic Spells [Resistances of Scarabtarices] {@m5!d!k!v}
     Cannot be harmed by fire.
     
f) 2 Mushrooms of Clear Mind
g) 6 Potions of Cure Critical Wounds
h) 2 Potions of Healing
i) 4 Potions of Restore Mana
j) 2 Potions of Enlightenment
k) 13 Scrolls of Phase Door
l) 4 Scrolls of Teleportation
m) 12 Scrolls of Word of Recall
n) 4 Scrolls of Deep Descent
o) 3 Rods of Treasure Location {@a0}
p) 2 Rods of Curing
q) a Wand of Teleport Other (10 charges)
r) 2 Staves of Mapping (13 charges)




  [Character Quiver]

0) 13 Arrows (1d4) (+1,+6)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 47.
     35% chance of breaking upon contact.
     
1) 8 Arrows of Slay Evil (1d4) (+5,+8)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 103 vs. evil creatures, and 51.5 vs. others.
     35% chance of breaking upon contact.
     
2) 19 Arrows of Wounding (1d4) (+12,+10)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 55.5.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1!d!k!v}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2!d!k!v}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3!d!k!v}
d) 5 Scrolls of Phase Door
e) a Scroll of Deep Descent
f) 2 Wands of Light (6 charges)
g) a Staff of Teleportation (9 charges)
h) a Ring of Strength <+4>
     Found lying on the floor at 1650 feet (level 33)
     
     +4 strength.
     Sustains strength.
     
i) a Ring of Accuracy (+12,+0)
     Found lying on the floor in a vault at 1400 feet (level 28)
     
j) a Ring of Escaping <+4>
     Dropped by an unknown monster at 350 feet (level 7)
     
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
k) a Ring of Free Action
     Dropped by a Large kobold at 900 feet (level 18)
     
     Prevents paralysis.  
     
l) the Phial of Galadriel <+3>
     Dropped by Bolg, Son of Azog at 1400 feet (level 28)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 5 to 10 turns to recharge at your current speed.
     Your chance of success is 96.4%
     
m) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Found lying on the floor in a pit at 700 feet (level 14)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 4 to 8 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
     Combat info:
     1.3 blows/round.
     With +10 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 40.9 vs. creatures not resistant to fire,
     and 27.2 vs. others.
     
n) a Pick of Earthquakes (1d3) (+16,+8) <+4, +7>
     Dropped by Kavlax the Many-Headed at 1950 feet (level 39)
     
     +4 strength.
     +7 tunneling.
     Branded with acid.
     
     Combat info:
     1.3 blows/round.
     With +13 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 24.2 vs. creatures not resistant to acid,
     and 18.4 vs. others.
     Sometimes creates earthquakes on impact.
     
o) a Sling (x2) (+0,+0)
     Found lying on the floor at 300 feet (level 6)
     
p) a Long Bow (x3) (+5,+1)
     Bought from a store
     
q) a Light Crossbow (x3) (+6,+3)
     Dropped by a Black ooze at 1150 feet (level 23)
     
r) 15 Bolts of Wounding (1d5) (+10,+10)
s) 40 Arrows (1d4) (+0,+1)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 37.
     35% chance of breaking upon contact.
     
t) 22 Rounded Pebbles (1d2) (+3,+4)
u) 23 Iron Shots (1d4) (+0,+0)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
      1339     50'  Reached level 2
      1966    100'  Reached level 3
      2697    200'  Reached level 4
      2841    200'  Reached level 5
      3714    250'  Reached level 6
      3948    250'  Reached level 7
      4088    250'  Reached level 8
      5505    350'  Reached level 9
      6377    350'  Reached level 10
      7421    350'  Reached level 11
      9071      0'  Reached level 12
     10837    650'  Reached level 13
     12238    700'  Reached level 14
     14157    700'  Reached level 15
     15706    700'  Reached level 16
     17114    700'  Reached level 17
     17253    700'  Found the Dagger 'Narthanc'
     17803    700'  Killed Orfax, Son of Boldor
     19768    700'  Reached level 18
     20905    700'  Killed Boldor, King of the Yeeks
     23445    800'  Reached level 19
     23594    800'  Killed Ulfast, Son of Ulfang
     26290    850'  Reached level 20
     29443    900'  Reached level 21
     29601    900'  Killed Ufthak of Cirith Ungol
     32536   1000'  Reached level 22
     34084   1050'  Killed Brodda, the Easterling
     34096   1050'  Found the Beaked Axe of Húrin
     34740   1100'  Killed Wormtongue, Agent of Saruman
     36121   1150'  Killed Grip, Farmer Maggot's dog
     36248   1150'  Reached level 23
     40181   1150'  Reached level 24
     40923   1200'  Killed Angamaitë of Umbar
     41041   1200'  Killed Sangahyando of Umbar
     45400   1250'  Killed Ibun, Son of Mîm
     45400   1250'  Reached level 24
     46084      0'  Killed Farmer Maggot
     46727   1300'  Killed Ulwarth, Son of Ulfang
     47281   1300'  Killed Khîm, Son of Mîm
     47597   1300'  Reached level 25
     47604   1300'  Killed Shagrat, the Orc Captain
     60280   1300'  Reached level 26
     60775   1300'  Killed Bullroarer the Hobbit
     62845   1350'  Killed Gorbag, the Orc Captain
     65523   1400'  Killed Lugdush, the Uruk
     66407   1400'  Killed Bolg, Son of Azog
     66413   1400'  Found the Cloak 'Holcolleth'
     66521   1400'  Found the Phial of Galadriel
     66569   1400'  Reached level 27
     74594   1550'  Reached level 28
     76026   1600'  Killed Uldor the Accursed
     76428   1600'  Found the Leather Shield of Celegorm
     77093   1600'  Killed Beorn, the Shape-Changer
     77601   1600'  Killed Fang, Farmer Maggot's dog
     79525   1650'  Killed Tom the Stone Troll
     79530   1650'  Killed Bill the Stone Troll
     79530   1650'  Reached level 29
     79932   1650'  Killed Bert the Stone Troll
     84628   1800'  Reached level 30
     85578   1850'  Killed The Queen Ant
     89062   1950'  Killed Kavlax the Many-Headed
     89147   1950'  Found the Star of Elendil
     89149   1950'  Found the Set of Gauntlets 'Paurhach' (LOST)
     89825   1950'  Reached level 31
     90621   1950'  Killed Nár, the Dwarf
     91169   2000'  Killed Uglúk, the Uruk
     91860   2000'  Killed Ulfang the Black


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 18.5.2016 04:42

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9363. on the Ladder (of 15945)
3377. on the Angband Ladder (of 5016)
42. for this player (out of 54)

Comments

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On 18.5.2016 04:55 old_school wrote:
I started playing roguelikes in the early 1990's. i started with Larn, then Moria, then PCAangband - Frog Knows. Throughout the years I've played and beaten almost all versions of Angband - all while save scumming. Starting in mid-April 2016, I've decided to attempt winning without save scumming. It's HARD!!!

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