The Angband Ladder: BJA XXX, Gnome Mage by old_school

  [Angband 4.0.4 Character Dump]

 Name   BJA XXX      Age             85          Self  RB  CB  EB   Best
 Race   Gnome        Height        3'1"   STR:  18/66  -1  -3  +2  18/46
 Class  Mage         Weight     5st 6lb   INT! 18/100  +2  +3  +5 18/200
 Title  Conjurer     Turns used:          WIS:     10  +0  +0  +2     12
 HP     -34/186      Game        523479   DEX:     12  +2  +0  +6  18/20
 SP     163/257      Standard     57299   CON:     12  +1  -2  +6     17
                     Resting      18716

 Level                 32    Armor     [25,+123]    Saving Throw     71%
 Cur Exp           289699                           Stealth    Excellent
 Max Exp           289699    Melee       1d8,+14    Disarming        80%
 Adv Exp           310000    To-hit       24,+12    Magic Devices    104
                             Blows      1.3/turn    Perception    1 in 2
 Gold               36376                           Searching        37%
 Burden          119.8 lb    Shoot to-dam    +12    Infravision    60 ft
 Overweight      -48.1 lb    To-hit       26,+13    Speed         Normal
 Max Depth    2100' (L42)    Shots        1/turn

 You are one of several children of a Gnome Prankster.  You are the
 black sheep of the family.  You have brown eyes, straight brown hair,
 and a very dark complexion.


rAcid:**....+...... Nexus:...........+.
rElec:......+...... Nethr:+............
rFire:+.....+...... Chaos:......+.+....
rCold:......+...... Disen:.......+.....
rPois:..+.......... pFear:.....+..+....
rLite:............. pBlnd:.........+...
rDark:+.......+.... pConf:+.......+....
Sound:............. pStun:.............
Shard:............. HLife:......+......

Regen:+............ Stea.:+......+.....
  ESP:............. Sear.:.........+...
Invis:........++... Infra:....+.......+
FrAct:........+...+ Tunn.:.............
Feath:...........+. Speed:............!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Last Messages]

> 2 Gravity hounds resist.
> The Nether wraith sets off a blinding flash.
> You resist the effect!
> You failed to concentrate hard enough!
> The Nether wraith casts a bolt of nether.
> You resist the effect!
> The Gravity hound breathes gravity.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> Gravity warps around you.
> The Gravity hound breathes gravity.
> You die.
> The Nether wraith grunts with pain.
> The Carrion crawler hisses.
> The Gravity hound resists.

Killed by a Gravity hound.

  [Character Equipment]

a) the Cutlass of Carrindir (1d8) (+8,+14) <+2>
     Dropped by Beorn, the Shape-Changer at 2000 feet (level 40)
     
     +2 strength.
     +2 constitution.
     +2 stealth.
     Slays demons, animals, orcs, giants, dragons (powerfully), undead.
     Branded with weak acid.
     Provides immunity to acid.
     Provides resistance to fire, dark, nether.
     Provides protection from confusion.
     Cannot be harmed by acid.
     Speeds regeneration.  
     
     When activated, it turns rock into mud.
     Takes 49 to 54 turns to recharge.
     Your chance of success is 92.9%
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 32.1 vs. creatures not resistant to acid,
     38.4 vs. demons, 32.1 vs. animals, 38.4 vs. orcs, 38.4 vs. giants,
     51 vs. dragons, 38.4 vs. undead, and 25.9 vs. others.
     
b) the Short Bow 'Bargon' (x5) (+9,+12) <+3>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +3 intelligence.
     +3 shooting power.
     Provides immunity to acid.
     Cannot be harmed by acid, fire.
     
c) a Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison gas.
     
d) a Ring of Constitution <+4>
     Dropped by a Mature green dragon at 1800 feet (level 36)
     
     +4 constitution.
     Sustains constitution.
     
e) an Amulet of Infravision <+2>
     Found lying on the floor at 900 feet (level 18)
     
     +2 infravision.
     
f) the Phial of Numen <+3>
     Dropped by Adunaphel the Quiet at 2000 feet (level 40)
     
     Provides protection from fear.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 97.9%
     
g) a Robe of Permanence [2,+21]
     Dropped by a Shade at 2050 feet (level 41)
     
     Provides resistance to acid, lightning, fire, frost, chaos.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
h) a Fur Cloak of Aman [3,+20] <+1>
     Dropped by a Mage at 2000 feet (level 40)
     
     +1 stealth.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
i) the Large Metal Shield 'Gunglin' (+5,+2) [12,+11] <+2>
     Found lying on the floor at 2000 feet (level 40)
     
     +2 intelligence.
     +2 wisdom.
     +2 dexterity.
     Provides resistance to dark, chaos.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     Sustains dexterity.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
j) a Metal Cap of Seeing [3,+7] <+3>
     Bought from a store
     
     +3 searching skill.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Leather Gloves of Agility [1,+5] <+4>
     Dropped by a Cave troll at 2000 feet (level 40)
     
     +4 dexterity.
     
l) a Pair of Iron Shod Boots of Stability [4,+7]
     Bought from a store
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1!d!k!v}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2!d!k!v}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3!d!k!v}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4!d!k!v}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5!d!k!v}
     Cannot be harmed by fire.
     
f) 18 Potions of Cure Serious Wounds
g) 9 Potions of Cure Critical Wounds
h) 8 Potions of Healing
i) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
j) 7 Potions of Restore Mana
k) 3 Potions of Enlightenment
l) 26 Scrolls of Phase Door
m) 9 Scrolls of Teleportation
n) 2 Scrolls of Teleport Level
o) a Scroll of Banishment
p) 11 Scrolls of Word of Recall {!d!k!v!r}
q) a Scroll of *Destruction*
r) a Rod of Detection {@a0}
     Cannot be harmed by lightning.
     
s) a Wand of Frost Bolts (10 charges)
t) a Wand of Acid Bolts (14 charges)
u) 2 Wands of Teleport Other (20 charges)




  [Character Quiver]

0) 13 Arrows (1d4) (+0,+2)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 83.3.
     35% chance of breaking upon contact.
     
1) 10 Arrows (1d4) (+5,+3)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 89.2.
     35% chance of breaking upon contact.
     
2) 6 Seeker Arrows of Frost (4d4) (+12,+14)
     Branded with cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 293.7 vs. creatures not resistant to cold,
     and 183.6 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Mushroom of Vigor
b) 13 Potions of Cure Serious Wounds
c) 5 Potions of Cure Critical Wounds
d) 2 Scrolls of Satisfy Hunger
e) a Ring of Strength <+4>
     Dropped by a Master thief at 1850 feet (level 37)
     
     +4 strength.
     Sustains strength.
     
f) a Ring of Strength <+2>
     Dropped by a Spirit naga at 1650 feet (level 33)
     
     +2 strength.
     Sustains strength.
     
g) a Ring of Intelligence <+6>
     Dropped by a Dread at 2000 feet (level 40)
     
     +6 intelligence.
     Sustains intelligence.
     
h) a Ring of Accuracy (+17,+0)
     Found lying on the floor in a vault at 1250 feet (level 25)
     
i) a Lantern of True Sight (7500 turns) <+2>
     Taken from a chest found at 2000 feet (level 40)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
j) a Cloak of the Magi [1,+12] <+1, +3>
     Found lying on the floor at 1850 feet (level 37)
     
     +1 intelligence.
     +3 stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Feather Falling.  
     
k) a Wicker Shield of Elvenkind [2,+13] <+2>
     Dropped by Angamait� of Umbar at 2000 feet (level 40)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, sound.
     Cannot be harmed by acid.
     
l) the Small Metal Shield 'Thithrin' [5,+9] <+3>
     Found lying on the floor in a vault at 1600 feet (level 32)
     
     +3 strength.
     Provides resistance to acid, fire.
     Cannot be harmed by acid.
     
m) the Long Sword of Ulduri (2d5) (+6,+8) <+3>
     Dropped by Bert the Stone Troll at 1700 feet (level 34)
     
     +3 speed.
     Slays animals.
     Cannot be harmed by acid.
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 24.9 vs. animals, and 17.4 vs. others.
     
n) the Broad Axe of Annhir (5d6) (+14,+14)
     Found lying on the floor at 1450 feet (level 29)
     
     Slays animals.
     Branded with lightning.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 84.1 vs. creatures not resistant to
     lightning, 62 vs. animals, and 39.8 vs. others.
     
o) a Glaive of Extra Attacks (2d6) (+9,+7) <+2>
     Dropped by Bullroarer the Hobbit at 1250 feet (level 25)
     
     +2 attack speed.
     
     Combat info:
     3.1 blows/round.
     With +6 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 48.1.
     
p) a Flail (Holy Avenger) (2d6) (+11,+8) [+3] <+3>
     Dropped by Wormtongue, Agent of Saruman at 400 feet (level 8)
     
     +3 wisdom.
     Slays demons, undead, evil creatures.
     Provides protection from fear.
     Sustains dexterity.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 36.3 vs. demons, 36.3 vs. undead, 27.6 vs.
     evil creatures, and 18.8 vs. others.
     
q) a Sling of Extra Shots (x2) (+18,+5) <+1>
     Found lying on the floor at 50 feet (level 1)
     
     +1 shooting speed.
     
r) 19 Iron Shots of Slay Demon (1d4) (+5,+5)
     Slays demons.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       222     50'  Reached level 2
      1706     50'  Reached level 3
      2195     50'  Reached level 4
      4185    150'  Reached level 5
      4828    200'  Reached level 6
      5420    250'  Reached level 7
      5714    250'  Reached level 8
      6158    250'  Reached level 9
      6708    300'  Killed Mughash the Kobold Lord
      6708    300'  Reached level 10
      6760    300'  Killed Fang, Farmer Maggot's dog
      7313    350'  Killed Grip, Farmer Maggot's dog
      8179    400'  Killed Wormtongue, Agent of Saruman
      8179    400'  Reached level 11
      8522    400'  Reached level 12
      9770      0'  Reached level 13
     10384    500'  Killed Brodda, the Easterling
     10588    500'  Reached level 14
     13130    600'  Reached level 15
     15531    700'  Killed Orfax, Son of Boldor
     15922    700'  Reached level 16
     15978    700'  Killed Lagduf, the Snaga
     17310    850'  Reached level 17
     18199    850'  Reached level 18
     19143    900'  Reached level 19
     19693    900'  Killed Boldor, King of the Yeeks
     21117   1000'  Reached level 20
     22624   1100'  Reached level 21
     23984   1250'  Killed Ufthak of Cirith Ungol
     24304   1250'  Killed Bullroarer the Hobbit
     24313   1250'  Killed Grishnákh, the Hill Orc
     24322   1250'  Killed Golfimbul, the Hill Orc Chief
     24322   1250'  Reached level 22
     26145   1250'  Reached level 23
     27171   1250'  Killed Ibun, Son of Mîm
     27720      0'  Killed Farmer Maggot
     28773   1350'  Reached level 24
     29327   1400'  Killed Lugdush, the Uruk
     29401   1400'  Killed Khîm, Son of Mîm
     29403   1400'  Killed Uglúk, the Uruk
     29696   1400'  Reached level 25
     31713   1450'  Found the Broad Axe of Annhir
     33773   1600'  Reached level 26
     34638   1600'  Found the Short Bow 'Bargon'
     34791   1600'  Killed Ulfast, Son of Ulfang
     34971   1600'  Found the Small Metal Shield 'Thithrin'
     35664   1600'  Reached level 27
     36633   1650'  Killed Ulwarth, Son of Ulfang
     36776   1650'  Killed Ulfang the Black
     37704   1700'  Killed Shagrat, the Orc Captain
     37836   1700'  Reached level 28
     38004   1700'  Killed Bert the Stone Troll
     38017   1700'  Found the Long Sword of Ulduri
     38103   1700'  Killed Tom the Stone Troll
     38183   1700'  Killed Bill the Stone Troll
     38368   1700'  Killed Lokkak, the Ogre Chieftain
     40618   1800'  Reached level 29
     41132   1800'  Killed Gorbag, the Orc Captain
     45607   1950'  Killed Nár, the Dwarf
     45610   1950'  Reached level 30
     46296   2000'  Killed Beorn, the Shape-Changer
     46305   2000'  Found the Cutlass of Carrindir
     46425   2000'  Found the Large Metal Shield 'Gunglin'
     48806   2000'  Reached level 31
     53284   2000'  Killed Angamaitë of Umbar
     53306   2000'  Killed Sangahyando of Umbar
     53902   2000'  Killed Adunaphel the Quiet
     53902   2000'  Reached level 32
     53906   2000'  Found the Phial of Numen
     54068   2000'  Killed The Queen Ant


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 27.5.2016 12:48
Last updated on 28.5.2016 04:20

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10818. on the Ladder (of 18929)
4365. on the Angband Ladder (of 6476)
56. for this player (

Comments

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On 28.5.2016 04:20 old_school wrote:
YASD doesn't even come close to describing this... Look at all of the escapes available, look at the Int giving 0% fail rates. Why oh why can't I just run away???

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